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Update battle_anim.h
Added required tags
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@ -1450,6 +1450,7 @@ const struct CompressedSpriteSheet gBattleAnimPicTable[] =
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{gBattleAnimSpriteGfx_OmegaSymbol, 0x0200, ANIM_TAG_OMEGA_SYMBOL},
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{gBattleAnimSpriteGfx_Orbs, 0x0180, ANIM_TAG_STEEL_BEAM},
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{gBattleAnimSpriteGfx_AuraSphere, 0x200, ANIM_TAG_POLTERGEIST},
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{gBattleAnimSpriteGfx_Teapot, 0x1800, ANIM_TAG_TEAPOT},
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};
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const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
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@ -1900,6 +1901,7 @@ const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
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{gBattleAnimSpritePal_OmegaSymbol, ANIM_TAG_OMEGA_SYMBOL},
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{gBattleAnimSpritePal_SteelBeam, ANIM_TAG_STEEL_BEAM},
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{gBattleAnimSpritePal_Poltergeist, ANIM_TAG_POLTERGEIST},
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{gBattleAnimSpritePal_Teapot, ANIM_TAG_TEAPOT},
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};
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const struct BattleAnimBackground gBattleAnimBackgroundTable[] =
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