mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
Merge pull request #1824 from ghoulslash/itemheal_fix
Fix iteam healing after a failed move
This commit is contained in:
commit
6b65ef5bcf
@ -5968,7 +5968,7 @@ BattleScript_DamagingWeatherHeal:
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printstring STRINGID_ICEBODYHPGAIN
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waitmessage B_WAIT_TIME_LONG
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BattleScript_DamagingWeatherHpChange:
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orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE
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orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_GRUDGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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tryfaintmon BS_ATTACKER, FALSE, NULL
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@ -5978,7 +5978,7 @@ BattleScript_DamagingWeatherLoopIncrement::
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addbyte gBattleCommunication, 1
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jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_DamagingWeatherLoop
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BattleScript_DamagingWeatherContinuesEnd::
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bicword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE
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bicword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_GRUDGE
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end2
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BattleScript_SandStormHailEnds::
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@ -6097,7 +6097,7 @@ BattleScript_SafeguardEnds::
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BattleScript_LeechSeedTurnDrain::
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playanimation BS_ATTACKER, B_ANIM_LEECH_SEED_DRAIN, sB_ANIM_ARG1
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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copyword gBattleMoveDamage, gHpDealt
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@ -6111,7 +6111,7 @@ BattleScript_LeechSeedTurnPrintLiquidOoze::
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call BattleScript_AbilityPopUp
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setbyte cMULTISTRING_CHOOSER, B_MSG_LEECH_SEED_OOZE
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BattleScript_LeechSeedTurnPrintAndUpdateHp::
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_TARGET
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datahpupdate BS_TARGET
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printfromtable gLeechSeedStringIds
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@ -6292,14 +6292,14 @@ BattleScript_EncoredNoMore::
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BattleScript_DestinyBondTakesLife::
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printstring STRINGID_PKMNTOOKFOE
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waitmessage B_WAIT_TIME_LONG
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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tryfaintmon BS_ATTACKER, FALSE, NULL
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return
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BattleScript_DmgHazardsOnAttacker::
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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call BattleScript_PrintHurtByDmgHazards
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@ -6314,7 +6314,7 @@ BattleScript_DmgHazardsOnAttackerFainted::
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goto BattleScript_HandleFaintedMon
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BattleScript_DmgHazardsOnTarget::
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_TARGET
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datahpupdate BS_TARGET
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call BattleScript_PrintHurtByDmgHazards
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@ -6329,7 +6329,7 @@ BattleScript_DmgHazardsOnTargetFainted::
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goto BattleScript_HandleFaintedMon
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BattleScript_DmgHazardsOnFaintedBattler::
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_FAINTED
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datahpupdate BS_FAINTED
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call BattleScript_PrintHurtByDmgHazards
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@ -6384,7 +6384,7 @@ BattleScript_StickyWebOnSwitchInEnd:
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BattleScript_PerishSongTakesLife::
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printstring STRINGID_PKMNPERISHCOUNTFELL
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waitmessage B_WAIT_TIME_LONG
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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tryfaintmon BS_ATTACKER, FALSE, NULL
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@ -6394,14 +6394,14 @@ BattleScript_PerishBodyActivates::
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call BattleScript_AbilityPopUp
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printstring STRINGID_PKMNSWILLPERISHIN3TURNS
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waitmessage B_WAIT_TIME_LONG
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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return
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BattleScript_GulpMissileGorging::
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call BattleScript_AbilityPopUp
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playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE, NULL
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waitanimation
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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effectivenesssound
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hitanimation BS_ATTACKER
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waitstate
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@ -6430,7 +6430,7 @@ BattleScript_GulpMissileGulping::
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call BattleScript_AbilityPopUp
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playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE, NULL
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waitanimation
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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effectivenesssound
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hitanimation BS_ATTACKER
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waitstate
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@ -7009,7 +7009,7 @@ BattleScript_AnticipationActivates::
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BattleScript_AftermathDmg::
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pause B_WAIT_TIME_SHORT
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call BattleScript_AbilityPopUp
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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printstring STRINGID_AFTERMATHDMG
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@ -7042,7 +7042,7 @@ BattleScript_PoisonTurnDmg::
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BattleScript_DoStatusTurnDmg::
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statusanimation BS_ATTACKER
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BattleScript_DoTurnDmg:
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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tryfaintmon BS_ATTACKER, FALSE, NULL
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@ -7055,7 +7055,7 @@ BattleScript_PoisonHealActivates::
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waitmessage B_WAIT_TIME_LONG
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recordability BS_ATTACKER
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statusanimation BS_ATTACKER
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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end2
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@ -7152,7 +7152,7 @@ BattleScript_DoSelfConfusionDmg::
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effectivenesssound
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hitanimation BS_ATTACKER
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waitstate
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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resultmessage
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@ -7173,7 +7173,7 @@ BattleScript_MoveUsedPowder::
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effectivenesssound
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hitanimation BS_ATTACKER
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waitstate
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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printstring STRINGID_POWDEREXPLODES
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@ -7347,7 +7347,7 @@ BattleScript_MoveEffectRecoil::
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jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil
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jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_RecoilEnd
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BattleScript_DoRecoil::
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_IGNORE_DISGUISE
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_IGNORE_DISGUISE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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printstring STRINGID_PKMNHITWITHRECOIL
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@ -7509,7 +7509,7 @@ BattleScript_HarvestActivatesEnd:
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end3
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BattleScript_SolarPowerActivates::
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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call BattleScript_AbilityPopUp
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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@ -7755,7 +7755,7 @@ BattleScript_BadDreamsActivates::
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BattleScript_BadDreamsLoop:
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trygetbaddreamstarget BattleScript_BadDreamsEnd
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dmg_1_8_targethp
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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printstring STRINGID_BADDREAMSDMG
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waitmessage B_WAIT_TIME_LONG
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jumpifability BS_TARGET, ABILITY_MAGIC_GUARD, BattleScript_BadDreamsIncrement
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@ -7924,14 +7924,14 @@ BattleScript_GrassyTerrainLoop:
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printstring STRINGID_GRASSYTERRAINHEALS
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waitmessage B_WAIT_TIME_LONG
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BattleScript_GrassyTerrainHpChange:
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orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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BattleScript_GrassyTerrainLoopIncrement::
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addbyte gBattleCommunication, 1
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jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_GrassyTerrainLoop
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BattleScript_GrassyTerrainLoopEnd::
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bicword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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bicword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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jumpifword CMP_COMMON_BITS, gFieldStatuses, STATUS_FIELD_TERRAIN_PERMANENT, BattleScript_GrassyTerrainHealEnd
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jumpifbyte CMP_EQUAL, gFieldTimers + 5, 0, BattleScript_GrassyTerrainEnds
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BattleScript_GrassyTerrainHealEnd:
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@ -8127,7 +8127,7 @@ BattleScript_ImposterActivates::
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end3
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BattleScript_HurtAttacker:
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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printstring STRINGID_PKMNHURTSWITH
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@ -8151,7 +8151,7 @@ BattleScript_RockyHelmetActivatesDmg:
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BattleScript_SpikyShieldEffect::
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jumpifabsent BS_ATTACKER, BattleScript_SpikyShieldRet
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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@ -8162,7 +8162,7 @@ BattleScript_SpikyShieldRet::
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return
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BattleScript_KingsShieldEffect::
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
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seteffectsecondary
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setmoveeffect 0
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@ -8172,7 +8172,7 @@ BattleScript_KingsShieldEffect::
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return
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BattleScript_BanefulBunkerEffect::
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_x100000
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_PASSIVE_DAMAGE
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bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
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seteffectsecondary
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setmoveeffect 0
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@ -8426,7 +8426,7 @@ BattleScript_ItemHealHP_RemoveItemRet_Anim:
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playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
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printstring STRINGID_PKMNSITEMRESTOREDHEALTH
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waitmessage B_WAIT_TIME_LONG
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
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orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_SCRIPTING
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datahpupdate BS_SCRIPTING
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removeitem BS_SCRIPTING
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@ -8441,7 +8441,7 @@ BattleScript_ItemHealHP_RemoveItemEnd2_Anim:
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playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
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printstring STRINGID_PKMNSITEMRESTOREDHEALTH
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waitmessage B_WAIT_TIME_LONG
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
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orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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removeitem BS_ATTACKER
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@ -8475,7 +8475,7 @@ BattleScript_AirBaloonMsgPop::
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return
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BattleScript_ItemHurtRet::
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_IGNORE_DISGUISE
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_IGNORE_DISGUISE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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printstring STRINGID_HURTBYITEM
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@ -8493,7 +8493,7 @@ BattleScript_ItemHealHP_Ret::
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playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
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printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE
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waitmessage B_WAIT_TIME_LONG
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE
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orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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return
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@ -8524,7 +8524,7 @@ BattleScript_BerryConfuseHealEnd2_Anim:
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playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
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printstring STRINGID_PKMNSITEMRESTOREDHEALTH
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waitmessage B_WAIT_TIME_LONG
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
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orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_SCRIPTING
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datahpupdate BS_SCRIPTING
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printstring STRINGID_FORXCOMMAYZ
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@ -8543,7 +8543,7 @@ BattleScript_BerryConfuseHealRet_Anim:
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playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
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printstring STRINGID_PKMNSITEMRESTOREDHEALTH
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waitmessage B_WAIT_TIME_LONG
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
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orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_SCRIPTING
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datahpupdate BS_SCRIPTING
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printstring STRINGID_FORXCOMMAYZ
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@ -176,7 +176,7 @@
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#define STATUS4_PLASMA_FISTS (1 << 1)
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#define HITMARKER_x10 (1 << 4)
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#define HITMARKER_x20 (1 << 5)
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#define HITMARKER_SKIP_DMG_TRACK (1 << 5)
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#define HITMARKER_DESTINYBOND (1 << 6)
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#define HITMARKER_NO_ANIMATIONS (1 << 7)
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#define HITMARKER_IGNORE_SUBSTITUTE (1 << 8)
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@ -190,7 +190,7 @@
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#define HITMARKER_IGNORE_DISGUISE (1 << 16)
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// 3 free spots because of change in handling of UNDERGROUND/UNDERWATER/ON AIR
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#define HITMARKER_UNABLE_TO_USE_MOVE (1 << 19)
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#define HITMARKER_x100000 (1 << 20)
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#define HITMARKER_PASSIVE_DAMAGE (1 << 20)
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#define HITMARKER_x200000 (1 << 21)
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#define HITMARKER_x400000 (1 << 22)
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#define HITMARKER_x800000 (1 << 23)
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|
@ -3638,7 +3638,7 @@ void BattleTurnPassed(void)
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gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
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gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
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gHitMarker &= ~(HITMARKER_x400000);
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gHitMarker &= ~(HITMARKER_x100000);
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gHitMarker &= ~(HITMARKER_PASSIVE_DAMAGE);
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gBattleScripting.animTurn = 0;
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gBattleScripting.animTargetsHit = 0;
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gBattleScripting.moveendState = 0;
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@ -4775,7 +4775,7 @@ static void RunTurnActionsFunctions(void)
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if (gCurrentTurnActionNumber >= gBattlersCount) // everyone did their actions, turn finished
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{
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gHitMarker &= ~(HITMARKER_x100000);
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gHitMarker &= ~(HITMARKER_PASSIVE_DAMAGE);
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gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F];
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}
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else
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@ -2123,7 +2123,7 @@ static void Cmd_healthbarupdate(void)
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if (gBattleControllerExecFlags)
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return;
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||||
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if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
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if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) || (gHitMarker & HITMARKER_PASSIVE_DAMAGE))
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{
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||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
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||||
@ -2160,7 +2160,7 @@ static void Cmd_datahpupdate(void)
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else
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||||
moveType = gBattleMoves[gCurrentMove].type;
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||||
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if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
|
||||
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) || (gHitMarker & HITMARKER_PASSIVE_DAMAGE))
|
||||
{
|
||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
||||
if (DoesSubstituteBlockMove(gBattlerAttacker, gActiveBattler, gCurrentMove) && gDisableStructs[gActiveBattler].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
|
||||
@ -2206,9 +2206,9 @@ static void Cmd_datahpupdate(void)
|
||||
}
|
||||
else // hp goes down
|
||||
{
|
||||
if (gHitMarker & HITMARKER_x20)
|
||||
if (gHitMarker & HITMARKER_SKIP_DMG_TRACK)
|
||||
{
|
||||
gHitMarker &= ~(HITMARKER_x20);
|
||||
gHitMarker &= ~(HITMARKER_SKIP_DMG_TRACK);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -2230,10 +2230,10 @@ static void Cmd_datahpupdate(void)
|
||||
gBattleMons[gActiveBattler].hp = 0;
|
||||
}
|
||||
|
||||
if (!gSpecialStatuses[gActiveBattler].dmg && !(gHitMarker & HITMARKER_x100000))
|
||||
if (!gSpecialStatuses[gActiveBattler].dmg && !(gHitMarker & HITMARKER_PASSIVE_DAMAGE))
|
||||
gSpecialStatuses[gActiveBattler].dmg = gHpDealt;
|
||||
|
||||
if (IS_MOVE_PHYSICAL(gCurrentMove) && !(gHitMarker & HITMARKER_x100000) && gCurrentMove != MOVE_PAIN_SPLIT)
|
||||
if (IS_MOVE_PHYSICAL(gCurrentMove) && !(gHitMarker & HITMARKER_PASSIVE_DAMAGE) && gCurrentMove != MOVE_PAIN_SPLIT)
|
||||
{
|
||||
gProtectStructs[gActiveBattler].physicalDmg = gHpDealt;
|
||||
gSpecialStatuses[gActiveBattler].physicalDmg = gHpDealt;
|
||||
@ -2248,7 +2248,7 @@ static void Cmd_datahpupdate(void)
|
||||
gSpecialStatuses[gActiveBattler].physicalBattlerId = gBattlerTarget;
|
||||
}
|
||||
}
|
||||
else if (!IS_MOVE_PHYSICAL(gCurrentMove) && !(gHitMarker & HITMARKER_x100000))
|
||||
else if (!IS_MOVE_PHYSICAL(gCurrentMove) && !(gHitMarker & HITMARKER_PASSIVE_DAMAGE))
|
||||
{
|
||||
gProtectStructs[gActiveBattler].specialDmg = gHpDealt;
|
||||
gSpecialStatuses[gActiveBattler].specialDmg = gHpDealt;
|
||||
@ -2264,7 +2264,7 @@ static void Cmd_datahpupdate(void)
|
||||
}
|
||||
}
|
||||
}
|
||||
gHitMarker &= ~(HITMARKER_x100000);
|
||||
gHitMarker &= ~(HITMARKER_PASSIVE_DAMAGE);
|
||||
BtlController_EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBattler].hp);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
|
@ -864,7 +864,7 @@ void HandleAction_NothingIsFainted(void)
|
||||
gCurrentTurnActionNumber++;
|
||||
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
|
||||
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
|
||||
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_x100000
|
||||
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_PASSIVE_DAMAGE
|
||||
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
|
||||
| HITMARKER_CHARGING | HITMARKER_x4000000);
|
||||
}
|
||||
@ -876,7 +876,7 @@ void HandleAction_ActionFinished(void)
|
||||
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
|
||||
SpecialStatusesClear();
|
||||
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
|
||||
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_x100000
|
||||
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_PASSIVE_DAMAGE
|
||||
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
|
||||
| HITMARKER_CHARGING | HITMARKER_x4000000 | HITMARKER_IGNORE_DISGUISE);
|
||||
|
||||
@ -2414,7 +2414,7 @@ u8 DoBattlerEndTurnEffects(void)
|
||||
{
|
||||
u32 ability, i, effect = 0;
|
||||
|
||||
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
|
||||
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_SKIP_DMG_TRACK);
|
||||
while (gBattleStruct->turnEffectsBattlerId < gBattlersCount && gBattleStruct->turnEffectsTracker <= ENDTURN_BATTLER_COUNT)
|
||||
{
|
||||
gActiveBattler = gBattlerAttacker = gBattlerByTurnOrder[gBattleStruct->turnEffectsBattlerId];
|
||||
@ -2908,13 +2908,13 @@ u8 DoBattlerEndTurnEffects(void)
|
||||
return effect;
|
||||
|
||||
}
|
||||
gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
|
||||
gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_SKIP_DMG_TRACK);
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool8 HandleWishPerishSongOnTurnEnd(void)
|
||||
{
|
||||
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
|
||||
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_SKIP_DMG_TRACK);
|
||||
|
||||
switch (gBattleStruct->wishPerishSongState)
|
||||
{
|
||||
@ -3011,7 +3011,7 @@ bool8 HandleWishPerishSongOnTurnEnd(void)
|
||||
break;
|
||||
}
|
||||
|
||||
gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
|
||||
gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_SKIP_DMG_TRACK);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user