Fixed the wrong palettes for the mon icons with the help of Nadia and ghoulslash

This commit is contained in:
TheXaman 2020-10-26 21:12:18 +01:00
parent 6456009a44
commit 6988864631

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@ -1505,9 +1505,10 @@ static void DebugAction_Give_PokemonComplex(u8 taskId)
gTasks[taskId].data[3] = 1; //Current ID
gTasks[taskId].data[4] = 0; //Digit Selected
gTasks[taskId].data[5] = 1; //Species ID
gTasks[taskId].data[6] = CreateMonIcon(1, SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite
FreeMonIconPalettes(); //Free space for new palletes
LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite
gSprites[gTasks[taskId].data[6]].oam.priority = 0; //Mon Icon ID
LoadMonIconPalettes();
gTasks[taskId].data[7] = 1; //Simple 0 or complex 1
gTasks[taskId].data[8] = 0; //Level
gTasks[taskId].data[9] = 0; //Shiny: no 0, yes 1
@ -1557,9 +1558,10 @@ static void DebugAction_Give_Pokemon_SelectId(u8 taskId)
AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL);
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]);
FreeMonIconPalettes(); //Free space for new pallete
LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon
gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create new pokemon sprite
gSprites[gTasks[taskId].data[6]].oam.priority = 0;
//LoadMonIconPalettes();
}
if (gMain.newKeys & A_BUTTON)
@ -1579,6 +1581,7 @@ static void DebugAction_Give_Pokemon_SelectId(u8 taskId)
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite
DebugAction_DestroyExtraWindow(taskId);
}
@ -1621,6 +1624,7 @@ static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId)
if (gMain.newKeys & A_BUTTON)
{
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite
if (gTasks[taskId].data[7] == 0)
{
@ -1644,6 +1648,7 @@ static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId)
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite
DebugAction_DestroyExtraWindow(taskId);
}