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Fix stuff
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@ -3718,7 +3718,7 @@ void sub_80DCB78(u8 spriteId)
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void sub_80DCBB4(void)
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{
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SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1| BLDCNT_TGT1_BG2, BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG3));
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(7, 9));
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}
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void sub_80DCBD0(void)
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