Rename CONTACT macros to ON_DAMAGE

This commit is contained in:
GriffinR 2019-09-27 12:27:36 -04:00
parent 3bf8129396
commit 73b96fe145
5 changed files with 6 additions and 6 deletions

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@ -3152,7 +3152,7 @@ BattleScript_PursuitDmgOnSwitchOut::
resultmessage
waitmessage 0x40
tryfaintmon BS_TARGET, FALSE, NULL
moveendfromto MOVEEND_CONTACT_ABILITIES, MOVEEND_CHOICE_MOVE
moveendfromto MOVEEND_ON_DAMAGE_ABILITIES, MOVEEND_CHOICE_MOVE
various4 BS_TARGET
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x0, BattleScript_PursuitDmgOnSwitchOutRet
setbyte sGIVEEXP_STATE, 0x0

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@ -12,7 +12,7 @@
#define ABILITYEFFECT_ENDTURN 0x1
#define ABILITYEFFECT_MOVES_BLOCK 0x2
#define ABILITYEFFECT_ABSORBING 0x3
#define ABILITYEFFECT_CONTACT 0x4
#define ABILITYEFFECT_ON_DAMAGE 0x4
#define ABILITYEFFECT_IMMUNITY 0x5
#define ABILITYEFFECT_FORECAST 0x6
#define ABILITYEFFECT_SYNCHRONIZE 0x7

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@ -116,7 +116,7 @@
#define MOVEEND_RAGE 0
#define MOVEEND_DEFROST 1
#define MOVEEND_SYNCHRONIZE_TARGET 2
#define MOVEEND_CONTACT_ABILITIES 3
#define MOVEEND_ON_DAMAGE_ABILITIES 3
#define MOVEEND_IMMUNITY_ABILITIES 4
#define MOVEEND_SYNCHRONIZE_ATTACKER 5
#define MOVEEND_CHOICE_MOVE 6

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@ -4535,8 +4535,8 @@ static void Cmd_moveend(void)
effect = TRUE;
gBattleScripting.moveendState++;
break;
case MOVEEND_CONTACT_ABILITIES: // Also includes Color Change
if (AbilityBattleEffects(ABILITYEFFECT_CONTACT, gBattlerTarget, 0, 0, 0))
case MOVEEND_ON_DAMAGE_ABILITIES: // Contact abilities and Color Change
if (AbilityBattleEffects(ABILITYEFFECT_ON_DAMAGE, gBattlerTarget, 0, 0, 0))
effect = TRUE;
gBattleScripting.moveendState++;
break;

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@ -2084,7 +2084,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
}
}
break;
case ABILITYEFFECT_CONTACT: // Also includes Color Change
case ABILITYEFFECT_ON_DAMAGE: // Contact abilities and Color Change
switch (gLastUsedAbility)
{
case ABILITY_COLOR_CHANGE: