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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
sizeOf data type, not pointer value
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@ -5534,7 +5534,7 @@ static void Task_ShowTourneyTree(u8 taskId)
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gTasks[taskId].tState++;
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break;
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case 2:
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sTilemapBuffer = AllocZeroed(0x800);
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sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
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LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer);
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SetBgTilemapBuffer(1, sTilemapBuffer);
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CopyBgTilemapBufferToVram(1);
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@ -485,7 +485,7 @@ static void CB2_ShowTrainerHillRecords(void)
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gMain.state++;
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break;
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case 2:
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sTilemapBuffer = AllocZeroed(0x800);
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sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates));
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SetBgTilemapBuffer(3, sTilemapBuffer);
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@ -1160,7 +1160,7 @@ static void sub_8175548(void)
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{
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sBackgroundTemplates, 1);
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SetBgTilemapBuffer(0, AllocZeroed(0x800));
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SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
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LoadPalette(gUnknown_085E56F0, 0x80, 0x40);
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InitWindows(sWindowTemplates);
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DeactivateAllTextPrinters();
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@ -1075,17 +1075,17 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
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PlaySE(SE_SELECT);
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return sMenu.cursorPos;
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}
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else if (gMain.newKeys & B_BUTTON)
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if (gMain.newKeys & B_BUTTON)
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{
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return MENU_B_PRESSED;
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}
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else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
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if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
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{
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if (oldPos != Menu_MoveCursorNoWrapAround(-1))
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PlaySE(SE_SELECT);
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return MENU_NOTHING_CHOSEN;
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}
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else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
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if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
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{
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if (oldPos != Menu_MoveCursorNoWrapAround(1))
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PlaySE(SE_SELECT);
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@ -430,7 +430,7 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate =
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// code
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void OpenPokeblockCase(u8 caseId, void (*callback)(void))
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{
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sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu));
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sPokeblockMenu = Alloc(sizeof(struct PokeblockMenuStruct));
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sPokeblockMenu->caseId = caseId;
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sPokeblockMenu->callbackOnUse = NULL;
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sPokeblockMenu->unkTaskId = 0xFF;
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@ -2060,10 +2060,10 @@ static bool8 LoadPokedexListPage(u8 page)
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SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sPokedex_BgTemplate, ARRAY_COUNT(sPokedex_BgTemplate));
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SetBgTilemapBuffer(3, AllocZeroed(0x800));
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SetBgTilemapBuffer(2, AllocZeroed(0x800));
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SetBgTilemapBuffer(1, AllocZeroed(0x800));
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SetBgTilemapBuffer(0, AllocZeroed(0x800));
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SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
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DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
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CopyToBgTilemapBuffer(1, gPokedexList_Tilemap, 0, 0);
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CopyToBgTilemapBuffer(3, gPokedexListUnderlay_Tilemap, 0, 0);
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@ -3186,10 +3186,10 @@ static u8 LoadInfoScreen(struct PokedexListItem* item, u8 monSpriteId)
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gTasks[taskId].data[5] = 255;
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sInfoScreen_BgTemplate, ARRAY_COUNT(sInfoScreen_BgTemplate));
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SetBgTilemapBuffer(3, AllocZeroed(0x800));
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SetBgTilemapBuffer(2, AllocZeroed(0x800));
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SetBgTilemapBuffer(1, AllocZeroed(0x800));
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SetBgTilemapBuffer(0, AllocZeroed(0x800));
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SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
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InitWindows(sInfoScreen_WindowTemplates);
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DeactivateAllTextPrinters();
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@ -3951,8 +3951,8 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId)
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ResetOtherVideoRegisters(DISPCNT_BG0_ON);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, ARRAY_COUNT(sNewEntryInfoScreen_BgTemplate));
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SetBgTilemapBuffer(3, AllocZeroed(0x800));
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SetBgTilemapBuffer(2, AllocZeroed(0x800));
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SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
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InitWindows(sNewEntryInfoScreen_WindowTemplates);
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DeactivateAllTextPrinters();
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gTasks[taskId].tState = 1;
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@ -4820,10 +4820,10 @@ static void Task_LoadSearchMenu(u8 taskId)
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ResetOtherVideoRegisters(0);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sSearchMenu_BgTemplate, ARRAY_COUNT(sSearchMenu_BgTemplate));
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SetBgTilemapBuffer(3, AllocZeroed(0x800));
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SetBgTilemapBuffer(2, AllocZeroed(0x800));
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SetBgTilemapBuffer(1, AllocZeroed(0x800));
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SetBgTilemapBuffer(0, AllocZeroed(0x800));
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SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
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InitWindows(sSearchMenu_WindowTemplate);
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DeactivateAllTextPrinters();
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PutWindowTilemap(0);
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@ -406,7 +406,7 @@ void StartPokemonJump(u16 partyIndex, MainCallback callback)
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if (gReceivedRemoteLinkPlayers)
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{
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gUnknown_02022CFC = Alloc(sizeof(*gUnknown_02022CFC));
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gUnknown_02022CFC = Alloc(sizeof(struct PokemonJump1));
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if (gUnknown_02022CFC)
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{
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ResetTasks();
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@ -2157,7 +2157,7 @@ static void Cb2_EnterPSS(u8 boxOption)
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{
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ResetTasks();
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sCurrentBoxOption = boxOption;
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sPSSData = Alloc(sizeof(*sPSSData));
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sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
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if (sPSSData == NULL)
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{
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SetMainCallback2(Cb2_ExitPSS);
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@ -2177,7 +2177,7 @@ static void Cb2_EnterPSS(u8 boxOption)
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static void Cb2_ReturnToPSS(void)
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{
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ResetTasks();
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sPSSData = Alloc(sizeof(*sPSSData));
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sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
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if (sPSSData == NULL)
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{
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SetMainCallback2(Cb2_ExitPSS);
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@ -317,7 +317,7 @@ static void Task_RunLoopedTask_LinkMode(u8 taskId)
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void CB2_InitPokeNav(void)
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{
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gPokenavResources = Alloc(sizeof(*gPokenavResources));
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gPokenavResources = Alloc(sizeof(struct PokenavResources));
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if (gPokenavResources == NULL)
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{
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SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
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@ -345,7 +345,7 @@ static void CB2_InitPokenavForTutorial(void)
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if (gPaletteFade.active)
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return;
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gPokenavResources = Alloc(sizeof(*gPokenavResources));
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gPokenavResources = Alloc(sizeof(struct PokenavResources));
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if (gPokenavResources == NULL)
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{
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SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
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@ -2121,7 +2121,7 @@ static void Task_ReceiveChatMessage(u8 taskId)
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static bool8 TryAllocDisplay(void)
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{
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sDisplay = Alloc(sizeof(*sDisplay));
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sDisplay = Alloc(sizeof(struct UnionRoomChatDisplay));
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if (sDisplay && TryAllocSprites())
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{
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ResetBgsAndClearDma3BusyFlags(0);
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