diff --git a/src/battle_util.c b/src/battle_util.c index 000b2c500..4b6904bd9 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -5627,8 +5627,10 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) { case HOLD_EFFECT_DOUBLE_PRIZE: if (GetBattlerSide(battlerId) == B_SIDE_PLAYER && !gBattleStruct->moneyMultiplierItem) + { gBattleStruct->moneyMultiplier *= 2; gBattleStruct->moneyMultiplierItem = 1; + } break; case HOLD_EFFECT_RESTORE_STATS: for (i = 0; i < NUM_BATTLE_STATS; i++)