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fix Cmd_healpartystatus GetBattlerAbility check
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@ -11080,7 +11080,7 @@ static void Cmd_healpartystatus(void)
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else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
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&& gBattlerPartyIndexes[gActiveBattler] == i
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&& !(gAbsentBattlerFlags & gBitTable[gActiveBattler]))
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ability = GetBattlerAbility(gBattlerAttacker);
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ability = GetBattlerAbility(gActiveBattler);
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else
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ability = GetAbilityBySpecies(species, abilityNum);
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