Document some battle dome stuff

This commit is contained in:
Marcus Huderle 2019-02-08 11:08:25 -06:00
parent 4570e3b6a5
commit 6add3e1794
4 changed files with 611 additions and 610 deletions

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@ -5631,346 +5631,346 @@ LilycoveCity_PokemonCenter_1F_Text_2A970E: @ 82A970E
.include "data/text/match_call.inc" .include "data/text/match_call.inc"
.include "data/scripts/apprentice.inc" .include "data/scripts/apprentice.inc"
gBattleDomeOpponentPotential1:: gBattleDomeOpponentPotentialText1::
.string "The best candidate to be a champ!$" .string "The best candidate to be a champ!$"
gBattleDomeOpponentPotential2:: gBattleDomeOpponentPotentialText2::
.string "A sure-finalist team.$" .string "A sure-finalist team.$"
gBattleDomeOpponentPotential3:: gBattleDomeOpponentPotentialText3::
.string "A likely top-three finisher.$" .string "A likely top-three finisher.$"
gBattleDomeOpponentPotential4:: gBattleDomeOpponentPotentialText4::
.string "A candidate to finish first.$" .string "A candidate to finish first.$"
gBattleDomeOpponentPotential5:: gBattleDomeOpponentPotentialText5::
.string "A team with top-class potential.$" .string "A team with top-class potential.$"
gBattleDomeOpponentPotential6:: gBattleDomeOpponentPotentialText6::
.string "The dark horse team this tournament.$" .string "The dark horse team this tournament.$"
gBattleDomeOpponentPotential7:: gBattleDomeOpponentPotentialText7::
.string "A better-than-average team.$" .string "A better-than-average team.$"
gBattleDomeOpponentPotential8:: gBattleDomeOpponentPotentialText8::
.string "This tournament's average team.$" .string "This tournament's average team.$"
gBattleDomeOpponentPotential9:: gBattleDomeOpponentPotentialText9::
.string "A team with average potential.$" .string "A team with average potential.$"
gBattleDomeOpponentPotential10:: gBattleDomeOpponentPotentialText10::
.string "A weaker-than-average team.$" .string "A weaker-than-average team.$"
gBattleDomeOpponentPotential11:: gBattleDomeOpponentPotentialText11::
.string "A team looking for its first win.$" .string "A team looking for its first win.$"
gBattleDomeOpponentPotential12:: gBattleDomeOpponentPotentialText12::
.string "One win will make this team proud.$" .string "One win will make this team proud.$"
gBattleDomeOpponentPotential13:: gBattleDomeOpponentPotentialText13::
.string "Overall, a weak team.$" .string "Overall, a weak team.$"
gBattleDomeOpponentPotential14:: gBattleDomeOpponentPotentialText14::
.string "A team with very low potential.$" .string "A team with very low potential.$"
gBattleDomeOpponentPotential15:: gBattleDomeOpponentPotentialText15::
.string "A team unlikely to win the tournament.$" .string "A team unlikely to win the tournament.$"
gBattleDomeOpponentPotential16:: gBattleDomeOpponentPotentialText16::
.string "The team most unlikely to win.$" .string "The team most unlikely to win.$"
gBattleDomeOpponentPotential17:: gBattleDomeOpponentPotentialText17::
.string "The perfect, invincible superstar!$" .string "The perfect, invincible superstar!$"
gBattleDomeOpponentStyle1:: gBattleDomeOpponentStyleText1::
.string "Willing to risk total disaster at times.$" .string "Willing to risk total disaster at times.$"
gBattleDomeOpponentStyle2:: gBattleDomeOpponentStyleText2::
.string "Skilled at enduring long battles.$" .string "Skilled at enduring long battles.$"
gBattleDomeOpponentStyle3:: gBattleDomeOpponentStyleText3::
.string "Varies tactics to suit the opponent.$" .string "Varies tactics to suit the opponent.$"
gBattleDomeOpponentStyle4:: gBattleDomeOpponentStyleText4::
.string "Has a tough winning pattern.$" .string "Has a tough winning pattern.$"
gBattleDomeOpponentStyle5:: gBattleDomeOpponentStyleText5::
.string "Occasionally uses a very rare move.$" .string "Occasionally uses a very rare move.$"
gBattleDomeOpponentStyle6:: gBattleDomeOpponentStyleText6::
.string "Uses startling and disruptive moves.$" .string "Uses startling and disruptive moves.$"
gBattleDomeOpponentStyle7:: gBattleDomeOpponentStyleText7::
.string "Constantly watches HP in battle.$" .string "Constantly watches HP in battle.$"
gBattleDomeOpponentStyle8:: gBattleDomeOpponentStyleText8::
.string "Good at storing then loosing power.$" .string "Good at storing then loosing power.$"
gBattleDomeOpponentStyle9:: gBattleDomeOpponentStyleText9::
.string "Skilled at enfeebling foes.$" .string "Skilled at enfeebling foes.$"
gBattleDomeOpponentStyle10:: gBattleDomeOpponentStyleText10::
.string "Prefers tactics that rely on luck.$" .string "Prefers tactics that rely on luck.$"
gBattleDomeOpponentStyle11:: gBattleDomeOpponentStyleText11::
.string "Attacks with a regal atmosphere.$" .string "Attacks with a regal atmosphere.$"
gBattleDomeOpponentStyle12:: gBattleDomeOpponentStyleText12::
.string "Attacks with powerful, low-PP moves.$" .string "Attacks with powerful, low-PP moves.$"
gBattleDomeOpponentStyle13:: gBattleDomeOpponentStyleText13::
.string "Skilled at enfeebling, then attacking.$" .string "Skilled at enfeebling, then attacking.$"
gBattleDomeOpponentStyle14:: gBattleDomeOpponentStyleText14::
.string "Battles while enduring all attacks.$" .string "Battles while enduring all attacks.$"
gBattleDomeOpponentStyle15:: gBattleDomeOpponentStyleText15::
.string "Skilled at upsetting foes emotionally.$" .string "Skilled at upsetting foes emotionally.$"
gBattleDomeOpponentStyle16:: gBattleDomeOpponentStyleText16::
.string "Uses strong and straightforward moves.$" .string "Uses strong and straightforward moves.$"
gBattleDomeOpponentStyle17:: gBattleDomeOpponentStyleText17::
.string "Aggressively uses strong moves.$" .string "Aggressively uses strong moves.$"
gBattleDomeOpponentStyle18:: gBattleDomeOpponentStyleText18::
.string "Battles while cleverly dodging attacks.$" .string "Battles while cleverly dodging attacks.$"
gBattleDomeOpponentStyle19:: gBattleDomeOpponentStyleText19::
.string "Skilled at using upsetting attacks.$" .string "Skilled at using upsetting attacks.$"
gBattleDomeOpponentStyle20:: gBattleDomeOpponentStyleText20::
.string "Uses many popular moves.$" .string "Uses many popular moves.$"
gBattleDomeOpponentStyle21:: gBattleDomeOpponentStyleText21::
.string "Has moves for powerful combinations.$" .string "Has moves for powerful combinations.$"
gBattleDomeOpponentStyle22:: gBattleDomeOpponentStyleText22::
.string "Uses high-probability attacks.$" .string "Uses high-probability attacks.$"
gBattleDomeOpponentStyle23:: gBattleDomeOpponentStyleText23::
.string "Aggressively uses spectacular moves.$" .string "Aggressively uses spectacular moves.$"
gBattleDomeOpponentStyle24:: gBattleDomeOpponentStyleText24::
.string "Emphasizes offense over defense.$" .string "Emphasizes offense over defense.$"
gBattleDomeOpponentStyle25:: gBattleDomeOpponentStyleText25::
.string "Emphasizes defense over offense.$" .string "Emphasizes defense over offense.$"
gBattleDomeOpponentStyle26:: gBattleDomeOpponentStyleText26::
.string "Attacks quickly with strong moves.$" .string "Attacks quickly with strong moves.$"
gBattleDomeOpponentStyle27:: gBattleDomeOpponentStyleText27::
.string "Often uses moves with added effects.$" .string "Often uses moves with added effects.$"
gBattleDomeOpponentStyle28:: gBattleDomeOpponentStyleText28::
.string "Uses a well-balanced mix of moves.$" .string "Uses a well-balanced mix of moves.$"
gBattleDomeOpponentStyleUnused1:: gBattleDomeOpponentStyleTextUnused1::
.string "This is sample message 1.$" .string "This is sample message 1.$"
gBattleDomeOpponentStyleUnused2:: gBattleDomeOpponentStyleTextUnused2::
.string "This is sample message 2.$" .string "This is sample message 2.$"
gBattleDomeOpponentStyleUnused3:: gBattleDomeOpponentStyleTextUnused3::
.string "This is sample message 3.$" .string "This is sample message 3.$"
gBattleDomeOpponentStyleUnused4:: gBattleDomeOpponentStyleTextUnused4::
.string "This is sample message 4.$" .string "This is sample message 4.$"
gBattleDomeOpponentStats1:: gBattleDomeOpponentStatsText1::
.string "Emphasizes HP and ATTACK.$" .string "Emphasizes HP and ATTACK.$"
gBattleDomeOpponentStats2:: gBattleDomeOpponentStatsText2::
.string "Emphasizes HP and DEFENSE.$" .string "Emphasizes HP and DEFENSE.$"
gBattleDomeOpponentStats3:: gBattleDomeOpponentStatsText3::
.string "Emphasizes HP and SPEED.$" .string "Emphasizes HP and SPEED.$"
gBattleDomeOpponentStats4:: gBattleDomeOpponentStatsText4::
.string "Emphasizes HP and SP. ATTACK.$" .string "Emphasizes HP and SP. ATTACK.$"
gBattleDomeOpponentStats5:: gBattleDomeOpponentStatsText5::
.string "Emphasizes HP and SP. DEFENSE.$" .string "Emphasizes HP and SP. DEFENSE.$"
gBattleDomeOpponentStats6:: gBattleDomeOpponentStatsText6::
.string "Emphasizes ATTACK and DEFENSE.$" .string "Emphasizes ATTACK and DEFENSE.$"
gBattleDomeOpponentStats7:: gBattleDomeOpponentStatsText7::
.string "Emphasizes ATTACK and SPEED.$" .string "Emphasizes ATTACK and SPEED.$"
gBattleDomeOpponentStats8:: gBattleDomeOpponentStatsText8::
.string "Emphasizes ATTACK and SP. ATTACK.$" .string "Emphasizes ATTACK and SP. ATTACK.$"
gBattleDomeOpponentStats9:: gBattleDomeOpponentStatsText9::
.string "Emphasizes ATTACK and SP. DEFENSE.$" .string "Emphasizes ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStats10:: gBattleDomeOpponentStatsText10::
.string "Emphasizes DEFENSE and SPEED.$" .string "Emphasizes DEFENSE and SPEED.$"
gBattleDomeOpponentStats11:: gBattleDomeOpponentStatsText11::
.string "Emphasizes DEFENSE and SP. ATTACK.$" .string "Emphasizes DEFENSE and SP. ATTACK.$"
gBattleDomeOpponentStats12:: gBattleDomeOpponentStatsText12::
.string "Emphasizes DEFENSE and SP. DEFENSE.$" .string "Emphasizes DEFENSE and SP. DEFENSE.$"
gBattleDomeOpponentStats13:: gBattleDomeOpponentStatsText13::
.string "Emphasizes SPEED and SP. ATTACK.$" .string "Emphasizes SPEED and SP. ATTACK.$"
gBattleDomeOpponentStats14:: gBattleDomeOpponentStatsText14::
.string "Emphasizes SPEED and SP. DEFENSE.$" .string "Emphasizes SPEED and SP. DEFENSE.$"
gBattleDomeOpponentStats15:: gBattleDomeOpponentStatsText15::
.string "Emphasizes SP. ATTACK and SP. DEFENSE.$" .string "Emphasizes SP. ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStats16:: gBattleDomeOpponentStatsText16::
.string "Emphasizes HP.$" .string "Emphasizes HP.$"
gBattleDomeOpponentStats17:: gBattleDomeOpponentStatsText17::
.string "Emphasizes ATTACK.$" .string "Emphasizes ATTACK.$"
gBattleDomeOpponentStats18:: gBattleDomeOpponentStatsText18::
.string "Emphasizes DEFENSE.$" .string "Emphasizes DEFENSE.$"
gBattleDomeOpponentStats19:: gBattleDomeOpponentStatsText19::
.string "Emphasizes SPEED.$" .string "Emphasizes SPEED.$"
gBattleDomeOpponentStats20:: gBattleDomeOpponentStatsText20::
.string "Emphasizes SP. ATTACK.$" .string "Emphasizes SP. ATTACK.$"
gBattleDomeOpponentStats21:: gBattleDomeOpponentStatsText21::
.string "Emphasizes SP. DEFENSE.$" .string "Emphasizes SP. DEFENSE.$"
gBattleDomeOpponentStats22:: gBattleDomeOpponentStatsText22::
.string "Neglects HP and ATTACK.$" .string "Neglects HP and ATTACK.$"
gBattleDomeOpponentStats23:: gBattleDomeOpponentStatsText23::
.string "Neglects HP and DEFENSE.$" .string "Neglects HP and DEFENSE.$"
gBattleDomeOpponentStats24:: gBattleDomeOpponentStatsText24::
.string "Neglects HP and SPEED.$" .string "Neglects HP and SPEED.$"
gBattleDomeOpponentStats25:: gBattleDomeOpponentStatsText25::
.string "Neglects HP and SP. ATTACK.$" .string "Neglects HP and SP. ATTACK.$"
gBattleDomeOpponentStats26:: gBattleDomeOpponentStatsText26::
.string "Neglects HP and SP. DEFENSE.$" .string "Neglects HP and SP. DEFENSE.$"
gBattleDomeOpponentStats27:: gBattleDomeOpponentStatsText27::
.string "Neglects ATTACK and DEFENSE.$" .string "Neglects ATTACK and DEFENSE.$"
gBattleDomeOpponentStats28:: gBattleDomeOpponentStatsText28::
.string "Neglects ATTACK and SPEED.$" .string "Neglects ATTACK and SPEED.$"
gBattleDomeOpponentStats29:: gBattleDomeOpponentStatsText29::
.string "Neglects ATTACK and SP. ATTACK.$" .string "Neglects ATTACK and SP. ATTACK.$"
gBattleDomeOpponentStats30:: gBattleDomeOpponentStatsText30::
.string "Neglects ATTACK and SP. DEFENSE.$" .string "Neglects ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStats31:: gBattleDomeOpponentStatsText31::
.string "Neglects DEFENSE and SPEED.$" .string "Neglects DEFENSE and SPEED.$"
gBattleDomeOpponentStats32:: gBattleDomeOpponentStatsText32::
.string "Neglects DEFENSE and SP. ATTACK.$" .string "Neglects DEFENSE and SP. ATTACK.$"
gBattleDomeOpponentStats33:: gBattleDomeOpponentStatsText33::
.string "Neglects DEFENSE and SP. DEFENSE.$" .string "Neglects DEFENSE and SP. DEFENSE.$"
gBattleDomeOpponentStats34:: gBattleDomeOpponentStatsText34::
.string "Neglects SPEED and SP. ATTACK.$" .string "Neglects SPEED and SP. ATTACK.$"
gBattleDomeOpponentStats35:: gBattleDomeOpponentStatsText35::
.string "Neglects SPEED and SP. DEFENSE.$" .string "Neglects SPEED and SP. DEFENSE.$"
gBattleDomeOpponentStats36:: gBattleDomeOpponentStatsText36::
.string "Neglects SP. ATTACK and SP. DEFENSE.$" .string "Neglects SP. ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStats37:: gBattleDomeOpponentStatsText37::
.string "Neglects HP.$" .string "Neglects HP.$"
gBattleDomeOpponentStats38:: gBattleDomeOpponentStatsText38::
.string "Neglects ATTACK.$" .string "Neglects ATTACK.$"
gBattleDomeOpponentStats39:: gBattleDomeOpponentStatsText39::
.string "Neglects DEFENSE.$" .string "Neglects DEFENSE.$"
gBattleDomeOpponentStats40:: gBattleDomeOpponentStatsText40::
.string "Neglects SPEED.$" .string "Neglects SPEED.$"
gBattleDomeOpponentStats41:: gBattleDomeOpponentStatsText41::
.string "Neglects SP. ATTACK.$" .string "Neglects SP. ATTACK.$"
gBattleDomeOpponentStats42:: gBattleDomeOpponentStatsText42::
.string "Neglects SP. DEFENSE.$" .string "Neglects SP. DEFENSE.$"
gBattleDomeOpponentStats43:: gBattleDomeOpponentStatsText43::
.string "Raises POKéMON in a well-balanced way.$" .string "Raises POKéMON in a well-balanced way.$"
gBattleDomeWinStrings1:: gBattleDomeWinText1::
.string "Let the battle begin!$" .string "Let the battle begin!$"
gBattleDomeWinStrings2:: gBattleDomeWinText2::
.string "{STR_VAR_1} won using {STR_VAR_2}!$" .string "{STR_VAR_1} won using {STR_VAR_2}!$"
gBattleDomeWinStrings3:: gBattleDomeWinText3::
.string "{STR_VAR_1} became the champ!$" .string "{STR_VAR_1} became the champ!$"
gBattleDomeWinStrings4:: gBattleDomeWinText4::
.string "{STR_VAR_1} won by default!$" .string "{STR_VAR_1} won by default!$"
gBattleDomeWinStrings5:: gBattleDomeWinText5::
.string "{STR_VAR_1} won outright by default!$" .string "{STR_VAR_1} won outright by default!$"
gBattleDomeWinStrings6:: gBattleDomeWinText6::
.string "{STR_VAR_1} won without using a move!$" .string "{STR_VAR_1} won without using a move!$"
gBattleDomeWinStrings7:: gBattleDomeWinText7::
.string "{STR_VAR_1} won outright with no moves!$" .string "{STR_VAR_1} won outright with no moves!$"
gBattleDomeMatchNumber1:: gBattleDomeMatchNumberText1::
.string "Round 1, Match 1$" .string "Round 1, Match 1$"
gBattleDomeMatchNumber2:: gBattleDomeMatchNumberText2::
.string "Round 1, Match 2$" .string "Round 1, Match 2$"
gBattleDomeMatchNumber3:: gBattleDomeMatchNumberText3::
.string "Round 1, Match 3$" .string "Round 1, Match 3$"
gBattleDomeMatchNumber4:: gBattleDomeMatchNumberText4::
.string "Round 1, Match 4$" .string "Round 1, Match 4$"
gBattleDomeMatchNumber5:: gBattleDomeMatchNumberText5::
.string "Round 1, Match 5$" .string "Round 1, Match 5$"
gBattleDomeMatchNumber6:: gBattleDomeMatchNumberText6::
.string "Round 1, Match 6$" .string "Round 1, Match 6$"
gBattleDomeMatchNumber7:: gBattleDomeMatchNumberText7::
.string "Round 1, Match 7$" .string "Round 1, Match 7$"
gBattleDomeMatchNumber8:: gBattleDomeMatchNumberText8::
.string "Round 1, Match 8$" .string "Round 1, Match 8$"
gBattleDomeMatchNumber9:: gBattleDomeMatchNumberText9::
.string "Round 2, Match 1$" .string "Round 2, Match 1$"
gBattleDomeMatchNumber10:: gBattleDomeMatchNumberText10::
.string "Round 2, Match 2$" .string "Round 2, Match 2$"
gBattleDomeMatchNumber11:: gBattleDomeMatchNumberText11::
.string "Round 2, Match 3$" .string "Round 2, Match 3$"
gBattleDomeMatchNumber12:: gBattleDomeMatchNumberText12::
.string "Round 2, Match 4$" .string "Round 2, Match 4$"
gBattleDomeMatchNumber13:: gBattleDomeMatchNumberText13::
.string "Semifinal Match 1$" .string "Semifinal Match 1$"
gBattleDomeMatchNumber14:: gBattleDomeMatchNumberText14::
.string "Semifinal Match 2$" .string "Semifinal Match 2$"
gBattleDomeMatchNumber15:: gBattleDomeMatchNumberText15::
.string "Final Match$" .string "Final Match$"
BattleFrontier_BattlePikeRandomRoom1_MapScripts_2C3E1B: @ 82C3E1B BattleFrontier_BattlePikeRandomRoom1_MapScripts_2C3E1B: @ 82C3E1B

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@ -3,7 +3,7 @@
extern u32 gUnknown_0203CD70; extern u32 gUnknown_0203CD70;
s32 GetDomeTrainerMonCountInBits(u16 tournamentTrainerId); int GetDomeTrainerMonCountInBits(u16 tournamentTrainerId);
s32 TrainerIdToDomeTournamentId(u16 trainerId); int TrainerIdToDomeTournamentId(u16 trainerId);
#endif // GUARD_BATTLE_DOME_H #endif // GUARD_BATTLE_DOME_H

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@ -1687,6 +1687,122 @@ extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24692B[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF[]; extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF[];
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D[]; extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D[];
// Battle Dome.
extern const u8 gBattleDomeOpponentPotentialText1[];
extern const u8 gBattleDomeOpponentPotentialText2[];
extern const u8 gBattleDomeOpponentPotentialText3[];
extern const u8 gBattleDomeOpponentPotentialText4[];
extern const u8 gBattleDomeOpponentPotentialText5[];
extern const u8 gBattleDomeOpponentPotentialText6[];
extern const u8 gBattleDomeOpponentPotentialText7[];
extern const u8 gBattleDomeOpponentPotentialText8[];
extern const u8 gBattleDomeOpponentPotentialText9[];
extern const u8 gBattleDomeOpponentPotentialText10[];
extern const u8 gBattleDomeOpponentPotentialText11[];
extern const u8 gBattleDomeOpponentPotentialText12[];
extern const u8 gBattleDomeOpponentPotentialText13[];
extern const u8 gBattleDomeOpponentPotentialText14[];
extern const u8 gBattleDomeOpponentPotentialText15[];
extern const u8 gBattleDomeOpponentPotentialText16[];
extern const u8 gBattleDomeOpponentPotentialText17[];
extern const u8 gBattleDomeOpponentStyleText1[];
extern const u8 gBattleDomeOpponentStyleText2[];
extern const u8 gBattleDomeOpponentStyleText3[];
extern const u8 gBattleDomeOpponentStyleText4[];
extern const u8 gBattleDomeOpponentStyleText5[];
extern const u8 gBattleDomeOpponentStyleText6[];
extern const u8 gBattleDomeOpponentStyleText7[];
extern const u8 gBattleDomeOpponentStyleText8[];
extern const u8 gBattleDomeOpponentStyleText9[];
extern const u8 gBattleDomeOpponentStyleText10[];
extern const u8 gBattleDomeOpponentStyleText11[];
extern const u8 gBattleDomeOpponentStyleText12[];
extern const u8 gBattleDomeOpponentStyleText13[];
extern const u8 gBattleDomeOpponentStyleText14[];
extern const u8 gBattleDomeOpponentStyleText15[];
extern const u8 gBattleDomeOpponentStyleText16[];
extern const u8 gBattleDomeOpponentStyleText17[];
extern const u8 gBattleDomeOpponentStyleText18[];
extern const u8 gBattleDomeOpponentStyleText19[];
extern const u8 gBattleDomeOpponentStyleText20[];
extern const u8 gBattleDomeOpponentStyleText21[];
extern const u8 gBattleDomeOpponentStyleText22[];
extern const u8 gBattleDomeOpponentStyleText23[];
extern const u8 gBattleDomeOpponentStyleText24[];
extern const u8 gBattleDomeOpponentStyleText25[];
extern const u8 gBattleDomeOpponentStyleText26[];
extern const u8 gBattleDomeOpponentStyleText27[];
extern const u8 gBattleDomeOpponentStyleText28[];
extern const u8 gBattleDomeOpponentStyleTextUnused1[];
extern const u8 gBattleDomeOpponentStyleTextUnused2[];
extern const u8 gBattleDomeOpponentStyleTextUnused3[];
extern const u8 gBattleDomeOpponentStyleTextUnused4[];
extern const u8 gBattleDomeOpponentStatsText1[];
extern const u8 gBattleDomeOpponentStatsText2[];
extern const u8 gBattleDomeOpponentStatsText3[];
extern const u8 gBattleDomeOpponentStatsText4[];
extern const u8 gBattleDomeOpponentStatsText5[];
extern const u8 gBattleDomeOpponentStatsText6[];
extern const u8 gBattleDomeOpponentStatsText7[];
extern const u8 gBattleDomeOpponentStatsText8[];
extern const u8 gBattleDomeOpponentStatsText9[];
extern const u8 gBattleDomeOpponentStatsText10[];
extern const u8 gBattleDomeOpponentStatsText11[];
extern const u8 gBattleDomeOpponentStatsText12[];
extern const u8 gBattleDomeOpponentStatsText13[];
extern const u8 gBattleDomeOpponentStatsText14[];
extern const u8 gBattleDomeOpponentStatsText15[];
extern const u8 gBattleDomeOpponentStatsText16[];
extern const u8 gBattleDomeOpponentStatsText17[];
extern const u8 gBattleDomeOpponentStatsText18[];
extern const u8 gBattleDomeOpponentStatsText19[];
extern const u8 gBattleDomeOpponentStatsText20[];
extern const u8 gBattleDomeOpponentStatsText21[];
extern const u8 gBattleDomeOpponentStatsText22[];
extern const u8 gBattleDomeOpponentStatsText23[];
extern const u8 gBattleDomeOpponentStatsText24[];
extern const u8 gBattleDomeOpponentStatsText25[];
extern const u8 gBattleDomeOpponentStatsText26[];
extern const u8 gBattleDomeOpponentStatsText27[];
extern const u8 gBattleDomeOpponentStatsText28[];
extern const u8 gBattleDomeOpponentStatsText29[];
extern const u8 gBattleDomeOpponentStatsText30[];
extern const u8 gBattleDomeOpponentStatsText31[];
extern const u8 gBattleDomeOpponentStatsText32[];
extern const u8 gBattleDomeOpponentStatsText33[];
extern const u8 gBattleDomeOpponentStatsText34[];
extern const u8 gBattleDomeOpponentStatsText35[];
extern const u8 gBattleDomeOpponentStatsText36[];
extern const u8 gBattleDomeOpponentStatsText37[];
extern const u8 gBattleDomeOpponentStatsText38[];
extern const u8 gBattleDomeOpponentStatsText39[];
extern const u8 gBattleDomeOpponentStatsText40[];
extern const u8 gBattleDomeOpponentStatsText41[];
extern const u8 gBattleDomeOpponentStatsText42[];
extern const u8 gBattleDomeOpponentStatsText43[];
extern const u8 gBattleDomeMatchNumberText1[];
extern const u8 gBattleDomeMatchNumberText2[];
extern const u8 gBattleDomeMatchNumberText3[];
extern const u8 gBattleDomeMatchNumberText4[];
extern const u8 gBattleDomeMatchNumberText5[];
extern const u8 gBattleDomeMatchNumberText6[];
extern const u8 gBattleDomeMatchNumberText7[];
extern const u8 gBattleDomeMatchNumberText8[];
extern const u8 gBattleDomeMatchNumberText9[];
extern const u8 gBattleDomeMatchNumberText10[];
extern const u8 gBattleDomeMatchNumberText11[];
extern const u8 gBattleDomeMatchNumberText12[];
extern const u8 gBattleDomeMatchNumberText13[];
extern const u8 gBattleDomeMatchNumberText14[];
extern const u8 gBattleDomeMatchNumberText15[];
extern const u8 gBattleDomeWinText1[];
extern const u8 gBattleDomeWinText2[];
extern const u8 gBattleDomeWinText3[];
extern const u8 gBattleDomeWinText4[];
extern const u8 gBattleDomeWinText5[];
extern const u8 gBattleDomeWinText6[];
extern const u8 gBattleDomeWinText7[];
// Battle Pyramid. // Battle Pyramid.
extern const u8 BattlePyramid_ExitHintUp_Text1[]; extern const u8 BattlePyramid_ExitHintUp_Text1[];
extern const u8 BattlePyramid_ExitHintLeft_Text1[]; extern const u8 BattlePyramid_ExitHintLeft_Text1[];
@ -1815,6 +1931,8 @@ extern const u8 BattlePyramid_FiveTrainersRemaining_Text6[];
extern const u8 BattlePyramid_SixTrainersRemaining_Text6[]; extern const u8 BattlePyramid_SixTrainersRemaining_Text6[];
extern const u8 BattlePyramid_SevenTrainersRemaining_Text6[]; extern const u8 BattlePyramid_SevenTrainersRemaining_Text6[];
// PC strings // PC strings
extern const u8 gText_ExitFromBox[]; extern const u8 gText_ExitFromBox[];
extern const u8 gText_WhatDoYouWantToDo[]; extern const u8 gText_WhatDoYouWantToDo[];

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