Correct berry fix graphics colors, more PLTT constant use (#1892)
@ -421,13 +421,11 @@ u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset)
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if (!IsInvalidBg32(bg))
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if (!IsInvalidBg32(bg))
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{
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{
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u16 paletteOffset = (sGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
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u16 paletteOffset = PLTT_OFFSET_4BPP(sGpuBgConfigs2[bg].basePalette) + (destOffset * 2);
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cursor = RequestDma3Copy(src, (void *)(paletteOffset + BG_PLTT), size, 0);
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cursor = RequestDma3Copy(src, (void *)(paletteOffset + BG_PLTT), size, 0);
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if (cursor == -1)
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if (cursor == -1)
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{
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return -1;
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return -1;
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}
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}
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}
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else
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else
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{
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{
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BIN
graphics/berry_fix/gba_connect.png
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JASC-PAL
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0100
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32
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0 0 0
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164 197 246
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32 57 98
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106 148 197
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255 255 255
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164 213 90
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255 255 255
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106 106 197
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98 123 57
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Before Width: | Height: | Size: 1014 B After Width: | Height: | Size: 6.1 KiB |
@ -1,35 +0,0 @@
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JASC-PAL
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0100
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32
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0 0 0
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255 255 255
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32 32 32
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172 172 172
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230 8 8
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255 189 115
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32 156 8
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148 246 148
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49 82 205
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164 197 246
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164 213 90
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238 230 197
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148 197 213
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32 57 98
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106 148 197
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90 106 156
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255 255 255
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164 213 90
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32 32 32
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123 123 205
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255 255 255
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74 74 115
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197 197 197
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98 98 189
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106 106 197
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98 123 57
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131 131 131
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222 41 0
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189 123 41
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180 180 222
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0 0 0
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0 0 0
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 6.2 KiB |
@ -1,51 +0,0 @@
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JASC-PAL
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0100
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48
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0 0 0
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255 255 255
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32 32 32
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172 172 172
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230 8 8
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255 189 115
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32 156 8
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148 246 148
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49 82 205
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164 197 246
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164 213 90
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238 230 197
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148 197 213
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32 57 98
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106 148 197
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90 106 156
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255 255 255
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164 213 90
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32 32 32
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123 123 205
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255 255 255
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74 74 115
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197 197 197
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98 98 189
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106 106 197
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98 123 57
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131 131 131
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222 41 0
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189 123 41
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180 180 222
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0 0 0
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0 0 0
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0 0 0
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255 255 255
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156 156 172
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139 139 164
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115 115 139
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98 98 131
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82 82 123
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74 74 115
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32 32 32
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Before Width: | Height: | Size: 811 B After Width: | Height: | Size: 4.5 KiB |
19
graphics/berry_fix/text.pal
Normal file
@ -0,0 +1,19 @@
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JASC-PAL
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0100
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16
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255 255 255
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255 255 255
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99 99 99
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214 214 206
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230 8 8
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255 189 115
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32 156 8
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148 246 148
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49 82 205
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164 197 246
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255 255 255
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99 99 99
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214 214 206
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0 0 0
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0 0 0
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0 0 0
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@ -1,35 +0,0 @@
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JASC-PAL
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0100
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32
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0 0 0
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255 255 255
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32 32 32
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172 172 172
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230 8 8
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255 189 115
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32 156 8
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148 246 148
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49 82 205
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164 197 246
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164 213 90
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238 230 197
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148 197 213
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32 57 98
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106 148 197
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90 106 156
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255 255 255
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164 213 90
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32 32 32
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123 123 205
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255 255 255
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74 74 115
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197 197 197
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98 98 189
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106 106 197
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98 123 57
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131 131 131
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222 41 0
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189 123 41
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180 180 222
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0 0 0
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0 0 0
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Before Width: | Height: | Size: 211 B After Width: | Height: | Size: 279 B |
@ -3186,9 +3186,9 @@ extern const u16 gWallClockFemale_Pal[];
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extern const u32 gWallClockStart_Tilemap[];
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extern const u32 gWallClockStart_Tilemap[];
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extern const u32 gWallClockView_Tilemap[];
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extern const u32 gWallClockView_Tilemap[];
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extern const u32 gBerryFixGameboy_Gfx[];
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extern const u32 gBerryFixGbaConnect_Gfx[];
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extern const u32 gBerryFixGameboy_Tilemap[];
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extern const u32 gBerryFixGbaConnect_Tilemap[];
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extern const u16 gBerryFixGameboy_Pal[];
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extern const u16 gBerryFixGbaConnect_Pal[];
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extern const u32 gBerryFixGameboyLogo_Gfx[];
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extern const u32 gBerryFixGameboyLogo_Gfx[];
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extern const u32 gBerryFixGameboyLogo_Tilemap[];
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extern const u32 gBerryFixGameboyLogo_Tilemap[];
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extern const u16 gBerryFixGameboyLogo_Pal[];
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extern const u16 gBerryFixGameboyLogo_Pal[];
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@ -8,9 +8,9 @@ static const struct {
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const u16 *pltt;
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const u16 *pltt;
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} sBerryFixGraphics[] = {
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} sBerryFixGraphics[] = {
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{
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{
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||||||
gBerryFixGameboy_Gfx,
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gBerryFixGbaConnect_Gfx,
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gBerryFixGameboy_Tilemap,
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gBerryFixGbaConnect_Tilemap,
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gBerryFixGameboy_Pal
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gBerryFixGbaConnect_Pal
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}, {
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}, {
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gBerryFixGameboyLogo_Gfx,
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gBerryFixGameboyLogo_Gfx,
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gBerryFixGameboyLogo_Tilemap,
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gBerryFixGameboyLogo_Tilemap,
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@ -43,7 +43,7 @@ static void LoadBerryFixGraphics(u32 idx)
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REG_BLDCNT = 0;
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REG_BLDCNT = 0;
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LZ77UnCompVram(sBerryFixGraphics[idx].gfx, (void *)BG_CHAR_ADDR(0));
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LZ77UnCompVram(sBerryFixGraphics[idx].gfx, (void *)BG_CHAR_ADDR(0));
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LZ77UnCompVram(sBerryFixGraphics[idx].tilemap, (void *)BG_SCREEN_ADDR(31));
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LZ77UnCompVram(sBerryFixGraphics[idx].tilemap, (void *)BG_SCREEN_ADDR(31));
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||||||
CpuCopy16(sBerryFixGraphics[idx].pltt, (void *)PLTT, 0x200);
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CpuCopy16(sBerryFixGraphics[idx].pltt, (void *)BG_PLTT, BG_PLTT_SIZE);
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||||||
REG_BG0CNT = 0x1f00;
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REG_BG0CNT = BGCNT_SCREENBASE(31);
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||||||
REG_DISPCNT = DISPCNT_BG0_ON;
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REG_DISPCNT = DISPCNT_BG0_ON;
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||||||
}
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}
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@ -117,13 +117,7 @@ static const struct WindowTemplate sBerryFixWindowTemplates[] = {
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DUMMY_WIN_TEMPLATE
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DUMMY_WIN_TEMPLATE
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};
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};
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static const u16 ALIGNED(4) sBerryFixPalColors[] = {
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static const u16 ALIGNED(4) sText_Pal[] = INCBIN_U16("graphics/berry_fix/text.gbapal");
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RGB_WHITE, RGB_WHITE, RGB(12, 12, 12), RGB(26, 26, 25),
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RGB(28, 1, 1), RGB(31, 23, 14), RGB(4, 19, 1), RGB(18, 30, 18),
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RGB(6, 10, 25), RGB(20, 24, 30), RGB_WHITE, RGB(12, 12, 12),
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RGB(26, 26, 25), RGB_BLACK, RGB_BLACK, RGB_BLACK
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};
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static const u8 sBerryProgramTextColors[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3};
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static const u8 sBerryProgramTextColors[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3};
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||||||
static const u8 sGameTitleTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_4};
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static const u8 sGameTitleTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_4};
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||||||
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@ -152,9 +146,9 @@ static const struct {
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const u16 *palette;
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const u16 *palette;
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} sBerryFixGraphics[] = {
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} sBerryFixGraphics[] = {
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||||||
[SCENE_ENSURE_CONNECT] = {
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[SCENE_ENSURE_CONNECT] = {
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||||||
gBerryFixGameboy_Gfx,
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gBerryFixGbaConnect_Gfx,
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||||||
gBerryFixGameboy_Tilemap,
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gBerryFixGbaConnect_Tilemap,
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||||||
gBerryFixGameboy_Pal
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gBerryFixGbaConnect_Pal
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||||||
},
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},
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||||||
[SCENE_TURN_OFF_POWER] = {
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[SCENE_TURN_OFF_POWER] = {
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||||||
gBerryFixGameboyLogo_Gfx,
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gBerryFixGameboyLogo_Gfx,
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||||||
@ -304,7 +298,7 @@ static void BerryFix_GpuSet(void)
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|||||||
InitWindows(sBerryFixWindowTemplates);
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InitWindows(sBerryFixWindowTemplates);
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||||||
DeactivateAllTextPrinters();
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DeactivateAllTextPrinters();
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||||||
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||||||
DmaCopy32(3, sBerryFixPalColors, BG_PLTT + 0x1E0, sizeof(sBerryFixPalColors));
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DmaCopy32(3, sText_Pal, BG_PLTT + PLTT_OFFSET_4BPP(15), sizeof(sText_Pal));
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||||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
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||||||
FillWindowPixelBuffer(WIN_GAME_NAMES, PIXEL_FILL(0));
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FillWindowPixelBuffer(WIN_GAME_NAMES, PIXEL_FILL(0));
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||||||
FillWindowPixelBuffer(WIN_TURN_OFF_TITLE, PIXEL_FILL(0));
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FillWindowPixelBuffer(WIN_TURN_OFF_TITLE, PIXEL_FILL(0));
|
||||||
@ -374,7 +368,9 @@ static void BerryFix_SetScene(int scene)
|
|||||||
CopyBgTilemapBufferToVram(0);
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CopyBgTilemapBufferToVram(0);
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||||||
LZ77UnCompVram(sBerryFixGraphics[scene].gfx, (void *)BG_CHAR_ADDR(1));
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LZ77UnCompVram(sBerryFixGraphics[scene].gfx, (void *)BG_CHAR_ADDR(1));
|
||||||
LZ77UnCompVram(sBerryFixGraphics[scene].tilemap, (void *)BG_SCREEN_ADDR(31));
|
LZ77UnCompVram(sBerryFixGraphics[scene].tilemap, (void *)BG_SCREEN_ADDR(31));
|
||||||
CpuCopy32(sBerryFixGraphics[scene].palette, (void *)BG_PLTT, 0x100);
|
// These palettes range in size from 32-48 colors, so the below is interpreting whatever
|
||||||
|
// follows the palette (by default, the corresponding tiles) as the remaining 80-96.
|
||||||
|
CpuCopy32(sBerryFixGraphics[scene].palette, (void *)BG_PLTT, PLTT_SIZEOF(128));
|
||||||
ShowBg(0);
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ShowBg(0);
|
||||||
ShowBg(1);
|
ShowBg(1);
|
||||||
}
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}
|
||||||
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@ -1,6 +1,6 @@
|
|||||||
const u16 gBerryFixGameboy_Pal[] = INCBIN_U16("graphics/berry_fix/gba_small.gbapal");
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const u16 gBerryFixGbaConnect_Pal[] = INCBIN_U16("graphics/berry_fix/gba_connect.gbapal");
|
||||||
const u32 gBerryFixGameboy_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_small.4bpp.lz");
|
const u32 gBerryFixGbaConnect_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_connect.4bpp.lz");
|
||||||
const u32 gBerryFixGameboy_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_small.bin.lz");
|
const u32 gBerryFixGbaConnect_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_connect.bin.lz");
|
||||||
|
|
||||||
const u16 gBerryFixGameboyLogo_Pal[] = INCBIN_U16("graphics/berry_fix/logo.gbapal");
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const u16 gBerryFixGameboyLogo_Pal[] = INCBIN_U16("graphics/berry_fix/logo.gbapal");
|
||||||
const u32 gBerryFixGameboyLogo_Gfx[] = INCBIN_U32("graphics/berry_fix/logo.4bpp.lz");
|
const u32 gBerryFixGameboyLogo_Gfx[] = INCBIN_U32("graphics/berry_fix/logo.4bpp.lz");
|
||||||
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