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Match se_basabasa.mid
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parent
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@ -658,7 +658,7 @@ SECTIONS {
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sound/songs/se_expmax.o(.rodata);
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sound/songs/se_tamakoro.o(.rodata);
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sound/songs/se_tamakoro_e.o(.rodata);
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sound/songs/se_basabasa.o(.rodata);
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sound/songs/midi/se_basabasa.o(.rodata);
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sound/songs/se_regi.o(.rodata);
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sound/songs/se_c_gaji.o(.rodata);
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sound/songs/se_c_maku_u.o(.rodata);
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3
songs.mk
3
songs.mk
@ -792,5 +792,8 @@ $(MID_SUBDIR)/se_a.s: %.s: %.mid
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$(MID_SUBDIR)/se_ban.s: %.s: %.mid
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$(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4
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$(MID_SUBDIR)/se_basabasa.s: %.s: %.mid
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$(MID) $< $@ -E -R$(STD_REVERB) -G128 -V105 -P5
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$(MID_SUBDIR)/se_z_search.s: %.s: %.mid
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$(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5
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@ -95,7 +95,7 @@ gSongTable:: @ 86B49F0
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song se_expmax, 1, 1 @ Exp. Max
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song se_tamakoro, 2, 2 @ Roulette Ball
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song se_tamakoro_e, 2, 2 @ Roulette Ball 2
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song se_basabasa, 1, 1
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song se_basabasa, 1, 1 @ Wing Attack
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song se_regi, 1, 1 @ Cash Register
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song se_c_gaji, 1, 1 @ Contest Hearts
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song se_c_maku_u, 1, 1 @ Contest Curtain rise
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BIN
sound/songs/midi/se_basabasa.mid
Normal file
BIN
sound/songs/midi/se_basabasa.mid
Normal file
Binary file not shown.
@ -1,123 +0,0 @@
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.include "MPlayDef.s"
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.equ se_basabasa_grp, voicegroup128
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.equ se_basabasa_pri, 5
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.equ se_basabasa_rev, reverb_set+50
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.equ se_basabasa_mvl, 127
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.equ se_basabasa_key, 0
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.equ se_basabasa_tbs, 1
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.equ se_basabasa_exg, 0
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.equ se_basabasa_cmp, 1
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.section .rodata
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.global se_basabasa
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.align 2
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@********************** Track 1 **********************@
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se_basabasa_1:
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.byte KEYSH , se_basabasa_key+0
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se_basabasa_1_B1:
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.byte TEMPO , 220*se_basabasa_tbs/2
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.byte VOICE , 2
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte VOL , 40*se_basabasa_mvl/mxv
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.byte BEND , c_v-32
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.byte N07 , An1 , v127
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.byte W01
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.byte VOL , 52*se_basabasa_mvl/mxv
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.byte PAN , c_v+10
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.byte BEND , c_v-16
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.byte W01
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.byte VOL , 68*se_basabasa_mvl/mxv
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte W01
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.byte VOL , 82*se_basabasa_mvl/mxv
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.byte PAN , c_v-9
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.byte BEND , c_v+17
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.byte W01
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.byte VOL , 105*se_basabasa_mvl/mxv
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.byte PAN , c_v+0
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.byte BEND , c_v+37
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.byte W02
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.byte PAN , c_v+10
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.byte BEND , c_v+63
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.byte W03
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.byte PAN , c_v+0
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.byte W01
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.byte VOL , 40*se_basabasa_mvl/mxv
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.byte PAN , c_v+10
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.byte BEND , c_v+1
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.byte N06
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.byte W02
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.byte VOL , 52*se_basabasa_mvl/mxv
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.byte PAN , c_v+0
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.byte BEND , c_v+38
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.byte W01
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.byte VOL , 79*se_basabasa_mvl/mxv
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.byte PAN , c_v-9
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.byte BEND , c_v+48
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.byte W01
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.byte VOL , 105*se_basabasa_mvl/mxv
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.byte PAN , c_v+0
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.byte BEND , c_v+63
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.byte W10
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.byte W12
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.byte W12
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.byte GOTO
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.word se_basabasa_1_B1
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.byte FINE
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@********************** Track 2 **********************@
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se_basabasa_2:
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.byte KEYSH , se_basabasa_key+0
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se_basabasa_2_B1:
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.byte VOICE , 27
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.byte PAN , c_v+0
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.byte VOL , 52*se_basabasa_mvl/mxv
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.byte N07 , Gn2 , v040
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.byte W01
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.byte VOL , 69*se_basabasa_mvl/mxv
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.byte W01
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.byte 83*se_basabasa_mvl/mxv
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.byte W01
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.byte 105*se_basabasa_mvl/mxv
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.byte W01
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.byte 67*se_basabasa_mvl/mxv
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.byte W02
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.byte 23*se_basabasa_mvl/mxv
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.byte W04
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.byte VOICE , 25
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.byte VOL , 52*se_basabasa_mvl/mxv
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.byte N06 , Gs4
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.byte W02
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.byte VOL , 81*se_basabasa_mvl/mxv
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.byte W01
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.byte 105*se_basabasa_mvl/mxv
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.byte W02
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.byte 52*se_basabasa_mvl/mxv
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.byte W09
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.byte W12
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.byte W12
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.byte GOTO
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.word se_basabasa_2_B1
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.byte FINE
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@******************************************************@
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.align 2
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se_basabasa:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_basabasa_pri @ Priority
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.byte se_basabasa_rev @ Reverb.
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.word se_basabasa_grp
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.word se_basabasa_1
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.word se_basabasa_2
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.end
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