Revert movement speed constants for jump movements

This commit is contained in:
cbt6 2021-11-03 23:00:37 +08:00
parent 87a094edcb
commit 680f5f4458

View File

@ -5595,7 +5595,7 @@ static bool8 DoJumpInPlaceAnim(struct ObjectEvent *objectEvent, struct Sprite *s
bool8 MovementAction_Jump2Down_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH);
InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 2, JUMP_TYPE_HIGH);
return MovementAction_Jump2Down_Step1(objectEvent, sprite);
}
@ -5612,7 +5612,7 @@ bool8 MovementAction_Jump2Down_Step1(struct ObjectEvent *objectEvent, struct Spr
bool8 MovementAction_Jump2Up_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH);
InitJumpRegular(objectEvent, sprite, DIR_NORTH, 2, JUMP_TYPE_HIGH);
return MovementAction_Jump2Up_Step1(objectEvent, sprite);
}
@ -5629,7 +5629,7 @@ bool8 MovementAction_Jump2Up_Step1(struct ObjectEvent *objectEvent, struct Sprit
bool8 MovementAction_Jump2Left_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH);
InitJumpRegular(objectEvent, sprite, DIR_WEST, 2, JUMP_TYPE_HIGH);
return MovementAction_Jump2Left_Step1(objectEvent, sprite);
}
@ -5646,7 +5646,7 @@ bool8 MovementAction_Jump2Left_Step1(struct ObjectEvent *objectEvent, struct Spr
bool8 MovementAction_Jump2Right_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH);
InitJumpRegular(objectEvent, sprite, DIR_EAST, 2, JUMP_TYPE_HIGH);
return MovementAction_Jump2Right_Step1(objectEvent, sprite);
}
@ -6178,7 +6178,7 @@ bool8 MovementAction_WaitSpriteAnim(struct ObjectEvent *objectEvent, struct Spri
static void InitJumpSpecial(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction)
{
InitJump(objectEvent, sprite, direction, MOVE_SPEED_FAST_1, JUMP_TYPE_HIGH);
InitJump(objectEvent, sprite, direction, 1, JUMP_TYPE_HIGH);
StartSpriteAnim(sprite, GetJumpSpecialDirectionAnimNum(direction));
}
@ -6290,7 +6290,7 @@ bool8 MovementAction_UnlockFacingDirection_Step0(struct ObjectEvent *objectEvent
bool8 MovementAction_JumpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1, JUMP_TYPE_NORMAL);
InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 1, JUMP_TYPE_NORMAL);
return MovementAction_JumpDown_Step1(objectEvent, sprite);
}
@ -6307,7 +6307,7 @@ bool8 MovementAction_JumpDown_Step1(struct ObjectEvent *objectEvent, struct Spri
bool8 MovementAction_JumpUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1, JUMP_TYPE_NORMAL);
InitJumpRegular(objectEvent, sprite, DIR_NORTH, 1, JUMP_TYPE_NORMAL);
return MovementAction_JumpUp_Step1(objectEvent, sprite);
}
@ -6324,7 +6324,7 @@ bool8 MovementAction_JumpUp_Step1(struct ObjectEvent *objectEvent, struct Sprite
bool8 MovementAction_JumpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1, JUMP_TYPE_NORMAL);
InitJumpRegular(objectEvent, sprite, DIR_WEST, 1, JUMP_TYPE_NORMAL);
return MovementAction_JumpLeft_Step1(objectEvent, sprite);
}
@ -6341,7 +6341,7 @@ bool8 MovementAction_JumpLeft_Step1(struct ObjectEvent *objectEvent, struct Spri
bool8 MovementAction_JumpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1, JUMP_TYPE_NORMAL);
InitJumpRegular(objectEvent, sprite, DIR_EAST, 1, JUMP_TYPE_NORMAL);
return MovementAction_JumpRight_Step1(objectEvent, sprite);
}
@ -6358,7 +6358,7 @@ bool8 MovementAction_JumpRight_Step1(struct ObjectEvent *objectEvent, struct Spr
bool8 MovementAction_JumpInPlaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_NORMAL, JUMP_TYPE_HIGH);
InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 0, JUMP_TYPE_HIGH);
return MovementAction_JumpInPlaceDown_Step1(objectEvent, sprite);
}
@ -6375,7 +6375,7 @@ bool8 MovementAction_JumpInPlaceDown_Step1(struct ObjectEvent *objectEvent, stru
bool8 MovementAction_JumpInPlaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_NORMAL, JUMP_TYPE_HIGH);
InitJumpRegular(objectEvent, sprite, DIR_NORTH, 0, JUMP_TYPE_HIGH);
return MovementAction_JumpInPlaceUp_Step1(objectEvent, sprite);
}
@ -6392,7 +6392,7 @@ bool8 MovementAction_JumpInPlaceUp_Step1(struct ObjectEvent *objectEvent, struct
bool8 MovementAction_JumpInPlaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_WEST, MOVE_SPEED_NORMAL, JUMP_TYPE_HIGH);
InitJumpRegular(objectEvent, sprite, DIR_WEST, 0, JUMP_TYPE_HIGH);
return MovementAction_JumpInPlaceLeft_Step1(objectEvent, sprite);
}
@ -6409,7 +6409,7 @@ bool8 MovementAction_JumpInPlaceLeft_Step1(struct ObjectEvent *objectEvent, stru
bool8 MovementAction_JumpInPlaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_EAST, MOVE_SPEED_NORMAL, JUMP_TYPE_HIGH);
InitJumpRegular(objectEvent, sprite, DIR_EAST, 0, JUMP_TYPE_HIGH);
return MovementAction_JumpInPlaceRight_Step1(objectEvent, sprite);
}
@ -6426,7 +6426,7 @@ bool8 MovementAction_JumpInPlaceRight_Step1(struct ObjectEvent *objectEvent, str
bool8 MovementAction_JumpInPlaceDownUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_NORMAL, JUMP_TYPE_NORMAL);
InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 0, JUMP_TYPE_NORMAL);
return MovementAction_JumpInPlaceDownUp_Step1(objectEvent, sprite);
}
@ -6443,7 +6443,7 @@ bool8 MovementAction_JumpInPlaceDownUp_Step1(struct ObjectEvent *objectEvent, st
bool8 MovementAction_JumpInPlaceUpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_NORMAL, JUMP_TYPE_NORMAL);
InitJumpRegular(objectEvent, sprite, DIR_NORTH, 0, JUMP_TYPE_NORMAL);
return MovementAction_JumpInPlaceUpDown_Step1(objectEvent, sprite);
}
@ -6460,7 +6460,7 @@ bool8 MovementAction_JumpInPlaceUpDown_Step1(struct ObjectEvent *objectEvent, st
bool8 MovementAction_JumpInPlaceLeftRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_WEST, MOVE_SPEED_NORMAL, JUMP_TYPE_NORMAL);
InitJumpRegular(objectEvent, sprite, DIR_WEST, 0, JUMP_TYPE_NORMAL);
return MovementAction_JumpInPlaceLeftRight_Step1(objectEvent, sprite);
}
@ -6477,7 +6477,7 @@ bool8 MovementAction_JumpInPlaceLeftRight_Step1(struct ObjectEvent *objectEvent,
bool8 MovementAction_JumpInPlaceRightLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitJumpRegular(objectEvent, sprite, DIR_EAST, MOVE_SPEED_NORMAL, JUMP_TYPE_NORMAL);
InitJumpRegular(objectEvent, sprite, DIR_EAST, 0, JUMP_TYPE_NORMAL);
return MovementAction_JumpInPlaceRightLeft_Step1(objectEvent, sprite);
}
@ -6921,7 +6921,7 @@ static void InitAcroWheelieJump(struct ObjectEvent *objectEvent, struct Sprite *
bool8 MovementAction_AcroWheelieHopFaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_NORMAL, JUMP_TYPE_LOW);
InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, 0, JUMP_TYPE_LOW);
return MovementAction_AcroWheelieHopFaceDown_Step1(objectEvent, sprite);
}
@ -6938,7 +6938,7 @@ bool8 MovementAction_AcroWheelieHopFaceDown_Step1(struct ObjectEvent *objectEven
bool8 MovementAction_AcroWheelieHopFaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_NORMAL, JUMP_TYPE_LOW);
InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, 0, JUMP_TYPE_LOW);
return MovementAction_AcroWheelieHopFaceUp_Step1(objectEvent, sprite);
}
@ -6955,7 +6955,7 @@ bool8 MovementAction_AcroWheelieHopFaceUp_Step1(struct ObjectEvent *objectEvent,
bool8 MovementAction_AcroWheelieHopFaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, MOVE_SPEED_NORMAL, JUMP_TYPE_LOW);
InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, 0, JUMP_TYPE_LOW);
return MovementAction_AcroWheelieHopFaceLeft_Step1(objectEvent, sprite);
}
@ -6972,7 +6972,7 @@ bool8 MovementAction_AcroWheelieHopFaceLeft_Step1(struct ObjectEvent *objectEven
bool8 MovementAction_AcroWheelieHopFaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, MOVE_SPEED_NORMAL, JUMP_TYPE_LOW);
InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, 0, JUMP_TYPE_LOW);
return MovementAction_AcroWheelieHopFaceRight_Step1(objectEvent, sprite);
}
@ -6989,7 +6989,7 @@ bool8 MovementAction_AcroWheelieHopFaceRight_Step1(struct ObjectEvent *objectEve
bool8 MovementAction_AcroWheelieHopDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1, JUMP_TYPE_LOW);
InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, 1, JUMP_TYPE_LOW);
return MovementAction_AcroWheelieHopDown_Step1(objectEvent, sprite);
}
@ -7006,7 +7006,7 @@ bool8 MovementAction_AcroWheelieHopDown_Step1(struct ObjectEvent *objectEvent, s
bool8 MovementAction_AcroWheelieHopUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1, JUMP_TYPE_LOW);
InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, 1, JUMP_TYPE_LOW);
return MovementAction_AcroWheelieHopUp_Step1(objectEvent, sprite);
}
@ -7023,7 +7023,7 @@ bool8 MovementAction_AcroWheelieHopUp_Step1(struct ObjectEvent *objectEvent, str
bool8 MovementAction_AcroWheelieHopLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1, JUMP_TYPE_LOW);
InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, 1, JUMP_TYPE_LOW);
return MovementAction_AcroWheelieHopLeft_Step1(objectEvent, sprite);
}
@ -7040,7 +7040,7 @@ bool8 MovementAction_AcroWheelieHopLeft_Step1(struct ObjectEvent *objectEvent, s
bool8 MovementAction_AcroWheelieHopRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1, JUMP_TYPE_LOW);
InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, 1, JUMP_TYPE_LOW);
return MovementAction_AcroWheelieHopRight_Step1(objectEvent, sprite);
}
@ -7057,7 +7057,7 @@ bool8 MovementAction_AcroWheelieHopRight_Step1(struct ObjectEvent *objectEvent,
bool8 MovementAction_AcroWheelieJumpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH);
InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, 2, JUMP_TYPE_HIGH);
return MovementAction_AcroWheelieJumpDown_Step1(objectEvent, sprite);
}
@ -7074,7 +7074,7 @@ bool8 MovementAction_AcroWheelieJumpDown_Step1(struct ObjectEvent *objectEvent,
bool8 MovementAction_AcroWheelieJumpUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH);
InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, 2, JUMP_TYPE_HIGH);
return MovementAction_AcroWheelieJumpUp_Step1(objectEvent, sprite);
}
@ -7091,7 +7091,7 @@ bool8 MovementAction_AcroWheelieJumpUp_Step1(struct ObjectEvent *objectEvent, st
bool8 MovementAction_AcroWheelieJumpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH);
InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, 2, JUMP_TYPE_HIGH);
return MovementAction_AcroWheelieJumpLeft_Step1(objectEvent, sprite);
}
@ -7108,7 +7108,7 @@ bool8 MovementAction_AcroWheelieJumpLeft_Step1(struct ObjectEvent *objectEvent,
bool8 MovementAction_AcroWheelieJumpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH);
InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, 2, JUMP_TYPE_HIGH);
return MovementAction_AcroWheelieJumpRight_Step1(objectEvent, sprite);
}
@ -7156,7 +7156,7 @@ static void InitAcroPopWheelie(struct ObjectEvent *objectEvent, struct Sprite *s
bool8 MovementAction_AcroPopWheelieMoveDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroPopWheelie(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1);
InitAcroPopWheelie(objectEvent, sprite, DIR_SOUTH, 1);
return MovementAction_AcroPopWheelieMoveDown_Step1(objectEvent, sprite);
}
@ -7172,7 +7172,7 @@ bool8 MovementAction_AcroPopWheelieMoveDown_Step1(struct ObjectEvent *objectEven
bool8 MovementAction_AcroPopWheelieMoveUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroPopWheelie(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1);
InitAcroPopWheelie(objectEvent, sprite, DIR_NORTH, 1);
return MovementAction_AcroPopWheelieMoveUp_Step1(objectEvent, sprite);
}
@ -7188,7 +7188,7 @@ bool8 MovementAction_AcroPopWheelieMoveUp_Step1(struct ObjectEvent *objectEvent,
bool8 MovementAction_AcroPopWheelieMoveLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroPopWheelie(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1);
InitAcroPopWheelie(objectEvent, sprite, DIR_WEST, 1);
return MovementAction_AcroPopWheelieMoveLeft_Step1(objectEvent, sprite);
}
@ -7204,7 +7204,7 @@ bool8 MovementAction_AcroPopWheelieMoveLeft_Step1(struct ObjectEvent *objectEven
bool8 MovementAction_AcroPopWheelieMoveRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroPopWheelie(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1);
InitAcroPopWheelie(objectEvent, sprite, DIR_EAST, 1);
return MovementAction_AcroPopWheelieMoveRight_Step1(objectEvent, sprite);
}
@ -7226,7 +7226,7 @@ static void InitAcroWheelieMove(struct ObjectEvent *objectEvent, struct Sprite *
bool8 MovementAction_AcroWheelieMoveDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieMove(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1);
InitAcroWheelieMove(objectEvent, sprite, DIR_SOUTH, 1);
return MovementAction_AcroWheelieMoveDown_Step1(objectEvent, sprite);
}
@ -7242,7 +7242,7 @@ bool8 MovementAction_AcroWheelieMoveDown_Step1(struct ObjectEvent *objectEvent,
bool8 MovementAction_AcroWheelieMoveUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieMove(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1);
InitAcroWheelieMove(objectEvent, sprite, DIR_NORTH, 1);
return MovementAction_AcroWheelieMoveUp_Step1(objectEvent, sprite);
}
@ -7258,7 +7258,7 @@ bool8 MovementAction_AcroWheelieMoveUp_Step1(struct ObjectEvent *objectEvent, st
bool8 MovementAction_AcroWheelieMoveLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieMove(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1);
InitAcroWheelieMove(objectEvent, sprite, DIR_WEST, 1);
return MovementAction_AcroWheelieMoveLeft_Step1(objectEvent, sprite);
}
@ -7274,7 +7274,7 @@ bool8 MovementAction_AcroWheelieMoveLeft_Step1(struct ObjectEvent *objectEvent,
bool8 MovementAction_AcroWheelieMoveRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroWheelieMove(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1);
InitAcroWheelieMove(objectEvent, sprite, DIR_EAST, 1);
return MovementAction_AcroWheelieMoveRight_Step1(objectEvent, sprite);
}
@ -7297,7 +7297,7 @@ static void InitAcroEndWheelie(struct ObjectEvent *objectEvent, struct Sprite *s
bool8 MovementAction_AcroEndWheelieMoveDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroEndWheelie(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1);
InitAcroEndWheelie(objectEvent, sprite, DIR_SOUTH, 1);
return MovementAction_AcroEndWheelieMoveDown_Step1(objectEvent, sprite);
}
@ -7313,7 +7313,7 @@ bool8 MovementAction_AcroEndWheelieMoveDown_Step1(struct ObjectEvent *objectEven
bool8 MovementAction_AcroEndWheelieMoveUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroEndWheelie(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1);
InitAcroEndWheelie(objectEvent, sprite, DIR_NORTH, 1);
return MovementAction_AcroEndWheelieMoveUp_Step1(objectEvent, sprite);
}
@ -7329,7 +7329,7 @@ bool8 MovementAction_AcroEndWheelieMoveUp_Step1(struct ObjectEvent *objectEvent,
bool8 MovementAction_AcroEndWheelieMoveLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroEndWheelie(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1);
InitAcroEndWheelie(objectEvent, sprite, DIR_WEST, 1);
return MovementAction_AcroEndWheelieMoveLeft_Step1(objectEvent, sprite);
}
@ -7345,7 +7345,7 @@ bool8 MovementAction_AcroEndWheelieMoveLeft_Step1(struct ObjectEvent *objectEven
bool8 MovementAction_AcroEndWheelieMoveRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
InitAcroEndWheelie(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1);
InitAcroEndWheelie(objectEvent, sprite, DIR_EAST, 1);
return MovementAction_AcroEndWheelieMoveRight_Step1(objectEvent, sprite);
}