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Updated various defines
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@ -210,47 +210,47 @@
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#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 118
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#define VARIOUS_CONSUME_BERRY 119
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#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 120
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#define VARIOUS_APPLY_PLASMA_FISTS 122
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#define VARIOUS_JUMP_IF_SPECIES 123
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#define VARIOUS_UPDATE_ABILITY_POPUP 124
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#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 125
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#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 126
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#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 127
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#define VARIOUS_PHOTON_GEYSER_CHECK 128
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#define VARIOUS_SHELL_SIDE_ARM_CHECK 129
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#define VARIOUS_TRY_NO_RETREAT 130
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#define VARIOUS_TRY_TAR_SHOT 131
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#define VARIOUS_CAN_TAR_SHOT_WORK 132
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#define VARIOUS_CHECK_POLTERGEIST 133
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#define VARIOUS_SET_OCTOLOCK 134
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#define VARIOUS_CUT_1_3_HP_RAISE_STATS 135
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#define VARIOUS_TRY_END_NEUTRALIZING_GAS 136
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#define VARIOUS_JUMP_IF_UNDER_200 137
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#define VARIOUS_SET_SKY_DROP 138
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#define VARIOUS_CLEAR_SKY_DROP 139
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#define VARIOUS_SKY_DROP_YAWN 140
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#define VARIOUS_JUMP_IF_CANT_FLING 141
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#define VARIOUS_JUMP_IF_HOLD_EFFECT 142
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#define VARIOUS_CURE_CERTAIN_STATUSES 143
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#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 144
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#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 145
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#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 146
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#define VARIOUS_SAVE_BATTLER_ITEM 147
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#define VARIOUS_RESTORE_BATTLER_ITEM 148
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#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 149
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#define VARIOUS_SET_BEAK_BLAST 150
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#define VARIOUS_SWAP_SIDE_STATUSES 151
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#define VARIOUS_SWAP_STATS 152
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#define VARIOUS_TEATIME_INVUL 156
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#define VARIOUS_TEATIME_TARGETS 157
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#define VARIOUS_TRY_WIND_RIDER_POWER 158
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#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 159
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#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 160
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#define VARIOUS_STORE_HEALING_WISH 162
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#define VARIOUS_HIT_SWITCH_TARGET_FAILED 163
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#define VARIOUS_TRY_REVIVAL_BLESSING 165
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#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 166
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#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 167
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#define VARIOUS_APPLY_PLASMA_FISTS 121
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#define VARIOUS_JUMP_IF_SPECIES 122
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#define VARIOUS_UPDATE_ABILITY_POPUP 123
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#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 124
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#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 125
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#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 126
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#define VARIOUS_PHOTON_GEYSER_CHECK 127
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#define VARIOUS_SHELL_SIDE_ARM_CHECK 128
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#define VARIOUS_TRY_NO_RETREAT 129
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#define VARIOUS_TRY_TAR_SHOT 130
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#define VARIOUS_CAN_TAR_SHOT_WORK 131
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#define VARIOUS_CHECK_POLTERGEIST 132
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#define VARIOUS_SET_OCTOLOCK 133
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#define VARIOUS_CUT_1_3_HP_RAISE_STATS 134
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#define VARIOUS_TRY_END_NEUTRALIZING_GAS 135
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#define VARIOUS_JUMP_IF_UNDER_200 136
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#define VARIOUS_SET_SKY_DROP 137
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#define VARIOUS_CLEAR_SKY_DROP 138
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#define VARIOUS_SKY_DROP_YAWN 139
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#define VARIOUS_JUMP_IF_CANT_FLING 140
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#define VARIOUS_JUMP_IF_HOLD_EFFECT 141
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#define VARIOUS_CURE_CERTAIN_STATUSES 142
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#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 143
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#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 144
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#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 145
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#define VARIOUS_SAVE_BATTLER_ITEM 146
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#define VARIOUS_RESTORE_BATTLER_ITEM 147
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#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 148
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#define VARIOUS_SET_BEAK_BLAST 149
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#define VARIOUS_SWAP_SIDE_STATUSES 150
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#define VARIOUS_SWAP_STATS 151
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#define VARIOUS_TEATIME_INVUL 152
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#define VARIOUS_TEATIME_TARGETS 153
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#define VARIOUS_TRY_WIND_RIDER_POWER 154
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#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 155
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#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 156
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#define VARIOUS_STORE_HEALING_WISH 157
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#define VARIOUS_HIT_SWITCH_TARGET_FAILED 158
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#define VARIOUS_TRY_REVIVAL_BLESSING 159
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#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 160
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#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 161
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// Cmd_manipulatedamage
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#define DMG_CHANGE_SIGN 0
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