Updated various defines

This commit is contained in:
Eduardo Quezada 2023-08-31 23:54:11 -04:00
parent c4553c71aa
commit 66710ac22a

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@ -210,47 +210,47 @@
#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 118
#define VARIOUS_CONSUME_BERRY 119
#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 120
#define VARIOUS_APPLY_PLASMA_FISTS 122
#define VARIOUS_JUMP_IF_SPECIES 123
#define VARIOUS_UPDATE_ABILITY_POPUP 124
#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 125
#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 126
#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 127
#define VARIOUS_PHOTON_GEYSER_CHECK 128
#define VARIOUS_SHELL_SIDE_ARM_CHECK 129
#define VARIOUS_TRY_NO_RETREAT 130
#define VARIOUS_TRY_TAR_SHOT 131
#define VARIOUS_CAN_TAR_SHOT_WORK 132
#define VARIOUS_CHECK_POLTERGEIST 133
#define VARIOUS_SET_OCTOLOCK 134
#define VARIOUS_CUT_1_3_HP_RAISE_STATS 135
#define VARIOUS_TRY_END_NEUTRALIZING_GAS 136
#define VARIOUS_JUMP_IF_UNDER_200 137
#define VARIOUS_SET_SKY_DROP 138
#define VARIOUS_CLEAR_SKY_DROP 139
#define VARIOUS_SKY_DROP_YAWN 140
#define VARIOUS_JUMP_IF_CANT_FLING 141
#define VARIOUS_JUMP_IF_HOLD_EFFECT 142
#define VARIOUS_CURE_CERTAIN_STATUSES 143
#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 144
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 145
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 146
#define VARIOUS_SAVE_BATTLER_ITEM 147
#define VARIOUS_RESTORE_BATTLER_ITEM 148
#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 149
#define VARIOUS_SET_BEAK_BLAST 150
#define VARIOUS_SWAP_SIDE_STATUSES 151
#define VARIOUS_SWAP_STATS 152
#define VARIOUS_TEATIME_INVUL 156
#define VARIOUS_TEATIME_TARGETS 157
#define VARIOUS_TRY_WIND_RIDER_POWER 158
#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 159
#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 160
#define VARIOUS_STORE_HEALING_WISH 162
#define VARIOUS_HIT_SWITCH_TARGET_FAILED 163
#define VARIOUS_TRY_REVIVAL_BLESSING 165
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 166
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 167
#define VARIOUS_APPLY_PLASMA_FISTS 121
#define VARIOUS_JUMP_IF_SPECIES 122
#define VARIOUS_UPDATE_ABILITY_POPUP 123
#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 124
#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 125
#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 126
#define VARIOUS_PHOTON_GEYSER_CHECK 127
#define VARIOUS_SHELL_SIDE_ARM_CHECK 128
#define VARIOUS_TRY_NO_RETREAT 129
#define VARIOUS_TRY_TAR_SHOT 130
#define VARIOUS_CAN_TAR_SHOT_WORK 131
#define VARIOUS_CHECK_POLTERGEIST 132
#define VARIOUS_SET_OCTOLOCK 133
#define VARIOUS_CUT_1_3_HP_RAISE_STATS 134
#define VARIOUS_TRY_END_NEUTRALIZING_GAS 135
#define VARIOUS_JUMP_IF_UNDER_200 136
#define VARIOUS_SET_SKY_DROP 137
#define VARIOUS_CLEAR_SKY_DROP 138
#define VARIOUS_SKY_DROP_YAWN 139
#define VARIOUS_JUMP_IF_CANT_FLING 140
#define VARIOUS_JUMP_IF_HOLD_EFFECT 141
#define VARIOUS_CURE_CERTAIN_STATUSES 142
#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 143
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 144
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 145
#define VARIOUS_SAVE_BATTLER_ITEM 146
#define VARIOUS_RESTORE_BATTLER_ITEM 147
#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 148
#define VARIOUS_SET_BEAK_BLAST 149
#define VARIOUS_SWAP_SIDE_STATUSES 150
#define VARIOUS_SWAP_STATS 151
#define VARIOUS_TEATIME_INVUL 152
#define VARIOUS_TEATIME_TARGETS 153
#define VARIOUS_TRY_WIND_RIDER_POWER 154
#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 155
#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 156
#define VARIOUS_STORE_HEALING_WISH 157
#define VARIOUS_HIT_SWITCH_TARGET_FAILED 158
#define VARIOUS_TRY_REVIVAL_BLESSING 159
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 160
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 161
// Cmd_manipulatedamage
#define DMG_CHANGE_SIGN 0