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Shifts to mult in ShowBonus
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@ -3894,8 +3894,8 @@ static void DrawPlayerNameWindows(void)
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static void ShowBonus(u8 bonusId)
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{
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sPokemonJumpGfx->bonusTimer = 0;
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ChangeBgX(BG_BONUSES, (bonusId / 2) << 16, 0);
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ChangeBgY(BG_BONUSES, (((bonusId % 2) << 8) - 40) << 8, 0);
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ChangeBgX(BG_BONUSES, (bonusId / 2) * 256 * 256, 0);
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ChangeBgY(BG_BONUSES, (((bonusId % 2) * 256) - 40) * 256, 0);
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ShowBg(BG_BONUSES);
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CreateTask(Task_UpdateBonus, 4);
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}
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