Ball Fetch tweaks

This commit is contained in:
LOuroboros 2020-12-05 03:03:55 -03:00
parent e2f4ca27b0
commit 6bbd88049a
3 changed files with 3 additions and 2 deletions

View File

@ -6166,6 +6166,7 @@ BattleScript_AttackerFormChangeEnd3::
end3
BattleScript_BallFetch::
call BattleScript_AbilityPopUp
printstring STRINGID_FETCHEDPOKEBALL
waitmessage 0x40
end3

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@ -229,7 +229,7 @@ EWRAM_DATA struct FieldTimer gFieldTimers = {0};
EWRAM_DATA u8 gBattlerAbility = 0;
EWRAM_DATA u16 gPartnerSpriteId = 0;
EWRAM_DATA bool8 gHasFetchedBall = FALSE;
EWRAM_DATA bool8 gLastUsedBall = 0;
EWRAM_DATA u8 gLastUsedBall = 0;
// IWRAM common vars
void (*gPreBattleCallback1)(void);

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@ -685,7 +685,7 @@ static const u8 sText_FairyAuraActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}
static const u8 sText_AuraBreakActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} reversed all\nother POKéMON's auras!");
static const u8 sText_ComatoseActivates[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is drowsing!");
static const u8 sText_ScreenCleanerActivates[] = _("All screens on the field were\ncleansed!");
static const u8 sText_FetchedPokeBall[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} has fetched\nyour {B_LAST_ITEM}!");
static const u8 sText_FetchedPokeBall[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} found\na {B_LAST_ITEM}!");
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
{