mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Label trainer hill battle type
This commit is contained in:
parent
bf64333299
commit
66fd9b2ddf
@ -28079,8 +28079,8 @@ sub_81D5520: @ 81D5520
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.pool
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thumb_func_end sub_81D5520
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thumb_func_start sub_81D5530
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sub_81D5530: @ 81D5530
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thumb_func_start GetTrainerHillOpponentClass
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GetTrainerHillOpponentClass: @ 81D5530
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lsls r0, 24
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movs r1, 0xFF
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lsls r1, 24
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@ -28096,10 +28096,10 @@ sub_81D5530: @ 81D5530
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_81D5530
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thumb_func_end GetTrainerHillOpponentClass
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thumb_func_start sub_81D5554
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sub_81D5554: @ 81D5554
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thumb_func_start GetTrainerHillTrainerName
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GetTrainerHillTrainerName: @ 81D5554
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push {r4,lr}
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adds r4, r0, 0
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lsls r1, 24
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@ -28125,10 +28125,10 @@ _081D556E:
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81D5554
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thumb_func_end GetTrainerHillTrainerName
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thumb_func_start sub_81D5588
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sub_81D5588: @ 81D5588
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thumb_func_start GetTrainerHillTrainerFrontSpriteId
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GetTrainerHillTrainerFrontSpriteId: @ 81D5588
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push {r4,lr}
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adds r4, r0, 0
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lsls r4, 16
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@ -28160,7 +28160,7 @@ sub_81D5588: @ 81D5588
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_81D5588
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thumb_func_end GetTrainerHillTrainerFrontSpriteId
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thumb_func_start sub_81D55D0
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sub_81D55D0: @ 81D55D0
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@ -28324,8 +28324,8 @@ _081D5722:
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.pool
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thumb_func_end sub_81D5710
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thumb_func_start sub_81D572C
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sub_81D572C: @ 81D572C
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thumb_func_start CopyTrainerHillTrainerText
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CopyTrainerHillTrainerText: @ 81D572C
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push {r4-r6,lr}
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adds r4, r1, 0
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lsls r0, 24
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@ -28441,7 +28441,7 @@ _081D580E:
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81D572C
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thumb_func_end CopyTrainerHillTrainerText
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thumb_func_start sub_81D581C
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sub_81D581C: @ 81D581C
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@ -29704,7 +29704,7 @@ sub_81D62B4: @ 81D62B4
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ldr r0, =gSpecialVar_LastTalked
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ldrh r1, [r0]
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movs r0, 0x5
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bl sub_81D572C
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bl CopyTrainerHillTrainerText
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bl sub_80982B8
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pop {r0}
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bx r0
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@ -2968,7 +2968,7 @@ BattleScript_PayDayMoneyAndPickUpItems::
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BattleScript_LocalBattleLost::
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jumpifbattletype BATTLE_TYPE_DOME, BattleScript_CheckDomeDrew
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jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_LocalBattleLostPrintTrainersWinText
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jumpifbattletype BATTLE_TYPE_x4000000, BattleScript_LocalBattleLostPrintTrainersWinText
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jumpifbattletype BATTLE_TYPE_TRAINER_HILL, BattleScript_LocalBattleLostPrintTrainersWinText
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jumpifbattletype BATTLE_TYPE_EREADER_TRAINER, BattleScript_LocalBattleLostEnd
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jumpifhalfword CMP_EQUAL, gTrainerBattleOpponent_A, 0x400, BattleScript_LocalBattleLostEnd
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BattleScript_LocalBattleLostPrintWhiteOut::
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@ -70,7 +70,7 @@
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#define BATTLE_TYPE_x800000 0x800000
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#define BATTLE_TYPE_RECORDED 0x1000000
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#define BATTLE_TYPE_x2000000 0x2000000
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#define BATTLE_TYPE_x4000000 0x4000000
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#define BATTLE_TYPE_TRAINER_HILL 0x4000000
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#define BATTLE_TYPE_SECRET_BASE 0x8000000
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#define BATTLE_TYPE_GROUDON 0x10000000
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#define BATTLE_TYPE_KYOGRE 0x20000000
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@ -369,7 +369,7 @@ void BattleAI_SetupAIData(u8 defaultScoreMoves)
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AI_THINKING_STRUCT->aiFlags = AI_SCRIPT_FIRST_BATTLE;
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else if (gBattleTypeFlags & BATTLE_TYPE_FACTORY)
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AI_THINKING_STRUCT->aiFlags = GetAiScriptsInBattleFactory();
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else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE))
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else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_SECRET_BASE))
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AI_THINKING_STRUCT->aiFlags = AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_CHECK_VIABILITY | AI_SCRIPT_TRY_TO_FAINT;
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else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
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AI_THINKING_STRUCT->aiFlags = gTrainers[gTrainerBattleOpponent_A].aiFlags | gTrainers[gTrainerBattleOpponent_B].aiFlags;
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@ -40,7 +40,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
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extern void sub_81A57E4(u8 battlerId, u16 stringId);
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extern u8 GetFrontierBrainTrainerPicIndex(void);
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extern u8 sub_81D5588(u16 trainerId);
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extern u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId);
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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extern u8 GetEreaderTrainerFrontSpriteId(void);
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@ -1236,18 +1236,18 @@ static void OpponentHandleDrawTrainerPic(void)
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{
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trainerPicId = GetFrontierBrainTrainerPicIndex();
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
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{
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if (gActiveBattler == 1)
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trainerPicId = sub_81D5588(gTrainerBattleOpponent_A);
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trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A);
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else
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trainerPicId = sub_81D5588(gTrainerBattleOpponent_B);
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trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B);
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}
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else
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{
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trainerPicId = sub_81D5588(gTrainerBattleOpponent_A);
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trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A);
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}
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
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@ -1320,18 +1320,18 @@ static void OpponentHandleTrainerSlide(void)
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{
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trainerPicId = GetFrontierBrainTrainerPicIndex();
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
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{
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if (gActiveBattler == 1)
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trainerPicId = sub_81D5588(gTrainerBattleOpponent_A);
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trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A);
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else
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trainerPicId = sub_81D5588(gTrainerBattleOpponent_B);
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trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_B);
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}
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else
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{
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trainerPicId = sub_81D5588(gTrainerBattleOpponent_A);
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trainerPicId = GetTrainerHillTrainerFrontSpriteId(gTrainerBattleOpponent_A);
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}
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
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@ -1920,7 +1920,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
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if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & (BATTLE_TYPE_FRONTIER
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| BATTLE_TYPE_EREADER_TRAINER
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| BATTLE_TYPE_x4000000)))
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| BATTLE_TYPE_TRAINER_HILL)))
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{
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if (firstTrainer == TRUE)
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ZeroEnemyPartyMons();
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@ -3385,7 +3385,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
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| BATTLE_TYPE_FRONTIER
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| BATTLE_TYPE_LINK
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| BATTLE_TYPE_x2000000
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| BATTLE_TYPE_x4000000)))
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| BATTLE_TYPE_TRAINER_HILL)))
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{
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HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality);
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}
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@ -3398,7 +3398,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
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| BATTLE_TYPE_FRONTIER
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| BATTLE_TYPE_LINK
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| BATTLE_TYPE_x2000000
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| BATTLE_TYPE_x4000000)))
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| BATTLE_TYPE_TRAINER_HILL)))
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{
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HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality);
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}
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@ -3709,7 +3709,7 @@ static void BattleIntroRecordMonsToDex(void)
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| BATTLE_TYPE_FRONTIER
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| BATTLE_TYPE_LINK
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| BATTLE_TYPE_x2000000
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| BATTLE_TYPE_x4000000)))
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| BATTLE_TYPE_TRAINER_HILL)))
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{
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HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality);
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}
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@ -4326,7 +4326,7 @@ static void HandleTurnActionSelectionState(void)
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}
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if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
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&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000)
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&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL)
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&& gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN)
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{
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gSelectionBattleScripts[gActiveBattler] = BattleScript_AskIfWantsToForfeitMatch;
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@ -4978,7 +4978,7 @@ static void HandleEndTurn_BattleWon(void)
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gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN);
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
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&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_EREADER_TRAINER))
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&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_EREADER_TRAINER))
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{
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BattleStopLowHpSound();
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gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon;
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@ -5069,7 +5069,7 @@ static void HandleEndTurn_RanFromBattle(void)
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gBattleOutcome = B_OUTCOME_FORFEITED;
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gSaveBlock2Ptr->frontier.field_CA9_b = 1;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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{
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gBattlescriptCurrInstr = BattleScript_PrintPlayerForfeited;
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gBattleOutcome = B_OUTCOME_FORFEITED;
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@ -5624,7 +5624,7 @@ bool8 TryRunFromBattle(u8 battler)
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effect++;
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}
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}
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else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000) && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
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else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL) && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
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{
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effect++;
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}
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@ -47,12 +47,12 @@ extern const u8 gText_PkmnTransferredLanettesPC[];
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extern u8 GetFrontierBrainTrainerClass(void); // battle_frontier_2
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extern u8 GetFrontierOpponentClass(u16 trainerId); // battle_tower
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extern u8 sub_81D5530(u16 trainerId); // pokenav
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extern u8 GetTrainerHillOpponentClass(u16 trainerId); // pokenav
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extern u8 GetEreaderTrainerClassId(void); // battle_tower
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extern void CopyFrontierBrainTrainerName(u8 *txtPtr); // battle_frontier_2
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extern void sub_81D5554(u8 *txtPtr, u16 trainerId); // pokenav
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extern void GetTrainerHillTrainerName(u8 *txtPtr, u16 trainerId); // pokenav
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extern void GetEreaderTrainerName(u8 *txtPtr);
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extern void sub_81D572C(u8 arg0, u16 trainerId); // pokenav
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extern void CopyTrainerHillTrainerText(u8 arg0, u16 trainerId); // pokenav
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extern void GetFrontierTrainerName(u8 *dst, u16 trainerId);
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// this file's functions
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@ -2513,8 +2513,8 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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toCpy = gTrainerClassNames[GetFrontierBrainTrainerClass()];
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else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
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toCpy = gTrainerClassNames[GetFrontierOpponentClass(gTrainerBattleOpponent_A)];
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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toCpy = gTrainerClassNames[sub_81D5530(gTrainerBattleOpponent_A)];
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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toCpy = gTrainerClassNames[GetTrainerHillOpponentClass(gTrainerBattleOpponent_A)];
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else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
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toCpy = gTrainerClassNames[GetEreaderTrainerClassId()];
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else
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@ -2543,9 +2543,9 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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GetFrontierTrainerName(text, gTrainerBattleOpponent_A);
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toCpy = text;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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{
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sub_81D5554(text, gTrainerBattleOpponent_A);
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GetTrainerHillTrainerName(text, gTrainerBattleOpponent_A);
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toCpy = text;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
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@ -2585,9 +2585,9 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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CopyFrontierTrainerText(FRONTIER_LOSE_TEXT, gTrainerBattleOpponent_A);
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toCpy = gStringVar4;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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{
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sub_81D572C(4, gTrainerBattleOpponent_A);
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CopyTrainerHillTrainerText(4, gTrainerBattleOpponent_A);
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toCpy = gStringVar4;
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}
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else
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@ -2601,9 +2601,9 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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CopyFrontierTrainerText(FRONTIER_WIN_TEXT, gTrainerBattleOpponent_A);
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toCpy = gStringVar4;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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{
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sub_81D572C(3, gTrainerBattleOpponent_A);
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CopyTrainerHillTrainerText(3, gTrainerBattleOpponent_A);
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toCpy = gStringVar4;
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}
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break;
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@ -2655,8 +2655,8 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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case B_TXT_TRAINER2_CLASS:
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if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
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toCpy = gTrainerClassNames[GetFrontierOpponentClass(gTrainerBattleOpponent_B)];
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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toCpy = gTrainerClassNames[sub_81D5530(gTrainerBattleOpponent_B)];
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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toCpy = gTrainerClassNames[GetTrainerHillOpponentClass(gTrainerBattleOpponent_B)];
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else
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toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent_B].trainerClass];
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break;
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@ -2666,9 +2666,9 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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GetFrontierTrainerName(text, gTrainerBattleOpponent_B);
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toCpy = text;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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{
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sub_81D5554(text, gTrainerBattleOpponent_B);
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GetTrainerHillTrainerName(text, gTrainerBattleOpponent_B);
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toCpy = text;
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}
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else
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@ -2682,9 +2682,9 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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CopyFrontierTrainerText(FRONTIER_LOSE_TEXT, gTrainerBattleOpponent_B);
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toCpy = gStringVar4;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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{
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sub_81D572C(4, gTrainerBattleOpponent_B);
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CopyTrainerHillTrainerText(4, gTrainerBattleOpponent_B);
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toCpy = gStringVar4;
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}
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else
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@ -2698,9 +2698,9 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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CopyFrontierTrainerText(FRONTIER_WIN_TEXT, gTrainerBattleOpponent_B);
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toCpy = gStringVar4;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
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{
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sub_81D572C(3, gTrainerBattleOpponent_B);
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CopyTrainerHillTrainerText(3, gTrainerBattleOpponent_B);
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toCpy = gStringVar4;
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}
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break;
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@ -2739,7 +2739,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
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break;
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case MOVE_EFFECT_STEAL_ITEM:
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{
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if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
|
||||
{
|
||||
gBattlescriptCurrInstr++;
|
||||
break;
|
||||
@ -3268,7 +3268,7 @@ static void atk23_getexp(void)
|
||||
if (GetBattlerSide(gBattlerFainted) != B_SIDE_OPPONENT || (gBattleTypeFlags &
|
||||
(BATTLE_TYPE_LINK
|
||||
| BATTLE_TYPE_x2000000
|
||||
| BATTLE_TYPE_x4000000
|
||||
| BATTLE_TYPE_TRAINER_HILL
|
||||
| BATTLE_TYPE_FRONTIER
|
||||
| BATTLE_TYPE_SAFARI
|
||||
| BATTLE_TYPE_BATTLE_TOWER
|
||||
@ -4987,7 +4987,7 @@ static void atk4E_switchinanim(void)
|
||||
&& !(gBattleTypeFlags & (BATTLE_TYPE_LINK
|
||||
| BATTLE_TYPE_EREADER_TRAINER
|
||||
| BATTLE_TYPE_x2000000
|
||||
| BATTLE_TYPE_x4000000
|
||||
| BATTLE_TYPE_TRAINER_HILL
|
||||
| BATTLE_TYPE_FRONTIER)))
|
||||
HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality);
|
||||
|
||||
@ -9405,7 +9405,7 @@ static void atkD1_trysethelpinghand(void)
|
||||
static void atkD2_tryswapitems(void) // trick
|
||||
{
|
||||
// opponent can't swap items with player in regular battles
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x4000000
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL
|
||||
|| (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT
|
||||
&& !(gBattleTypeFlags & (BATTLE_TYPE_LINK
|
||||
| BATTLE_TYPE_EREADER_TRAINER
|
||||
|
@ -75,7 +75,7 @@ extern void sub_81D6384(void);
|
||||
extern void sub_81D61E8(void);
|
||||
extern void sub_80982B8(void);
|
||||
extern void sub_81A9EDC(u16 a0);
|
||||
extern void sub_81D572C(u8 a0, u16 arg1);
|
||||
extern void CopyTrainerHillTrainerText(u8 a0, u16 arg1);
|
||||
|
||||
// this file's functions
|
||||
static void DoBattlePikeWildBattle(void);
|
||||
@ -1281,7 +1281,7 @@ void BattleSetup_StartTrainerBattle(void)
|
||||
}
|
||||
else if (sub_81D5C18())
|
||||
{
|
||||
gBattleTypeFlags |= BATTLE_TYPE_x4000000;
|
||||
gBattleTypeFlags |= BATTLE_TYPE_TRAINER_HILL;
|
||||
|
||||
if (gNoOfApproachingTrainers == 2)
|
||||
sub_81D639C();
|
||||
@ -1370,9 +1370,9 @@ void ShowTrainerIntroSpeech(void)
|
||||
else if (sub_81D5C18())
|
||||
{
|
||||
if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1)
|
||||
sub_81D572C(2, sub_81D6180(gSpecialVar_LastTalked));
|
||||
CopyTrainerHillTrainerText(2, sub_81D6180(gSpecialVar_LastTalked));
|
||||
else
|
||||
sub_81D572C(2, sub_81D6180(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
|
||||
CopyTrainerHillTrainerText(2, sub_81D6180(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
|
||||
|
||||
sub_80982B8();
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ void AllocateBattleResources(void)
|
||||
{
|
||||
gBattleResources = gBattleResources; // something dumb needed to match
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
|
||||
sub_81D55D0();
|
||||
|
||||
gBattleStruct = AllocZeroed(sizeof(*gBattleStruct));
|
||||
@ -49,7 +49,7 @@ void AllocateBattleResources(void)
|
||||
|
||||
void FreeBattleResources(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
|
||||
sub_81D5694();
|
||||
|
||||
if (gBattleResources != NULL)
|
||||
|
@ -6621,7 +6621,7 @@ u16 GetBattleBGM(void)
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
|
||||
trainerClass = GetFrontierOpponentClass(gTrainerBattleOpponent_A);
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
|
||||
trainerClass = TRAINER_CLASS_EXPERT;
|
||||
else
|
||||
trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
|
||||
|
@ -19,7 +19,7 @@
|
||||
#define ILLEGAL_BATTLE_TYPES ((BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE \
|
||||
| BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_ROAMER | BATTLE_TYPE_EREADER_TRAINER \
|
||||
| BATTLE_TYPE_KYOGRE_GROUDON | BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI \
|
||||
| BATTLE_TYPE_RECORDED | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE \
|
||||
| BATTLE_TYPE_RECORDED | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_SECRET_BASE \
|
||||
| BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYOGRE | BATTLE_TYPE_RAYQUAZA))
|
||||
|
||||
extern u8 gUnknown_03001278;
|
||||
|
Loading…
Reference in New Issue
Block a user