mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Decompile Battle Palace
This commit is contained in:
parent
d5abd7b696
commit
69683f9572
@ -7,180 +7,6 @@
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thumb_func_start sub_8195C7C
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sub_8195C7C: @ 8195C7C
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push {r4-r7,lr}
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ldr r4, =gSaveBlock2Ptr
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ldr r0, [r4]
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ldr r1, =0x00000ca9
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adds r0, r1
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ldrb r0, [r0]
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lsls r0, 30
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lsrs r7, r0, 30
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ldr r0, =0x000040ce
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bl VarGet
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lsls r0, 24
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ldr r4, [r4]
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lsls r1, r7, 1
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lsrs r5, r0, 22
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adds r1, r5
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ldr r3, =0x00000dc8
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adds r6, r4, r3
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adds r3, r6, r1
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ldrh r2, [r3]
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ldr r0, =0x0000270e
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cmp r2, r0
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bhi _08195CCA
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adds r2, 0x1
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strh r2, [r3]
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movs r3, 0xDD
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lsls r3, 4
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adds r0, r4, r3
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adds r1, r0, r1
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adds r0, r5, 0
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ldrh r3, [r1]
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cmp r7, r3
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bls _08195CC0
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adds r0, 0x2
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_08195CC0:
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adds r0, r6, r0
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ldrh r0, [r0]
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cmp r0, 0
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beq _08195CCA
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strh r2, [r1]
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_08195CCA:
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8195C7C
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thumb_func_start sub_8195CE4
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sub_8195CE4: @ 8195CE4
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push {r4,lr}
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ldr r4, =gSaveBlock2Ptr
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ldr r0, [r4]
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ldr r1, =gSpecialVar_0x8005
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ldrh r1, [r1]
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ldr r2, =0x00000ca8
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adds r0, r2
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strb r1, [r0]
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movs r0, 0x80
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lsls r0, 7
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movs r1, 0
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bl VarSet
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ldr r1, [r4]
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ldr r0, =0x00000ca9
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adds r1, r0
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ldrb r0, [r1]
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movs r2, 0x4
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orrs r0, r2
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strb r0, [r1]
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bl sub_81A4C30
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8195CE4
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thumb_func_start sub_8195D28
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sub_8195D28: @ 8195D28
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push {r4,r5,lr}
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ldr r0, =0x000040ce
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bl VarGet
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lsls r0, 16
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ldr r4, =gSaveBlock2Ptr
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ldr r2, [r4]
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ldr r3, =0x00000ca9
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adds r1, r2, r3
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ldrb r1, [r1]
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lsls r1, 30
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lsrs r1, 29
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lsrs r0, 14
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adds r1, r0
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ldr r0, =0x00000dc8
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adds r2, r0
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adds r2, r1
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ldrh r0, [r2]
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cmp r0, 0x29
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bls _08195D88
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bl Random
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ldr r4, [r4]
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ldr r5, =gUnknown_0860DE84
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lsls r0, 16
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lsrs r0, 16
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movs r1, 0x9
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bl __umodsi3
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lsls r0, 16
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lsrs r0, 15
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adds r0, r5
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ldrh r0, [r0]
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ldr r1, =0x00000dc6
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adds r4, r1
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b _08195DA6
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.pool
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_08195D88:
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bl Random
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ldr r4, [r4]
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ldr r5, =gUnknown_0860DE78
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lsls r0, 16
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lsrs r0, 16
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movs r1, 0x6
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bl __umodsi3
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lsls r0, 16
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lsrs r0, 15
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adds r0, r5
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ldrh r0, [r0]
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ldr r3, =0x00000dc6
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adds r4, r3
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_08195DA6:
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strh r0, [r4]
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8195D28
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thumb_func_start sub_8195DB8
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sub_8195DB8: @ 8195DB8
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push {r4,r5,lr}
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ldr r4, =gSaveBlock2Ptr
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ldr r0, [r4]
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ldr r1, =0x00000dc6
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adds r0, r1
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ldrh r0, [r0]
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movs r1, 0x1
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bl AddBagItem
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lsls r0, 24
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lsrs r5, r0, 24
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cmp r5, 0x1
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bne _08195E00
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ldr r0, [r4]
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ldr r1, =0x00000dc6
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adds r0, r1
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ldrh r0, [r0]
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ldr r1, =gStringVar1
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bl CopyItemName
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ldr r0, [r4]
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ldr r1, =0x00000dc6
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adds r0, r1
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movs r1, 0
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strh r1, [r0]
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ldr r0, =gSpecialVar_Result
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strh r5, [r0]
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b _08195E06
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.pool
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_08195E00:
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ldr r1, =gSpecialVar_Result
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movs r0, 0
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strh r0, [r1]
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_08195E06:
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8195DB8
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thumb_func_start sub_8195E10
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sub_8195E10: @ 8195E10
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push {lr}
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@ -5,31 +5,6 @@
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.section .rodata
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.align 2
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gUnknown_0860DE50:: @ 860DE50
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.4byte sub_8195980
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.4byte sub_8195A38
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.4byte sub_8195AE4
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.4byte sub_8195BB0
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.4byte sub_8195C20
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.4byte sub_8195C50
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.4byte sub_8195C7C
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.4byte sub_8195CE4
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.4byte sub_8195D28
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.4byte sub_8195DB8
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gUnknown_0860DE78:: @ 860DE78
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.2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046
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gUnknown_0860DE84:: @ 860DE84
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.2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba, 0x0000
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gUnknown_0860DE98:: @ 860DE98
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.4byte 0x00000010, 0x00000020, 0x00400000, 0x00800000
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gUnknown_0860DEA8:: @ 860DEA8
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.4byte 0xffffffef, 0xffffffdf, 0xffbfffff, 0xff7fffff
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.align 2
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gUnknown_0860DEB8:: @ 860DEB8 //struct
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.2byte 0x0025, 0x0000, 0x0108, 0x0208, 0x0308, 0x0103, 0x0008, 0x0108, 0x0208, 0x0000
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@ -88,7 +88,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E
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applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2
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waitmovement 0
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setvar VAR_0x8004, 5
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special sub_8195960
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special CallBattlePalaceFunction
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msgbox gStringVar4, 4
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waitmessage
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call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C
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@ -80,7 +80,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7
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compare VAR_TEMP_F, 0
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goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF9C
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setvar VAR_0x8004, 5
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special sub_8195960
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special CallBattlePalaceFunction
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lockall
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msgbox gStringVar4, 4
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waitmessage
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@ -60,7 +60,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF
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applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1
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waitmovement 0
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setvar VAR_0x8004, 5
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special sub_8195960
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special CallBattlePalaceFunction
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msgbox gStringVar4, 4
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waitmessage
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call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
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@ -189,7 +189,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
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waitmessage
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, 2
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special sub_8195960
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special CallBattlePalaceFunction
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playse SE_SAVE
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waitse
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fadescreen 1
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@ -263,7 +263,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA
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BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
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setvar VAR_0x8004, 6
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special sub_8195960
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special CallBattlePalaceFunction
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setvar VAR_0x8004, 12
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special CallFrontierUtilFunc
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compare VAR_RESULT, 0
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@ -306,7 +306,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67
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BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
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setvar VAR_0x8004, 6
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special sub_8195960
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special CallBattlePalaceFunction
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setvar VAR_0x8004, 12
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special CallFrontierUtilFunc
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compare VAR_RESULT, 2
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@ -13,7 +13,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
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waitmovement 0
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lockall
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setvar VAR_0x8004, 3
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special sub_8195960
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special CallBattlePalaceFunction
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compare VAR_RESULT, 0
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call_if 1, BattleFrontier_BattlePalaceCorridor_EventScript_24F58B
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compare VAR_RESULT, 1
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@ -32,11 +32,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 0
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special sub_8195960
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special CallBattlePalaceFunction
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 2
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setvar VAR_0x8006, 0
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special sub_8195960
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special CallBattlePalaceFunction
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 0
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@ -78,7 +78,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 2
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setvar VAR_0x8006, 0
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special sub_8195960
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special CallBattlePalaceFunction
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call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
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msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4
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closemessage
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@ -93,7 +93,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
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special HealPlayerParty
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, 0
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special sub_8195960
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special CallBattlePalaceFunction
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playse SE_SAVE
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waitse
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call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0
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@ -120,7 +120,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908
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waitmessage
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, 1
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special sub_8195960
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special CallBattlePalaceFunction
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playse SE_SAVE
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waitse
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setvar VAR_0x8004, 2
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@ -149,7 +149,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956
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BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 0
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special sub_8195960
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special CallBattlePalaceFunction
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compare VAR_RESULT, 0
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goto_if 5, BattleFrontier_BattlePalaceLobby_EventScript_24D817
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special SavePlayerParty
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@ -207,11 +207,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
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setvar VAR_0x8005, 4
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 0
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special sub_8195960
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special CallBattlePalaceFunction
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 2
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setvar VAR_0x8006, 1
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special sub_8195960
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special CallBattlePalaceFunction
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 1
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@ -245,7 +245,7 @@ gSpecials:: @ 81DBA64
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def_special CallFrontierUtilFunc
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def_special sub_8161F74
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def_special CallBattleDomeFunction
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def_special sub_8195960
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def_special CallBattlePalaceFunction
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def_special CopyEReaderTrainerGreeting
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def_special DoSpecialTrainerBattle
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def_special CallBattleArenaFunction
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@ -424,7 +424,8 @@ struct BattleFrontier
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/*0xD1C*/ u16 domeTotalChampionships[2][2];
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/*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT];
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/*0xD64*/ u16 domeMonIds[DOME_TOURNAMENT_TRAINERS_COUNT][3];
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/*0xD64*/ u16 field_DC4[2];
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/*0xDC4*/ u16 field_DC4;
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/*0xDC6*/ u16 field_DC6;
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/*0xDC8*/ u16 palaceWinStreaks[2][2];
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/*0xDD0*/ u16 palaceRecordWinStreaks[2][2];
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/*0xDD8*/ u16 field_DD8;
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@ -259,7 +259,7 @@ SECTIONS {
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src/trainer_pokemon_sprites.o(.text);
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src/lilycove_lady.o(.text);
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src/battle_dome.o(.text);
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src/battle_frontier_1.o(.text);
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src/battle_palace.o(.text);
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asm/battle_frontier_1.o(.text);
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src/menu.o(.text);
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src/battle_factory_screen.o(.text);
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@ -567,6 +567,7 @@ SECTIONS {
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src/trainer_pokemon_sprites.o(.rodata);
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src/lilycove_lady.o(.rodata);
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src/battle_dome.o(.rodata);
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src/battle_palace.o(.rodata);
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data/battle_frontier_1.o(.rodata);
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src/menu.o(.rodata);
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src/battle_factory_screen.o(.rodata);
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@ -1,118 +0,0 @@
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#include "global.h"
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#include "event_data.h"
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#include "battle_setup.h"
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#include "overworld.h"
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#include "random.h"
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#include "battle_tower.h"
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extern void SetBattleFacilityTrainerGfxId(u16, u8);
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extern void (* const gUnknown_0860DE50[])(void);
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extern const u32 gUnknown_0860DE98[][2];
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extern const u32 gUnknown_0860DEA8[][2];
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// code
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void sub_8195960(void)
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{
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gUnknown_0860DE50[gSpecialVar_0x8004]();
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}
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void sub_8195980(void)
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{
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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gSaveBlock2Ptr->frontier.field_CA8 = 0;
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gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
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gSaveBlock2Ptr->frontier.field_CA9_a = 0;
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gSaveBlock2Ptr->frontier.field_CA9_b = 0;
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if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]))
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gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0;
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saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
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gTrainerBattleOpponent_A = 0;
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}
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void sub_8195A38(void)
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{
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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switch (gSpecialVar_0x8005)
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{
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case 0:
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gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC4[1];
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break;
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case 1:
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gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
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break;
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case 2:
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gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0);
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break;
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||||
}
|
||||
}
|
||||
|
||||
void sub_8195AE4(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
|
||||
switch (gSpecialVar_0x8005)
|
||||
{
|
||||
case 0:
|
||||
gSaveBlock2Ptr->frontier.field_DC4[1] = gSpecialVar_0x8006;
|
||||
break;
|
||||
case 1:
|
||||
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
|
||||
break;
|
||||
case 2:
|
||||
if (gSpecialVar_0x8006)
|
||||
gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode];
|
||||
else
|
||||
gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8195BB0(void)
|
||||
{
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 50)
|
||||
gSpecialVar_Result = Random() % 3;
|
||||
else if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 99)
|
||||
gSpecialVar_Result = 3;
|
||||
else
|
||||
gSpecialVar_Result = 4;
|
||||
}
|
||||
|
||||
void sub_8195C20(void)
|
||||
{
|
||||
gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u;
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
||||
}
|
||||
|
||||
void sub_8195C50(void)
|
||||
{
|
||||
if (gTrainerBattleOpponent_A < 300)
|
||||
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
|
||||
}
|
||||
|
||||
/*
|
||||
void sub_8195C7C(void)
|
||||
{
|
||||
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999)
|
||||
{
|
||||
u16 wat = 0;
|
||||
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++;
|
||||
if (lvlMode < gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode])
|
||||
wat = 1;
|
||||
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][wat] != 0)
|
||||
gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
|
||||
}
|
||||
}
|
||||
*/
|
187
src/battle_palace.c
Normal file
187
src/battle_palace.c
Normal file
@ -0,0 +1,187 @@
|
||||
#include "global.h"
|
||||
#include "event_data.h"
|
||||
#include "battle_setup.h"
|
||||
#include "overworld.h"
|
||||
#include "random.h"
|
||||
#include "battle_tower.h"
|
||||
#include "frontier_util.h"
|
||||
#include "item.h"
|
||||
#include "constants/items.h"
|
||||
|
||||
// This file's functions.
|
||||
static void sub_8195980(void);
|
||||
static void sub_8195A38(void);
|
||||
static void sub_8195AE4(void);
|
||||
static void sub_8195BB0(void);
|
||||
static void sub_8195C20(void);
|
||||
static void sub_8195C50(void);
|
||||
static void sub_8195C7C(void);
|
||||
static void sub_8195CE4(void);
|
||||
static void sub_8195D28(void);
|
||||
static void sub_8195DB8(void);
|
||||
|
||||
// Const rom data.
|
||||
static void (* const sBattlePalaceFunctions[])(void) =
|
||||
{
|
||||
sub_8195980,
|
||||
sub_8195A38,
|
||||
sub_8195AE4,
|
||||
sub_8195BB0,
|
||||
sub_8195C20,
|
||||
sub_8195C50,
|
||||
sub_8195C7C,
|
||||
sub_8195CE4,
|
||||
sub_8195D28,
|
||||
sub_8195DB8,
|
||||
};
|
||||
|
||||
static const u16 gUnknown_0860DE78[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
|
||||
static const u16 gUnknown_0860DE84[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND};
|
||||
|
||||
static const u32 gUnknown_0860DE98[][2] =
|
||||
{
|
||||
{0x10, 0x20},
|
||||
{0x400000, 0x800000},
|
||||
};
|
||||
|
||||
static const u32 gUnknown_0860DEA8[][2] =
|
||||
{
|
||||
{~0x10, ~0x20},
|
||||
{~0x400000, ~0x800000},
|
||||
};
|
||||
|
||||
// code
|
||||
void CallBattlePalaceFunction(void)
|
||||
{
|
||||
sBattlePalaceFunctions[gSpecialVar_0x8004]();
|
||||
}
|
||||
|
||||
static void sub_8195980(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
|
||||
gSaveBlock2Ptr->frontier.field_CA8 = 0;
|
||||
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
|
||||
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
|
||||
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
|
||||
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]))
|
||||
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0;
|
||||
|
||||
saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
|
||||
gTrainerBattleOpponent_A = 0;
|
||||
}
|
||||
|
||||
static void sub_8195A38(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
|
||||
switch (gSpecialVar_0x8005)
|
||||
{
|
||||
case 0:
|
||||
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC6;
|
||||
break;
|
||||
case 1:
|
||||
gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
|
||||
break;
|
||||
case 2:
|
||||
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8195AE4(void)
|
||||
{
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
|
||||
switch (gSpecialVar_0x8005)
|
||||
{
|
||||
case 0:
|
||||
gSaveBlock2Ptr->frontier.field_DC6 = gSpecialVar_0x8006;
|
||||
break;
|
||||
case 1:
|
||||
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
|
||||
break;
|
||||
case 2:
|
||||
if (gSpecialVar_0x8006)
|
||||
gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode];
|
||||
else
|
||||
gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8195BB0(void)
|
||||
{
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 50)
|
||||
gSpecialVar_Result = Random() % 3;
|
||||
else if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 99)
|
||||
gSpecialVar_Result = 3;
|
||||
else
|
||||
gSpecialVar_Result = 4;
|
||||
}
|
||||
|
||||
static void sub_8195C20(void)
|
||||
{
|
||||
gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u;
|
||||
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
||||
}
|
||||
|
||||
static void sub_8195C50(void)
|
||||
{
|
||||
if (gTrainerBattleOpponent_A < 300)
|
||||
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
|
||||
}
|
||||
|
||||
static void sub_8195C7C(void)
|
||||
{
|
||||
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++;
|
||||
|
||||
// Whatever GF planned to do here, they messed up big time.
|
||||
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][(lvlMode > gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]) ? 1 : 0])
|
||||
gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8195CE4(void)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
|
||||
VarSet(VAR_TEMP_0, 0);
|
||||
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
|
||||
sub_81A4C30();
|
||||
}
|
||||
|
||||
static void sub_8195D28(void)
|
||||
{
|
||||
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 41)
|
||||
gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE84[Random() % ARRAY_COUNT(gUnknown_0860DE84)];
|
||||
else
|
||||
gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE78[Random() % ARRAY_COUNT(gUnknown_0860DE78)];
|
||||
}
|
||||
|
||||
static void sub_8195DB8(void)
|
||||
{
|
||||
if (AddBagItem(gSaveBlock2Ptr->frontier.field_DC6, 1) == TRUE)
|
||||
{
|
||||
CopyItemName(gSaveBlock2Ptr->frontier.field_DC6, gStringVar1);
|
||||
gSaveBlock2Ptr->frontier.field_DC6 = 0;
|
||||
gSpecialVar_Result = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
gSpecialVar_Result = FALSE;
|
||||
}
|
||||
}
|
@ -117,7 +117,7 @@ static const u8 gUnknown_086125DC[][4] =
|
||||
{0x15, 0x46, 0x23, 0x00},
|
||||
};
|
||||
|
||||
static void (* const gUnknown_086125F8[])(void) =
|
||||
static void (* const sBattlePikeFunctions[])(void) =
|
||||
{
|
||||
sub_81A705C,
|
||||
sub_81A7140,
|
||||
@ -172,7 +172,7 @@ static const u32 gUnknown_08612690[] = {0x400, 0x800};
|
||||
// code
|
||||
void CallBattlePikeFunction(void)
|
||||
{
|
||||
gUnknown_086125F8[gSpecialVar_0x8004]();
|
||||
sBattlePikeFunctions[gSpecialVar_0x8004]();
|
||||
}
|
||||
|
||||
static void sub_81A705C(void)
|
||||
|
Loading…
Reference in New Issue
Block a user