Fix Rare Candies

This commit is contained in:
Jaizu 2023-04-16 21:34:07 +02:00
parent 2eabcea86e
commit 73ba8264e0

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@ -4948,7 +4948,7 @@ static void TryUseItemOnMove(u8 taskId)
DisplayPartyMenuMessage(gStringVar4, TRUE); DisplayPartyMenuMessage(gStringVar4, TRUE);
ScheduleBgCopyTilemapToVram(2); ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = Task_ClosePartyMenuAfterText; gTasks[taskId].func = Task_ClosePartyMenuAfterText;
} }
} }
// Outside of battle, only PP items are used on moves. // Outside of battle, only PP items are used on moves.
else else
@ -5290,7 +5290,7 @@ void ItemUseCB_RareCandy(u8 taskId, TaskFunc task)
if (sInitialLevel != MAX_LEVEL) if (sInitialLevel != MAX_LEVEL)
{ {
BufferMonStatsToTaskData(mon, arrayPtr); BufferMonStatsToTaskData(mon, arrayPtr);
cannotUseEffect = ExecuteTableBasedItemEffect(mon, gPartyMenu.slotId, *itemPtr, 0); cannotUseEffect = ExecuteTableBasedItemEffect(mon, *itemPtr, gPartyMenu.slotId, 0);
BufferMonStatsToTaskData(mon, &ptr->data[NUM_STATS]); BufferMonStatsToTaskData(mon, &ptr->data[NUM_STATS]);
} }
else else