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increase TEXT_BUFF_ARRAY_COUNT for expanded ability names
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@ -1,7 +1,13 @@
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#ifndef GUARD_BATTLE_MESSAGE_H
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#ifndef GUARD_BATTLE_MESSAGE_H
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#define GUARD_BATTLE_MESSAGE_H
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#define GUARD_BATTLE_MESSAGE_H
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#define TEXT_BUFF_ARRAY_COUNT 16
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#include "constants/battle_config.h"
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#if B_EXPANDED_ABILITY_NAMES == TRUE
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#define TEXT_BUFF_ARRAY_COUNT 17
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#else
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#define TEXT_BUFF_ARRAY_COUNT 16
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#endif
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// for 0xFD
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// for 0xFD
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#define B_TXT_BUFF1 0x0
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#define B_TXT_BUFF1 0x0
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