RandomlyGoEastOrWest

This commit is contained in:
PikalaxALT 2017-09-14 21:25:30 -04:00
parent 4a1383d77b
commit 68c62595f5
3 changed files with 72 additions and 210 deletions

View File

@ -5,216 +5,6 @@
.text
thumb_func_start FieldObjectCB_RandomlyGoEastOrWest
FieldObjectCB_RandomlyGoEastOrWest: @ 808FC08
push {lr}
adds r1, r0, 0
movs r0, 0x2E
ldrsh r2, [r1, r0]
lsls r0, r2, 3
adds r0, r2
lsls r0, 2
ldr r2, =gMapObjects
adds r0, r2
ldr r2, =FieldObjectCB2_RandomlyGoEastOrWest
bl FieldObjectStep
pop {r0}
bx r0
.pool
thumb_func_end FieldObjectCB_RandomlyGoEastOrWest
thumb_func_start FieldObjectCB2_RandomlyGoEastOrWest
FieldObjectCB2_RandomlyGoEastOrWest: @ 808FC2C
push {r4,lr}
ldr r3, =gUnknown_0850D774
movs r4, 0x30
ldrsh r2, [r1, r4]
lsls r2, 2
adds r2, r3
ldr r2, [r2]
bl _call_via_r2
lsls r0, 24
lsrs r0, 24
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end FieldObjectCB2_RandomlyGoEastOrWest
thumb_func_start sub_808FC4C
sub_808FC4C: @ 808FC4C
push {r4,lr}
adds r4, r1, 0
bl npc_reset
movs r0, 0x1
strh r0, [r4, 0x30]
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_808FC4C
thumb_func_start sub_808FC60
sub_808FC60: @ 808FC60
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl GetFaceDirectionAnimId
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectSetRegularAnim
movs r0, 0x2
strh r0, [r5, 0x30]
movs r0, 0x1
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_808FC60
thumb_func_start sub_808FC8C
sub_808FC8C: @ 808FC8C
push {r4-r6,lr}
adds r6, r1, 0
bl FieldObjectExecRegularAnim
lsls r0, 24
cmp r0, 0
beq _0808FCC0
ldr r5, =gUnknown_0850D6DC
bl Random
movs r4, 0x3
adds r1, r4, 0
ands r1, r0
lsls r1, 1
adds r1, r5
movs r0, 0
ldrsh r1, [r1, r0]
adds r0, r6, 0
bl SetFieldObjectStepTimer
strh r4, [r6, 0x30]
movs r0, 0x1
b _0808FCC2
.pool
_0808FCC0:
movs r0, 0
_0808FCC2:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_808FC8C
thumb_func_start sub_808FCC8
sub_808FCC8: @ 808FCC8
push {r4,lr}
adds r4, r1, 0
adds r0, r4, 0
bl RunFieldObjectStepTimer
lsls r0, 24
cmp r0, 0
bne _0808FCDC
movs r0, 0
b _0808FCE2
_0808FCDC:
movs r0, 0x4
strh r0, [r4, 0x30]
movs r0, 0x1
_0808FCE2:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_808FCC8
thumb_func_start sub_808FCE8
sub_808FCE8: @ 808FCE8
push {r4-r7,lr}
sub sp, 0x4
adds r5, r0, 0
adds r6, r1, 0
ldr r1, =gUnknown_0850D790
mov r0, sp
movs r2, 0x2
bl memcpy
bl Random
movs r7, 0x1
adds r1, r7, 0
ands r1, r0
mov r2, sp
adds r0, r2, r1
ldrb r4, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl FieldObjectSetDirection
movs r0, 0x5
strh r0, [r6, 0x30]
adds r0, r5, 0
adds r1, r4, 0
bl npc_block_way__next_tile
lsls r0, 24
cmp r0, 0
beq _0808FD26
strh r7, [r6, 0x30]
_0808FD26:
movs r0, 0x1
add sp, 0x4
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_808FCE8
thumb_func_start sub_808FD34
sub_808FD34: @ 808FD34
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
ldrb r0, [r4, 0x18]
lsrs r0, 4
bl GetGoSpeed0AnimId
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectSetRegularAnim
ldrb r0, [r4]
movs r1, 0x2
orrs r0, r1
strb r0, [r4]
movs r0, 0x6
strh r0, [r5, 0x30]
movs r0, 0x1
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_808FD34
thumb_func_start sub_808FD64
sub_808FD64: @ 808FD64
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl FieldObjectExecRegularAnim
lsls r0, 24
cmp r0, 0
beq _0808FD82
ldrb r0, [r4]
movs r1, 0x3
negs r1, r1
ands r1, r0
strb r1, [r4]
movs r0, 0x1
strh r0, [r5, 0x30]
_0808FD82:
movs r0, 0
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_808FD64
thumb_func_start FieldObjectCB_FaceFixedDirection
FieldObjectCB_FaceFixedDirection: @ 808FD8C
push {lr}

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@ -20,5 +20,6 @@ extern const u16 *const gUnknown_0850BE38[2];
extern const s16 gUnknown_0850D6DC[4]; // {0x20, 0x40, 0x60, 0x80}
extern const u8 gUnknown_0850D710[4]; // {DIR_SOUTH, DIR_NORTH, DIR_WEST, DIR_EAST}
extern const u8 gUnknown_0850D770[2]; // {DIR_SOUTH, DIR_NORTH}
extern const u8 gUnknown_0850D790[2]; // {DIR_WEST, DIR_EAST}
#endif //POKEEMERALD_DATA3_H

View File

@ -2175,3 +2175,74 @@ bool8 sub_808FBE0(struct MapObject *mapObject, struct Sprite *sprite)
}
return FALSE;
}
field_object_step(RandomlyGoEastOrWest, gUnknown_0850D774)
bool8 sub_808FC4C(struct MapObject *mapObject, struct Sprite *sprite)
{
npc_reset(mapObject, sprite);
sprite->data1 = 1;
return TRUE;
}
bool8 sub_808FC60(struct MapObject *mapObject, struct Sprite *sprite)
{
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
sprite->data1 = 2;
return TRUE;
}
bool8 sub_808FC8C(struct MapObject *mapObject, struct Sprite *sprite)
{
if (!FieldObjectExecRegularAnim(mapObject, sprite))
{
return FALSE;
}
SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
sprite->data1 = 3;
return TRUE;
}
bool8 sub_808FCC8(struct MapObject *mapObject, struct Sprite *sprite)
{
if (RunFieldObjectStepTimer(sprite))
{
sprite->data1 = 4;
return TRUE;
}
return FALSE;
}
bool8 sub_808FCE8(struct MapObject *mapObject, struct Sprite *sprite)
{
u8 directions[2];
u8 direction;
memcpy(directions, gUnknown_0850D790, sizeof directions);
direction = directions[Random() & 0x01];
FieldObjectSetDirection(mapObject, direction);
sprite->data1 = 5;
if (npc_block_way__next_tile(mapObject, direction))
{
sprite->data1 = 1;
}
return TRUE;
}
bool8 sub_808FD34(struct MapObject *mapObject, struct Sprite *sprite)
{
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
mapObject->mapobj_bit_1 = TRUE;
sprite->data1 = 6;
return TRUE;
}
bool8 sub_808FD64(struct MapObject *mapObject, struct Sprite *sprite)
{
if (FieldObjectExecRegularAnim(mapObject, sprite))
{
mapObject->mapobj_bit_1 = FALSE;
sprite->data1 = 1;
}
return FALSE;
}