Document union_room_chat.c
90
gflib/text.h
@ -2,7 +2,87 @@
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#define GUARD_TEXT_H
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#define GUARD_TEXT_H
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#define CHAR_SPACE 0x00
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#define CHAR_SPACE 0x00
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#define CHAR_A_GRAVE 0x01
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#define CHAR_A_ACUTE 0x02
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#define CHAR_A_CIRCUMFLEX 0x03
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#define CHAR_C_CEDILLA 0x04
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#define CHAR_E_GRAVE 0x05
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#define CHAR_E_ACUTE 0x06
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#define CHAR_E_CIRCUMFLEX 0x07
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#define CHAR_E_DIAERESIS 0x08
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#define CHAR_I_GRAVE 0x09
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//#define CHAR_I_ACUTE 0x0A // Is 0x5A instead
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#define CHAR_I_CIRCUMFLEX 0x0B
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#define CHAR_I_DIAERESIS 0x0C
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#define CHAR_O_GRAVE 0x0D
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#define CHAR_O_ACUTE 0x0E
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#define CHAR_O_CIRCUMFLEX 0x0F
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#define CHAR_OE 0x10
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#define CHAR_U_GRAVE 0x11
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#define CHAR_U_ACUTE 0x12
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#define CHAR_U_CIRCUMFLEX 0x13
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#define CHAR_N_TILDE 0x14
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#define CHAR_ESZETT 0x15
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#define CHAR_a_GRAVE 0x16
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#define CHAR_a_ACUTE 0x17
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//#define CHAR_a_CIRCUMFLEX 0x18 // Is 0x68 instead
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#define CHAR_c_CEDILLA 0x19
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#define CHAR_e_GRAVE 0x1A
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#define CHAR_e_ACUTE 0x1B
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#define CHAR_e_CIRCUMFLEX 0x1C
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#define CHAR_e_DIAERESIS 0x1D
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#define CHAR_i_GRAVE 0x1E
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//#define CHAR_i_ACUTE 0x1F // Is 0x6F instead
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#define CHAR_i_CIRCUMFLEX 0x20
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#define CHAR_i_DIAERESIS 0x21
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#define CHAR_o_GRAVE 0x22
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#define CHAR_o_ACUTE 0x23
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#define CHAR_o_CIRCUMFLEX 0x24
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#define CHAR_oe 0x25
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#define CHAR_u_GRAVE 0x26
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#define CHAR_u_ACUTE 0x27
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#define CHAR_u_CIRCUMFLEX 0x28
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#define CHAR_n_TILDE 0x29
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#define CHAR_MASCULINE_ORDINAL 0x2A
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#define CHAR_FEMININE_ORDINAL 0x2B
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#define CHAR_SUPER_ER 0x2C
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#define CHAR_AMPERSAND 0x2D
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#define CHAR_PLUS 0x2E
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#define CHAR_PLUS 0x2E
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//
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#define CHAR_LV 0x34
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#define CHAR_EQUALS 0x35
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#define CHAR_SEMICOLON 0x36
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//
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#define CHAR_INV_QUESTION_MARK 0x51
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#define CHAR_INV_EXCL_MARK 0x52
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#define CHAR_PK 0x53
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#define CHAR_MN 0x54
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#define CHAR_PO 0x55
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#define CHAR_KE 0x56
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#define CHAR_BLOCK_1 0x57 // Each of these 3
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#define CHAR_BLOCK_2 0x58 // chars contains 1/3
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#define CHAR_BLOCK_3 0x59 // of the word BLOCK
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#define CHAR_I_ACUTE 0x5A
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#define CHAR_PERCENT 0x5B
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#define CHAR_LEFT_PAREN 0x5C
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#define CHAR_RIGHT_PAREN 0x5D
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//
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#define CHAR_a_CIRCUMFLEX 0x68
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//
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#define CHAR_i_ACUTE 0x6F
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//
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#define CHAR_UNK_SPACER 0x77
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//
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#define CHAR_UP_ARROW 0x79
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#define CHAR_DOWN_ARROW 0x7A
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#define CHAR_LEFT_ARROW 0x7B
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#define CHAR_RIGHT_ARROW 0x7C
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//
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#define CHAR_SUPER_E 0x84
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#define CHAR_LESS_THAN 0x85
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#define CHAR_GREATER_THAN 0x86
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//
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#define CHAR_SUPER_RE 0xA0
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#define CHAR_0 0xA1
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#define CHAR_0 0xA1
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#define CHAR_1 0xA2
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#define CHAR_1 0xA2
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#define CHAR_2 0xA3
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#define CHAR_2 0xA3
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@ -17,6 +97,7 @@
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#define CHAR_QUESTION_MARK 0xAC
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#define CHAR_QUESTION_MARK 0xAC
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#define CHAR_PERIOD 0xAD
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#define CHAR_PERIOD 0xAD
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#define CHAR_HYPHEN 0xAE
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#define CHAR_HYPHEN 0xAE
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#define CHAR_BULLET 0xAF
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#define CHAR_ELLIPSIS 0xB0
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#define CHAR_ELLIPSIS 0xB0
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#define CHAR_DBL_QUOT_LEFT 0xB1
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#define CHAR_DBL_QUOT_LEFT 0xB1
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#define CHAR_DBL_QUOT_RIGHT 0xB2
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#define CHAR_DBL_QUOT_RIGHT 0xB2
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@ -80,10 +161,17 @@
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#define CHAR_x 0xEC
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#define CHAR_x 0xEC
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#define CHAR_y 0xED
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#define CHAR_y 0xED
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#define CHAR_z 0xEE
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#define CHAR_z 0xEE
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#define CHAR_BLACK_TRIANGLE 0xEF
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#define CHAR_COLON 0xF0
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#define CHAR_A_DIAERESIS 0xF1
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#define CHAR_O_DIAERESIS 0xF2
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#define CHAR_U_DIAERESIS 0xF3
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#define CHAR_a_DIAERESIS 0xF4
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#define CHAR_o_DIAERESIS 0xF5
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#define CHAR_u_DIAERESIS 0xF6
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#define CHAR_SPECIAL_F7 0xF7
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#define CHAR_SPECIAL_F7 0xF7
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#define CHAR_SPECIAL_F8 0xF8
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#define CHAR_SPECIAL_F8 0xF8
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#define CHAR_SPECIAL_F9 0xF9
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#define CHAR_SPECIAL_F9 0xF9
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#define CHAR_COLON 0xF0
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#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
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#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
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#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog
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#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog
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#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
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#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
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Before Width: | Height: | Size: 513 B After Width: | Height: | Size: 513 B |
Before Width: | Height: | Size: 189 B After Width: | Height: | Size: 189 B |
Before Width: | Height: | Size: 307 B After Width: | Height: | Size: 307 B |
Before Width: | Height: | Size: 188 B After Width: | Height: | Size: 188 B |
Before Width: | Height: | Size: 247 B After Width: | Height: | Size: 247 B |
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 157 B |
Before Width: | Height: | Size: 146 B After Width: | Height: | Size: 146 B |
@ -52,6 +52,7 @@
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#define APPRENTICE_COUNT 4
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#define APPRENTICE_COUNT 4
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#define APPRENTICE_MAX_QUESTIONS 9
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#define APPRENTICE_MAX_QUESTIONS 9
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#define MAX_REMATCH_ENTRIES 100 // only REMATCH_TABLE_ENTRIES (78) are used
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#define MAX_REMATCH_ENTRIES 100 // only REMATCH_TABLE_ENTRIES (78) are used
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#define UNION_ROOM_KB_ROW_COUNT 10
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#define PYRAMID_BAG_ITEMS_COUNT 10
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#define PYRAMID_BAG_ITEMS_COUNT 10
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#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
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#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
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@ -974,7 +974,7 @@ struct SaveBlock1
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/*0x3B24*/ u8 seen2[DEX_FLAGS_NO];
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/*0x3B24*/ u8 seen2[DEX_FLAGS_NO];
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/*0x3B58*/ LilycoveLady lilycoveLady;
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/*0x3B58*/ LilycoveLady lilycoveLady;
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/*0x3B98*/ struct TrainerNameRecord trainerNameRecords[20];
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/*0x3B98*/ struct TrainerNameRecord trainerNameRecords[20];
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/*0x3C88*/ u8 unk3C88[10][21];
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/*0x3C88*/ u8 registeredTexts[UNION_ROOM_KB_ROW_COUNT][21];
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/*0x3D5A*/ u8 filler3D5A[0xA];
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/*0x3D5A*/ u8 filler3D5A[0xA];
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/*0x3D64*/ struct SaveTrainerHill trainerHill;
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/*0x3D64*/ struct SaveTrainerHill trainerHill;
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/*0x3D70*/ struct WaldaPhrase waldaPhrase;
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/*0x3D70*/ struct WaldaPhrase waldaPhrase;
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@ -4986,14 +4986,14 @@ extern const u16 gEasyChatRightWindow_Pal[];
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extern const u32 gUsePokeblockCondition_Gfx[];
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extern const u32 gUsePokeblockCondition_Gfx[];
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// Union Room Chat
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// Union Room Chat
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extern const u16 gUnknown_08DD4BB0[];
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extern const u16 gUnionRoomChat_Background_Pal[];
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extern const u16 gUnknown_08DD4BD0[];
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extern const u32 gUnionRoomChat_Background_Gfx[];
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extern const u32 gUnknown_08DD4BF0[];
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extern const u32 gUnionRoomChat_Background_Tilemap[];
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extern const u32 gUnknown_08DD4C4C[];
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extern const u16 gUnionRoomChat_Window_Pal1[];
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extern const u32 gUnknown_08DD4CF8[];
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extern const u16 gUnionRoomChat_Window_Pal2[];
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extern const u16 gLinkMiscMenu_Pal[];
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extern const u32 gUnionRoomChat_Border_Gfx[];
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extern const u32 gLinkMiscMenu_Gfx[];
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extern const u32 gUnionRoomChat_Border_Tilemap[];
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extern const u32 gLinkMiscMenu_Tilemap[];
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extern const u32 gUnionRoomChat_RButtonLabels[];
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// Use Pokeblock
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// Use Pokeblock
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extern const u8 gPokenavConditionCancel_Gfx[];
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extern const u8 gPokenavConditionCancel_Gfx[];
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@ -2815,10 +2815,10 @@ extern const u8 gText_RegisterTextHere[];
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extern const u8 gText_InputText[];
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extern const u8 gText_InputText[];
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extern const u8 gText_ExitingChat[];
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extern const u8 gText_ExitingChat[];
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extern const u8 gText_LeaderLeftEndingChat[];
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extern const u8 gText_LeaderLeftEndingChat[];
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extern const u8 gText_RegisteredTextChanged[];
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extern const u8 gText_RegisteredTextChangedOKToSave[];
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extern const u8 gText_AlreadySavedFile_Unused[];
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extern const u8 gText_AlreadySavedFile_Chat[];
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extern const u8 gText_SavingDontTurnOff_Unused[];
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extern const u8 gText_SavingDontTurnOff_Chat[];
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extern const u8 gText_PlayerSavedGame_Unused[];
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extern const u8 gText_PlayerSavedGame_Chat[];
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extern const u8 gText_IfLeaderLeavesChatEnds[];
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extern const u8 gText_IfLeaderLeavesChatEnds[];
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extern const u8 gText_Upper[];
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extern const u8 gText_Upper[];
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extern const u8 gText_Lower[];
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extern const u8 gText_Lower[];
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@ -1,18 +1,7 @@
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#ifndef GUARD_UNION_ROOM_CHAT_H
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#ifndef GUARD_UNION_ROOM_CHAT_H
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#define GUARD_UNION_ROOM_CHAT_H
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#define GUARD_UNION_ROOM_CHAT_H
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enum
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{
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UNION_ROOM_KB_PAGE_UPPER,
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UNION_ROOM_KB_PAGE_LOWER,
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UNION_ROOM_KB_PAGE_EMOJI,
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UNION_ROOM_KB_PAGE_COUNT
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};
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#define UNION_ROOM_KB_ROW_COUNT 10
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void EnterUnionRoomChat(void);
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void EnterUnionRoomChat(void);
|
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void copy_strings_to_sav1(void);
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void InitUnionRoomChatRegisteredTexts(void);
|
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#endif // GUARD_UNION_ROOM_CHAT_H
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#endif // GUARD_UNION_ROOM_CHAT_H
|
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@ -1447,19 +1447,15 @@ const u32 gUnknown_08DD4620[] = INCBIN_U32("graphics/unknown/unknown_DD4620.bin.
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const u32 gUnknown_08DD46E0[] = INCBIN_U32("graphics/unknown/unknown_DD46E0.bin.lz");
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const u32 gUnknown_08DD46E0[] = INCBIN_U32("graphics/unknown/unknown_DD46E0.bin.lz");
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const u32 gUnknown_08DD47A0[] = INCBIN_U32("graphics/unknown/unknown_DD47A0.bin.lz");
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const u32 gUnknown_08DD47A0[] = INCBIN_U32("graphics/unknown/unknown_DD47A0.bin.lz");
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|
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// link
|
// union room chat
|
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const u16 gUnionRoomChat_Background_Pal[] = INCBIN_U16("graphics/union_room_chat/background.gbapal");
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const u16 gLinkMiscMenu_Pal[] = INCBIN_U16("graphics/link/misc.gbapal");
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const u32 gUnionRoomChat_Background_Gfx[] = INCBIN_U32("graphics/union_room_chat/background.4bpp.lz");
|
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const u32 gLinkMiscMenu_Gfx[] = INCBIN_U32("graphics/link/misc.4bpp.lz");
|
const u32 gUnionRoomChat_Background_Tilemap[] = INCBIN_U32("graphics/union_room_chat/background.bin.lz");
|
||||||
const u32 gLinkMiscMenu_Tilemap[] = INCBIN_U32("graphics/link/misc.bin.lz");
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const u16 gUnionRoomChat_Window_Pal1[] = INCBIN_U16("graphics/union_room_chat/window_1.gbapal");
|
||||||
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const u16 gUnionRoomChat_Window_Pal2[] = INCBIN_U16("graphics/union_room_chat/window_2.gbapal");
|
||||||
const u16 gUnknown_08DD4BB0[] = INCBIN_U16("graphics/link/link1.gbapal");
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const u32 gUnionRoomChat_Border_Gfx[] = INCBIN_U32("graphics/union_room_chat/border.4bpp.lz");
|
||||||
const u16 gUnknown_08DD4BD0[] = INCBIN_U16("graphics/link/link2.gbapal");
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const u32 gUnionRoomChat_Border_Tilemap[] = INCBIN_U32("graphics/union_room_chat/border.bin.lz");
|
||||||
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const u32 gUnionRoomChat_RButtonLabels[] = INCBIN_U32("graphics/union_room_chat/r_button_labels.4bpp.lz");
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const u32 gUnknown_08DD4BF0[] = INCBIN_U32("graphics/link/link_winedge.4bpp.lz");
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const u32 gUnknown_08DD4C4C[] = INCBIN_U32("graphics/link/link_winedge.bin.lz");
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|
||||||
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|
||||||
const u32 gUnknown_08DD4CF8[] = INCBIN_U32("graphics/interface/unk_change_case.4bpp.lz");
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|
||||||
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|
||||||
const u16 gTilesetPalettes_General[][16] =
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const u16 gTilesetPalettes_General[][16] =
|
||||||
{
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{
|
||||||
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@ -197,7 +197,7 @@ void NewGameInitData(void)
|
|||||||
WarpToTruck();
|
WarpToTruck();
|
||||||
ScriptContext2_RunNewScript(EventScript_ResetAllMapFlags);
|
ScriptContext2_RunNewScript(EventScript_ResetAllMapFlags);
|
||||||
ResetMiniGamesResults();
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ResetMiniGamesResults();
|
||||||
copy_strings_to_sav1();
|
InitUnionRoomChatRegisteredTexts();
|
||||||
InitLilycoveLady();
|
InitLilycoveLady();
|
||||||
ResetAllApprenticeData();
|
ResetAllApprenticeData();
|
||||||
ClearRankingHallRecords();
|
ClearRankingHallRecords();
|
||||||
|
@ -1261,10 +1261,10 @@ const u8 gJPText_PlayersXPokemon[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひ
|
|||||||
const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません"); // Unused
|
const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません"); // Unused
|
||||||
const u8 gText_ExitingChat[] = _("Exiting the chat…");
|
const u8 gText_ExitingChat[] = _("Exiting the chat…");
|
||||||
const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {SPECIAL_F7 0x00}, has\nleft, ending the chat.");
|
const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {SPECIAL_F7 0x00}, has\nleft, ending the chat.");
|
||||||
const u8 gText_RegisteredTextChanged[] = _("The registered text has been changed.\nIs it okay to save the game?");
|
const u8 gText_RegisteredTextChangedOKToSave[] = _("The registered text has been changed.\nIs it okay to save the game?");
|
||||||
const u8 gText_AlreadySavedFile_Unused[] = _("There is already a saved file.\nIs it okay to overwrite it?");
|
const u8 gText_AlreadySavedFile_Chat[] = _("There is already a saved file.\nIs it okay to overwrite it?");
|
||||||
const u8 gText_SavingDontTurnOff_Unused[] = _("SAVING…\nDON'T TURN OFF THE POWER.");
|
const u8 gText_SavingDontTurnOff_Chat[] = _("SAVING…\nDON'T TURN OFF THE POWER.");
|
||||||
const u8 gText_PlayerSavedGame_Unused[] = _("{SPECIAL_F7 0x00} saved the game.");
|
const u8 gText_PlayerSavedGame_Chat[] = _("{SPECIAL_F7 0x00} saved the game.");
|
||||||
const u8 gText_IfLeaderLeavesChatEnds[] = _("If the LEADER leaves, the chat\nwill end. Is that okay?");
|
const u8 gText_IfLeaderLeavesChatEnds[] = _("If the LEADER leaves, the chat\nwill end. Is that okay?");
|
||||||
const u8 gText_Hello[] = _("HELLO");
|
const u8 gText_Hello[] = _("HELLO");
|
||||||
const u8 gText_Pokemon2[] = _("POKéMON");
|
const u8 gText_Pokemon2[] = _("POKéMON");
|
||||||
|