mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Clean up braille_puzzles
This commit is contained in:
parent
875be8a8a8
commit
71605556ab
@ -12,18 +12,18 @@ SealedChamber_InnerRoom_EventScript_BrailleBackWall::
|
||||
goto_if_eq SealedChamber_InnerRoom_EventScript_NoEffect
|
||||
fadeoutbgm 0
|
||||
playse SE_TRUCK_MOVE
|
||||
special DoSealedChamberShakingEffect1
|
||||
special DoSealedChamberShakingEffect_Long
|
||||
waitstate
|
||||
delay 40
|
||||
special DoSealedChamberShakingEffect2
|
||||
special DoSealedChamberShakingEffect_Short
|
||||
waitstate
|
||||
playse SE_DOOR
|
||||
delay 40
|
||||
special DoSealedChamberShakingEffect2
|
||||
special DoSealedChamberShakingEffect_Short
|
||||
waitstate
|
||||
playse SE_DOOR
|
||||
delay 40
|
||||
special DoSealedChamberShakingEffect2
|
||||
special DoSealedChamberShakingEffect_Short
|
||||
waitstate
|
||||
playse SE_DOOR
|
||||
delay 40
|
||||
|
@ -315,7 +315,7 @@ gSpecials::
|
||||
def_special IsStarterInParty
|
||||
def_special CopyCurSecretBaseOwnerName_StrVar1
|
||||
def_special ScriptCheckFreePokemonStorageSpace
|
||||
def_special DoSealedChamberShakingEffect1
|
||||
def_special DoSealedChamberShakingEffect_Long
|
||||
def_special ShowDeptStoreElevatorFloorSelect
|
||||
def_special InteractWithShieldOrTVDecoration
|
||||
def_special IsPokerusInParty
|
||||
@ -325,7 +325,7 @@ gSpecials::
|
||||
def_special BattleSetup_StartLegendaryBattle
|
||||
def_special StartRegiBattle
|
||||
def_special SetTrainerFacingDirection
|
||||
def_special DoSealedChamberShakingEffect2
|
||||
def_special DoSealedChamberShakingEffect_Short
|
||||
def_special FoundBlackGlasses
|
||||
def_special StartDroughtWeatherBlend
|
||||
def_special DoDiveWarp
|
||||
|
@ -13,16 +13,9 @@
|
||||
#include "party_menu.h"
|
||||
#include "fldeff.h"
|
||||
|
||||
// why do this, GF?
|
||||
enum
|
||||
{
|
||||
REGIROCK_PUZZLE,
|
||||
REGISTEEL_PUZZLE
|
||||
};
|
||||
EWRAM_DATA static bool8 sIsRegisteelPuzzle = 0;
|
||||
|
||||
EWRAM_DATA static u8 sBraillePuzzleCallbackFlag = 0;
|
||||
|
||||
static const u8 gRegicePathCoords[][2] =
|
||||
static const u8 sRegicePathCoords[][2] =
|
||||
{
|
||||
{4, 21},
|
||||
{5, 21},
|
||||
@ -62,9 +55,9 @@ static const u8 gRegicePathCoords[][2] =
|
||||
{4, 22},
|
||||
};
|
||||
|
||||
void SealedChamberShakingEffect(u8);
|
||||
void DoBrailleRegirockEffect(void);
|
||||
void DoBrailleRegisteelEffect(void);
|
||||
static void Task_SealedChamberShakingEffect(u8);
|
||||
static void DoBrailleRegirockEffect(void);
|
||||
static void DoBrailleRegisteelEffect(void);
|
||||
|
||||
bool8 ShouldDoBrailleDigEffect(void)
|
||||
{
|
||||
@ -116,43 +109,48 @@ void ShouldDoBrailleRegirockEffectOld(void)
|
||||
{
|
||||
}
|
||||
|
||||
void DoSealedChamberShakingEffect1(void)
|
||||
{
|
||||
u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
|
||||
#define tDelayCounter data[1]
|
||||
#define tShakeCounter data[2]
|
||||
#define tVerticalPan data[4]
|
||||
#define tDelay data[5]
|
||||
#define tNumShakes data[6]
|
||||
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].data[2] = 0;
|
||||
gTasks[taskId].data[4] = 2;
|
||||
gTasks[taskId].data[5] = 5;
|
||||
gTasks[taskId].data[6] = 50;
|
||||
void DoSealedChamberShakingEffect_Long(void)
|
||||
{
|
||||
u8 taskId = CreateTask(Task_SealedChamberShakingEffect, 9);
|
||||
|
||||
gTasks[taskId].tDelayCounter = 0;
|
||||
gTasks[taskId].tShakeCounter = 0;
|
||||
gTasks[taskId].tVerticalPan = 2;
|
||||
gTasks[taskId].tDelay = 5;
|
||||
gTasks[taskId].tNumShakes = 50;
|
||||
SetCameraPanningCallback(0);
|
||||
}
|
||||
|
||||
void DoSealedChamberShakingEffect2(void)
|
||||
void DoSealedChamberShakingEffect_Short(void)
|
||||
{
|
||||
u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
|
||||
u8 taskId = CreateTask(Task_SealedChamberShakingEffect, 9);
|
||||
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].data[2] = 0;
|
||||
gTasks[taskId].data[4] = 3;
|
||||
gTasks[taskId].data[5] = 5;
|
||||
gTasks[taskId].data[6] = 2;
|
||||
gTasks[taskId].tDelayCounter = 0;
|
||||
gTasks[taskId].tShakeCounter = 0;
|
||||
gTasks[taskId].tVerticalPan = 3;
|
||||
gTasks[taskId].tDelay = 5;
|
||||
gTasks[taskId].tNumShakes = 2;
|
||||
SetCameraPanningCallback(0);
|
||||
}
|
||||
|
||||
void SealedChamberShakingEffect(u8 taskId)
|
||||
static void Task_SealedChamberShakingEffect(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
|
||||
task->data[1]++;
|
||||
|
||||
if (!(task->data[1] % task->data[5]))
|
||||
task->tDelayCounter++;
|
||||
if (task->tDelayCounter % task->tDelay == 0)
|
||||
{
|
||||
task->data[1] = 0;
|
||||
task->data[2]++;
|
||||
task->data[4] = -task->data[4];
|
||||
SetCameraPanning(0, task->data[4]);
|
||||
if (task->data[2] == task->data[6])
|
||||
task->tDelayCounter = 0;
|
||||
task->tShakeCounter++;
|
||||
task->tVerticalPan = -task->tVerticalPan;
|
||||
SetCameraPanning(0, task->tVerticalPan);
|
||||
if (task->tShakeCounter == task->tNumShakes)
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
EnableBothScriptContexts();
|
||||
@ -161,7 +159,12 @@ void SealedChamberShakingEffect(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
// moved later in the function because it was rewritten.
|
||||
#undef tDelayCounter
|
||||
#undef tShakeCounter
|
||||
#undef tVerticalPan
|
||||
#undef tDelay
|
||||
#undef tNumShakes
|
||||
|
||||
bool8 ShouldDoBrailleRegirockEffect(void)
|
||||
{
|
||||
if (!FlagGet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED)
|
||||
@ -170,17 +173,17 @@ bool8 ShouldDoBrailleRegirockEffect(void)
|
||||
{
|
||||
if (gSaveBlock1Ptr->pos.x == 6 && gSaveBlock1Ptr->pos.y == 23)
|
||||
{
|
||||
sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE;
|
||||
sIsRegisteelPuzzle = FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
else if (gSaveBlock1Ptr->pos.x == 5 && gSaveBlock1Ptr->pos.y == 23)
|
||||
{
|
||||
sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE;
|
||||
sIsRegisteelPuzzle = FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
else if (gSaveBlock1Ptr->pos.x == 7 && gSaveBlock1Ptr->pos.y == 23)
|
||||
{
|
||||
sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE;
|
||||
sIsRegisteelPuzzle = FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@ -200,7 +203,7 @@ void UseRegirockHm_Callback(void)
|
||||
DoBrailleRegirockEffect();
|
||||
}
|
||||
|
||||
void DoBrailleRegirockEffect(void)
|
||||
static void DoBrailleRegirockEffect(void)
|
||||
{
|
||||
MapGridSetMetatileIdAt(7 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft);
|
||||
MapGridSetMetatileIdAt(8 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid);
|
||||
@ -220,7 +223,7 @@ bool8 ShouldDoBrailleRegisteelEffect(void)
|
||||
{
|
||||
if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 25)
|
||||
{
|
||||
sBraillePuzzleCallbackFlag = REGISTEEL_PUZZLE;
|
||||
sIsRegisteelPuzzle = TRUE;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@ -239,7 +242,7 @@ void UseRegisteelHm_Callback(void)
|
||||
DoBrailleRegisteelEffect();
|
||||
}
|
||||
|
||||
void DoBrailleRegisteelEffect(void)
|
||||
static void DoBrailleRegisteelEffect(void)
|
||||
{
|
||||
MapGridSetMetatileIdAt(7 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft);
|
||||
MapGridSetMetatileIdAt(8 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid);
|
||||
@ -254,7 +257,7 @@ void DoBrailleRegisteelEffect(void)
|
||||
}
|
||||
|
||||
// theory: another commented out DoBrailleWait and Task_BrailleWait.
|
||||
void DoBrailleWait(void)
|
||||
static void DoBrailleWait(void)
|
||||
{
|
||||
}
|
||||
|
||||
@ -263,7 +266,7 @@ bool8 FldEff_UsePuzzleEffect(void)
|
||||
{
|
||||
u8 taskId = CreateFieldMoveTask();
|
||||
|
||||
if (sBraillePuzzleCallbackFlag == REGISTEEL_PUZZLE)
|
||||
if (sIsRegisteelPuzzle == TRUE)
|
||||
{
|
||||
gTasks[taskId].data[8] = (u32)UseRegisteelHm_Callback >> 16;
|
||||
gTasks[taskId].data[9] = (u32)UseRegisteelHm_Callback;
|
||||
@ -290,10 +293,10 @@ bool8 ShouldDoBrailleRegicePuzzle(void)
|
||||
if (FlagGet(FLAG_TEMP_3) == TRUE)
|
||||
return FALSE;
|
||||
|
||||
for (i = 0; i < 36; i++)
|
||||
for (i = 0; i < ARRAY_COUNT(sRegicePathCoords); i++)
|
||||
{
|
||||
u8 xPos = gRegicePathCoords[i][0];
|
||||
u8 yPos = gRegicePathCoords[i][1];
|
||||
u8 xPos = sRegicePathCoords[i][0];
|
||||
u8 yPos = sRegicePathCoords[i][1];
|
||||
if (gSaveBlock1Ptr->pos.x == xPos && gSaveBlock1Ptr->pos.y == yPos)
|
||||
{
|
||||
u16 varValue;
|
||||
|
Loading…
Reference in New Issue
Block a user