Added missing uses of Fairy type for Union Room and Battle Factory

This commit is contained in:
Eduardo Quezada 2022-09-11 12:41:56 -04:00
parent c340f8f051
commit 69f01d73cd
2 changed files with 10 additions and 0 deletions

View File

@ -225,6 +225,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_CommentOnOpponentType::
call_if_eq VAR_0x8005, TYPE_ICE, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesIce
call_if_eq VAR_0x8005, TYPE_DRAGON, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesDragon
call_if_eq VAR_0x8005, TYPE_DARK, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesDark
call_if_eq VAR_0x8005, TYPE_FAIRY, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesFairy
call_if_eq VAR_0x8005, NUMBER_OF_MON_TYPES, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentHasNoMostCommonType
return
@ -296,6 +297,10 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesDark::
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInDarkType, MSGBOX_DEFAULT
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentUsesFairy::
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInFairyType, MSGBOX_DEFAULT
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_OpponentHasNoMostCommonType::
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerHasNoClearFavorite, MSGBOX_DEFAULT
return
@ -559,6 +564,10 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInDarkType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the DARK type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInFairyType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the FAIRY type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInSteelType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the STEEL type.$"

View File

@ -885,6 +885,7 @@ static const struct ListMenuItem sTradingBoardTypes[NUMBER_OF_MON_TYPES] = {
{ gTypeNames[TYPE_DRAGON], TYPE_DRAGON },
{ gTypeNames[TYPE_STEEL], TYPE_STEEL },
{ gTypeNames[TYPE_DARK], TYPE_DARK },
{ gTypeNames[TYPE_FAIRY], TYPE_FAIRY },
{ sText_Exit, NUMBER_OF_MON_TYPES }
};