Label remaining symbols in field_specials

This commit is contained in:
GriffinR 2021-10-18 02:14:29 -04:00
parent 46dd10c87b
commit 7590bacec1
2 changed files with 26 additions and 47 deletions

View File

@ -455,7 +455,7 @@ gSpecials::
def_special ClearLinkContestFlags
def_special TryContestEModeLinkup
def_special ShowScrollableMultichoice
def_special sub_813A630
def_special ScrollableMultichoice_TryReturnToList
def_special BufferBattleTowerElevatorFloors
def_special TryStoreHeldItemsInPyramidBag
def_special ChooseItemsToTossFromPyramidBag
@ -484,10 +484,10 @@ gSpecials::
def_special CountPlayerTrainerStars
def_special BufferBattleFrontierTutorMoveName
def_special CloseBattleFrontierTutorWindow
def_special sub_813ADD4
def_special ScrollableMultichoice_RedrawPersistentMenu
def_special ChooseMonForMoveTutor
def_special GetBattleFrontierTutorMoveIndex
def_special sub_813AF48
def_special ScrollableMultichoice_ClosePersistentMenu
def_special DoDeoxysRockInteraction
def_special SetDeoxysRockPalette
def_special CreateEventLegalEnemyMon

View File

@ -116,8 +116,8 @@ static void HideFrontierExchangeCornerItemIcon(u16 menu, u16 unused);
static void ShowBattleFrontierTutorMoveDescription(u8 menu, u16 selection);
static void CloseScrollableMultichoice(u8 taskId);
static void ScrollableMultichoice_RemoveScrollArrows(u8 taskId);
static void sub_813A600(u8 taskId);
static void sub_813A664(u8 taskId);
static void Task_ScrollableMultichoice_WaitReturnToList(u8 taskId);
static void Task_ScrollableMultichoice_ReturnToList(u8 taskId);
static void ShowFrontierExchangeCornerItemIcon(u16 item);
static void Task_DeoxysRockInteraction(u8 taskId);
static void ChangeDeoxysRockLevel(u8 a0);
@ -2702,10 +2702,10 @@ static void ScrollableMultichoice_ProcessInput(u8 taskId)
{
CloseScrollableMultichoice(taskId);
}
else
else // Handle selection while keeping the menu open
{
ScrollableMultichoice_RemoveScrollArrows(taskId);
task->func = sub_813A600;
task->func = Task_ScrollableMultichoice_WaitReturnToList;
EnableBothScriptContexts();
}
break;
@ -2729,8 +2729,8 @@ static void CloseScrollableMultichoice(u8 taskId)
EnableBothScriptContexts();
}
// Functionally unused; tKeepOpenAfterSelect is only != 0 in unused functions
static void sub_813A600(u8 taskId)
// Never run, tKeepOpenAfterSelect is FALSE for all scrollable multichoices.
static void Task_ScrollableMultichoice_WaitReturnToList(u8 taskId)
{
switch (gTasks[taskId].tKeepOpenAfterSelect)
{
@ -2739,26 +2739,22 @@ static void sub_813A600(u8 taskId)
break;
case 2:
gTasks[taskId].tKeepOpenAfterSelect = 1;
gTasks[taskId].func = sub_813A664;
gTasks[taskId].func = Task_ScrollableMultichoice_ReturnToList;
break;
}
}
// Never called
void sub_813A630(void)
void ScrollableMultichoice_TryReturnToList(void)
{
u8 taskId = FindTaskIdByFunc(sub_813A600);
u8 taskId = FindTaskIdByFunc(Task_ScrollableMultichoice_WaitReturnToList);
if (taskId == TASK_NONE)
{
EnableBothScriptContexts();
}
else
{
gTasks[taskId].tKeepOpenAfterSelect++;
}
gTasks[taskId].tKeepOpenAfterSelect++; // Return to list
}
static void sub_813A664(u8 taskId)
static void Task_ScrollableMultichoice_ReturnToList(u8 taskId)
{
ScriptContext2_Enable();
ScrollableMultichoice_UpdateScrollArrows(taskId);
@ -2807,23 +2803,7 @@ static void ScrollableMultichoice_RemoveScrollArrows(u8 taskId)
// Removed for Emerald (replaced by ShowScrollableMultichoice)
void ShowGlassWorkshopMenu(void)
{
/*
u8 i;
ScriptContext2_Enable();
Menu_DrawStdWindowFrame(0, 0, 10, 11);
InitMenu(0, 1, 1, 5, 0, 9);
gUnknown_0203925C = 0;
ClearVerticalScrollIndicatorPalettes();
LoadScrollIndicatorPalette();
sub_810F2B4();
for (i = 0; i < 5; i++)
{
Menu_PrintText(gUnknown_083F83C0[i], 1, 2 * i + 1);
}
gUnknown_0203925B = 0;
gUnknown_0203925A = ARRAY_COUNT(gUnknown_083F83C0);
CreateTask(sub_810F118, 8);
*/
}
void SetBattleTowerLinkPlayerGfx(void)
@ -3252,11 +3232,11 @@ void CloseBattleFrontierTutorWindow(void)
}
// Never called
void sub_813ADD4(void)
void ScrollableMultichoice_RedrawPersistentMenu(void)
{
u16 scrollOffset, selectedRow;
u8 i;
u8 taskId = FindTaskIdByFunc(sub_813A600);
u8 taskId = FindTaskIdByFunc(Task_ScrollableMultichoice_WaitReturnToList);
if (taskId != TASK_NONE)
{
struct Task *task = &gTasks[taskId];
@ -3264,9 +3244,7 @@ void sub_813ADD4(void)
SetStandardWindowBorderStyle(task->tWindowId, 0);
for (i = 0; i < MAX_SCROLL_MULTI_ON_SCREEN; i++)
{
AddTextPrinterParameterized5(task->tWindowId, 1, sScrollableMultichoiceOptions[gSpecialVar_0x8004][scrollOffset + i], 10, i * 16, TEXT_SPEED_FF, NULL, 0, 0);
}
AddTextPrinterParameterized(task->tWindowId, 1, gText_SelectorArrow, 0, selectedRow * 16, TEXT_SPEED_FF, NULL);
PutWindowTilemap(task->tWindowId);
@ -3313,9 +3291,10 @@ void GetBattleFrontierTutorMoveIndex(void)
}
// Never called
void sub_813AF48(void)
// Close a scrollable multichoice that stays open after selection
void ScrollableMultichoice_ClosePersistentMenu(void)
{
u8 taskId = FindTaskIdByFunc(sub_813A600);
u8 taskId = FindTaskIdByFunc(Task_ScrollableMultichoice_WaitReturnToList);
if (taskId != TASK_NONE)
{
struct Task *task = &gTasks[taskId];