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https://github.com/Ninjdai1/pokeemerald.git
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Fixed the wrong palettes for the mon icons with the help of Nadia and ghoulslash
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parent
6456009a44
commit
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11
src/debug.c
11
src/debug.c
@ -1505,9 +1505,10 @@ static void DebugAction_Give_PokemonComplex(u8 taskId)
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gTasks[taskId].data[3] = 1; //Current ID
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gTasks[taskId].data[4] = 0; //Digit Selected
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gTasks[taskId].data[5] = 1; //Species ID
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gTasks[taskId].data[6] = CreateMonIcon(1, SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite
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FreeMonIconPalettes(); //Free space for new palletes
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LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
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gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite
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gSprites[gTasks[taskId].data[6]].oam.priority = 0; //Mon Icon ID
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LoadMonIconPalettes();
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gTasks[taskId].data[7] = 1; //Simple 0 or complex 1
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gTasks[taskId].data[8] = 0; //Level
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gTasks[taskId].data[9] = 0; //Shiny: no 0, yes 1
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@ -1557,9 +1558,10 @@ static void DebugAction_Give_Pokemon_SelectId(u8 taskId)
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AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
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FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]);
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FreeMonIconPalettes(); //Free space for new pallete
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LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
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gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create new pokemon sprite
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gSprites[gTasks[taskId].data[6]].oam.priority = 0;
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//LoadMonIconPalettes();
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}
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if (gMain.newKeys & A_BUTTON)
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@ -1579,6 +1581,7 @@ static void DebugAction_Give_Pokemon_SelectId(u8 taskId)
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else if (gMain.newKeys & B_BUTTON)
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{
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PlaySE(SE_SELECT);
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FreeMonIconPalettes();
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FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite
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DebugAction_DestroyExtraWindow(taskId);
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}
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@ -1621,6 +1624,7 @@ static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId)
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if (gMain.newKeys & A_BUTTON)
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{
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FreeMonIconPalettes();
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FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite
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if (gTasks[taskId].data[7] == 0)
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{
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@ -1644,6 +1648,7 @@ static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId)
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else if (gMain.newKeys & B_BUTTON)
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{
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PlaySE(SE_SELECT);
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FreeMonIconPalettes();
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FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite
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DebugAction_DestroyExtraWindow(taskId);
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}
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