Decompile heal location data

This commit is contained in:
PikalaxALT 2017-10-28 20:43:33 -04:00
parent 5ea2f463d7
commit 6fcde15bb6
5 changed files with 92 additions and 12 deletions

View File

@ -1,11 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2, 0
gUnknown_0859F534:: @ 859F534
.incbin "baserom.gba", 0x59f534, 0x8
gUnknown_0859F53C:: @ 859F53C
.incbin "baserom.gba", 0x59f53c, 0xd0

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@ -0,0 +1,19 @@
JASC-PAL
0100
16
98 156 0
255 255 255
255 255 255
230 230 246
205 205 230
180 180 222
156 156 205
131 131 197
98 98 180
74 74 164
49 49 156
0 0 0
0 0 0
0 0 0
0 0 0
0 0 0

18
include/heal_location.h Normal file
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@ -0,0 +1,18 @@
#ifndef GUARD_HEAL_LOCATION_H
#define GUARD_HEAL_LOCATION_H
// Exported type declarations
struct HealLocation
{
s8 group;
s8 map;
u16 x;
u16 y;
};
// Exported RAM declarations
// Exported ROM declarations
#endif //GUARD_HEAL_LOCATION_H

View File

@ -167,6 +167,7 @@ SECTIONS {
src/mail.o(.text); src/mail.o(.text);
asm/menu_helpers.o(.text); asm/menu_helpers.o(.text);
asm/dewford_trend.o(.text); asm/dewford_trend.o(.text);
src/heal_location.o(.text);
asm/heal_location.o(.text); asm/heal_location.o(.text);
asm/region_map.o(.text); asm/region_map.o(.text);
asm/cute_sketch.o(.text); asm/cute_sketch.o(.text);
@ -410,7 +411,7 @@ SECTIONS {
data/mauville_old_man.o(.rodata); data/mauville_old_man.o(.rodata);
src/mail.o(.rodata); src/mail.o(.rodata);
data/menu_helpers.o(.rodata); data/menu_helpers.o(.rodata);
data/heal_location.o(.rodata); src/heal_location.o(.rodata);
data/region_map.o(.rodata); data/region_map.o(.rodata);
data/cute_sketch.o(.rodata); data/cute_sketch.o(.rodata);
src/decoration.o(.rodata); src/decoration.o(.rodata);

53
src/heal_location.c Normal file
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@ -0,0 +1,53 @@
// Includes
#include "global.h"
#include "map_constants.h"
#include "sprite.h"
#include "heal_location.h"
#define HEAL_LOCATION(map, x, y) {MAP_GROUP_##map, MAP_ID_##map, x, y}
// Static type declarations
// Static RAM declarations
// Static ROM declarations
// .rodata
const struct {
const union AffineAnimCmd *const *const affineAnims;
void (* callback)(struct Sprite *sprite);
} gUnknown_0859F534 = {
gDummySpriteAffineAnimTable,
SpriteCallbackDummy
};
const struct HealLocation gUnknown_0859F53C[] = {
HEAL_LOCATION(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 4, 2),
HEAL_LOCATION(LITTLEROOT_TOWN_MAYS_HOUSE_2F, 4, 2),
HEAL_LOCATION(PETALBURG_CITY, 20, 17),
HEAL_LOCATION(SLATEPORT_CITY, 19, 20),
HEAL_LOCATION(MAUVILLE_CITY, 22, 6),
HEAL_LOCATION(RUSTBORO_CITY, 16, 39),
HEAL_LOCATION(FORTREE_CITY, 5, 7),
HEAL_LOCATION(LILYCOVE_CITY, 24, 15),
HEAL_LOCATION(MOSSDEEP_CITY, 28, 17),
HEAL_LOCATION(SOOTOPOLIS_CITY, 43, 32),
HEAL_LOCATION(EVER_GRANDE_CITY, 27, 49),
HEAL_LOCATION(LITTLEROOT_TOWN, 5, 9),
HEAL_LOCATION(LITTLEROOT_TOWN, 14, 9),
HEAL_LOCATION(OLDALE_TOWN, 6, 17),
HEAL_LOCATION(DEWFORD_TOWN, 2, 11),
HEAL_LOCATION(LAVARIDGE_TOWN, 9, 7),
HEAL_LOCATION(FALLARBOR_TOWN, 14, 8),
HEAL_LOCATION(VERDANTURF_TOWN, 16, 4),
HEAL_LOCATION(PACIFIDLOG_TOWN, 8, 16),
HEAL_LOCATION(EVER_GRANDE_CITY, 18, 6),
HEAL_LOCATION(SOUTHERN_ISLAND_EXTERIOR, 15, 20),
HEAL_LOCATION(BATTLE_FRONTIER_OUTSIDE_EAST, 3, 52)
};
const u16 gUnknown_0859F5EC[] = INCBIN_U16("graphics/unknown/unk_859f5ec.gbapal");
// .text