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https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-13 15:13:42 +01:00
Fix nonmatchings, stuck on CopyRectToBgTilemapBufferRect
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parent
a2d37efb67
commit
6c6ebd9268
38
asm/bg.s
38
asm/bg.s
@ -5,44 +5,6 @@
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.text
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thumb_func_start CopyToBgTilemapBufferRect_ChangePalette
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@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette)
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CopyToBgTilemapBufferRect_ChangePalette: @ 80024D8
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push {r4-r6,lr}
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sub sp, 0x24
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ldr r4, [sp, 0x34]
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ldr r5, [sp, 0x38]
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ldr r6, [sp, 0x3C]
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lsls r0, 24
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lsrs r0, 24
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lsls r2, 24
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lsrs r2, 24
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lsls r3, 24
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lsrs r3, 24
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lsls r4, 24
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lsrs r4, 24
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lsls r5, 24
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lsrs r5, 24
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lsls r6, 24
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lsrs r6, 24
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str r4, [sp]
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str r5, [sp, 0x4]
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str r2, [sp, 0x8]
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str r3, [sp, 0xC]
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str r4, [sp, 0x10]
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str r5, [sp, 0x14]
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str r6, [sp, 0x18]
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movs r2, 0
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str r2, [sp, 0x1C]
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str r2, [sp, 0x20]
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movs r3, 0
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bl CopyRectToBgTilemapBufferRect
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add sp, 0x24
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pop {r4-r6}
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pop {r0}
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bx r0
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thumb_func_end CopyToBgTilemapBufferRect_ChangePalette
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thumb_func_start CopyRectToBgTilemapBufferRect
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@ void CopyRectToBgTilemapBufferRect(u8 bg, void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2)
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CopyRectToBgTilemapBufferRect: @ 800251C
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216
src/bg.c
216
src/bg.c
@ -59,6 +59,9 @@ u32 GetBgType(u8 bg);
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void SetTextModeAndHideBgs();
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bool8 IsInvalidBg(u8 bg);
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bool32 IsTileMapOutsideWram(u8 bg);
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void CopyRectToBgTilemapBufferRect(u8 bg, void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2);
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void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u16 tileOffset, u32 palette2);
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u32 GetTileMapIndexFromCoords(u32 x, u32 y, u32 screenSize, u32 screenWidth, u32 screenHeight);
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extern void SetGpuReg(u8 regOffset, u16 value);
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extern void SetGpuReg_ForcedBlank(u8 regOffset, u16 value);
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@ -833,51 +836,14 @@ _08001E34:\n\
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}
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#endif // NONMATCHING
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#ifdef NONMATCHING // Probably the stupidest nonmatching ever
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u32 GetBgX(u8 bg)
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{
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if (IsInvalidBgDuplicate(bg) == FALSE && GetBgControlAttribute(bg, 0x1) != 0)
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{
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return gUnknown_030008F8[bg].bg_x;
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}
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else
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{
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if (IsInvalidBgDuplicate(bg) != FALSE)
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return -1;
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}
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if (GetBgControlAttribute(bg, 0x1) == 0)
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return -1;
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return gUnknown_030008F8[bg].bg_x;
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}
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#else
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__attribute__((naked))
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u32 GetBgX(u8 bg)
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{
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asm("push {r4,lr}\n\
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lsl r0, #24\n\
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lsr r0, #24\n\
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add r4, r0, #0\n\
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bl IsInvalidBgDuplicate\n\
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cmp r0, #0\n\
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bne _08001E70\n\
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add r0, r4, #0\n\
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mov r1, #0x1\n\
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bl GetBgControlAttribute\n\
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lsl r0, #16\n\
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cmp r0, #0\n\
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beq _08001E70\n\
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ldr r0, =gUnknown_030008F8\n\
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lsl r1, r4, #4\n\
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add r0, #0x8\n\
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add r1, r0\n\
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ldr r0, [r1]\n\
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b _08001E74\n\
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.pool\n\
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_08001E70:\n\
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mov r0, #0x1\n\
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neg r0, r0\n\
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_08001E74:\n\
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pop {r4}\n\
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pop {r1}\n\
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bx r1\n");
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}
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#endif // NONMATCHING
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#ifdef NONMATCHING // Everything that uses temp1 doesn't match
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u32 ChangeBgY(u8 bg, u32 value, u8 op)
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@ -1322,51 +1288,14 @@ _080020E8:\n\
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}
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#endif // NONMATCHING
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#ifdef NONMATCHING // Probably the stupidest nonmatching ever, electric boogaloo
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u32 GetBgY(u8 bg)
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{
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if (IsInvalidBgDuplicate(bg) != FALSE || GetBgControlAttribute(bg, 0x1) == 0)
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{
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return gUnknown_030008F8[bg].bg_y;
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}
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else
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{
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if (IsInvalidBgDuplicate(bg) != FALSE)
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return -1;
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}
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if (GetBgControlAttribute(bg, 0x1) == 0)
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return -1;
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return gUnknown_030008F8[bg].bg_y;
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}
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#else
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__attribute__((naked))
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u32 GetBgY(u8 bg)
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{
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asm("push {r4,lr}\n\
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lsl r0, #24\n\
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lsr r0, #24\n\
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add r4, r0, #0\n\
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bl IsInvalidBgDuplicate\n\
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cmp r0, #0\n\
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bne _08002124\n\
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add r0, r4, #0\n\
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mov r1, #0x1\n\
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bl GetBgControlAttribute\n\
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lsl r0, #16\n\
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cmp r0, #0\n\
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beq _08002124\n\
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ldr r0, =gUnknown_030008F8\n\
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lsl r1, r4, #4\n\
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add r0, #0xC\n\
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add r1, r0\n\
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ldr r0, [r1]\n\
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b _08002128\n\
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.pool\n\
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_08002124:\n\
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mov r0, #0x1\n\
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neg r0, r0\n\
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_08002128:\n\
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pop {r4}\n\
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pop {r1}\n\
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bx r1\n");
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}
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#endif // NONMATCHING
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void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
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{
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@ -1464,50 +1393,14 @@ void UnsetBgTilemapBuffer(u8 bg)
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}
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}
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#ifdef NONMATCHING // Probably the stupidest nonmatching ever pt 3
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void* GetBgTilemapBuffer(u8 bg)
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{
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if (IsInvalidBgDuplicate(bg) == FALSE && GetBgControlAttribute(bg, 0x1) != 0)
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{
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return gUnknown_030008F8[bg].tilemap;
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}
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else
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{
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if (IsInvalidBgDuplicate(bg) != FALSE)
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return NULL;
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}
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if (GetBgControlAttribute(bg, 0x1) == 0)
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return NULL;
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return gUnknown_030008F8[bg].tilemap;
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}
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#else
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__attribute__((naked))
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void* GetBgTilemapBuffer(u8 bg)
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{
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asm("push {r4,lr}\n\
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lsl r0, #24\n\
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lsr r0, #24\n\
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add r4, r0, #0\n\
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bl IsInvalidBgDuplicate\n\
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cmp r0, #0\n\
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bne _080022E8\n\
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add r0, r4, #0\n\
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mov r1, #0x1\n\
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bl GetBgControlAttribute\n\
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lsl r0, #16\n\
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cmp r0, #0\n\
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beq _080022E8\n\
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ldr r0, =gUnknown_030008F8\n\
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lsl r1, r4, #4\n\
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add r0, #0x4\n\
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add r1, r0\n\
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ldr r0, [r1]\n\
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b _080022EA\n\
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.pool\n\
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_080022E8:\n\
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mov r0, #0\n\
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_080022EA:\n\
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pop {r4}\n\
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pop {r1}\n\
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bx r1\n");
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}
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#endif // NONMATCHING
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void CopyToBgTilemapBuffer(u8 bg, void *src, u16 mode, u16 destOffset)
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{
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@ -1548,42 +1441,83 @@ void CopyBgTilemapBufferToVram(u8 bg)
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void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u8 height)
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{
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s16 finalX;
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s16 finalY;
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u16 test;
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u8 destXCopy;
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u8 destYCopy;
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void* srcBackup;
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void* srcCopy;
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u16 destX16;
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u16 destY16;
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u16 mode;
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if (IsInvalidBgDuplicate(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
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{
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switch (GetBgType(bg))
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{
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case 0:
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srcBackup = src;
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destYCopy = destY;
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for (finalY = destYCopy + height; destYCopy < finalY; destYCopy++)
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srcCopy = src;
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for (destY16 = destY; destY16 < (destY + height); destY16++)
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{
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destXCopy = destX;
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for (finalX = destXCopy + width; destXCopy < finalX; destXCopy++)
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for (destX16 = destX; destX16 < (destX + width); destX16++)
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{
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((u16*)gUnknown_030008F8[bg].tilemap)[((destYCopy * 0x20) + destXCopy)] = *((u16*)srcBackup)++;
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((u16*)gUnknown_030008F8[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++;
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}
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}
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break;
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case 1:
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srcBackup = src;
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test = GetBgMetricAffineMode(bg, 0x1);
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destYCopy = destY;
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for (finalY = destYCopy + height; destYCopy < finalY; destYCopy++)
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srcCopy = src;
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mode = GetBgMetricAffineMode(bg, 0x1);
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for (destY16 = destY; destY16 < (destY + height); destY16++)
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{
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destXCopy = destX;
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for (finalX = destXCopy + width; destXCopy < finalX; destXCopy++)
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for (destX16 = destX; destX16 < (destX + width); destX16++)
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{
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((u8*)gUnknown_030008F8[bg].tilemap)[((destYCopy * test) + destXCopy)] = *((u8*)srcBackup)++;
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((u8*)gUnknown_030008F8[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++;
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}
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}
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break;
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}
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}
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}
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void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette)
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{
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CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0);
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}
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/*
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void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2)
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{
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u16 attribute;
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u16 mode;
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u16 mode2;
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void* srcCopy;
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u16 destX16;
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u16 destY16;
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if (IsInvalidBgDuplicate(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
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{
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attribute = GetBgControlAttribute(bg, 0x4);
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mode = GetBgMetricTextMode(bg, 0x1) * 0x20;
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mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20;
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switch (GetBgType(bg))
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{
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case 0:
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srcCopy = src;
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for (destY16 = destY; destY16 < (destY + rectHeight); destY16++)
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{
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for (destX16 = destX; destX16 < (destX + rectWidth); destX16++)
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{
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CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)gUnknown_030008F8[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
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}
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}
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break;
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case 1:
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srcCopy = src;
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mode = GetBgMetricAffineMode(bg, 0x1);
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for (destY16 = destY; destY16 < (destY + rectHeight); destY16++)
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{
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for (destX16 = destX; destX16 < (destX + rectWidth); destX16++)
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{
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CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)gUnknown_030008F8[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
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}
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}
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break;
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}
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}
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}*/
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