Updated sound flags for Howl and Heal Bell

This commit is contained in:
Eduardo Quezada D'Ottone 2021-10-02 20:00:00 -03:00
parent b322a42fea
commit 76bdbf164e

View File

@ -3424,6 +3424,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_HEAL_BELL] =
{
#if B_UPDATED_MOVE_DATA != GEN_5
.flags = FLAG_SNATCH_AFFECTED | FLAG_SOUND,
#else
.flags = FLAG_SNATCH_AFFECTED,
#endif
.effect = EFFECT_HEAL_BELL,
.power = 0,
.type = TYPE_NORMAL,
@ -3432,7 +3437,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.secondaryEffectChance = 0,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED | FLAG_SOUND,
.split = SPLIT_STATUS,
},
@ -5338,6 +5342,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_HOWL] =
{
#if B_UPDATED_MOVE_DATA >= GEN_8
.flags = FLAG_SNATCH_AFFECTED | FLAG_SOUND,
#else
.flags = FLAG_SNATCH_AFFECTED,
#endif
.effect = EFFECT_ATTACK_UP,
.power = 0,
.type = TYPE_NORMAL,
@ -5346,7 +5355,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.secondaryEffectChance = 0,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED | FLAG_SOUND,
.split = SPLIT_STATUS,
},