mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-02-10 15:23:01 +01:00
Merge pull request #1987 from rh-hideout/DizzyEggg-patch-1
Fix Intimidate affecting fainted mons
This commit is contained in:
commit
66e6b140ac
@ -5535,10 +5535,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move
|
|||||||
case ABILITYEFFECT_INTIMIDATE2:
|
case ABILITYEFFECT_INTIMIDATE2:
|
||||||
for (i = 0; i < gBattlersCount; i++)
|
for (i = 0; i < gBattlersCount; i++)
|
||||||
{
|
{
|
||||||
if (GetBattlerAbility(i) == ABILITY_INTIMIDATE && gBattleResources->flags->flags[i] & RESOURCE_FLAG_INTIMIDATED)
|
if (GetBattlerAbility(i) == ABILITY_INTIMIDATE && gBattleResources->flags->flags[i] & RESOURCE_FLAG_INTIMIDATED
|
||||||
|
&& (IsBattlerAlive(BATTLE_OPPOSITE(i)) || IsBattlerAlive(BATTLE_PARTNER(BATTLE_OPPOSITE(i))))) // At least one opposing mon has to be alive.
|
||||||
{
|
{
|
||||||
gLastUsedAbility = ABILITY_INTIMIDATE;
|
|
||||||
gBattleResources->flags->flags[i] &= ~RESOURCE_FLAG_INTIMIDATED;
|
gBattleResources->flags->flags[i] &= ~RESOURCE_FLAG_INTIMIDATED;
|
||||||
|
gLastUsedAbility = ABILITY_INTIMIDATE;
|
||||||
if (caseID == ABILITYEFFECT_INTIMIDATE1)
|
if (caseID == ABILITYEFFECT_INTIMIDATE1)
|
||||||
{
|
{
|
||||||
BattleScriptPushCursorAndCallback(BattleScript_IntimidateActivatesEnd3);
|
BattleScriptPushCursorAndCallback(BattleScript_IntimidateActivatesEnd3);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user