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decompiled up to sub_81B8A7C
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5655
asm/party_menu.s
5655
asm/party_menu.s
File diff suppressed because it is too large
Load Diff
@ -35,8 +35,9 @@ struct Struct203CEC8 {
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s8 unk9;
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s8 unkA;
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u8 unkB;
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u8 unkD;
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u16 unkC;
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s16 unkE;
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s16 unk10;
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};
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extern struct Struct203CEC8 gUnknown_0203CEC8;
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@ -84,5 +84,6 @@ extern const struct MenuAction gMailboxMailOptions[];
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void ReshowPlayerPC(u8 taskId);
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void sub_816B31C(void);
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void Mailbox_ReturnToMailListAfterDeposit(void);
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#endif //GUARD_PLAYER_PC_H
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@ -4,6 +4,7 @@
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void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
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void sub_81C4F98(u8, void(*)(void));
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void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
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u8 sub_81C1B94(void);
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// The Pokemon Summary Screen can operate in different modes. Certain features,
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// such as move re-ordering, are available in the different modes.
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@ -36,5 +36,7 @@ u8 GetCurrentTrainerHillMapId(void);
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u8 sub_81D6490(void);
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const struct WarpEvent *sub_81D6120(void);
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const struct WarpEvent *sub_81D6134(u8);
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void sub_81D3640(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
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void sub_81D3784(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
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#endif //GUARD_POKENAV_H
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@ -423,6 +423,45 @@ extern const u8 gText_PauseUntilPress[];
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extern const u8 gText_CantUseUntilNewBadge[];
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extern const u8 gText_ReturnToHealingSpot[];
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extern const u8 gText_EscapeFromHere[];
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extern const u8 gText_PkmnCuredOfPoison[];
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extern const u8 gText_PkmnWokeUp2[];
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extern const u8 gText_PkmnBurnHealed[];
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extern const u8 gText_PkmnThawedOut[];
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extern const u8 gText_PkmnCuredOfParalysis[];
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extern const u8 gText_PkmnGotOverInfatuation[];
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extern const u8 gText_PkmnBecameHealthy[];
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extern const u8 gText_HP3[];
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extern const u8 gText_SpAtk3[];
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extern const u8 gText_SpDef3[];
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extern const u8 gText_PkmnBaseVar2StatIncreased[];
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extern const u8 gText_MovesPPIncreased[];
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extern const u8 gText_PPWasRestored[];
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extern const u8 gText_WontHaveEffect[];
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extern const u8 gText_PkmnSnappedOutOfConfusion[];
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extern const u8 gText_PkmnFriendlyBaseVar2Fell[];
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extern const u8 gText_PkmnFriendlyBaseVar2CantFall[];
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extern const u8 gText_PkmnAdoresBaseVar2Fell[];
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extern const u8 gText_PkmnAlreadyKnows[];
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extern const u8 gText_PkmnCantLearnMove[];
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extern const u8 gText_PkmnNeedsToReplaceMove[];
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extern const u8 gText_PkmnLearnedMove3[];
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extern const u8 gText_WhichMoveToForget[];
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extern const u8 gText_12PoofForgotMove[];
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extern const u8 gText_StopLearningMove2[];
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extern const u8 gText_MoveNotLearned[];
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extern const u8 gText_PkmnElevatedToLvVar2[];
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extern const u8 gText_RemoveMailBeforeItem[];
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extern const u8 gText_PkmnHoldingItemCantHoldMail[];
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extern const u8 gText_MailTransferredFromMailbox[];
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extern const u8 gText_CancelBattle[];
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extern const u8 gText_ReturnToWaitingRoom[];
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extern const u8 gText_CancelChallenge[];
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extern const u8 gText_CantSwitchWithAlly[];
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extern const u8 gText_PkmnHasNoEnergy[];
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extern const u8 gText_EggCantBattle[];
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extern const u8 gText_PkmnAlreadySelected[];
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extern const u8 gText_PkmnAlreadyInBattle[];
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extern const u8 gText_PkmnCantSwitchOut[];
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//pokedex text
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extern const u8 gText_CryOf[];
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@ -55,8 +55,8 @@ extern const u8* const gBattleScriptsForMoveEffects[];
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extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen
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extern u8 sub_81C1B94(void); // pokemon summary screen
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extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
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extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
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extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
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extern void sub_81D3640(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
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extern void sub_81D3784(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
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extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu
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extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu
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extern bool8 sub_81B1250(void); // ?
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2380
src/party_menu.c
2380
src/party_menu.c
File diff suppressed because it is too large
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