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Update items.h
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5dae95d8f8
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@ -7037,13 +7037,22 @@ const struct Item gItems[] =
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.flingPower = 10,
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},
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#ifndef BATTLE_ENGINE
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#define CONFUSE_BERRY_HEAL_FRACTION 8
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#else
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#if B_CONFUSE_BERRIES_HEAL >= GEN_8
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#define CONFUSE_BERRY_HEAL_FRACTION 3
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#elseif B_CONFUSE_BERRIES_HEAL == GEN_7
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#define CONFUSE_BERRY_HEAL_FRACTION 2
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#endif
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[ITEM_FIGY_BERRY] =
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{
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.name = _("Figy Berry"),
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.itemId = ITEM_FIGY_BERRY,
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.price = 20,
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.holdEffect = HOLD_EFFECT_CONFUSE_SPICY,
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.holdEffectParam = 8,
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.holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION,
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.description = sFigyBerryDesc,
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.pocket = POCKET_BERRIES,
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.type = ITEM_USE_BAG_MENU,
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@ -7057,7 +7066,7 @@ const struct Item gItems[] =
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.itemId = ITEM_WIKI_BERRY,
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.price = 20,
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.holdEffect = HOLD_EFFECT_CONFUSE_DRY,
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.holdEffectParam = 8,
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.holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION,
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.description = sWikiBerryDesc,
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.pocket = POCKET_BERRIES,
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.type = ITEM_USE_BAG_MENU,
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@ -7071,7 +7080,7 @@ const struct Item gItems[] =
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.itemId = ITEM_MAGO_BERRY,
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.price = 20,
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.holdEffect = HOLD_EFFECT_CONFUSE_SWEET,
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.holdEffectParam = 8,
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.holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION,
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.description = sMagoBerryDesc,
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.pocket = POCKET_BERRIES,
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.type = ITEM_USE_BAG_MENU,
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@ -7085,7 +7094,7 @@ const struct Item gItems[] =
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.itemId = ITEM_AGUAV_BERRY,
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.price = 20,
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.holdEffect = HOLD_EFFECT_CONFUSE_BITTER,
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.holdEffectParam = 8,
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.holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION,
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.description = sAguavBerryDesc,
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.pocket = POCKET_BERRIES,
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.type = ITEM_USE_BAG_MENU,
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@ -7099,7 +7108,7 @@ const struct Item gItems[] =
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.itemId = ITEM_IAPAPA_BERRY,
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.price = 20,
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.holdEffect = HOLD_EFFECT_CONFUSE_SOUR,
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.holdEffectParam = 8,
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.holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION,
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.description = sIapapaBerryDesc,
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.pocket = POCKET_BERRIES,
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.type = ITEM_USE_BAG_MENU,
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@ -7107,6 +7116,8 @@ const struct Item gItems[] =
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.flingPower = 10,
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},
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#undef CONFUSE_BERRY_HEAL_FRACTION
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[ITEM_RAZZ_BERRY] =
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{
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.name = _("Razz Berry"),
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