mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 19:24:16 +01:00
Document some battle dome stuff
This commit is contained in:
parent
4570e3b6a5
commit
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@ -5631,346 +5631,346 @@ LilycoveCity_PokemonCenter_1F_Text_2A970E: @ 82A970E
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.include "data/text/match_call.inc"
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.include "data/scripts/apprentice.inc"
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gBattleDomeOpponentPotential1::
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gBattleDomeOpponentPotentialText1::
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.string "The best candidate to be a champ!$"
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gBattleDomeOpponentPotential2::
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gBattleDomeOpponentPotentialText2::
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.string "A sure-finalist team.$"
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gBattleDomeOpponentPotential3::
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gBattleDomeOpponentPotentialText3::
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.string "A likely top-three finisher.$"
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gBattleDomeOpponentPotential4::
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gBattleDomeOpponentPotentialText4::
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.string "A candidate to finish first.$"
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gBattleDomeOpponentPotential5::
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gBattleDomeOpponentPotentialText5::
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.string "A team with top-class potential.$"
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gBattleDomeOpponentPotential6::
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gBattleDomeOpponentPotentialText6::
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.string "The dark horse team this tournament.$"
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gBattleDomeOpponentPotential7::
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gBattleDomeOpponentPotentialText7::
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.string "A better-than-average team.$"
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gBattleDomeOpponentPotential8::
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gBattleDomeOpponentPotentialText8::
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.string "This tournament's average team.$"
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gBattleDomeOpponentPotential9::
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gBattleDomeOpponentPotentialText9::
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.string "A team with average potential.$"
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gBattleDomeOpponentPotential10::
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gBattleDomeOpponentPotentialText10::
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.string "A weaker-than-average team.$"
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gBattleDomeOpponentPotential11::
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gBattleDomeOpponentPotentialText11::
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.string "A team looking for its first win.$"
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gBattleDomeOpponentPotential12::
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gBattleDomeOpponentPotentialText12::
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.string "One win will make this team proud.$"
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gBattleDomeOpponentPotential13::
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gBattleDomeOpponentPotentialText13::
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.string "Overall, a weak team.$"
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gBattleDomeOpponentPotential14::
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gBattleDomeOpponentPotentialText14::
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.string "A team with very low potential.$"
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gBattleDomeOpponentPotential15::
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gBattleDomeOpponentPotentialText15::
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.string "A team unlikely to win the tournament.$"
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gBattleDomeOpponentPotential16::
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gBattleDomeOpponentPotentialText16::
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.string "The team most unlikely to win.$"
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gBattleDomeOpponentPotential17::
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gBattleDomeOpponentPotentialText17::
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.string "The perfect, invincible superstar!$"
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gBattleDomeOpponentStyle1::
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gBattleDomeOpponentStyleText1::
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.string "Willing to risk total disaster at times.$"
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gBattleDomeOpponentStyle2::
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gBattleDomeOpponentStyleText2::
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.string "Skilled at enduring long battles.$"
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gBattleDomeOpponentStyle3::
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gBattleDomeOpponentStyleText3::
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.string "Varies tactics to suit the opponent.$"
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gBattleDomeOpponentStyle4::
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gBattleDomeOpponentStyleText4::
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.string "Has a tough winning pattern.$"
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gBattleDomeOpponentStyle5::
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gBattleDomeOpponentStyleText5::
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.string "Occasionally uses a very rare move.$"
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gBattleDomeOpponentStyle6::
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gBattleDomeOpponentStyleText6::
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.string "Uses startling and disruptive moves.$"
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gBattleDomeOpponentStyle7::
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gBattleDomeOpponentStyleText7::
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.string "Constantly watches HP in battle.$"
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gBattleDomeOpponentStyle8::
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gBattleDomeOpponentStyleText8::
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.string "Good at storing then loosing power.$"
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gBattleDomeOpponentStyle9::
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gBattleDomeOpponentStyleText9::
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.string "Skilled at enfeebling foes.$"
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gBattleDomeOpponentStyle10::
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gBattleDomeOpponentStyleText10::
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.string "Prefers tactics that rely on luck.$"
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gBattleDomeOpponentStyle11::
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gBattleDomeOpponentStyleText11::
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.string "Attacks with a regal atmosphere.$"
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gBattleDomeOpponentStyle12::
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gBattleDomeOpponentStyleText12::
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.string "Attacks with powerful, low-PP moves.$"
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gBattleDomeOpponentStyle13::
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gBattleDomeOpponentStyleText13::
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.string "Skilled at enfeebling, then attacking.$"
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gBattleDomeOpponentStyle14::
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gBattleDomeOpponentStyleText14::
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.string "Battles while enduring all attacks.$"
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gBattleDomeOpponentStyle15::
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gBattleDomeOpponentStyleText15::
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.string "Skilled at upsetting foes emotionally.$"
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gBattleDomeOpponentStyle16::
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gBattleDomeOpponentStyleText16::
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.string "Uses strong and straightforward moves.$"
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gBattleDomeOpponentStyle17::
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gBattleDomeOpponentStyleText17::
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.string "Aggressively uses strong moves.$"
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gBattleDomeOpponentStyle18::
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gBattleDomeOpponentStyleText18::
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.string "Battles while cleverly dodging attacks.$"
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gBattleDomeOpponentStyle19::
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gBattleDomeOpponentStyleText19::
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.string "Skilled at using upsetting attacks.$"
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gBattleDomeOpponentStyle20::
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gBattleDomeOpponentStyleText20::
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.string "Uses many popular moves.$"
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gBattleDomeOpponentStyle21::
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gBattleDomeOpponentStyleText21::
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.string "Has moves for powerful combinations.$"
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gBattleDomeOpponentStyle22::
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gBattleDomeOpponentStyleText22::
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.string "Uses high-probability attacks.$"
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gBattleDomeOpponentStyle23::
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gBattleDomeOpponentStyleText23::
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.string "Aggressively uses spectacular moves.$"
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gBattleDomeOpponentStyle24::
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gBattleDomeOpponentStyleText24::
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.string "Emphasizes offense over defense.$"
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gBattleDomeOpponentStyle25::
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gBattleDomeOpponentStyleText25::
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.string "Emphasizes defense over offense.$"
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gBattleDomeOpponentStyle26::
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gBattleDomeOpponentStyleText26::
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.string "Attacks quickly with strong moves.$"
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gBattleDomeOpponentStyle27::
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gBattleDomeOpponentStyleText27::
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.string "Often uses moves with added effects.$"
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gBattleDomeOpponentStyle28::
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gBattleDomeOpponentStyleText28::
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.string "Uses a well-balanced mix of moves.$"
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gBattleDomeOpponentStyleUnused1::
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gBattleDomeOpponentStyleTextUnused1::
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.string "This is sample message 1.$"
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gBattleDomeOpponentStyleUnused2::
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gBattleDomeOpponentStyleTextUnused2::
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.string "This is sample message 2.$"
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gBattleDomeOpponentStyleUnused3::
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gBattleDomeOpponentStyleTextUnused3::
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.string "This is sample message 3.$"
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gBattleDomeOpponentStyleUnused4::
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gBattleDomeOpponentStyleTextUnused4::
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.string "This is sample message 4.$"
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gBattleDomeOpponentStats1::
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gBattleDomeOpponentStatsText1::
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.string "Emphasizes HP and ATTACK.$"
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gBattleDomeOpponentStats2::
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gBattleDomeOpponentStatsText2::
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.string "Emphasizes HP and DEFENSE.$"
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gBattleDomeOpponentStats3::
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gBattleDomeOpponentStatsText3::
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.string "Emphasizes HP and SPEED.$"
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gBattleDomeOpponentStats4::
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gBattleDomeOpponentStatsText4::
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.string "Emphasizes HP and SP. ATTACK.$"
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gBattleDomeOpponentStats5::
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gBattleDomeOpponentStatsText5::
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.string "Emphasizes HP and SP. DEFENSE.$"
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gBattleDomeOpponentStats6::
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gBattleDomeOpponentStatsText6::
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.string "Emphasizes ATTACK and DEFENSE.$"
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gBattleDomeOpponentStats7::
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gBattleDomeOpponentStatsText7::
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.string "Emphasizes ATTACK and SPEED.$"
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gBattleDomeOpponentStats8::
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gBattleDomeOpponentStatsText8::
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.string "Emphasizes ATTACK and SP. ATTACK.$"
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gBattleDomeOpponentStats9::
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gBattleDomeOpponentStatsText9::
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.string "Emphasizes ATTACK and SP. DEFENSE.$"
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gBattleDomeOpponentStats10::
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gBattleDomeOpponentStatsText10::
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.string "Emphasizes DEFENSE and SPEED.$"
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gBattleDomeOpponentStats11::
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gBattleDomeOpponentStatsText11::
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.string "Emphasizes DEFENSE and SP. ATTACK.$"
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gBattleDomeOpponentStats12::
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gBattleDomeOpponentStatsText12::
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.string "Emphasizes DEFENSE and SP. DEFENSE.$"
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gBattleDomeOpponentStats13::
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gBattleDomeOpponentStatsText13::
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.string "Emphasizes SPEED and SP. ATTACK.$"
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gBattleDomeOpponentStats14::
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gBattleDomeOpponentStatsText14::
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.string "Emphasizes SPEED and SP. DEFENSE.$"
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gBattleDomeOpponentStats15::
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gBattleDomeOpponentStatsText15::
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.string "Emphasizes SP. ATTACK and SP. DEFENSE.$"
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gBattleDomeOpponentStats16::
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gBattleDomeOpponentStatsText16::
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.string "Emphasizes HP.$"
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gBattleDomeOpponentStats17::
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gBattleDomeOpponentStatsText17::
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.string "Emphasizes ATTACK.$"
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gBattleDomeOpponentStats18::
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gBattleDomeOpponentStatsText18::
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.string "Emphasizes DEFENSE.$"
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gBattleDomeOpponentStats19::
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gBattleDomeOpponentStatsText19::
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.string "Emphasizes SPEED.$"
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gBattleDomeOpponentStats20::
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gBattleDomeOpponentStatsText20::
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.string "Emphasizes SP. ATTACK.$"
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gBattleDomeOpponentStats21::
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gBattleDomeOpponentStatsText21::
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.string "Emphasizes SP. DEFENSE.$"
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gBattleDomeOpponentStats22::
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gBattleDomeOpponentStatsText22::
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.string "Neglects HP and ATTACK.$"
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gBattleDomeOpponentStats23::
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gBattleDomeOpponentStatsText23::
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.string "Neglects HP and DEFENSE.$"
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gBattleDomeOpponentStats24::
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gBattleDomeOpponentStatsText24::
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.string "Neglects HP and SPEED.$"
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gBattleDomeOpponentStats25::
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gBattleDomeOpponentStatsText25::
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.string "Neglects HP and SP. ATTACK.$"
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gBattleDomeOpponentStats26::
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gBattleDomeOpponentStatsText26::
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.string "Neglects HP and SP. DEFENSE.$"
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gBattleDomeOpponentStats27::
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gBattleDomeOpponentStatsText27::
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.string "Neglects ATTACK and DEFENSE.$"
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gBattleDomeOpponentStats28::
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gBattleDomeOpponentStatsText28::
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.string "Neglects ATTACK and SPEED.$"
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gBattleDomeOpponentStats29::
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gBattleDomeOpponentStatsText29::
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.string "Neglects ATTACK and SP. ATTACK.$"
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gBattleDomeOpponentStats30::
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gBattleDomeOpponentStatsText30::
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.string "Neglects ATTACK and SP. DEFENSE.$"
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gBattleDomeOpponentStats31::
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gBattleDomeOpponentStatsText31::
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.string "Neglects DEFENSE and SPEED.$"
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gBattleDomeOpponentStats32::
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gBattleDomeOpponentStatsText32::
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.string "Neglects DEFENSE and SP. ATTACK.$"
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gBattleDomeOpponentStats33::
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gBattleDomeOpponentStatsText33::
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.string "Neglects DEFENSE and SP. DEFENSE.$"
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gBattleDomeOpponentStats34::
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gBattleDomeOpponentStatsText34::
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.string "Neglects SPEED and SP. ATTACK.$"
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gBattleDomeOpponentStats35::
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gBattleDomeOpponentStatsText35::
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.string "Neglects SPEED and SP. DEFENSE.$"
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gBattleDomeOpponentStats36::
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gBattleDomeOpponentStatsText36::
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.string "Neglects SP. ATTACK and SP. DEFENSE.$"
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gBattleDomeOpponentStats37::
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gBattleDomeOpponentStatsText37::
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.string "Neglects HP.$"
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gBattleDomeOpponentStats38::
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gBattleDomeOpponentStatsText38::
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.string "Neglects ATTACK.$"
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gBattleDomeOpponentStats39::
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gBattleDomeOpponentStatsText39::
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.string "Neglects DEFENSE.$"
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gBattleDomeOpponentStats40::
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gBattleDomeOpponentStatsText40::
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.string "Neglects SPEED.$"
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gBattleDomeOpponentStats41::
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gBattleDomeOpponentStatsText41::
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.string "Neglects SP. ATTACK.$"
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gBattleDomeOpponentStats42::
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gBattleDomeOpponentStatsText42::
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.string "Neglects SP. DEFENSE.$"
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gBattleDomeOpponentStats43::
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gBattleDomeOpponentStatsText43::
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.string "Raises POKéMON in a well-balanced way.$"
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gBattleDomeWinStrings1::
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gBattleDomeWinText1::
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.string "Let the battle begin!$"
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gBattleDomeWinStrings2::
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gBattleDomeWinText2::
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.string "{STR_VAR_1} won using {STR_VAR_2}!$"
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gBattleDomeWinStrings3::
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gBattleDomeWinText3::
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.string "{STR_VAR_1} became the champ!$"
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gBattleDomeWinStrings4::
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gBattleDomeWinText4::
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.string "{STR_VAR_1} won by default!$"
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gBattleDomeWinStrings5::
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gBattleDomeWinText5::
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.string "{STR_VAR_1} won outright by default!$"
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gBattleDomeWinStrings6::
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gBattleDomeWinText6::
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.string "{STR_VAR_1} won without using a move!$"
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gBattleDomeWinStrings7::
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gBattleDomeWinText7::
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.string "{STR_VAR_1} won outright with no moves!$"
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gBattleDomeMatchNumber1::
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gBattleDomeMatchNumberText1::
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.string "Round 1, Match 1$"
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gBattleDomeMatchNumber2::
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gBattleDomeMatchNumberText2::
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.string "Round 1, Match 2$"
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gBattleDomeMatchNumber3::
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gBattleDomeMatchNumberText3::
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.string "Round 1, Match 3$"
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gBattleDomeMatchNumber4::
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gBattleDomeMatchNumberText4::
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.string "Round 1, Match 4$"
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gBattleDomeMatchNumber5::
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gBattleDomeMatchNumberText5::
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.string "Round 1, Match 5$"
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gBattleDomeMatchNumber6::
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gBattleDomeMatchNumberText6::
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.string "Round 1, Match 6$"
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gBattleDomeMatchNumber7::
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gBattleDomeMatchNumberText7::
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.string "Round 1, Match 7$"
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gBattleDomeMatchNumber8::
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gBattleDomeMatchNumberText8::
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.string "Round 1, Match 8$"
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gBattleDomeMatchNumber9::
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gBattleDomeMatchNumberText9::
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.string "Round 2, Match 1$"
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gBattleDomeMatchNumber10::
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gBattleDomeMatchNumberText10::
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.string "Round 2, Match 2$"
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gBattleDomeMatchNumber11::
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gBattleDomeMatchNumberText11::
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.string "Round 2, Match 3$"
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gBattleDomeMatchNumber12::
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gBattleDomeMatchNumberText12::
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.string "Round 2, Match 4$"
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gBattleDomeMatchNumber13::
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gBattleDomeMatchNumberText13::
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.string "Semifinal Match 1$"
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gBattleDomeMatchNumber14::
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gBattleDomeMatchNumberText14::
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.string "Semifinal Match 2$"
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gBattleDomeMatchNumber15::
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gBattleDomeMatchNumberText15::
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.string "Final Match$"
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BattleFrontier_BattlePikeRandomRoom1_MapScripts_2C3E1B: @ 82C3E1B
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@ -3,7 +3,7 @@
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extern u32 gUnknown_0203CD70;
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s32 GetDomeTrainerMonCountInBits(u16 tournamentTrainerId);
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s32 TrainerIdToDomeTournamentId(u16 trainerId);
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int GetDomeTrainerMonCountInBits(u16 tournamentTrainerId);
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int TrainerIdToDomeTournamentId(u16 trainerId);
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#endif // GUARD_BATTLE_DOME_H
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@ -1687,6 +1687,122 @@ extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24692B[];
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extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF[];
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extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D[];
|
||||
|
||||
// Battle Dome.
|
||||
extern const u8 gBattleDomeOpponentPotentialText1[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText2[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText3[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText4[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText5[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText6[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText7[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText8[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText9[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText10[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText11[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText12[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText13[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText14[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText15[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText16[];
|
||||
extern const u8 gBattleDomeOpponentPotentialText17[];
|
||||
extern const u8 gBattleDomeOpponentStyleText1[];
|
||||
extern const u8 gBattleDomeOpponentStyleText2[];
|
||||
extern const u8 gBattleDomeOpponentStyleText3[];
|
||||
extern const u8 gBattleDomeOpponentStyleText4[];
|
||||
extern const u8 gBattleDomeOpponentStyleText5[];
|
||||
extern const u8 gBattleDomeOpponentStyleText6[];
|
||||
extern const u8 gBattleDomeOpponentStyleText7[];
|
||||
extern const u8 gBattleDomeOpponentStyleText8[];
|
||||
extern const u8 gBattleDomeOpponentStyleText9[];
|
||||
extern const u8 gBattleDomeOpponentStyleText10[];
|
||||
extern const u8 gBattleDomeOpponentStyleText11[];
|
||||
extern const u8 gBattleDomeOpponentStyleText12[];
|
||||
extern const u8 gBattleDomeOpponentStyleText13[];
|
||||
extern const u8 gBattleDomeOpponentStyleText14[];
|
||||
extern const u8 gBattleDomeOpponentStyleText15[];
|
||||
extern const u8 gBattleDomeOpponentStyleText16[];
|
||||
extern const u8 gBattleDomeOpponentStyleText17[];
|
||||
extern const u8 gBattleDomeOpponentStyleText18[];
|
||||
extern const u8 gBattleDomeOpponentStyleText19[];
|
||||
extern const u8 gBattleDomeOpponentStyleText20[];
|
||||
extern const u8 gBattleDomeOpponentStyleText21[];
|
||||
extern const u8 gBattleDomeOpponentStyleText22[];
|
||||
extern const u8 gBattleDomeOpponentStyleText23[];
|
||||
extern const u8 gBattleDomeOpponentStyleText24[];
|
||||
extern const u8 gBattleDomeOpponentStyleText25[];
|
||||
extern const u8 gBattleDomeOpponentStyleText26[];
|
||||
extern const u8 gBattleDomeOpponentStyleText27[];
|
||||
extern const u8 gBattleDomeOpponentStyleText28[];
|
||||
extern const u8 gBattleDomeOpponentStyleTextUnused1[];
|
||||
extern const u8 gBattleDomeOpponentStyleTextUnused2[];
|
||||
extern const u8 gBattleDomeOpponentStyleTextUnused3[];
|
||||
extern const u8 gBattleDomeOpponentStyleTextUnused4[];
|
||||
extern const u8 gBattleDomeOpponentStatsText1[];
|
||||
extern const u8 gBattleDomeOpponentStatsText2[];
|
||||
extern const u8 gBattleDomeOpponentStatsText3[];
|
||||
extern const u8 gBattleDomeOpponentStatsText4[];
|
||||
extern const u8 gBattleDomeOpponentStatsText5[];
|
||||
extern const u8 gBattleDomeOpponentStatsText6[];
|
||||
extern const u8 gBattleDomeOpponentStatsText7[];
|
||||
extern const u8 gBattleDomeOpponentStatsText8[];
|
||||
extern const u8 gBattleDomeOpponentStatsText9[];
|
||||
extern const u8 gBattleDomeOpponentStatsText10[];
|
||||
extern const u8 gBattleDomeOpponentStatsText11[];
|
||||
extern const u8 gBattleDomeOpponentStatsText12[];
|
||||
extern const u8 gBattleDomeOpponentStatsText13[];
|
||||
extern const u8 gBattleDomeOpponentStatsText14[];
|
||||
extern const u8 gBattleDomeOpponentStatsText15[];
|
||||
extern const u8 gBattleDomeOpponentStatsText16[];
|
||||
extern const u8 gBattleDomeOpponentStatsText17[];
|
||||
extern const u8 gBattleDomeOpponentStatsText18[];
|
||||
extern const u8 gBattleDomeOpponentStatsText19[];
|
||||
extern const u8 gBattleDomeOpponentStatsText20[];
|
||||
extern const u8 gBattleDomeOpponentStatsText21[];
|
||||
extern const u8 gBattleDomeOpponentStatsText22[];
|
||||
extern const u8 gBattleDomeOpponentStatsText23[];
|
||||
extern const u8 gBattleDomeOpponentStatsText24[];
|
||||
extern const u8 gBattleDomeOpponentStatsText25[];
|
||||
extern const u8 gBattleDomeOpponentStatsText26[];
|
||||
extern const u8 gBattleDomeOpponentStatsText27[];
|
||||
extern const u8 gBattleDomeOpponentStatsText28[];
|
||||
extern const u8 gBattleDomeOpponentStatsText29[];
|
||||
extern const u8 gBattleDomeOpponentStatsText30[];
|
||||
extern const u8 gBattleDomeOpponentStatsText31[];
|
||||
extern const u8 gBattleDomeOpponentStatsText32[];
|
||||
extern const u8 gBattleDomeOpponentStatsText33[];
|
||||
extern const u8 gBattleDomeOpponentStatsText34[];
|
||||
extern const u8 gBattleDomeOpponentStatsText35[];
|
||||
extern const u8 gBattleDomeOpponentStatsText36[];
|
||||
extern const u8 gBattleDomeOpponentStatsText37[];
|
||||
extern const u8 gBattleDomeOpponentStatsText38[];
|
||||
extern const u8 gBattleDomeOpponentStatsText39[];
|
||||
extern const u8 gBattleDomeOpponentStatsText40[];
|
||||
extern const u8 gBattleDomeOpponentStatsText41[];
|
||||
extern const u8 gBattleDomeOpponentStatsText42[];
|
||||
extern const u8 gBattleDomeOpponentStatsText43[];
|
||||
extern const u8 gBattleDomeMatchNumberText1[];
|
||||
extern const u8 gBattleDomeMatchNumberText2[];
|
||||
extern const u8 gBattleDomeMatchNumberText3[];
|
||||
extern const u8 gBattleDomeMatchNumberText4[];
|
||||
extern const u8 gBattleDomeMatchNumberText5[];
|
||||
extern const u8 gBattleDomeMatchNumberText6[];
|
||||
extern const u8 gBattleDomeMatchNumberText7[];
|
||||
extern const u8 gBattleDomeMatchNumberText8[];
|
||||
extern const u8 gBattleDomeMatchNumberText9[];
|
||||
extern const u8 gBattleDomeMatchNumberText10[];
|
||||
extern const u8 gBattleDomeMatchNumberText11[];
|
||||
extern const u8 gBattleDomeMatchNumberText12[];
|
||||
extern const u8 gBattleDomeMatchNumberText13[];
|
||||
extern const u8 gBattleDomeMatchNumberText14[];
|
||||
extern const u8 gBattleDomeMatchNumberText15[];
|
||||
extern const u8 gBattleDomeWinText1[];
|
||||
extern const u8 gBattleDomeWinText2[];
|
||||
extern const u8 gBattleDomeWinText3[];
|
||||
extern const u8 gBattleDomeWinText4[];
|
||||
extern const u8 gBattleDomeWinText5[];
|
||||
extern const u8 gBattleDomeWinText6[];
|
||||
extern const u8 gBattleDomeWinText7[];
|
||||
|
||||
// Battle Pyramid.
|
||||
extern const u8 BattlePyramid_ExitHintUp_Text1[];
|
||||
extern const u8 BattlePyramid_ExitHintLeft_Text1[];
|
||||
@ -1815,6 +1931,8 @@ extern const u8 BattlePyramid_FiveTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_SixTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_SevenTrainersRemaining_Text6[];
|
||||
|
||||
|
||||
|
||||
// PC strings
|
||||
extern const u8 gText_ExitFromBox[];
|
||||
extern const u8 gText_WhatDoYouWantToDo[];
|
||||
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user