start data converting

This commit is contained in:
DizzyEggg 2018-12-23 13:52:53 +01:00
parent 36c7b5f183
commit 6d57a9dfc8
6 changed files with 34 additions and 50 deletions

View File

@ -38,19 +38,3 @@ gUnknown_0831ACB0:: @ 831ACB0
.2byte 0x0100 .2byte 0x0100
.2byte 0xC000 .2byte 0xC000
.2byte 0x2800 .2byte 0x2800
.align 2
gUnknown_0831ACB8:: @ 831ACB8
.2byte 0x0000, 0x0005, 0xfffe, 0x0000
.align 2
gUnknown_0831ACC0:: @ 831ACC0
.4byte gUnknown_0831ACB8
.align 2
gUnknown_0831ACC4:: @ 831ACC4
.2byte 0xfff0, 0x0000, 0x0400, 0x0000, 0x0000, 0x0000, 0x3c00, 0x0000, 0x7ffe, 0x0001, 0x0000, 0x0000
.align 2
gUnknown_0831ACDC:: @ 831ACDC
.4byte gUnknown_0831ACC4

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@ -1,18 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2, 0
gUnknown_0862AD54:: @ 862AD54
.incbin "graphics/battle_transitions/frontier_transition.4bpp.lz"
gUnknown_0862AF30:: @ 862AF30
.incbin "graphics/battle_transitions/frontier_transition.bin"
gUnknown_0862B0DC:: @ 862B0DC
.incbin "graphics/battle_transitions/frontier_transition_circles.4bpp.lz"
gUnknown_0862B53C:: @ 862B53C
.incbin "graphics/battle_transitions/frontier_transition.gbapal"
.space 0x1c0

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@ -601,7 +601,6 @@ SECTIONS {
src/rayquaza_scene.o(.rodata); src/rayquaza_scene.o(.rodata);
src/walda_phrase.o(.rodata); src/walda_phrase.o(.rodata);
src/gym_leader_rematch.o(.rodata); src/gym_leader_rematch.o(.rodata);
data/unk_transition.o(.rodata);
src/unk_transition.o(.rodata); src/unk_transition.o(.rodata);
data/text_input_strings.o(.rodata); data/text_input_strings.o(.rodata);
data/fonts.o(.rodata); data/fonts.o(.rodata);

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@ -283,6 +283,13 @@ u8 gNumberOfMovesToChoose;
u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
// rom const data // rom const data
// Unknown and unused data. Feel free to remove.
static const u16 gUnknown_0831ACB8[] = {0, 5, 0xfffe, 0};
static const u16 *const gUnknown_0831ACC0 = gUnknown_0831ACB8;
static const u16 gUnknown_0831ACC4[] = {0xfff0, 0, 0x0400, 0, 0, 0, 0x3c00, 0, 0x7ffe, 1, 0, 0};
static const u16 *const gUnknown_0831ACDC = gUnknown_0831ACC4;
static const s8 gUnknown_0831ACE0[] ={-32, -16, -16, -32, -32, 0, 0, 0}; static const s8 gUnknown_0831ACE0[] ={-32, -16, -16, -32, -32, 0, 0, 0};
// format: attacking type, defending type, damage multiplier // format: attacking type, defending type, damage multiplier

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@ -72,16 +72,20 @@ void SetGpuReg(u8 regOffset, u16 value)
GPU_REG_BUF(regOffset) = value; GPU_REG_BUF(regOffset) = value;
vcount = REG_VCOUNT & 0xFF; vcount = REG_VCOUNT & 0xFF;
if ((vcount >= 161 && vcount <= 225) if ((vcount >= 161 && vcount <= 225) || (REG_DISPCNT & DISPCNT_FORCED_BLANK))
|| (REG_DISPCNT & DISPCNT_FORCED_BLANK)) { {
CopyBufferedValueToGpuReg(regOffset); CopyBufferedValueToGpuReg(regOffset);
} else { }
else
{
s32 i; s32 i;
sGpuRegBufferLocked = TRUE; sGpuRegBufferLocked = TRUE;
for (i = 0; i < GPU_REG_BUF_SIZE && sGpuRegWaitingList[i] != EMPTY_SLOT; i++) { for (i = 0; i < GPU_REG_BUF_SIZE && sGpuRegWaitingList[i] != EMPTY_SLOT; i++)
if (sGpuRegWaitingList[i] == regOffset) { {
if (sGpuRegWaitingList[i] == regOffset)
{
sGpuRegBufferLocked = FALSE; sGpuRegBufferLocked = FALSE;
return; return;
} }
@ -99,15 +103,20 @@ void SetGpuReg_ForcedBlank(u8 regOffset, u16 value)
{ {
GPU_REG_BUF(regOffset) = value; GPU_REG_BUF(regOffset) = value;
if (REG_DISPCNT & DISPCNT_FORCED_BLANK) { if (REG_DISPCNT & DISPCNT_FORCED_BLANK)
{
CopyBufferedValueToGpuReg(regOffset); CopyBufferedValueToGpuReg(regOffset);
} else { }
else
{
s32 i; s32 i;
sGpuRegBufferLocked = TRUE; sGpuRegBufferLocked = TRUE;
for (i = 0; i < GPU_REG_BUF_SIZE && sGpuRegWaitingList[i] != EMPTY_SLOT; i++) { for (i = 0; i < GPU_REG_BUF_SIZE && sGpuRegWaitingList[i] != EMPTY_SLOT; i++)
if (sGpuRegWaitingList[i] == regOffset) { {
if (sGpuRegWaitingList[i] == regOffset)
{
sGpuRegBufferLocked = FALSE; sGpuRegBufferLocked = FALSE;
return; return;
} }
@ -144,7 +153,8 @@ void ClearGpuRegBits(u8 regOffset, u16 mask)
static void SyncRegIE(void) static void SyncRegIE(void)
{ {
if (sShouldSyncRegIE) { if (sShouldSyncRegIE)
{
u16 temp = REG_IME; u16 temp = REG_IME;
REG_IME = 0; REG_IME = 0;
REG_IE = sRegIE; REG_IE = sRegIE;

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@ -35,11 +35,13 @@ static bool8 sub_81DB290(struct Task *task);
static bool8 sub_81DB328(struct Task *task); static bool8 sub_81DB328(struct Task *task);
// const rom data // const rom data
// TODO: move those from .s file to .c static const u32 gUnknown_0862AD54[] = INCBIN_U32("graphics/battle_transitions/frontier_transition.4bpp.lz");
extern const u32 gUnknown_0862AD54[]; static const u32 gUnknown_0862AF30[] = INCBIN_U32("graphics/battle_transitions/frontier_transition.bin");
extern const u32 gUnknown_0862AF30[]; static const u32 gUnknown_0862B0DC[] = INCBIN_U32("graphics/battle_transitions/frontier_transition_circles.4bpp.lz");
extern const u32 gUnknown_0862B0DC[]; static const u16 gUnknown_0862B53C[] = INCBIN_U16("graphics/battle_transitions/frontier_transition.gbapal");
extern const u16 gUnknown_0862B53C[];
// Unused Empty data. Feel free to delete.
static const u8 sFiller[0x1C0] = {0};
static const struct OamData sOamData_862B71C = static const struct OamData sOamData_862B71C =
{ {