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https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-18 01:14:19 +01:00
add thunder fang and fire fang animations
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parent
768af79b36
commit
74ae0a6e83
@ -1675,16 +1675,34 @@ Move_SHADOW_CLAW:
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end
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Move_THUNDER_FANG:
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loadspritegfx ANIM_TAG_SHARP_TEETH
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loadspritegfx ANIM_TAG_IMPACT
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loadspritegfx ANIM_TAG_LIGHTNING
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loadspritegfx ANIM_TAG_SHARP_TEETH
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monbg ANIM_TARGET
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setalpha 12, 8
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
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waitforvisualfinish
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createvisualtask sub_8115F10, 2, 257, 257, 257
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delay 1
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createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48
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delay 1
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createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, -16
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delay 1
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createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, 16
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delay 1
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playsewithpan SE_W044, SOUND_PAN_TARGET
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createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
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createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
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delay 10
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createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
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delay 1
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playsewithpan SE_W161B, SOUND_PAN_TARGET
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createvisualtask sub_8115F10, 2, 257, 257, 257
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delay 1
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
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createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
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delay 1
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
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delay 20
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waitforvisualfinish
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clearmonbg ANIM_TARGET
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blendoff
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@ -1692,7 +1710,6 @@ Move_THUNDER_FANG:
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end
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Move_ICE_FANG:
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monbg ANIM_TARGET
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setalpha 12, 8
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loadspritegfx ANIM_TAG_ICE_CRYSTALS
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@ -1711,7 +1728,6 @@ Move_ICE_FANG:
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createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 96
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createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 160
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createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 224
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playsewithpan SE_W044, SOUND_PAN_TARGET
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createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
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createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
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@ -1731,16 +1747,28 @@ Move_ICE_FANG:
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end
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Move_FIRE_FANG:
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loadspritegfx ANIM_TAG_SMALL_EMBER
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loadspritegfx ANIM_TAG_SHARP_TEETH
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_TARGET
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setalpha 12, 8
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playsewithpan SE_W044, SOUND_PAN_TARGET
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createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED
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createsprite gUnknown_08595368, ANIM_TARGET, 1, 0
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createsprite gUnknown_08595368, ANIM_TARGET, 1, 64
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createsprite gUnknown_08595368, ANIM_TARGET, 1, 128
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createsprite gUnknown_08595368, ANIM_TARGET, 1, 196
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createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
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createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
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playsewithpan SE_W044, SOUND_PAN_TARGET
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delay 10
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waitforvisualfinish
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createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
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call FireMoveEffect
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delay 4
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playsewithpan SE_W007, SOUND_PAN_TARGET
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waitforvisualfinish
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createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED
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waitforvisualfinish
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clearmonbg ANIM_TARGET
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blendoff
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