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update NUM_BATTLE_MOVE_EFFECTS
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@ -354,6 +354,6 @@
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#define EFFECT_EXTREME_EVOBOOST 348
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#define EFFECT_DAMAGE_SET_TERRAIN 349 //genesis supernova
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#define NUM_BATTLE_MOVE_EFFECTS 348
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#define NUM_BATTLE_MOVE_EFFECTS 350
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#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
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