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Add comment in Ice Beam
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@ -986,6 +986,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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#else
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.power = 95,
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#endif
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// The following effect is also relevant in battle_pike.c
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// If you cherry-pick this to use something other than the config, make sure to update it there too
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#if B_USE_FROSTBITE == TRUE
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.effect = EFFECT_FROSTBITE_HIT,
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#else
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