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https://github.com/Ninjdai1/pokeemerald.git
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Decompile heal location data
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parent
5ea2f463d7
commit
6fcde15bb6
@ -1,11 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2, 0
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gUnknown_0859F534:: @ 859F534
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.incbin "baserom.gba", 0x59f534, 0x8
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gUnknown_0859F53C:: @ 859F53C
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.incbin "baserom.gba", 0x59f53c, 0xd0
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19
graphics/unknown/unk_859f5ec.pal
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19
graphics/unknown/unk_859f5ec.pal
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@ -0,0 +1,19 @@
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JASC-PAL
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0100
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16
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98 156 0
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255 255 255
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255 255 255
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230 230 246
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205 205 230
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180 180 222
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156 156 205
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131 131 197
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98 98 180
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74 74 164
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49 49 156
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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18
include/heal_location.h
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18
include/heal_location.h
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@ -0,0 +1,18 @@
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#ifndef GUARD_HEAL_LOCATION_H
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#define GUARD_HEAL_LOCATION_H
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// Exported type declarations
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struct HealLocation
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{
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s8 group;
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s8 map;
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u16 x;
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u16 y;
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};
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// Exported RAM declarations
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// Exported ROM declarations
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#endif //GUARD_HEAL_LOCATION_H
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@ -167,6 +167,7 @@ SECTIONS {
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src/mail.o(.text);
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asm/menu_helpers.o(.text);
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asm/dewford_trend.o(.text);
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src/heal_location.o(.text);
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asm/heal_location.o(.text);
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asm/region_map.o(.text);
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asm/cute_sketch.o(.text);
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@ -410,7 +411,7 @@ SECTIONS {
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data/mauville_old_man.o(.rodata);
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src/mail.o(.rodata);
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data/menu_helpers.o(.rodata);
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data/heal_location.o(.rodata);
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src/heal_location.o(.rodata);
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data/region_map.o(.rodata);
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data/cute_sketch.o(.rodata);
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src/decoration.o(.rodata);
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53
src/heal_location.c
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53
src/heal_location.c
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@ -0,0 +1,53 @@
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// Includes
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#include "global.h"
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#include "map_constants.h"
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#include "sprite.h"
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#include "heal_location.h"
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#define HEAL_LOCATION(map, x, y) {MAP_GROUP_##map, MAP_ID_##map, x, y}
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// Static type declarations
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// Static RAM declarations
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// Static ROM declarations
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// .rodata
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const struct {
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const union AffineAnimCmd *const *const affineAnims;
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void (* callback)(struct Sprite *sprite);
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} gUnknown_0859F534 = {
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gDummySpriteAffineAnimTable,
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SpriteCallbackDummy
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};
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const struct HealLocation gUnknown_0859F53C[] = {
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HEAL_LOCATION(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 4, 2),
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HEAL_LOCATION(LITTLEROOT_TOWN_MAYS_HOUSE_2F, 4, 2),
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HEAL_LOCATION(PETALBURG_CITY, 20, 17),
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HEAL_LOCATION(SLATEPORT_CITY, 19, 20),
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HEAL_LOCATION(MAUVILLE_CITY, 22, 6),
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HEAL_LOCATION(RUSTBORO_CITY, 16, 39),
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HEAL_LOCATION(FORTREE_CITY, 5, 7),
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HEAL_LOCATION(LILYCOVE_CITY, 24, 15),
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HEAL_LOCATION(MOSSDEEP_CITY, 28, 17),
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HEAL_LOCATION(SOOTOPOLIS_CITY, 43, 32),
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HEAL_LOCATION(EVER_GRANDE_CITY, 27, 49),
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HEAL_LOCATION(LITTLEROOT_TOWN, 5, 9),
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HEAL_LOCATION(LITTLEROOT_TOWN, 14, 9),
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HEAL_LOCATION(OLDALE_TOWN, 6, 17),
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HEAL_LOCATION(DEWFORD_TOWN, 2, 11),
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HEAL_LOCATION(LAVARIDGE_TOWN, 9, 7),
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HEAL_LOCATION(FALLARBOR_TOWN, 14, 8),
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HEAL_LOCATION(VERDANTURF_TOWN, 16, 4),
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HEAL_LOCATION(PACIFIDLOG_TOWN, 8, 16),
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HEAL_LOCATION(EVER_GRANDE_CITY, 18, 6),
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HEAL_LOCATION(SOUTHERN_ISLAND_EXTERIOR, 15, 20),
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HEAL_LOCATION(BATTLE_FRONTIER_OUTSIDE_EAST, 3, 52)
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};
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const u16 gUnknown_0859F5EC[] = INCBIN_U16("graphics/unknown/unk_859f5ec.gbapal");
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// .text
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