mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Document summary screen sprite manager
This commit is contained in:
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@ -37,8 +37,6 @@
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#define B_ACTION_NOTHING_FAINTED 13 // when choosing an action
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#define B_ACTION_NONE 0xFF
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#define MAX_TRAINER_ITEMS 4
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// array entries for battle communication
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#define MULTIUSE_STATE 0
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#define CURSOR_POSITION 1
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@ -594,16 +592,15 @@ struct BattleSpriteData
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struct MonSpritesGfx
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{
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void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
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union
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{
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void* ptr[4];
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u8* byte[4];
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union {
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void* ptr[MAX_BATTLERS_COUNT];
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u8* byte[MAX_BATTLERS_COUNT];
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} sprites;
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struct SpriteTemplate templates[4];
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struct SpriteFrameImage field_74[4][4];
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u8 field_F4[0x80];
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struct SpriteTemplate templates[MAX_BATTLERS_COUNT];
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struct SpriteFrameImage frameImages[MAX_BATTLERS_COUNT][4];
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u8 unusedArr[0x80];
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u8 *barFontGfx;
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void *field_178;
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void *unusedPtr;
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u16 *buffer;
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};
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@ -5,6 +5,8 @@
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#define SPECIES_SHINY_TAG 500
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#define MAX_TRAINER_ITEMS 4
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enum {
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BATTLER_AFFINE_NORMAL,
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BATTLER_AFFINE_EMERGE,
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@ -66,7 +68,7 @@ struct Trainer
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/*0x02*/ u8 encounterMusic_gender; // last bit is gender
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/*0x03*/ u8 trainerPic;
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/*0x04*/ u8 trainerName[12];
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/*0x10*/ u16 items[4];
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/*0x10*/ u16 items[MAX_TRAINER_ITEMS];
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/*0x18*/ bool8 doubleBattle;
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/*0x1C*/ u32 aiFlags;
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/*0x20*/ u8 partySize;
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@ -122,20 +122,32 @@ struct Pokemon
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u16 spDefense;
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};
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struct Unknown_806F160_Struct
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struct MonSpritesGfxManager
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{
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u32 field_0_0:4;
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u32 field_0_1:4;
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u32 field_1:8;
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u16 magic:8;
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u32 field_3_0:4;
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u32 field_3_1:4;
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void *bytes;
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u8 **byteArrays;
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u32 numSprites:4;
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u32 numSprites2:4; // Never read
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u32 numFrames:8;
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u32 active:8;
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u32 dataSize:4;
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u32 mode:4; // MON_SPR_GFX_MODE_*
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void *spriteBuffer;
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u8 **spritePointers;
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struct SpriteTemplate *templates;
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struct SpriteFrameImage *frameImages;
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};
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enum {
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MON_SPR_GFX_MODE_NORMAL,
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MON_SPR_GFX_MODE_BATTLE,
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MON_SPR_GFX_MODE_FULL_PARTY,
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};
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enum {
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MON_SPR_GFX_MANAGER_A,
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MON_SPR_GFX_MANAGER_B, // Nothing ever sets up this manager.
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MON_SPR_GFX_MANAGERS_COUNT
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};
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struct BattlePokemon
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{
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/*0x00*/ u16 species;
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@ -422,8 +434,8 @@ void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality);
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const u8 *GetTrainerClassNameFromId(u16 trainerId);
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const u8 *GetTrainerNameFromId(u16 trainerId);
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bool8 HasTwoFramesAnimation(u16 species);
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struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1);
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void sub_806F47C(u8 id);
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u8 *sub_806F4F8(u8 id, u8 arg1);
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struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode);
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void DestroyMonSpritesGfxManager(u8 managerId);
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u8 *MonSpritesGfxManager_GetSpritePtr(u8 managerId, u8 spriteNum);
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#endif // GUARD_POKEMON_H
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@ -2,6 +2,7 @@
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#include "battle.h"
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#include "battle_anim.h"
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#include "battle_controllers.h"
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#include "data.h"
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#include "pokemon.h"
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#include "random.h"
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#include "util.h"
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@ -2286,7 +2286,7 @@ void AnimTask_TransformMon(u8 taskId)
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sub_80A6BFC(&animBg, gBattleAnimAttacker);
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if (IsContest())
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position = 0;
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position = B_POSITION_PLAYER_LEFT;
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else
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position = GetBattlerPosition(gBattleAnimAttacker);
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@ -924,13 +924,13 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform
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if (IsContest())
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{
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position = 0;
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position = B_POSITION_PLAYER_LEFT;
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targetSpecies = gContestResources->moveAnim->targetSpecies;
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personalityValue = gContestResources->moveAnim->personality;
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otId = gContestResources->moveAnim->otId;
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies],
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gMonSpritesGfxPtr->sprites.ptr[0],
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gMonSpritesGfxPtr->sprites.ptr[position],
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targetSpecies,
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gContestResources->moveAnim->targetPersonality);
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}
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@ -1001,7 +1001,7 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite)
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if (!loadMonSprite)
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{
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if (IsContest())
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position = 0;
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position = B_POSITION_PLAYER_LEFT;
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else
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position = GetBattlerPosition(battlerId);
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@ -1260,11 +1260,11 @@ void AllocateMonSpritesGfx(void)
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for (j = 0; j < 4; j++)
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{
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gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites.ptr[i] + (j * MON_PIC_SIZE);
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gMonSpritesGfxPtr->field_74[i][j].size = MON_PIC_SIZE;
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gMonSpritesGfxPtr->frameImages[i][j].data = gMonSpritesGfxPtr->sprites.ptr[i] + (j * MON_PIC_SIZE);
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gMonSpritesGfxPtr->frameImages[i][j].size = MON_PIC_SIZE;
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}
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gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->field_74[i];
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gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->frameImages[i];
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}
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gMonSpritesGfxPtr->barFontGfx = AllocZeroed(0x1000);
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@ -1275,17 +1275,14 @@ void FreeMonSpritesGfx(void)
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if (gMonSpritesGfxPtr == NULL)
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return;
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if (gMonSpritesGfxPtr->buffer != NULL)
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FREE_AND_SET_NULL(gMonSpritesGfxPtr->buffer);
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if (gMonSpritesGfxPtr->field_178 != NULL)
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FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_178);
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TRY_FREE_AND_SET_NULL(gMonSpritesGfxPtr->buffer);
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TRY_FREE_AND_SET_NULL(gMonSpritesGfxPtr->unusedPtr);
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FREE_AND_SET_NULL(gMonSpritesGfxPtr->barFontGfx);
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FREE_AND_SET_NULL(gMonSpritesGfxPtr->firstDecompressed);
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gMonSpritesGfxPtr->sprites.ptr[0] = NULL;
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gMonSpritesGfxPtr->sprites.ptr[1] = NULL;
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gMonSpritesGfxPtr->sprites.ptr[2] = NULL;
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gMonSpritesGfxPtr->sprites.ptr[3] = NULL;
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT] = NULL;
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT] = NULL;
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_RIGHT] = NULL;
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT] = NULL;
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FREE_AND_SET_NULL(gMonSpritesGfxPtr);
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}
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@ -3122,12 +3122,12 @@ static u8 CreateContestantSprite(u16 species, u32 otId, u32 personality, u32 ind
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species = SanitizeSpecies(species);
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if (index == gContestPlayerMonIndex)
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HandleLoadSpecialPokePic_2(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[0], species, personality);
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HandleLoadSpecialPokePic_2(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], species, personality);
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else
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[0], species, personality);
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], species, personality);
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LoadCompressedPalette(GetMonSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x120, 0x20);
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SetMultiuseSpriteTemplateToPokemon(species, 0);
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SetMultiuseSpriteTemplateToPokemon(species, B_POSITION_PLAYER_LEFT);
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spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, GetBattlerSpriteFinal_Y(2, species, FALSE), 30);
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gSprites[spriteId].oam.paletteNum = 2;
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@ -361,27 +361,27 @@ static void VBlankCB_ContestPainting(void)
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TransferPlttBuffer();
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}
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static void InitContestMonPixels(u16 species, u8 whichSprite)
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static void InitContestMonPixels(u16 species, bool8 backPic)
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{
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const void *pal = GetMonSpritePalFromSpeciesAndPersonality(species, gContestPaintingWinner->trainerId, gContestPaintingWinner->personality);
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LZDecompressVram(pal, gContestPaintingMonPalette);
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if (whichSprite == 0)
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if (!backPic)
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{
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HandleLoadSpecialPokePic_DontHandleDeoxys(
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&gMonFrontPicTable[species],
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gMonSpritesGfxPtr->sprites.ptr[1],
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
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species,
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gContestPaintingWinner->personality);
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_InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[1], gContestPaintingMonPalette, (void *)gContestMonPixels);
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_InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], gContestPaintingMonPalette, (void *)gContestMonPixels);
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}
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else
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{
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HandleLoadSpecialPokePic_DontHandleDeoxys(
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&gMonBackPicTable[species],
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gMonSpritesGfxPtr->sprites.ptr[0],
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT],
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species,
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gContestPaintingWinner->personality);
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_InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[0], gContestPaintingMonPalette, (void *)gContestMonPixels);
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_InitContestMonPixels(gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT], gContestPaintingMonPalette, (void *)gContestMonPixels);
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}
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}
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@ -592,7 +592,7 @@ static void DoContestPaintingImageProcessing(u8 imageEffect)
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static void CreateContestPaintingPicture(u8 contestWinnerId, bool8 isForArtist)
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{
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AllocPaintingResources();
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InitContestMonPixels(gContestPaintingWinner->species, 0);
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InitContestMonPixels(gContestPaintingWinner->species, FALSE);
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DoContestPaintingImageProcessing(GetImageEffectForContestWinner(contestWinnerId));
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InitPaintingMonOamData(contestWinnerId);
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LoadContestPaintingFrame(contestWinnerId, isForArtist);
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@ -893,7 +893,7 @@ static void Task_ShowWinnerMonBanner(u8 taskId)
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{
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HandleLoadSpecialPokePic_2(
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&gMonFrontPicTable[species],
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gMonSpritesGfxPtr->sprites.ptr[1],
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
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species,
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personality);
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}
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@ -901,7 +901,7 @@ static void Task_ShowWinnerMonBanner(u8 taskId)
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{
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HandleLoadSpecialPokePic_DontHandleDeoxys(
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&gMonFrontPicTable[species],
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gMonSpritesGfxPtr->sprites.ptr[1],
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
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species,
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personality);
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}
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@ -2581,13 +2581,13 @@ void ShowContestEntryMonPic(void)
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gTasks[taskId].data[0] = 0;
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gTasks[taskId].data[1] = species;
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if (gSpecialVar_0x8006 == gContestPlayerMonIndex)
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HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality);
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HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality);
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else
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality);
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality);
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palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
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LoadCompressedSpritePalette(palette);
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SetMultiuseSpriteTemplateToPokemon(species, 1);
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SetMultiuseSpriteTemplateToPokemon(species, B_POSITION_OPPONENT_LEFT);
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gMultiuseSpriteTemplate.paletteTag = palette->tag;
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spriteId = CreateSprite(&gMultiuseSpriteTemplate, (left + 1) * 8 + 32, (top * 8) + 40, 0);
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@ -411,21 +411,22 @@ bool8 CheckDaycareMonReceivedMail(void)
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return _CheckDaycareMonReceivedMail(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
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}
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static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
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static u8 EggHatchCreateMonSprite(u8 useAlt, u8 switchID, u8 pokeID, u16* speciesLoc)
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{
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u8 r5 = 0;
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u8 position = 0;
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u8 spriteID = 0;
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struct Pokemon* mon = NULL;
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if (a0 == 0)
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if (useAlt == FALSE)
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{
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mon = &gPlayerParty[pokeID];
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r5 = 1;
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position = B_POSITION_OPPONENT_LEFT;
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}
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if (a0 == 1)
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if (useAlt == TRUE)
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{
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// Alternate sprite allocation position. Never reached.
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mon = &gPlayerParty[pokeID];
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r5 = 3;
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position = B_POSITION_OPPONENT_RIGHT;
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}
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switch (switchID)
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{
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@ -434,14 +435,14 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
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u16 species = GetMonData(mon, MON_DATA_SPECIES);
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u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
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gMonSpritesGfxPtr->sprites.ptr [(a0 * 2) + 1],
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gMonSpritesGfxPtr->sprites.ptr[(useAlt * 2) + B_POSITION_OPPONENT_LEFT],
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species, pid);
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LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
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*speciesLoc = species;
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}
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break;
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case 1:
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SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, r5);
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SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, position);
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spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 75, 6);
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gSprites[spriteID].invisible = TRUE;
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gSprites[spriteID].callback = SpriteCallbackDummy;
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@ -535,11 +536,11 @@ static void CB2_EggHatch_0(void)
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gMain.state++;
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break;
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case 5:
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EggHatchCreateMonSprite(0, 0, sEggHatchData->eggPartyID, &sEggHatchData->species);
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EggHatchCreateMonSprite(FALSE, 0, sEggHatchData->eggPartyID, &sEggHatchData->species);
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gMain.state++;
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break;
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case 6:
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sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, sEggHatchData->eggPartyID, &sEggHatchData->species);
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sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(FALSE, 1, sEggHatchData->eggPartyID, &sEggHatchData->species);
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gMain.state++;
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break;
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case 7:
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@ -260,12 +260,12 @@ void EvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, bool8 canStopEvo, u
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trainerId = GetMonData(mon, MON_DATA_OT_ID);
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personality = GetMonData(mon, MON_DATA_PERSONALITY);
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DecompressPicFromTable_2(&gMonFrontPicTable[currSpecies],
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gMonSpritesGfxPtr->sprites.ptr[1],
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
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currSpecies);
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pokePal = GetMonSpritePalStructFromOtIdPersonality(currSpecies, trainerId, personality);
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LoadCompressedPalette(pokePal->data, 0x110, 0x20);
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SetMultiuseSpriteTemplateToPokemon(currSpecies, 1);
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SetMultiuseSpriteTemplateToPokemon(currSpecies, B_POSITION_OPPONENT_LEFT);
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->preEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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@ -275,12 +275,12 @@ void EvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, bool8 canStopEvo, u
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// postEvo sprite
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DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
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gMonSpritesGfxPtr->sprites.ptr[3],
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gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT],
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postEvoSpecies);
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pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality);
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LoadCompressedPalette(pokePal->data, 0x120, 0x20);
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SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 3);
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SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, B_POSITION_OPPONENT_RIGHT);
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->postEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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gSprites[ID].callback = SpriteCallbackDummy_2;
|
||||
@ -352,13 +352,13 @@ static void CB2_EvolutionSceneLoadGraphics(void)
|
||||
gReservedSpritePaletteCount = 4;
|
||||
|
||||
DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
|
||||
gMonSpritesGfxPtr->sprites.ptr[3],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT],
|
||||
postEvoSpecies);
|
||||
pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality);
|
||||
|
||||
LoadCompressedPalette(pokePal->data, 0x120, 0x20);
|
||||
|
||||
SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 3);
|
||||
SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, B_POSITION_OPPONENT_RIGHT);
|
||||
gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
|
||||
sEvoStructPtr->postEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
|
||||
|
||||
@ -424,7 +424,7 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
|
||||
u32 trainerId = GetMonData(mon, MON_DATA_OT_ID);
|
||||
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY);
|
||||
DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
|
||||
gMonSpritesGfxPtr->sprites.ptr[3],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT],
|
||||
postEvoSpecies);
|
||||
pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality);
|
||||
LoadCompressedPalette(pokePal->data, 0x120, 0x20);
|
||||
@ -435,7 +435,7 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
|
||||
{
|
||||
u8 ID;
|
||||
|
||||
SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 1);
|
||||
SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, B_POSITION_OPPONENT_LEFT);
|
||||
gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
|
||||
sEvoStructPtr->postEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
|
||||
|
||||
@ -488,13 +488,13 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 postEvoSpecies, u8 preEvoSprit
|
||||
sEvoStructPtr->preEvoSpriteId = preEvoSpriteId;
|
||||
|
||||
DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
|
||||
gMonSpritesGfxPtr->sprites.ptr[1],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
|
||||
postEvoSpecies);
|
||||
|
||||
pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality);
|
||||
LoadCompressedPalette(pokePal->data, 0x120, 0x20);
|
||||
|
||||
SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 1);
|
||||
SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, B_POSITION_OPPONENT_LEFT);
|
||||
gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
|
||||
sEvoStructPtr->postEvoSpriteId = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
|
||||
|
||||
|
@ -161,10 +161,7 @@
|
||||
* - Destroys itself when done.
|
||||
*/
|
||||
|
||||
// These two defines are used with the sCurrItemAndOptionsMenuCheck,
|
||||
// to distinguish between its two parts.
|
||||
#define OPTION_MENU_FLAG 0x8000
|
||||
#define CURRENT_ITEM_MASK 0x7FFF
|
||||
#define OPTION_MENU_FLAG (1 << 15)
|
||||
|
||||
// Static type declarations
|
||||
|
||||
@ -685,7 +682,7 @@ static void Task_MainMenuCheckSaveFile(u8 taskId)
|
||||
break;
|
||||
}
|
||||
}
|
||||
sCurrItemAndOptionMenuCheck &= CURRENT_ITEM_MASK; // turn off the "returning from options menu" flag
|
||||
sCurrItemAndOptionMenuCheck &= ~OPTION_MENU_FLAG; // turn off the "returning from options menu" flag
|
||||
tCurrItem = sCurrItemAndOptionMenuCheck;
|
||||
tItemCount = tMenuType + 2;
|
||||
}
|
||||
|
@ -731,7 +731,7 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
|
||||
// Load mon gfx
|
||||
species = GetMonData(mon, MON_DATA_SPECIES2);
|
||||
personality = GetMonData(mon, MON_DATA_PERSONALITY);
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality);
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality);
|
||||
sPokeblockFeed->loadGfxState++;
|
||||
break;
|
||||
case 1:
|
||||
@ -742,7 +742,7 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
|
||||
palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality);
|
||||
|
||||
LoadCompressedSpritePalette(palette);
|
||||
SetMultiuseSpriteTemplateToPokemon(palette->tag, 1);
|
||||
SetMultiuseSpriteTemplateToPokemon(palette->tag, B_POSITION_OPPONENT_LEFT);
|
||||
sPokeblockFeed->loadGfxState++;
|
||||
break;
|
||||
case 2:
|
||||
|
234
src/pokemon.c
234
src/pokemon.c
@ -69,7 +69,7 @@ EWRAM_DATA u8 gEnemyPartyCount = 0;
|
||||
EWRAM_DATA struct Pokemon gPlayerParty[PARTY_SIZE] = {0};
|
||||
EWRAM_DATA struct Pokemon gEnemyParty[PARTY_SIZE] = {0};
|
||||
EWRAM_DATA struct SpriteTemplate gMultiuseSpriteTemplate = {0};
|
||||
EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL};
|
||||
EWRAM_DATA static struct MonSpritesGfxManager *sMonSpritesGfxManagers[MON_SPR_GFX_MANAGERS_COUNT] = {NULL};
|
||||
|
||||
// const rom data
|
||||
#include "data/battle_moves.h"
|
||||
@ -2084,7 +2084,7 @@ static const struct SpeciesItem sAlteringCaveWildMonHeldItems[] =
|
||||
{SPECIES_SMEARGLE, ITEM_SALAC_BERRY},
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_8329F20 =
|
||||
static const struct OamData sOamData_64x64 =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = ST_OAM_AFFINE_OFF,
|
||||
@ -2101,11 +2101,11 @@ static const struct OamData sOamData_8329F20 =
|
||||
.affineParam = 0
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate gUnknown_08329F28 =
|
||||
static const struct SpriteTemplate sSpriteTemplate_64x64 =
|
||||
{
|
||||
.tileTag = TAG_NONE,
|
||||
.paletteTag = TAG_NONE,
|
||||
.oam = &sOamData_8329F20,
|
||||
.oam = &sOamData_64x64,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
@ -3425,10 +3425,10 @@ void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition)
|
||||
{
|
||||
if (gMonSpritesGfxPtr != NULL)
|
||||
gMultiuseSpriteTemplate = gMonSpritesGfxPtr->templates[battlerPosition];
|
||||
else if (gUnknown_020249B4[0])
|
||||
gMultiuseSpriteTemplate = gUnknown_020249B4[0]->templates[battlerPosition];
|
||||
else if (gUnknown_020249B4[1])
|
||||
gMultiuseSpriteTemplate = gUnknown_020249B4[1]->templates[battlerPosition];
|
||||
else if (sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_A])
|
||||
gMultiuseSpriteTemplate = sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_A]->templates[battlerPosition];
|
||||
else if (sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_B])
|
||||
gMultiuseSpriteTemplate = sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_B]->templates[battlerPosition];
|
||||
else
|
||||
gMultiuseSpriteTemplate = gBattlerSpriteTemplates[battlerPosition];
|
||||
|
||||
@ -5655,11 +5655,13 @@ u16 SpeciesToCryId(u16 species)
|
||||
} \
|
||||
}
|
||||
|
||||
// Same as DrawSpindaSpots but attempts to discern for itself whether or
|
||||
// not it's the front pic.
|
||||
static void DrawSpindaSpotsUnused(u16 species, u32 personality, u8 *dest)
|
||||
{
|
||||
if (species == SPECIES_SPINDA
|
||||
&& dest != gMonSpritesGfxPtr->sprites.ptr[0]
|
||||
&& dest != gMonSpritesGfxPtr->sprites.ptr[2])
|
||||
&& dest != gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_LEFT]
|
||||
&& dest != gMonSpritesGfxPtr->sprites.ptr[B_POSITION_PLAYER_RIGHT])
|
||||
DRAW_SPINDA_SPOTS;
|
||||
}
|
||||
|
||||
@ -6788,9 +6790,9 @@ const u8 *GetTrainerNameFromId(u16 trainerId)
|
||||
bool8 HasTwoFramesAnimation(u16 species)
|
||||
{
|
||||
return (species != SPECIES_CASTFORM
|
||||
&& species != SPECIES_DEOXYS
|
||||
&& species != SPECIES_SPINDA
|
||||
&& species != SPECIES_UNOWN);
|
||||
&& species != SPECIES_DEOXYS
|
||||
&& species != SPECIES_SPINDA
|
||||
&& species != SPECIES_UNOWN);
|
||||
}
|
||||
|
||||
static bool8 ShouldSkipFriendshipChange(void)
|
||||
@ -6802,174 +6804,186 @@ static bool8 ShouldSkipFriendshipChange(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void sub_806F160(struct Unknown_806F160_Struct* structPtr)
|
||||
// The below functions are for the 'MonSpritesGfxManager', a method of allocating
|
||||
// space for Pokémon sprites. These are only used for the summary screen Pokémon
|
||||
// sprites (unless gMonSpritesGfxPtr is in use), but were set up for more general use.
|
||||
// Only the 'default' mode (MON_SPR_GFX_MODE_NORMAL) is used, which is set
|
||||
// up to allocate 4 sprites using the battler sprite templates (gBattlerSpriteTemplates).
|
||||
// MON_SPR_GFX_MODE_BATTLE is identical but never used.
|
||||
// MON_SPR_GFX_MODE_FULL_PARTY is set up to allocate 7 sprites (party + trainer?)
|
||||
// using a generic 64x64 template, and is also never used.
|
||||
|
||||
// Between the unnecessarily large sizes below, a mistake allocating the spritePointers
|
||||
// field, and the fact that ultimately only 1 of the 4 sprite positions is used, this
|
||||
// system wastes a good deal of memory.
|
||||
|
||||
#define ALLOC_FAIL_BUFFER (1 << 0)
|
||||
#define ALLOC_FAIL_STRUCT (1 << 1)
|
||||
#define GFX_MANAGER_ACTIVE 0xA3 // Arbitrary value
|
||||
#define GFX_MANAGER_SPR_SIZE (MON_PIC_SIZE * 4) // * 4 is unnecessary, MON_PIC_SIZE is sufficient
|
||||
#define GFX_MANAGER_NUM_FRAMES 4 // Only 2 frames are needed
|
||||
|
||||
static void InitMonSpritesGfx_Battle(struct MonSpritesGfxManager* gfx)
|
||||
{
|
||||
u16 i, j;
|
||||
for (i = 0; i < structPtr->field_0_0; i++)
|
||||
for (i = 0; i < gfx->numSprites; i++)
|
||||
{
|
||||
structPtr->templates[i] = gBattlerSpriteTemplates[i];
|
||||
for (j = 0; j < structPtr->field_1; j++)
|
||||
{
|
||||
structPtr->frameImages[i * structPtr->field_1 + j].data = &structPtr->byteArrays[i][j * 0x800];
|
||||
}
|
||||
structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->field_1];
|
||||
gfx->templates[i] = gBattlerSpriteTemplates[i];
|
||||
for (j = 0; j < gfx->numFrames; j++)
|
||||
gfx->frameImages[i * gfx->numFrames + j].data = &gfx->spritePointers[i][j * MON_PIC_SIZE];
|
||||
|
||||
gfx->templates[i].images = &gfx->frameImages[i * gfx->numFrames];
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_806F1FC(struct Unknown_806F160_Struct* structPtr)
|
||||
static void InitMonSpritesGfx_FullParty(struct MonSpritesGfxManager* gfx)
|
||||
{
|
||||
u16 i, j;
|
||||
for (i = 0; i < structPtr->field_0_0; i++)
|
||||
for (i = 0; i < gfx->numSprites; i++)
|
||||
{
|
||||
structPtr->templates[i] = gUnknown_08329F28;
|
||||
for (j = 0; j < structPtr->field_1; j++)
|
||||
{
|
||||
structPtr->frameImages[i * structPtr->field_0_0 + j].data = &structPtr->byteArrays[i][j * 0x800];
|
||||
}
|
||||
structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->field_0_0];
|
||||
structPtr->templates[i].anims = gAnims_MonPic;
|
||||
structPtr->templates[i].paletteTag = i;
|
||||
gfx->templates[i] = sSpriteTemplate_64x64;
|
||||
for (j = 0; j < gfx->numFrames; j++)
|
||||
gfx->frameImages[i * gfx->numSprites + j].data = &gfx->spritePointers[i][j * MON_PIC_SIZE];
|
||||
|
||||
gfx->templates[i].images = &gfx->frameImages[i * gfx->numSprites];
|
||||
gfx->templates[i].anims = gAnims_MonPic;
|
||||
gfx->templates[i].paletteTag = i;
|
||||
}
|
||||
}
|
||||
|
||||
struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
|
||||
struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode)
|
||||
{
|
||||
u8 i;
|
||||
u8 flags;
|
||||
struct Unknown_806F160_Struct *structPtr;
|
||||
u8 failureFlags;
|
||||
struct MonSpritesGfxManager *gfx;
|
||||
|
||||
flags = 0;
|
||||
id %= 2;
|
||||
structPtr = AllocZeroed(sizeof(*structPtr));
|
||||
if (structPtr == NULL)
|
||||
failureFlags = 0;
|
||||
managerId %= MON_SPR_GFX_MANAGERS_COUNT;
|
||||
gfx = AllocZeroed(sizeof(*gfx));
|
||||
if (gfx == NULL)
|
||||
return NULL;
|
||||
|
||||
switch (arg1)
|
||||
switch (mode)
|
||||
{
|
||||
case 2:
|
||||
structPtr->field_0_0 = 7;
|
||||
structPtr->field_0_1 = 7;
|
||||
structPtr->field_1 = 4;
|
||||
structPtr->field_3_0 = 1;
|
||||
structPtr->field_3_1 = 2;
|
||||
case MON_SPR_GFX_MODE_FULL_PARTY:
|
||||
gfx->numSprites = PARTY_SIZE + 1;
|
||||
gfx->numSprites2 = PARTY_SIZE + 1;
|
||||
gfx->numFrames = GFX_MANAGER_NUM_FRAMES;
|
||||
gfx->dataSize = 1;
|
||||
gfx->mode = MON_SPR_GFX_MODE_FULL_PARTY;
|
||||
break;
|
||||
case 0:
|
||||
// case MON_SPR_GFX_MODE_BATTLE:
|
||||
case MON_SPR_GFX_MODE_NORMAL:
|
||||
default:
|
||||
structPtr->field_0_0 = 4;
|
||||
structPtr->field_0_1 = 4;
|
||||
structPtr->field_1 = 4;
|
||||
structPtr->field_3_0 = 1;
|
||||
structPtr->field_3_1 = 0;
|
||||
gfx->numSprites = MAX_BATTLERS_COUNT;
|
||||
gfx->numSprites2 = MAX_BATTLERS_COUNT;
|
||||
gfx->numFrames = GFX_MANAGER_NUM_FRAMES;
|
||||
gfx->dataSize = 1;
|
||||
gfx->mode = MON_SPR_GFX_MODE_NORMAL;
|
||||
break;
|
||||
}
|
||||
|
||||
structPtr->bytes = AllocZeroed(structPtr->field_3_0 * 0x800 * 4 * structPtr->field_0_0);
|
||||
structPtr->byteArrays = AllocZeroed(structPtr->field_0_0 * 32);
|
||||
if (structPtr->bytes == NULL || structPtr->byteArrays == NULL)
|
||||
// Set up sprite / sprite pointer buffers
|
||||
gfx->spriteBuffer = AllocZeroed(gfx->dataSize * GFX_MANAGER_SPR_SIZE * gfx->numSprites);
|
||||
gfx->spritePointers = AllocZeroed(gfx->numSprites * 32); // ? Only * 4 is necessary, perhaps they were thinking bits.
|
||||
if (gfx->spriteBuffer == NULL || gfx->spritePointers == NULL)
|
||||
{
|
||||
flags |= 1;
|
||||
failureFlags |= ALLOC_FAIL_BUFFER;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < structPtr->field_0_0; i++)
|
||||
structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 13));
|
||||
for (i = 0; i < gfx->numSprites; i++)
|
||||
gfx->spritePointers[i] = gfx->spriteBuffer + (gfx->dataSize * GFX_MANAGER_SPR_SIZE * i);
|
||||
}
|
||||
|
||||
structPtr->templates = AllocZeroed(sizeof(struct SpriteTemplate) * structPtr->field_0_0);
|
||||
structPtr->frameImages = AllocZeroed(sizeof(struct SpriteFrameImage) * structPtr->field_0_0 * structPtr->field_1);
|
||||
if (structPtr->templates == NULL || structPtr->frameImages == NULL)
|
||||
// Set up sprite structs
|
||||
gfx->templates = AllocZeroed(sizeof(struct SpriteTemplate) * gfx->numSprites);
|
||||
gfx->frameImages = AllocZeroed(sizeof(struct SpriteFrameImage) * gfx->numSprites * gfx->numFrames);
|
||||
if (gfx->templates == NULL || gfx->frameImages == NULL)
|
||||
{
|
||||
flags |= 2;
|
||||
failureFlags |= ALLOC_FAIL_STRUCT;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < structPtr->field_1 * structPtr->field_0_0; i++)
|
||||
structPtr->frameImages[i].size = 0x800;
|
||||
for (i = 0; i < gfx->numFrames * gfx->numSprites; i++)
|
||||
gfx->frameImages[i].size = MON_PIC_SIZE;
|
||||
|
||||
switch (structPtr->field_3_1)
|
||||
switch (gfx->mode)
|
||||
{
|
||||
case 2:
|
||||
sub_806F1FC(structPtr);
|
||||
case MON_SPR_GFX_MODE_FULL_PARTY:
|
||||
InitMonSpritesGfx_FullParty(gfx);
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
case MON_SPR_GFX_MODE_NORMAL:
|
||||
case MON_SPR_GFX_MODE_BATTLE:
|
||||
default:
|
||||
sub_806F160(structPtr);
|
||||
InitMonSpritesGfx_Battle(gfx);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (flags & 2)
|
||||
// If either of the allocations failed free their respective members
|
||||
if (failureFlags & ALLOC_FAIL_STRUCT)
|
||||
{
|
||||
if (structPtr->frameImages != NULL)
|
||||
FREE_AND_SET_NULL(structPtr->frameImages);
|
||||
if (structPtr->templates != NULL)
|
||||
FREE_AND_SET_NULL(structPtr->templates);
|
||||
TRY_FREE_AND_SET_NULL(gfx->frameImages);
|
||||
TRY_FREE_AND_SET_NULL(gfx->templates);
|
||||
}
|
||||
if (flags & 1)
|
||||
if (failureFlags & ALLOC_FAIL_BUFFER)
|
||||
{
|
||||
if (structPtr->byteArrays != NULL)
|
||||
FREE_AND_SET_NULL(structPtr->byteArrays);
|
||||
if (structPtr->bytes != NULL)
|
||||
FREE_AND_SET_NULL(structPtr->bytes);
|
||||
TRY_FREE_AND_SET_NULL(gfx->spritePointers);
|
||||
TRY_FREE_AND_SET_NULL(gfx->spriteBuffer);
|
||||
}
|
||||
|
||||
if (flags)
|
||||
if (failureFlags)
|
||||
{
|
||||
memset(structPtr, 0, sizeof(*structPtr));
|
||||
Free(structPtr);
|
||||
// Clear, something failed to allocate
|
||||
memset(gfx, 0, sizeof(*gfx));
|
||||
Free(gfx);
|
||||
}
|
||||
else
|
||||
{
|
||||
structPtr->magic = 0xA3;
|
||||
gUnknown_020249B4[id] = structPtr;
|
||||
gfx->active = GFX_MANAGER_ACTIVE;
|
||||
sMonSpritesGfxManagers[managerId] = gfx;
|
||||
}
|
||||
|
||||
return gUnknown_020249B4[id];
|
||||
return sMonSpritesGfxManagers[managerId];
|
||||
}
|
||||
|
||||
void sub_806F47C(u8 id)
|
||||
void DestroyMonSpritesGfxManager(u8 managerId)
|
||||
{
|
||||
struct Unknown_806F160_Struct *structPtr;
|
||||
struct MonSpritesGfxManager *gfx;
|
||||
|
||||
id %= 2;
|
||||
structPtr = gUnknown_020249B4[id];
|
||||
if (structPtr == NULL)
|
||||
managerId %= MON_SPR_GFX_MANAGERS_COUNT;
|
||||
gfx = sMonSpritesGfxManagers[managerId];
|
||||
if (gfx == NULL)
|
||||
return;
|
||||
|
||||
if (structPtr->magic != 0xA3)
|
||||
if (gfx->active != GFX_MANAGER_ACTIVE)
|
||||
{
|
||||
memset(structPtr, 0, sizeof(struct Unknown_806F160_Struct));
|
||||
memset(gfx, 0, sizeof(*gfx));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (structPtr->frameImages != NULL)
|
||||
FREE_AND_SET_NULL(structPtr->frameImages);
|
||||
if (structPtr->templates != NULL)
|
||||
FREE_AND_SET_NULL(structPtr->templates);
|
||||
if (structPtr->byteArrays != NULL)
|
||||
FREE_AND_SET_NULL(structPtr->byteArrays);
|
||||
if (structPtr->bytes != NULL)
|
||||
FREE_AND_SET_NULL(structPtr->bytes);
|
||||
|
||||
memset(structPtr, 0, sizeof(struct Unknown_806F160_Struct));
|
||||
Free(structPtr);
|
||||
TRY_FREE_AND_SET_NULL(gfx->frameImages);
|
||||
TRY_FREE_AND_SET_NULL(gfx->templates);
|
||||
TRY_FREE_AND_SET_NULL(gfx->spritePointers);
|
||||
TRY_FREE_AND_SET_NULL(gfx->spriteBuffer);
|
||||
memset(gfx, 0, sizeof(*gfx));
|
||||
Free(gfx);
|
||||
}
|
||||
}
|
||||
|
||||
u8 *sub_806F4F8(u8 id, u8 arg1)
|
||||
u8 *MonSpritesGfxManager_GetSpritePtr(u8 managerId, u8 spriteNum)
|
||||
{
|
||||
struct Unknown_806F160_Struct *structPtr = gUnknown_020249B4[id % 2];
|
||||
if (structPtr->magic != 0xA3)
|
||||
struct MonSpritesGfxManager *gfx = sMonSpritesGfxManagers[managerId % MON_SPR_GFX_MANAGERS_COUNT];
|
||||
if (gfx->active != GFX_MANAGER_ACTIVE)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (arg1 >= structPtr->field_0_0)
|
||||
arg1 = 0;
|
||||
if (spriteNum >= gfx->numSprites)
|
||||
spriteNum = 0;
|
||||
|
||||
return structPtr->byteArrays[arg1];
|
||||
return gfx->spritePointers[spriteNum];
|
||||
}
|
||||
}
|
||||
|
@ -1111,7 +1111,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
|
||||
SummaryScreen_SetAnimDelayTaskId(TASK_NONE);
|
||||
|
||||
if (gMonSpritesGfxPtr == NULL)
|
||||
sub_806F2AC(0, 0);
|
||||
CreateMonSpritesGfxManager(MON_SPR_GFX_MANAGER_A, MON_SPR_GFX_MODE_NORMAL);
|
||||
|
||||
SetMainCallback2(CB2_InitSummaryScreen);
|
||||
}
|
||||
@ -1500,7 +1500,7 @@ static void CloseSummaryScreen(u8 taskId)
|
||||
StopCryAndClearCrySongs();
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
if (gMonSpritesGfxPtr == NULL)
|
||||
sub_806F47C(0);
|
||||
DestroyMonSpritesGfxManager(MON_SPR_GFX_MANAGER_A);
|
||||
FreeSummaryScreen();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
@ -3873,25 +3873,43 @@ static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state)
|
||||
if (gMain.inBattle)
|
||||
{
|
||||
if (ShouldIgnoreDeoxysForm(3, sMonSummaryScreen->curMonIndex))
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid);
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
else
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid);
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gMonSpritesGfxPtr != NULL)
|
||||
{
|
||||
if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid);
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
else
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid);
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid);
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
|
||||
MonSpritesGfxManager_GetSpritePtr(MON_SPR_GFX_MANAGER_A, B_POSITION_OPPONENT_LEFT),
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
else
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid);
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2],
|
||||
MonSpritesGfxManager_GetSpritePtr(MON_SPR_GFX_MANAGER_A, B_POSITION_OPPONENT_LEFT),
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
}
|
||||
}
|
||||
(*state)++;
|
||||
@ -3899,7 +3917,7 @@ static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state)
|
||||
case 1:
|
||||
pal = GetMonSpritePalStructFromOtIdPersonality(summary->species2, summary->OTID, summary->pid);
|
||||
LoadCompressedSpritePalette(pal);
|
||||
SetMultiuseSpriteTemplateToPokemon(pal->tag, 1);
|
||||
SetMultiuseSpriteTemplateToPokemon(pal->tag, B_POSITION_OPPONENT_LEFT);
|
||||
(*state)++;
|
||||
return 0xFF;
|
||||
}
|
||||
|
@ -2770,9 +2770,9 @@ static void LoadTradeMonPic(u8 whichParty, u8 state)
|
||||
personality = GetMonData(mon, MON_DATA_PERSONALITY);
|
||||
|
||||
if (whichParty == TRADE_PLAYER)
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[1], species, personality);
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality);
|
||||
else
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[whichParty * 2 + 1], species, personality);
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[whichParty * 2 + B_POSITION_OPPONENT_LEFT], species, personality);
|
||||
|
||||
LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
|
||||
sTradeData->monSpecies[whichParty] = species;
|
||||
@ -3767,7 +3767,7 @@ static bool8 AnimateTradeSequenceCable(void)
|
||||
case TS_STATE_POKEBALL_ARRIVE_WAIT:
|
||||
if (gSprites[sTradeData->bouncingPokeballSpriteId].callback == SpriteCallbackDummy)
|
||||
{
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], gMonSpritesGfxPtr->sprites.ptr[3], sTradeData->monSpecies[TRADE_PARTNER], sTradeData->monPersonalities[TRADE_PARTNER]);
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT], sTradeData->monSpecies[TRADE_PARTNER], sTradeData->monPersonalities[TRADE_PARTNER]);
|
||||
sTradeData->state++;
|
||||
}
|
||||
break;
|
||||
@ -4265,7 +4265,7 @@ static bool8 AnimateTradeSequenceWireless(void)
|
||||
if (gSprites[sTradeData->bouncingPokeballSpriteId].callback == SpriteCallbackDummy)
|
||||
{
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]],
|
||||
gMonSpritesGfxPtr->sprites.ptr[3],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_RIGHT],
|
||||
sTradeData->monSpecies[TRADE_PARTNER],
|
||||
sTradeData->monPersonalities[TRADE_PARTNER]);
|
||||
sTradeData->state++;
|
||||
|
Loading…
Reference in New Issue
Block a user