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https://github.com/Ninjdai1/pokeemerald.git
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Fix fossil specials
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parent
95d3c180cc
commit
6a5b20ee8a
@ -32,7 +32,7 @@ struct Struct8617DA4
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struct Struct203CF10
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{
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u8 *buffer;
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u8 curr_buffer_index;
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u8 currIndex;
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};
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struct DynamicSpriteFrameImage
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@ -147,7 +147,7 @@ EWRAM_DATA static struct Struct203CF10 *sUnknown_0203CF10 = NULL;
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EWRAM_DATA static u16 *sUnknown_0203CF14 = NULL;
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// IWRAM bss
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IWRAM_DATA u16 gUnknown_030012A8[8];
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IWRAM_DATA static u16 gUnknown_030012A8[8];
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// text
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void sub_81BEB24(void)
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@ -261,7 +261,7 @@ static void sub_81BED50(u8 taskId)
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if (gTasks[taskId].data[1] > 1)
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{
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index = gTasks[taskId].data[3];
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sUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH);
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sUnknown_0203CF10[index].buffer = Alloc(INNER_BUFFER_LENGTH);
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for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
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sUnknown_0203CF10[index].buffer[i] = i;
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for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
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@ -284,10 +284,10 @@ static void sub_81BED50(u8 taskId)
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for (j = 0; j < 1; j++)
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{
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sub_81BF2B8(sUnknown_0203CF04,
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((((OUTER_BUFFER_LENGTH - 1) - i) * INNER_BUFFER_LENGTH) + sUnknown_0203CF10[i].buffer[(sUnknown_0203CF10[i].curr_buffer_index)++]),
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((((OUTER_BUFFER_LENGTH - 1) - i) * INNER_BUFFER_LENGTH) + sUnknown_0203CF10[i].buffer[(sUnknown_0203CF10[i].currIndex)++]),
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0, INNER_BUFFER_LENGTH, 1);
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}
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if (sUnknown_0203CF10[i].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
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if (sUnknown_0203CF10[i].currIndex > (INNER_BUFFER_LENGTH - 1))
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{
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FREE_AND_SET_NULL(sUnknown_0203CF10[i].buffer);
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gTasks[taskId].data[2]++;
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@ -296,7 +296,7 @@ static void sub_81BED50(u8 taskId)
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}
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}
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LoadBgTiles(0, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
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if (sUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
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if (sUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].currIndex > (INNER_BUFFER_LENGTH - 1))
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break;
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return;
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case 4:
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@ -338,9 +338,9 @@ static void sub_81BF028(u8 taskId)
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switch (gTasks[taskId].data[0])
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{
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case 1:
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sUnknown_0203CF0C = AllocZeroed(sizeof(struct Struct203CF0C));
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sUnknown_0203CF0C = AllocZeroed(sizeof(*sUnknown_0203CF0C));
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sUnknown_0203CF0C->frameImageTiles = AllocZeroed(ROOT_FOSSIL_GFX_LENGTH);
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sUnknown_0203CF0C->frameImage = AllocZeroed(sizeof(struct DynamicSpriteFrameImage));
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sUnknown_0203CF0C->frameImage = AllocZeroed(sizeof(*sUnknown_0203CF0C->frameImage));
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sUnknown_0203CF0C->unkC = AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16));
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sUnknown_0203CF0C->unk10 = 0;
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break;
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@ -417,13 +417,15 @@ static void sub_81BF248(struct Sprite *sprite)
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}
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}
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#ifdef NONMATCHING
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static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
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{
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u8 r5, r4, r0, r2, r1;
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u8 r5, r4, r0, r2;
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u16 var;
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r5 = b / d;
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r4 = r5;
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gUnknown_030012A8[0] = r5;
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gUnknown_030012A8[0] = r4;
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r2 = b % d;
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r0 = r2;
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@ -439,14 +441,123 @@ static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
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gUnknown_030012A8[4] = r0;
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gUnknown_030012A8[5] = r5;
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d /= 8;
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d *= 64;
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gUnknown_030012A8[6] = (d * r5) + (r0 * 64);
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var = ((d / 8) * (r5 * 64)) + (r0 * 64);
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gUnknown_030012A8[6] = var;
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gUnknown_030012A8[7] = gUnknown_030012A8[6] + 9 * r4;
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var += (r4 * 8) + r2;
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gUnknown_030012A8[7] = var;
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r1 = (b & 1);
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r1 ^= 1;
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c = (c << (r1 << 2)) | (15 << ((r1 ^ 1) << 2));
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a[(e << 5) + r4] &= c;
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// This part is non-matching. 99% sure it IS functionally equivalent, though.
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b = (b & 1) ^ 1;
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c = (c << ((b) << 2)) | (15 << ((b ^ 1) << 2));
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a[(var / 2) + (e * 32)] &= c;
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}
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#else
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NAKED
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static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
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{
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asm_unified("\n\
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push {r4-r7,lr}\n\
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mov r7, r10\n\
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mov r6, r9\n\
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mov r5, r8\n\
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push {r5-r7}\n\
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sub sp, 0x8\n\
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str r0, [sp]\n\
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mov r10, r1\n\
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adds r6, r2, 0\n\
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mov r8, r3\n\
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ldr r0, [sp, 0x28]\n\
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mov r9, r0\n\
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lsls r1, 16\n\
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lsrs r1, 16\n\
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mov r10, r1\n\
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lsls r6, 24\n\
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lsrs r6, 24\n\
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mov r0, r8\n\
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lsls r0, 24\n\
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mov r8, r0\n\
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lsrs r7, r0, 24\n\
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mov r1, r9\n\
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lsls r1, 24\n\
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lsrs r1, 24\n\
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mov r9, r1\n\
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mov r0, r10\n\
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adds r1, r7, 0\n\
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bl __divsi3\n\
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adds r5, r0, 0\n\
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lsls r5, 24\n\
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lsrs r4, r5, 24\n\
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ldr r3, =gUnknown_030012A8\n\
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strh r4, [r3]\n\
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mov r0, r10\n\
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adds r1, r7, 0\n\
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str r3, [sp, 0x4]\n\
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bl __modsi3\n\
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lsls r0, 24\n\
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lsrs r2, r0, 24\n\
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ldr r3, [sp, 0x4]\n\
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strh r2, [r3, 0x2]\n\
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movs r1, 0x7\n\
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ands r4, r1\n\
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ands r2, r1\n\
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strh r4, [r3, 0x4]\n\
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strh r2, [r3, 0x6]\n\
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lsrs r0, 27\n\
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lsrs r5, 27\n\
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strh r0, [r3, 0x8]\n\
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strh r5, [r3, 0xA]\n\
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mov r1, r8\n\
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lsrs r1, 27\n\
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lsls r1, 6\n\
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mov r8, r1\n\
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mov r1, r8\n\
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muls r1, r5\n\
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lsls r0, 6\n\
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adds r1, r0\n\
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lsls r1, 16\n\
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lsrs r1, 16\n\
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strh r1, [r3, 0xC]\n\
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lsls r4, 3\n\
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adds r4, r2\n\
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adds r1, r4\n\
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lsls r4, r1, 16\n\
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lsrs r4, 17\n\
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strh r1, [r3, 0xE]\n\
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movs r1, 0x1\n\
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mov r0, r10\n\
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ands r1, r0\n\
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movs r2, 0x1\n\
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eors r1, r2\n\
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lsls r0, r1, 2\n\
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lsls r6, r0\n\
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eors r1, r2\n\
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lsls r1, 2\n\
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movs r0, 0xF\n\
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lsls r0, r1\n\
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orrs r6, r0\n\
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lsls r6, 24\n\
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lsrs r6, 24\n\
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mov r1, r9\n\
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lsls r1, 5\n\
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mov r9, r1\n\
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add r9, r4\n\
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ldr r1, [sp]\n\
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add r1, r9\n\
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ldrb r0, [r1]\n\
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ands r6, r0\n\
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strb r6, [r1]\n\
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add sp, 0x8\n\
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pop {r3-r5}\n\
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mov r8, r3\n\
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mov r9, r4\n\
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mov r10, r5\n\
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pop {r4-r7}\n\
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pop {r0}\n\
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bx r0\n\
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.pool\n\
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");
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}
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#endif // NONMATCHING
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