mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 11:14:15 +01:00
Decompile field camera
This commit is contained in:
parent
b818924feb
commit
7700fe61fe
1153
asm/field_camera.s
1153
asm/field_camera.s
File diff suppressed because it is too large
Load Diff
@ -63,6 +63,10 @@ enum
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ACRO_TRANS_WHEELIE_LOWERING_MOVING,
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ACRO_TRANS_WHEELIE_LOWERING_MOVING,
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};
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};
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// Exported RAM declarations
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extern bool8 gUnusedBikeCameraAheadPanback;
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// Exported ROM declarations
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void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys);
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void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys);
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void Bike_TryAcroBikeHistoryUpdate(u16 newKeys, u16 heldKeys);
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void Bike_TryAcroBikeHistoryUpdate(u16 newKeys, u16 heldKeys);
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bool8 RS_IsRunningDisallowed(u8 tile);
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bool8 RS_IsRunningDisallowed(u8 tile);
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@ -6,22 +6,19 @@
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struct CameraObject
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struct CameraObject
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{
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{
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void (*callback)(struct CameraObject *);
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void (*callback)(struct CameraObject *);
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u32 unk4;
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u32 spriteId;
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s32 unk8;
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s32 unk8;
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s32 unkC;
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s32 unkC;
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s32 x;
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s32 x;
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s32 y;
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s32 y;
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};
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};
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extern struct CameraObject gUnknown_03005DD0;
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// Exported RAM declarations
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// Exported RAM declarations
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extern struct CameraObject gUnknown_03005DD0;
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extern u16 gUnknown_03005DEC;
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extern u16 gUnknown_03005DEC;
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extern u16 gUnknown_03005DE8;
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extern u16 gUnknown_03005DE8;
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// Exported ROM declarations
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// Exported ROM declarations
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void DrawWholeMapView(void);
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void DrawWholeMapView(void);
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void CurrentMapDrawMetatileAt(int x, int y);
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void CurrentMapDrawMetatileAt(int x, int y);
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void sub_8089C08(s16 *a0, s16 *a1);
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void sub_8089C08(s16 *a0, s16 *a1);
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@ -91,6 +91,8 @@ void sub_808F23C(const struct MapObject *mapObject, u8 movementType);
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void sub_808F208(const struct MapObject *mapObject);
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void sub_808F208(const struct MapObject *mapObject);
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void npc_coords_shift_still(struct MapObject *pObject);
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void npc_coords_shift_still(struct MapObject *pObject);
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void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1);
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void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1);
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u8 AddCameraObject(u8 linkedSpriteId);
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void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y);
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// Exported data declarations
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// Exported data declarations
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@ -16,5 +16,7 @@ s32 GetMapBorderIdAt(s16, s16);
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bool32 CanCameraMoveInDirection(u8);
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bool32 CanCameraMoveInDirection(u8);
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u16 GetBehaviorByMetatileId(u16 metatileId);
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u16 GetBehaviorByMetatileId(u16 metatileId);
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void sav1_camera_get_focus_coords(u16 *x, u16 *y);
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void sav1_camera_get_focus_coords(u16 *x, u16 *y);
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u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
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u8 CameraMove(s32 deltaX, s32 deltaY);
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#endif //GUARD_FIELDMAP_H
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#endif //GUARD_FIELDMAP_H
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@ -15,9 +15,15 @@ struct LinkPlayerMapObject
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u8 mode;
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u8 mode;
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};
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};
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// Exported RAM declarations
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extern struct WarpData gUnknown_020322DC;
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extern struct WarpData gUnknown_020322DC;
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extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
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extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
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extern u16 *gBGTilemapBuffers1;
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extern u16 *gBGTilemapBuffers2;
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extern u16 *gBGTilemapBuffers3;
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// Exported ROM declarations
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extern const struct UCoords32 gUnknown_08339D64[];
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extern const struct UCoords32 gUnknown_08339D64[];
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void DoWhiteOut(void);
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void DoWhiteOut(void);
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8
include/rotating_gate.h
Normal file
8
include/rotating_gate.h
Normal file
@ -0,0 +1,8 @@
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#ifndef GUARD_ROTATING_GATE_H
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#define GUARD_ROTATING_GATE_H
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void RotatingGatePuzzleCameraUpdate(s16, s16);
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void RotatingGate_InitPuzzleAndGraphics();
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u32 CheckForRotatingGatePuzzleCollision(u8, s16, s16);
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#endif // GUARD_ROTATING_GATE_H
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@ -89,7 +89,7 @@ SECTIONS {
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src/overworld.o(.text);
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src/overworld.o(.text);
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asm/fieldmap.o(.text);
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asm/fieldmap.o(.text);
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src/metatile_behavior.o(.text);
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src/metatile_behavior.o(.text);
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asm/field_camera.o(.text);
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src/field_camera.o(.text);
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src/field_door.o(.text);
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src/field_door.o(.text);
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asm/field_player_avatar.o(.text);
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asm/field_player_avatar.o(.text);
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src/field_map_obj.o(.text);
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src/field_map_obj.o(.text);
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@ -12,7 +12,6 @@
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extern bool8 gBikeCyclingChallenge;
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extern bool8 gBikeCyclingChallenge;
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extern u8 gBikeCollisions;
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extern u8 gBikeCollisions;
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extern bool8 gUnknown_02037348;
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extern u8 sub_8093514(u8 direction);
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extern u8 sub_8093514(u8 direction);
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extern u8 sub_808B980(u8 direction);
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extern u8 sub_808B980(u8 direction);
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@ -989,7 +988,7 @@ bool8 player_should_look_direction_be_enforced_upon_movement(void)
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void GetOnOffBike(u8 transitionFlags)
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void GetOnOffBike(u8 transitionFlags)
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{
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{
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gUnknown_02037348 = FALSE;
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gUnusedBikeCameraAheadPanback = FALSE;
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if (gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
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if (gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
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{
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{
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@ -1305,12 +1305,12 @@ void sub_8128060(u8 taskId)
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void ConfigureCameraObjectForPlacingDecoration(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor)
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void ConfigureCameraObjectForPlacingDecoration(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor)
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{
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{
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sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.unk4].data[0];
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sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0];
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gUnknown_03005DD0.unk4 = gpu_pal_decompress_alloc_tag_and_upload(data, decor);
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gUnknown_03005DD0.spriteId = gpu_pal_decompress_alloc_tag_and_upload(data, decor);
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gSprites[gUnknown_03005DD0.unk4].oam.priority = 1;
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gSprites[gUnknown_03005DD0.spriteId].oam.priority = 1;
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gSprites[gUnknown_03005DD0.unk4].callback = sub_81292D0;
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gSprites[gUnknown_03005DD0.spriteId].callback = sub_81292D0;
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gSprites[gUnknown_03005DD0.unk4].pos1.x = gUnknown_085A7250[data->decoration->shape].x;
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gSprites[gUnknown_03005DD0.spriteId].pos1.x = gUnknown_085A7250[data->decoration->shape].x;
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gSprites[gUnknown_03005DD0.unk4].pos1.y = gUnknown_085A7250[data->decoration->shape].y;
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gSprites[gUnknown_03005DD0.spriteId].pos1.y = gUnknown_085A7250[data->decoration->shape].y;
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}
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}
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void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphicsDataBuffer *data)
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void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphicsDataBuffer *data)
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@ -1332,7 +1332,7 @@ void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphic
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}
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}
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gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
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gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
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DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
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DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
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sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.unk4;
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sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.spriteId;
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}
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}
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void sub_812826C(u8 taskId)
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void sub_812826C(u8 taskId)
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@ -2251,9 +2251,9 @@ bool8 sub_81299AC(u8 taskId)
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void SetUpPuttingAwayDecorationPlayerAvatar(void)
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void SetUpPuttingAwayDecorationPlayerAvatar(void)
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{
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{
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player_get_direction_lower_nybble();
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player_get_direction_lower_nybble();
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sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.unk4].data[0];
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sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0];
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sub_812A39C();
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sub_812A39C();
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gUnknown_03005DD0.unk4 = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0);
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gUnknown_03005DD0.spriteId = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0);
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if (gSaveBlock2Ptr->playerGender == MALE)
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if (gSaveBlock2Ptr->playerGender == MALE)
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{
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{
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sDecor_CameraSpriteObjectIdx2 = AddPseudoFieldObject(0xC1, SpriteCallbackDummy, 0x88, 0x48, 0);
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sDecor_CameraSpriteObjectIdx2 = AddPseudoFieldObject(0xC1, SpriteCallbackDummy, 0x88, 0x48, 0);
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@ -2264,7 +2264,7 @@ void SetUpPuttingAwayDecorationPlayerAvatar(void)
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}
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}
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gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
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gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
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DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
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DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
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sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.unk4;
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sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.spriteId;
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gSprites[sDecor_CameraSpriteObjectIdx1].oam.priority = 1;
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gSprites[sDecor_CameraSpriteObjectIdx1].oam.priority = 1;
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}
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}
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@ -1,9 +1,18 @@
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// Includes
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#include "global.h"
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#include "global.h"
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#include "berry.h"
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#include "bike.h"
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#include "field_camera.h"
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#include "field_player_avatar.h"
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#include "fieldmap.h"
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#include "field_map_obj.h"
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#include "gpu_regs.h"
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#include "menu.h"
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#include "overworld.h"
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#include "rotating_gate.h"
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#include "sprite.h"
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#include "text.h"
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// Static type declarations
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// Static type declarations
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struct FieldCameraUnknownStruct
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struct FieldCameraUnknownStruct
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{
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{
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u8 unk0;
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u8 unk0;
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@ -13,16 +22,474 @@ struct FieldCameraUnknownStruct
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bool8 unk4;
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bool8 unk4;
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};
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};
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// Static RAM declarations
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// static functions
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static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
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static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
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static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
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static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
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static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y);
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static void DrawWholeMapViewInternal(int x, int y, const struct MapData *mapData);
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static void DrawMetatileAt(const struct MapData *mapData, u16, int, int);
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static void DrawMetatile(s32 a, u16 *b, u16 c);
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static void CameraPanningCB_PanAhead(void);
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IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20;
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// IWRAM bss vars
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IWRAM_DATA s16 gUnknown_03000E28;
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static IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20;
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IWRAM_DATA s16 gUnknown_03000E2A;
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static IWRAM_DATA s16 gUnknown_03000E28;
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IWRAM_DATA u8 gUnknown_03000E2C;
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static IWRAM_DATA s16 gUnknown_03000E2A;
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IWRAM_DATA void (*gUnknown_03000E30)(void);
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static IWRAM_DATA u8 gUnknown_03000E2C;
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static IWRAM_DATA void (*gUnknown_03000E30)(void);
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// Static ROM declarations
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// text
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static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraUnknownStruct *a)
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{
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a->unk2 = 0;
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a->unk3 = 0;
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a->unk0 = 0;
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a->unk1 = 0;
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a->unk4 = TRUE;
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}
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// .rodata
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static void tilemap_move_something(struct FieldCameraUnknownStruct *a, u32 b, u32 c)
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{
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a->unk2 += b;
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a->unk2 %= 32;
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a->unk3 += c;
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a->unk3 %= 32;
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}
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static void coords8_add(struct FieldCameraUnknownStruct *a, u32 b, u32 c)
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{
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a->unk0 += b;
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a->unk1 += c;
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}
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void move_tilemap_camera_to_upper_left_corner(void)
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{
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move_tilemap_camera_to_upper_left_corner_(&gUnknown_03000E20);
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}
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void FieldUpdateBgTilemapScroll(void)
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{
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u32 r4, r5;
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r5 = gUnknown_03000E20.unk0 + gUnknown_03000E28;
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r4 = gUnknown_03000E2A + gUnknown_03000E20.unk1 + 8;
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SetGpuReg(REG_OFFSET_BG1HOFS, r5);
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SetGpuReg(REG_OFFSET_BG1VOFS, r4);
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SetGpuReg(REG_OFFSET_BG2HOFS, r5);
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SetGpuReg(REG_OFFSET_BG2VOFS, r4);
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SetGpuReg(REG_OFFSET_BG3HOFS, r5);
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SetGpuReg(REG_OFFSET_BG3VOFS, r4);
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}
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void sub_8089C08(s16 *a, s16 *b)
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{
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*a = gUnknown_03000E20.unk0 + gUnknown_03000E28;
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*b = gUnknown_03000E20.unk1 + gUnknown_03000E2A + 8;
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}
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void DrawWholeMapView(void)
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{
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DrawWholeMapViewInternal(gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y, gMapHeader.mapData);
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gUnknown_03000E20.unk4 = TRUE;
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}
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static void DrawWholeMapViewInternal(int x, int y, const struct MapData *mapData)
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{
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u8 i;
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u8 j;
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u32 r6;
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u8 temp;
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for (i = 0; i < 32; i += 2)
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{
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temp = gUnknown_03000E20.unk3 + i;
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if (temp >= 32)
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temp -= 32;
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r6 = temp * 32;
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for (j = 0; j < 32; j += 2)
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{
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temp = gUnknown_03000E20.unk2 + j;
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if (temp >= 32)
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temp -= 32;
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DrawMetatileAt(mapData, r6 + temp, x + j / 2, y + i / 2);
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}
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}
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}
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static void RedrawMapSlicesForCameraUpdate(struct FieldCameraUnknownStruct *a, int x, int y)
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{
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const struct MapData *mapData = gMapHeader.mapData;
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if (x > 0)
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RedrawMapSliceWest(a, mapData);
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if (x < 0)
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RedrawMapSliceEast(a, mapData);
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if (y > 0)
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RedrawMapSliceNorth(a, mapData);
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if (y < 0)
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RedrawMapSliceSouth(a, mapData);
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a->unk4 = TRUE;
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}
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static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
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{
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u8 i;
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u8 temp;
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u32 r7;
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temp = a->unk3 + 28;
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if (temp >= 32)
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temp -= 32;
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r7 = temp * 32;
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for (i = 0; i < 32; i += 2)
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{
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temp = a->unk2 + i;
|
||||||
|
if (temp >= 32)
|
||||||
|
temp -= 32;
|
||||||
|
DrawMetatileAt(mapData, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y + 14);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
|
||||||
|
{
|
||||||
|
u8 i;
|
||||||
|
u8 temp;
|
||||||
|
u32 r7 = a->unk3 * 32;
|
||||||
|
|
||||||
|
for (i = 0; i < 32; i += 2)
|
||||||
|
{
|
||||||
|
temp = a->unk2 + i;
|
||||||
|
if (temp >= 32)
|
||||||
|
temp -= 32;
|
||||||
|
DrawMetatileAt(mapData, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
|
||||||
|
{
|
||||||
|
u8 i;
|
||||||
|
u8 temp;
|
||||||
|
u32 r6 = a->unk2;
|
||||||
|
|
||||||
|
for (i = 0; i < 32; i += 2)
|
||||||
|
{
|
||||||
|
temp = a->unk3 + i;
|
||||||
|
if (temp >= 32)
|
||||||
|
temp -= 32;
|
||||||
|
DrawMetatileAt(mapData, temp * 32 + r6, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y + i / 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
|
||||||
|
{
|
||||||
|
u8 i;
|
||||||
|
u8 temp;
|
||||||
|
u8 r5 = a->unk2 + 28;
|
||||||
|
|
||||||
|
if (r5 >= 32)
|
||||||
|
r5 -= 32;
|
||||||
|
for (i = 0; i < 32; i += 2)
|
||||||
|
{
|
||||||
|
temp = a->unk3 + i;
|
||||||
|
if (temp >= 32)
|
||||||
|
temp -= 32;
|
||||||
|
DrawMetatileAt(mapData, temp * 32 + r5, gSaveBlock1Ptr->pos.x + 14, gSaveBlock1Ptr->pos.y + i / 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CurrentMapDrawMetatileAt(int a, int b)
|
||||||
|
{
|
||||||
|
int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, a, b);
|
||||||
|
|
||||||
|
if (offset >= 0)
|
||||||
|
{
|
||||||
|
DrawMetatileAt(gMapHeader.mapData, offset, a, b);
|
||||||
|
gUnknown_03000E20.unk4 = TRUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawDoorMetatileAt(int x, int y, u16 *arr)
|
||||||
|
{
|
||||||
|
int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, x, y);
|
||||||
|
|
||||||
|
if (offset >= 0)
|
||||||
|
{
|
||||||
|
DrawMetatile(1, arr, offset);
|
||||||
|
gUnknown_03000E20.unk4 = TRUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void DrawMetatileAt(const struct MapData *mapData, u16 b, int c, int d)
|
||||||
|
{
|
||||||
|
u16 metatileId = MapGridGetMetatileIdAt(c, d);
|
||||||
|
u16 *metatiles;
|
||||||
|
|
||||||
|
if (metatileId > 1024)
|
||||||
|
metatileId = 0;
|
||||||
|
if (metatileId < 512)
|
||||||
|
metatiles = mapData->primaryTileset->metatiles;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
metatiles = mapData->secondaryTileset->metatiles;
|
||||||
|
metatileId -= 512;
|
||||||
|
}
|
||||||
|
DrawMetatile(MapGridGetMetatileLayerTypeAt(c, d), metatiles + metatileId * 8, b);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void DrawMetatile(s32 a, u16 *b, u16 c)
|
||||||
|
{
|
||||||
|
switch (a)
|
||||||
|
{
|
||||||
|
case 2:
|
||||||
|
gBGTilemapBuffers3[c] = b[0];
|
||||||
|
gBGTilemapBuffers3[c + 1] = b[1];
|
||||||
|
gBGTilemapBuffers3[c + 0x20] = b[2];
|
||||||
|
gBGTilemapBuffers3[c + 0x21] = b[3];
|
||||||
|
|
||||||
|
gBGTilemapBuffers1[c] = 0;
|
||||||
|
gBGTilemapBuffers1[c + 1] = 0;
|
||||||
|
gBGTilemapBuffers1[c + 0x20] = 0;
|
||||||
|
gBGTilemapBuffers1[c + 0x21] = 0;
|
||||||
|
|
||||||
|
gBGTilemapBuffers2[c] = b[4];
|
||||||
|
gBGTilemapBuffers2[c + 1] = b[5];
|
||||||
|
gBGTilemapBuffers2[c + 0x20] = b[6];
|
||||||
|
gBGTilemapBuffers2[c + 0x21] = b[7];
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
gBGTilemapBuffers3[c] = b[0];
|
||||||
|
gBGTilemapBuffers3[c + 1] = b[1];
|
||||||
|
gBGTilemapBuffers3[c + 0x20] = b[2];
|
||||||
|
gBGTilemapBuffers3[c + 0x21] = b[3];
|
||||||
|
|
||||||
|
gBGTilemapBuffers1[c] = b[4];
|
||||||
|
gBGTilemapBuffers1[c + 1] = b[5];
|
||||||
|
gBGTilemapBuffers1[c + 0x20] = b[6];
|
||||||
|
gBGTilemapBuffers1[c + 0x21] = b[7];
|
||||||
|
|
||||||
|
gBGTilemapBuffers2[c] = 0;
|
||||||
|
gBGTilemapBuffers2[c + 1] = 0;
|
||||||
|
gBGTilemapBuffers2[c + 0x20] = 0;
|
||||||
|
gBGTilemapBuffers2[c + 0x21] = 0;
|
||||||
|
break;
|
||||||
|
case 0:
|
||||||
|
gBGTilemapBuffers3[c] = 0x3014;
|
||||||
|
gBGTilemapBuffers3[c + 1] = 0x3014;
|
||||||
|
gBGTilemapBuffers3[c + 0x20] = 0x3014;
|
||||||
|
gBGTilemapBuffers3[c + 0x21] = 0x3014;
|
||||||
|
|
||||||
|
gBGTilemapBuffers1[c] = b[0];
|
||||||
|
gBGTilemapBuffers1[c + 1] = b[1];
|
||||||
|
gBGTilemapBuffers1[c + 0x20] = b[2];
|
||||||
|
gBGTilemapBuffers1[c + 0x21] = b[3];
|
||||||
|
|
||||||
|
gBGTilemapBuffers2[c] = b[4];
|
||||||
|
gBGTilemapBuffers2[c + 1] = b[5];
|
||||||
|
gBGTilemapBuffers2[c + 0x20] = b[6];
|
||||||
|
gBGTilemapBuffers2[c + 0x21] = b[7];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
schedule_bg_copy_tilemap_to_vram(1);
|
||||||
|
schedule_bg_copy_tilemap_to_vram(2);
|
||||||
|
schedule_bg_copy_tilemap_to_vram(3);
|
||||||
|
}
|
||||||
|
|
||||||
|
static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y)
|
||||||
|
{
|
||||||
|
x -= gSaveBlock1Ptr->pos.x;
|
||||||
|
x *= 2;
|
||||||
|
if (x >= 32 || x < 0)
|
||||||
|
return -1;
|
||||||
|
x = x + a->unk2;
|
||||||
|
if (x >= 32)
|
||||||
|
x -= 32;
|
||||||
|
|
||||||
|
y = (y - gSaveBlock1Ptr->pos.y) * 2;
|
||||||
|
if (y >= 32 || y < 0)
|
||||||
|
return -1;
|
||||||
|
y = y + a->unk3;
|
||||||
|
if (y >= 32)
|
||||||
|
y -= 32;
|
||||||
|
|
||||||
|
return y * 32 + x;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CameraUpdateCallback(struct CameraObject *a)
|
||||||
|
{
|
||||||
|
if (a->spriteId != 0)
|
||||||
|
{
|
||||||
|
a->unk8 = gSprites[a->spriteId].data[2];
|
||||||
|
a->unkC = gSprites[a->spriteId].data[3];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ResetCameraUpdateInfo(void)
|
||||||
|
{
|
||||||
|
gUnknown_03005DD0.unk8 = 0;
|
||||||
|
gUnknown_03005DD0.unkC = 0;
|
||||||
|
gUnknown_03005DD0.x = 0;
|
||||||
|
gUnknown_03005DD0.y = 0;
|
||||||
|
gUnknown_03005DD0.spriteId = 0;
|
||||||
|
gUnknown_03005DD0.callback = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
u32 InitCameraUpdateCallback(u8 a)
|
||||||
|
{
|
||||||
|
if (gUnknown_03005DD0.spriteId != 0)
|
||||||
|
DestroySprite(&gSprites[gUnknown_03005DD0.spriteId]);
|
||||||
|
gUnknown_03005DD0.spriteId = AddCameraObject(a);
|
||||||
|
gUnknown_03005DD0.callback = CameraUpdateCallback;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CameraUpdate(void)
|
||||||
|
{
|
||||||
|
int deltaX;
|
||||||
|
int deltaY;
|
||||||
|
int r0;
|
||||||
|
int r1;
|
||||||
|
int r7;
|
||||||
|
int r8;
|
||||||
|
|
||||||
|
if (gUnknown_03005DD0.callback != NULL)
|
||||||
|
gUnknown_03005DD0.callback(&gUnknown_03005DD0);
|
||||||
|
r7 = gUnknown_03005DD0.unk8;
|
||||||
|
r8 = gUnknown_03005DD0.unkC;
|
||||||
|
deltaX = 0;
|
||||||
|
deltaY = 0;
|
||||||
|
r1 = gUnknown_03005DD0.x;
|
||||||
|
r0 = gUnknown_03005DD0.y;
|
||||||
|
|
||||||
|
|
||||||
|
if (r1 == 0 && r7 != 0)
|
||||||
|
{
|
||||||
|
if (r7 > 0)
|
||||||
|
deltaX = 1;
|
||||||
|
else
|
||||||
|
deltaX = -1;
|
||||||
|
}
|
||||||
|
if (r0 == 0 && r8 != 0)
|
||||||
|
{
|
||||||
|
if (r8 > 0)
|
||||||
|
deltaY = 1;
|
||||||
|
else
|
||||||
|
deltaY = -1;
|
||||||
|
}
|
||||||
|
if (r1 != 0 && r1 == -r7)
|
||||||
|
{
|
||||||
|
if (r7 > 0)
|
||||||
|
deltaX = 1;
|
||||||
|
else
|
||||||
|
deltaX = -1;
|
||||||
|
}
|
||||||
|
if (r0 != 0 && r0 == -r8)
|
||||||
|
{
|
||||||
|
if (r8 > 0)
|
||||||
|
deltaX = 1;
|
||||||
|
else
|
||||||
|
deltaX = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
gUnknown_03005DD0.x += r7;
|
||||||
|
gUnknown_03005DD0.x = gUnknown_03005DD0.x - 16 * (gUnknown_03005DD0.x / 16);
|
||||||
|
gUnknown_03005DD0.y += r8;
|
||||||
|
gUnknown_03005DD0.y = gUnknown_03005DD0.y - 16 * (gUnknown_03005DD0.y / 16);
|
||||||
|
|
||||||
|
if (deltaX != 0 || deltaY != 0)
|
||||||
|
{
|
||||||
|
CameraMove(deltaX, deltaY);
|
||||||
|
UpdateFieldObjectsForCameraUpdate(deltaX, deltaY);
|
||||||
|
RotatingGatePuzzleCameraUpdate(deltaX, deltaY);
|
||||||
|
ResetBerryTreeSparkleFlags();
|
||||||
|
tilemap_move_something(&gUnknown_03000E20, deltaX * 2, deltaY * 2);
|
||||||
|
RedrawMapSlicesForCameraUpdate(&gUnknown_03000E20, deltaX * 2, deltaY * 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
coords8_add(&gUnknown_03000E20, r7, r8);
|
||||||
|
gUnknown_03005DEC -= r7;
|
||||||
|
gUnknown_03005DE8 -= r8;
|
||||||
|
}
|
||||||
|
|
||||||
|
void camera_move_and_redraw(int a, int b) //unused
|
||||||
|
{
|
||||||
|
CameraMove(a, b);
|
||||||
|
UpdateFieldObjectsForCameraUpdate(a, b);
|
||||||
|
DrawWholeMapView();
|
||||||
|
gUnknown_03005DEC -= a * 16;
|
||||||
|
gUnknown_03005DE8 -= b * 16;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetCameraPanningCallback(void (*a)(void))
|
||||||
|
{
|
||||||
|
gUnknown_03000E30 = a;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetCameraPanning(s16 a, s16 b)
|
||||||
|
{
|
||||||
|
gUnknown_03000E28 = a;
|
||||||
|
gUnknown_03000E2A = b + 32;
|
||||||
|
}
|
||||||
|
|
||||||
|
void InstallCameraPanAheadCallback(void)
|
||||||
|
{
|
||||||
|
gUnknown_03000E30 = CameraPanningCB_PanAhead;
|
||||||
|
gUnknown_03000E2C = 0;
|
||||||
|
gUnknown_03000E28 = 0;
|
||||||
|
gUnknown_03000E2A = 32;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateCameraPanning(void)
|
||||||
|
{
|
||||||
|
if (gUnknown_03000E30 != NULL)
|
||||||
|
gUnknown_03000E30();
|
||||||
|
//Update sprite offset of overworld objects
|
||||||
|
gSpriteCoordOffsetX = gUnknown_03005DEC - gUnknown_03000E28;
|
||||||
|
gSpriteCoordOffsetY = gUnknown_03005DE8 - gUnknown_03000E2A - 8;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CameraPanningCB_PanAhead(void)
|
||||||
|
{
|
||||||
|
u8 var;
|
||||||
|
|
||||||
|
if (gUnusedBikeCameraAheadPanback == FALSE)
|
||||||
|
{
|
||||||
|
InstallCameraPanAheadCallback();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// this code is never reached.
|
||||||
|
if (gPlayerAvatar.tileTransitionState == T_TILE_TRANSITION)
|
||||||
|
{
|
||||||
|
gUnknown_03000E2C ^= 1;
|
||||||
|
if (gUnknown_03000E2C == 0)
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
gUnknown_03000E2C = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
var = player_get_direction_upper_nybble();
|
||||||
|
if (var == 2)
|
||||||
|
{
|
||||||
|
if (gUnknown_03000E2A > -8)
|
||||||
|
gUnknown_03000E2A -= 2;
|
||||||
|
}
|
||||||
|
else if (var == 1)
|
||||||
|
{
|
||||||
|
if (gUnknown_03000E2A < 72)
|
||||||
|
gUnknown_03000E2A += 2;
|
||||||
|
}
|
||||||
|
else if (gUnknown_03000E2A < 32)
|
||||||
|
{
|
||||||
|
gUnknown_03000E2A += 2;
|
||||||
|
}
|
||||||
|
else if (gUnknown_03000E2A > 32)
|
||||||
|
{
|
||||||
|
gUnknown_03000E2A -= 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// .text
|
|
||||||
|
@ -89,9 +89,6 @@ extern const u16 gUnknown_82EC7C4[];
|
|||||||
|
|
||||||
extern u16 gSaveFileStatus;
|
extern u16 gSaveFileStatus;
|
||||||
extern u16 gUnknown_03005DA8;
|
extern u16 gUnknown_03005DA8;
|
||||||
extern u8 *gUnknown_03005DA0;
|
|
||||||
extern u8 *gUnknown_03005D9C;
|
|
||||||
extern u8 *gUnknown_03005DA4;
|
|
||||||
extern bool8 (*gUnknown_03005DB0)(void);
|
extern bool8 (*gUnknown_03005DB0)(void);
|
||||||
extern u8 gUnknown_03005DB4;
|
extern u8 gUnknown_03005DB4;
|
||||||
extern u8 gFieldLinkPlayerCount;
|
extern u8 gFieldLinkPlayerCount;
|
||||||
@ -1422,12 +1419,12 @@ static void overworld_bg_setup(void)
|
|||||||
SetBgAttribute(1, BG_CTRL_ATTR_PALETTEMODE, 1);
|
SetBgAttribute(1, BG_CTRL_ATTR_PALETTEMODE, 1);
|
||||||
SetBgAttribute(2, BG_CTRL_ATTR_PALETTEMODE, 1);
|
SetBgAttribute(2, BG_CTRL_ATTR_PALETTEMODE, 1);
|
||||||
SetBgAttribute(3, BG_CTRL_ATTR_PALETTEMODE, 1);
|
SetBgAttribute(3, BG_CTRL_ATTR_PALETTEMODE, 1);
|
||||||
gUnknown_03005DA0 = AllocZeroed(0x800);
|
gBGTilemapBuffers2 = AllocZeroed(0x800);
|
||||||
gUnknown_03005D9C = AllocZeroed(0x800);
|
gBGTilemapBuffers1 = AllocZeroed(0x800);
|
||||||
gUnknown_03005DA4 = AllocZeroed(0x800);
|
gBGTilemapBuffers3 = AllocZeroed(0x800);
|
||||||
SetBgTilemapBuffer(1, gUnknown_03005DA0);
|
SetBgTilemapBuffer(1, gBGTilemapBuffers2);
|
||||||
SetBgTilemapBuffer(2, gUnknown_03005D9C);
|
SetBgTilemapBuffer(2, gBGTilemapBuffers1);
|
||||||
SetBgTilemapBuffer(3, gUnknown_03005DA4);
|
SetBgTilemapBuffer(3, gBGTilemapBuffers3);
|
||||||
sub_81971D0();
|
sub_81971D0();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1435,12 +1432,12 @@ void overworld_free_bg_tilemaps(void)
|
|||||||
{
|
{
|
||||||
sub_81BE72C();
|
sub_81BE72C();
|
||||||
sub_81971F4();
|
sub_81971F4();
|
||||||
if (gUnknown_03005DA4 != NULL)
|
if (gBGTilemapBuffers3 != NULL)
|
||||||
FREE_AND_SET_NULL(gUnknown_03005DA4);
|
FREE_AND_SET_NULL(gBGTilemapBuffers3);
|
||||||
if (gUnknown_03005D9C != NULL)
|
if (gBGTilemapBuffers1 != NULL)
|
||||||
FREE_AND_SET_NULL(gUnknown_03005D9C);
|
FREE_AND_SET_NULL(gBGTilemapBuffers1);
|
||||||
if (gUnknown_03005DA0 != NULL)
|
if (gBGTilemapBuffers2 != NULL)
|
||||||
FREE_AND_SET_NULL(gUnknown_03005DA0);
|
FREE_AND_SET_NULL(gBGTilemapBuffers2);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void ResetSafariZoneFlag_(void)
|
static void ResetSafariZoneFlag_(void)
|
||||||
|
@ -17,10 +17,12 @@
|
|||||||
#define GATE_ROT_ACW(arm, longArm) GATE_ROT(ROTATE_ANTICLOCKWISE, arm, longArm)
|
#define GATE_ROT_ACW(arm, longArm) GATE_ROT(ROTATE_ANTICLOCKWISE, arm, longArm)
|
||||||
#define GATE_ROT_NONE 255
|
#define GATE_ROT_NONE 255
|
||||||
|
|
||||||
|
// static functions
|
||||||
static void SpriteCallback_RotatingGate(struct Sprite *sprite);
|
static void SpriteCallback_RotatingGate(struct Sprite *sprite);
|
||||||
static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY);
|
static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY);
|
||||||
static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite);
|
static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite);
|
||||||
|
|
||||||
|
// enums
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
@ -178,6 +180,7 @@ enum
|
|||||||
PUZZLE_ROUTE110_TRICK_HOUSE_PUZZLE6,
|
PUZZLE_ROUTE110_TRICK_HOUSE_PUZZLE6,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// structure
|
||||||
struct RotatingGatePuzzle
|
struct RotatingGatePuzzle
|
||||||
{
|
{
|
||||||
s16 x;
|
s16 x;
|
||||||
@ -192,6 +195,7 @@ struct Coords8
|
|||||||
s8 deltaY;
|
s8 deltaY;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// .rodata
|
||||||
// Fortree
|
// Fortree
|
||||||
static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] =
|
static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] =
|
||||||
{
|
{
|
||||||
@ -614,10 +618,12 @@ static const u8 sRotatingGate_ArmLayout[][4 * 2] =
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// ewram
|
||||||
static EWRAM_DATA u8 gRotatingGate_GateSpriteIds[ROTATING_GATE_PUZZLE_MAX] = {0};
|
static EWRAM_DATA u8 gRotatingGate_GateSpriteIds[ROTATING_GATE_PUZZLE_MAX] = {0};
|
||||||
static EWRAM_DATA const struct RotatingGatePuzzle *gRotatingGate_PuzzleConfig = NULL;
|
static EWRAM_DATA const struct RotatingGatePuzzle *gRotatingGate_PuzzleConfig = NULL;
|
||||||
static EWRAM_DATA u8 gRotatingGate_PuzzleCount = 0;
|
static EWRAM_DATA u8 gRotatingGate_PuzzleCount = 0;
|
||||||
|
|
||||||
|
// text
|
||||||
static s32 GetCurrentMapRotatingGatePuzzleType(void)
|
static s32 GetCurrentMapRotatingGatePuzzleType(void)
|
||||||
{
|
{
|
||||||
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(FORTREE_CITY_GYM) &&
|
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(FORTREE_CITY_GYM) &&
|
||||||
|
@ -30,13 +30,13 @@ gPokemonStoragePtr: @ 3005D94
|
|||||||
gInGameOpponentsNo: @ 3005D98
|
gInGameOpponentsNo: @ 3005D98
|
||||||
.space 0x4
|
.space 0x4
|
||||||
|
|
||||||
gUnknown_03005D9C: @ 3005D9C
|
gBGTilemapBuffers1: @ 3005D9C
|
||||||
.space 0x4
|
.space 0x4
|
||||||
|
|
||||||
gUnknown_03005DA0: @ 3005DA0
|
gBGTilemapBuffers2: @ 3005DA0
|
||||||
.space 0x4
|
.space 0x4
|
||||||
|
|
||||||
gUnknown_03005DA4: @ 3005DA4
|
gBGTilemapBuffers3: @ 3005DA4
|
||||||
.space 0x4
|
.space 0x4
|
||||||
|
|
||||||
gUnknown_03005DA8: @ 3005DA8
|
gUnknown_03005DA8: @ 3005DA8
|
||||||
|
@ -222,7 +222,7 @@ gCamera: @ 2037334
|
|||||||
gUnknown_02037340: @ 2037340
|
gUnknown_02037340: @ 2037340
|
||||||
.space 0x8
|
.space 0x8
|
||||||
|
|
||||||
gUnknown_02037348: @ 2037348
|
gUnusedBikeCameraAheadPanback: @ 2037348
|
||||||
.space 0x4
|
.space 0x4
|
||||||
|
|
||||||
gUnknown_0203734C: @ 203734C
|
gUnknown_0203734C: @ 203734C
|
||||||
|
Loading…
Reference in New Issue
Block a user