diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index f83d437a5..601db597f 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -24839,15 +24839,15 @@ General_PrimalReversion:: jumpargeq 0x1, ITEM_BLUE_ORB, General_PrimalReversion_Alpha General_PrimalReversion_Alpha: loadspritegfx ANIM_TAG_ALPHA_STONE - loadspritegfx ANIM_TAG_PRIMAL_PARTICLES + loadspritegfx ANIM_TAG_MEGA_PARTICLES loadspritegfx ANIM_TAG_ALPHA_SYMBOL monbg ANIM_ATTACKER setalpha 12, 8 loopsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER, 13, 3 createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11) - call PrimalReversionParticles - call PrimalReversionParticles - call PrimalReversionParticles + call MegaEvolutionParticles + call MegaEvolutionParticles + call MegaEvolutionParticles waitforvisualfinish playsewithpan SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER createsprite gAlphaStoneSpriteTemplate, ANIM_ATTACKER, 41, 0, 0, 0, 0 @@ -24865,15 +24865,15 @@ General_PrimalReversion_Alpha: end General_PrimalReversion_Omega: loadspritegfx ANIM_TAG_OMEGA_STONE - loadspritegfx ANIM_TAG_PRIMAL_PARTICLES + loadspritegfx ANIM_TAG_MEGA_PARTICLES loadspritegfx ANIM_TAG_OMEGA_SYMBOL monbg ANIM_ATTACKER setalpha 12, 8 loopsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER, 13, 3 createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11) - call PrimalReversionParticles - call PrimalReversionParticles - call PrimalReversionParticles + call MegaEvolutionParticles + call MegaEvolutionParticles + call MegaEvolutionParticles waitforvisualfinish playsewithpan SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER createsprite gOmegaStoneSpriteTemplate, ANIM_ATTACKER, 41, 0, 0, 0, 0 @@ -24889,22 +24889,6 @@ General_PrimalReversion_Omega: clearmonbg ANIM_ATK_PARTNER blendoff end -PrimalReversionParticles: - createsprite gPrimalParticlesSpriteTemplate, ANIM_ATTACKER, 2, 40, -10, 13 - delay 3 - createsprite gPrimalParticlesSpriteTemplate, ANIM_ATTACKER, 2, -35, -10, 13 - delay 3 - createsprite gPrimalParticlesSpriteTemplate, ANIM_ATTACKER, 2, 15, -40, 13 - delay 3 - createsprite gPrimalParticlesSpriteTemplate, ANIM_ATTACKER, 2, -10, -32, 13 - delay 3 - createsprite gPrimalParticlesSpriteTemplate, ANIM_ATTACKER, 2, 25, -20, 13 - delay 3 - createsprite gPrimalParticlesSpriteTemplate, ANIM_ATTACKER, 2, -40, -20, 13 - delay 3 - createsprite gPrimalParticlesSpriteTemplate, ANIM_ATTACKER, 2, 5, -40, 13 - delay 3 - return General_AffectionHangedOn:: loadspritegfx ANIM_TAG_RED_HEART diff --git a/graphics/battle_anims/backgrounds/windstorm_brew.pal b/graphics/battle_anims/backgrounds/windstorm_brew.pal new file mode 100644 index 000000000..2feb0f59e --- /dev/null +++ b/graphics/battle_anims/backgrounds/windstorm_brew.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +230 148 98 +255 255 222 +230 230 197 +213 205 172 +189 180 148 +172 156 123 +156 131 106 +0 0 0 +0 0 0 +0 0 0 +142 204 143 +123 180 122 +112 165 99 +89 130 87 +67 114 65 +55 91 56 diff --git a/graphics/battle_anims/backgrounds/windstorm_brew.png b/graphics/battle_anims/backgrounds/windstorm_brew.png deleted file mode 100644 index 2a2895266..000000000 Binary files a/graphics/battle_anims/backgrounds/windstorm_brew.png and /dev/null differ diff --git a/graphics/battle_anims/sprites/primal_particles.png b/graphics/battle_anims/sprites/primal_particles.png deleted file mode 100644 index 6fdf09d96..000000000 Binary files a/graphics/battle_anims/sprites/primal_particles.png and /dev/null differ diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index db2efd8d0..05d9f575a 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -392,9 +392,8 @@ #define ANIM_TAG_STONE_PILLAR_MULTI (ANIM_SPRITES_START + 380) #define ANIM_TAG_ALPHA_SYMBOL (ANIM_SPRITES_START + 381) #define ANIM_TAG_OMEGA_SYMBOL (ANIM_SPRITES_START + 382) -#define ANIM_TAG_PRIMAL_PARTICLES (ANIM_SPRITES_START + 383) -#define ANIM_TAG_STEEL_BEAM (ANIM_SPRITES_START + 384) -#define ANIM_TAG_POLTERGEIST (ANIM_SPRITES_START + 385) +#define ANIM_TAG_STEEL_BEAM (ANIM_SPRITES_START + 383) +#define ANIM_TAG_POLTERGEIST (ANIM_SPRITES_START + 384) // battlers #define ANIM_ATTACKER 0 diff --git a/include/graphics.h b/include/graphics.h index 197cb4bb4..4f8534f9a 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -9631,8 +9631,6 @@ extern const u32 gBattleAnimSpriteGfx_MegaStone[]; extern const u32 gBattleAnimSpritePal_MegaStone[]; extern const u32 gBattleAnimSpriteGfx_MegaParticles[]; extern const u32 gBattleAnimSpritePal_MegaParticles[]; -extern const u32 gBattleAnimSpriteGfx_PrimalParticles[]; -extern const u32 gBattleAnimSpritePal_PrimalParticles[]; extern const u32 gBattleAnimSpriteGfx_MegaSymbol[]; extern const u32 gBattleAnimSpritePal_MegaSymbol[]; extern const u32 gBattleAnimSpriteGfx_FlashCannonBall[]; @@ -10085,9 +10083,6 @@ extern const u16 gSlotMachineReelTimePikachu_Pal[]; extern const u32 gBattleAnimBgTilemap_Sandstorm[]; extern const u32 gBattleAnimBgImage_Sandstorm[]; -extern const u32 gBattleAnimBgTilemap_Windstorm[]; -extern const u32 gBattleAnimBgImage_Windstorm[]; - // Pokedex Area Screen extern const u32 gPokedexAreaScreenAreaUnknown_Gfx[]; extern const u16 gPokedexAreaScreenAreaUnknown_Pal[]; diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 3b9a9a8f8..552fcf517 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -1239,17 +1239,6 @@ const struct SpriteTemplate gOmegaStoneSpriteTemplate = .callback = AnimSpriteOnMonPos, }; -const struct SpriteTemplate gPrimalParticlesSpriteTemplate = -{ - .tileTag = ANIM_TAG_PRIMAL_PARTICLES, - .paletteTag = ANIM_TAG_PRIMAL_PARTICLES, - .oam = &gOamData_AffineNormal_ObjBlend_16x16, - .anims = gPowerAbsorptionOrbAnimTable, - .images = NULL, - .affineAnims = gPowerAbsorptionOrbAffineAnimTable, - .callback = AnimPowerAbsorptionOrb, -}; - const struct SpriteTemplate gAlphaSymbolSpriteTemplate = { .tileTag = ANIM_TAG_ALPHA_SYMBOL, diff --git a/src/battle_anim_flying.c b/src/battle_anim_flying.c index 59d012f9a..2735ea447 100644 --- a/src/battle_anim_flying.c +++ b/src/battle_anim_flying.c @@ -1252,8 +1252,8 @@ void AnimTask_LoadWindstormBackground(u8 taskId) SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); GetBattleAnimBg1Data(&animBg); - AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_Windstorm, animBg.tilesOffset); - AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_Windstorm, 0); + AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_Sandstorm, animBg.tilesOffset); + AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_Sandstorm, 0); LoadCompressedPalette(gBattleAnimSpritePal_Windstorm, animBg.paletteId * 16, 32); if (gBattleAnimArgs[0] && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) diff --git a/src/data/battle_anim.h b/src/data/battle_anim.h index 6a67e0cd6..e6e03f06c 100644 --- a/src/data/battle_anim.h +++ b/src/data/battle_anim.h @@ -1448,7 +1448,6 @@ const struct CompressedSpriteSheet gBattleAnimPicTable[] = {gBattleAnimSpriteGfx_StonePillar, 0x1800, ANIM_TAG_STONE_PILLAR_MULTI}, {gBattleAnimSpriteGfx_AlphaSymbol, 0x0200, ANIM_TAG_ALPHA_SYMBOL}, {gBattleAnimSpriteGfx_OmegaSymbol, 0x0200, ANIM_TAG_OMEGA_SYMBOL}, - {gBattleAnimSpriteGfx_PrimalParticles, 0x0180, ANIM_TAG_PRIMAL_PARTICLES}, {gBattleAnimSpriteGfx_Orbs, 0x0180, ANIM_TAG_STEEL_BEAM}, {gBattleAnimSpriteGfx_AuraSphere, 0x200, ANIM_TAG_POLTERGEIST}, }; @@ -1899,7 +1898,6 @@ const struct CompressedSpritePalette gBattleAnimPaletteTable[] = {gBattleAnimSpritePal_StonePillar, ANIM_TAG_STONE_PILLAR_MULTI}, {gBattleAnimSpritePal_AlphaSymbol, ANIM_TAG_ALPHA_SYMBOL}, {gBattleAnimSpritePal_OmegaSymbol, ANIM_TAG_OMEGA_SYMBOL}, - {gBattleAnimSpritePal_PrimalParticles, ANIM_TAG_PRIMAL_PARTICLES}, {gBattleAnimSpritePal_SteelBeam, ANIM_TAG_STEEL_BEAM}, {gBattleAnimSpritePal_Poltergeist, ANIM_TAG_POLTERGEIST}, }; diff --git a/src/graphics.c b/src/graphics.c index 6a12dda1c..306f35928 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -42,9 +42,6 @@ const u32 gBattleAnimSpritePal_AlphaSymbol[] = INCBIN_U32("graphics/battle_anims const u32 gBattleAnimSpriteGfx_OmegaSymbol[] = INCBIN_U32("graphics/battle_anims/sprites/omega_symbol.4bpp.lz"); const u32 gBattleAnimSpritePal_OmegaSymbol[] = INCBIN_U32("graphics/battle_anims/sprites/omega_symbol.gbapal.lz"); -const u32 gBattleAnimSpriteGfx_PrimalParticles[] = INCBIN_U32("graphics/battle_anims/sprites/primal_particles.4bpp.lz"); -const u32 gBattleAnimSpritePal_PrimalParticles[] = INCBIN_U32("graphics/battle_anims/sprites/primal_particles.gbapal.lz"); - const u32 gBattleAnimSpriteGfx_FlashCannonBall[] = INCBIN_U32("graphics/battle_anims/sprites/flash_cannon_ball.4bpp.lz"); const u32 gBattleAnimSpritePal_FlashCannonBall[] = INCBIN_U32("graphics/battle_anims/sprites/flash_cannon_ball.gbapal.lz"); @@ -1309,8 +1306,6 @@ const u32 gBattleAnimSpritePal_FlyingDirt[] = INCBIN_U32("graphics/battle_anims/ const u32 gBattleAnimBgTilemap_Sandstorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); const u32 gBattleAnimBgImage_Sandstorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"); -const u32 gBattleAnimBgTilemap_Windstorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); -const u32 gBattleAnimBgImage_Windstorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/windstorm_brew.4bpp.lz"); const u32 gBattleAnimSpritePal_Windstorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/windstorm_brew.gbapal.lz"); const u32 gBattleAnimSpriteGfx_MetalSoundWaves[] = INCBIN_U32("graphics/battle_anims/sprites/metal_sound_waves.4bpp.lz");