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https://github.com/Ninjdai1/pokeemerald.git
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Translate first functions of learn move
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parent
2ecbe252a2
commit
75b07292c9
@ -5,6 +5,7 @@
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.text
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/*
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thumb_func_start sub_8160624
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sub_8160624: @ 8160624
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push {lr}
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@ -14,7 +15,9 @@ sub_8160624: @ 8160624
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pop {r0}
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bx r0
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thumb_func_end sub_8160624
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*/
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/*
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thumb_func_start sub_8160638
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sub_8160638: @ 8160638
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push {lr}
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@ -35,7 +38,9 @@ sub_8160638: @ 8160638
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bx r0
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.pool
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thumb_func_end sub_8160638
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*/
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/*
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thumb_func_start sub_8160664
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sub_8160664: @ 8160664
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push {r4,lr}
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@ -60,7 +65,9 @@ _08160688:
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bx r0
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.pool
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thumb_func_end sub_8160664
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*/
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/*
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thumb_func_start sub_81606A0
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sub_81606A0: @ 81606A0
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push {r4-r6,lr}
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@ -75,7 +82,7 @@ sub_81606A0: @ 81606A0
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str r0, [r6]
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ldr r1, =gSpecialVar_0x8004
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ldrh r1, [r1]
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adds r0, 0x44
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adds r0, 0x44 partymon
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movs r5, 0
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strb r1, [r0]
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ldr r0, =sub_8160624
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@ -100,8 +107,8 @@ sub_81606A0: @ 81606A0
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bl ListMenuInit
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ldr r1, [r6]
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movs r2, 0x89
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lsls r2, 1
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adds r1, r2
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lsls r2, 1 //0x112
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adds r1, r2 //partymon + 0x112
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strb r0, [r1]
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movs r0, 0
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movs r1, 0
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@ -114,6 +121,7 @@ sub_81606A0: @ 81606A0
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bx r0
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.pool
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thumb_func_end sub_81606A0
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*/
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thumb_func_start sub_8160740
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sub_8160740: @ 8160740
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BIN
graphics/pokedex/arrows.png
Normal file
BIN
graphics/pokedex/arrows.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 303 B |
36
include/learn_move.h
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36
include/learn_move.h
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@ -0,0 +1,36 @@
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#ifndef GUARD_LEAN_MOVE_H
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#define GUARD_LEAN_MOVE_H
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struct LearnMoveStruct
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{
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u8 state;
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u8 filler1;
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u8 unk2;
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u8 spriteIDs[20];
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u8 filler17[1];
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u8 unk18;
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u8 unk19;
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u8 numMenuChoices;
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u8 menuSelection;
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u8 unk1C;
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bool8 unk1D;
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u8 unk1E;
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u8 filler1F;
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/*0x020*/ u16 movesToLearn[20];
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u8 filler48[0x52-0x48];
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u8 moveNames[6][0x19];
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u8 fillerE8[0x2C3-0xE8];
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bool8 unk2C3;
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bool8 showContestInfo;
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/*0x2C5*/ u8 partyMon;
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u8 unk2C6;
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};
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struct LearnMoveStruct *gUnknown_0203BC34 = NULL;
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void sub_8160624(void);
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void sub_8160638(void);
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const struct SpritePalette gUnknown_08402D88 = {gDexArrows_Pal, 5526};
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#endif //GUARD_LEAN_MOVE_H
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83
src/learn_move.c
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83
src/learn_move.c
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@ -0,0 +1,83 @@
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#include "global.h"
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#include "main.h"
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#include "task.h"
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#include "script.h"
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#include "sprite.h"
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#include "palette.h"
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#include "menu.h"
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#include "list_menu.h"
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#include "malloc.h"
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#include "field_screen.h"
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#include "event_data.h"
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#include "learn_move.h"
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extern void (*gFieldCallback)(void);
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extern struct LearnMoveStruct *gUnknown_0203BC34;
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// Ew, just copied from poeruby...
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const u16 gDexArrows_Pal[] = INCBIN_U16("graphics/pokedex/arrows.gbapal");
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const u8 gDexArrows_Gfx[] = INCBIN_U8("graphics/pokedex/arrows.4bpp");
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const struct SpritePalette gUnknown_085CEBB8 = {gDexArrows_Pal, 5526};
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const struct SpriteSheet gUnknown_085CEBB0 = {gDexArrows_Gfx, sizeof(gDexArrows_Gfx), 5525};
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static struct LearnMoveStruct *sLearnMoveStruct;
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static void sub_8160664(u8 taskId);
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void sub_81606A0(void); //CB2_InitLearnMove
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void sub_8160624(void) //VBlankCB_LearnMove
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void sub_8160638(void) //TeachMoveTutorMove
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{
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ScriptContext2_Enable();
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CreateTask(sub_8160664, 0xA);
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BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
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}
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void sub_8160664(u8 taskId)
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{
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if (!gPaletteFade.active)
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{
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SetMainCallback2(sub_81606A0);
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gFieldCallback = sub_80AF168;
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DestroyTask(taskId);
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}
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}
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void sub_81606A0(void) //CB2_InitLearnMove
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{
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ResetSpriteData();
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FreeAllSpritePalettes();
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ResetTasks();
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clear_scheduled_bg_copies_to_vram();
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//LearnMoveStruct**
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gUnknown_0203BC34 = AllocZeroed(0x118);//gUnknown_0203BC34 is a global pointer to LearnMoveStruct ?
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//r1 = &gSpecialVar_0x8004; //What is this global ?
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//u8* partyMon = gUnknown_0203BC34 + 0x44 //partyMon ?
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//*partyMon = r1;
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gUnknown_0203BC34->partyMon = gSpecialVar_0x8004;
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SetVBlankCallback(sub_8160624);
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sub_81607EC();
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sub_81D2824(0);
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//pointer to ?
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(&gUnknown_0203BC38)[0] = 0;
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(&gUnknown_0203BC38)[2] = 0;
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(&gUnknown_0203BC38)[4] = 0;
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sub_8161280();
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LoadSpriteSheet(&gUnknown_085CEBB0);
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LoadSpritePalette(&gUnknown_085CEBB8);
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sub_81610B8();
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ListMenuInit(&gMultiuseListMenuTemplate, 0, 0);
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FillPalette(0, 0, 2);
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SetMainCallback2(sub_816082C);
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}
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