diff --git a/include/battle_transition.h b/include/battle_transition.h index 0f583b101..db06a5638 100644 --- a/include/battle_transition.h +++ b/include/battle_transition.h @@ -7,7 +7,7 @@ void BattleTransition_Start(u8 transitionId); bool8 IsBattleTransitionDone(void); bool8 FldEff_Pokeball(void); void TransitionPhase1_Task_RunFuncs(u8 taskId); -void GetBg0TilesDst(u16 **tilemap, u16 **tileset); +void sub_8149F58(u16 **a0, u16 **a1); extern const struct SpritePalette gFieldEffectObjectPaletteInfo10; diff --git a/src/unk_transition.c b/src/unk_transition.c index b485ef350..09e194be3 100644 --- a/src/unk_transition.c +++ b/src/unk_transition.c @@ -185,11 +185,11 @@ static const TransitionStateFunc sPhase2_41_Funcs[] = // code static void sub_81DA700(void) { - u16 *tilemap, *tileset; + u16 *dst1, *dst2; - GetBg0TilesDst(&tilemap, &tileset); - LZ77UnCompVram(gUnknown_0862AD54, tileset); - LZ77UnCompVram(gUnknown_0862AF30, tilemap); + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(gUnknown_0862AD54, dst2); + LZ77UnCompVram(gUnknown_0862AF30, dst1); LoadPalette(gUnknown_0862B53C, 0xF0, 0x20); LoadCompressedSpriteSheet(&sUnknown_0862B724); LoadSpritePalette(&sUnknown_0862B72C);