eleventh wave of graphics.s dumps

This commit is contained in:
ProjectRevoTPP 2017-12-25 22:00:56 -05:00
parent d6bac7f9f8
commit 770714dcee
48 changed files with 731 additions and 111 deletions

View File

@ -15557,7 +15557,7 @@ _0810653A:
lsls r0, 24
cmp r0, 0
beq _08106578
ldr r1, =gUnknown_08D93960
ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceContest
b _0810658A
.pool
_08106578:
@ -15568,7 +15568,7 @@ _08106578:
lsrs r0, 24
cmp r0, 0x1
bne _0810659C
ldr r1, =gUnknown_08D93598
ldr r1, =gBattleAnimBackgroundTilemap_ScaryFacePlayer
_0810658A:
mov r0, sp
movs r2, 0
@ -15576,7 +15576,7 @@ _0810658A:
b _081065A6
.pool
_0810659C:
ldr r1, =gUnknown_08D9377C
ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceOpponent
mov r0, sp
movs r2, 0
bl sub_80A6D60
@ -18097,7 +18097,7 @@ _081079E0:
_081079EA:
mov r0, sp
ldrb r0, [r0, 0x9]
ldr r1, =gUnknown_08D94AB8
ldr r1, =gBattleAnimBackgroundImage_Surf
mov r2, sp
ldrh r2, [r2, 0xA]
bl sub_80A6CC0
@ -18106,7 +18106,7 @@ _081079EA:
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08107A24
ldr r0, =gUnknown_08D95DD8
ldr r0, =gBattleAnimBackgroundPalette_Surf
mov r1, sp
ldrb r1, [r1, 0x8]
lsls r1, 4
@ -18115,7 +18115,7 @@ _081079EA:
b _08107A32
.pool
_08107A24:
ldr r0, =gUnknown_08D8FB9C
ldr r0, =gBattleAnimBackgroundImageMuddyWater_Pal
mov r1, sp
ldrb r1, [r1, 0x8]
lsls r1, 4
@ -26969,7 +26969,7 @@ _0810C0E2:
mov r3, sp
ldrh r3, [r3, 0xA]
bl LoadBgTiles
ldr r1, =gUnknown_08D932E0
ldr r1, =gBattleAnimFogTilemap
mov r0, sp
movs r2, 0
bl sub_80A6D60
@ -27251,7 +27251,7 @@ _0810C366:
mov r3, sp
ldrh r3, [r3, 0xA]
bl LoadBgTiles
ldr r1, =gUnknown_08D932E0
ldr r1, =gBattleAnimFogTilemap
mov r0, sp
movs r2, 0
bl sub_80A6D60

View File

@ -11731,7 +11731,7 @@ _080DD956:
ldr r1, [r0]
movs r0, 0x13
ldrsb r0, [r1, r0]
ldr r4, =gUnknown_08D8EC24
ldr r4, =gContestApplauseMeterGfx
cmp r5, r0
bge _080DD966
adds r4, 0x40

View File

@ -1945,24 +1945,24 @@ task_intro_13: @ 816DD28
ldr r1, =gReservedSpritePaletteCount
movs r0, 0x8
strb r0, [r1]
ldr r0, =gUnknown_08D88494
ldr r0, =gIntro3GroudonGfx
movs r1, 0xC0
lsls r1, 19
bl LZDecompressVram
ldr r0, =gUnknown_08D88D40
ldr r0, =gIntro3GroudonTilemap
ldr r1, =0x0600c000
bl LZDecompressVram
ldr r0, =gUnknown_08D89F7C
ldr r0, =gIntro3LegendBgGfx
ldr r1, =0x06004000
bl LZDecompressVram
ldr r0, =gUnknown_08D8A818
ldr r0, =gIntro3GroudonBgTilemap
ldr r1, =0x0600e000
bl LZDecompressVram
ldr r0, =gBattleAnimPicTable + 0x1D0
bl LoadCompressedObjectPicUsingHeap
ldr r0, =gBattleAnimPaletteTable + 0x1D0
bl LoadCompressedObjectPaletteUsingHeap
ldr r0, =gUnknown_08D85CD0
ldr r0, =gIntro3BgPal
ldr r1, =gPlttBufferUnfaded
movs r2, 0x80
lsls r2, 1
@ -2229,7 +2229,7 @@ _0816DFF4:
strh r0, [r4, 0xC]
movs r1, 0xE
ldrsh r0, [r4, r1]
ldr r1, =gUnknown_08D85CD0
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0x3E
movs r2, 0x1
@ -2271,7 +2271,7 @@ _0816E046:
strh r0, [r4, 0xC]
movs r2, 0xE
ldrsh r0, [r4, r2]
ldr r1, =gUnknown_08D85CD0
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0x3E
movs r2, 0x1
@ -2571,14 +2571,14 @@ task_intro_19: @ 816E2A0
lsls r4, 24
lsrs r4, 24
bl ResetSpriteData
ldr r0, =gUnknown_08D89224
ldr r0, =gIntro3KyogreGfx
movs r1, 0xC0
lsls r1, 19
bl LZDecompressVram
ldr r0, =gUnknown_08D89ABC
ldr r0, =gIntro3KyogreTilemap
ldr r1, =0x0600c000
bl LZDecompressVram
ldr r0, =gUnknown_08D8A934
ldr r0, =gIntro3KyogreBgTilemap
ldr r1, =0x0600e000
bl LZDecompressVram
ldr r0, =gUnknown_085E4C88
@ -2888,7 +2888,7 @@ _0816E56E:
strh r0, [r5, 0xC]
movs r2, 0xE
ldrsh r0, [r5, r2]
ldr r1, =gUnknown_08D85CD0
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0x5E
movs r2, 0x1
@ -2932,7 +2932,7 @@ _0816E5BC:
strh r0, [r5, 0xC]
movs r2, 0xE
ldrsh r0, [r5, r2]
ldr r1, =gUnknown_08D85CD0
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0x5E
movs r2, 0x1
@ -3319,7 +3319,7 @@ task_intro_21: @ 816E888
movs r0, 0x1A
movs r1, 0
bl SetGpuReg
ldr r4, =gUnknown_08D8AA54
ldr r4, =gIntro3CloudsGfx
movs r1, 0xC0
lsls r1, 19
adds r0, r4, 0
@ -3327,7 +3327,7 @@ task_intro_21: @ 816E888
ldr r1, =0x06004000
adds r0, r4, 0
bl LZDecompressVram
ldr r0, =gUnknown_08D8B6E8
ldr r0, =gIntro3Clouds3Tilemap
ldr r1, =0x0600e000
bl LZDecompressVram
ldr r1, =gTasks
@ -3349,10 +3349,10 @@ task_intro_22: @ 816E954
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =gUnknown_08D8B180
ldr r0, =gIntro3Clouds1Tilemap
ldr r1, =0x0600c000
bl LZDecompressVram
ldr r0, =gUnknown_08D8B440
ldr r0, =gIntro3Clouds2Tilemap
ldr r1, =0x0600d000
bl LZDecompressVram
ldr r1, =gTasks
@ -3509,16 +3509,16 @@ task_intro_25: @ 816EAB8
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =gUnknown_08D8C16C
ldr r0, =gIntro3RayquazaTilemap
ldr r1, =0x0600e000
bl LZDecompressVram
ldr r0, =gUnknown_08D8CCC8
ldr r0, =gIntro3Clouds4Tilemap
ldr r1, =0x0600c000
bl LZDecompressVram
ldr r0, =gUnknown_08D8BA74
ldr r0, =gIntro3RayquazaGfx
ldr r1, =0x06004000
bl LZDecompressVram
ldr r0, =gUnknown_08D8C838
ldr r0, =gIntro3Clouds2Gfx
movs r1, 0xC0
lsls r1, 19
bl LZDecompressVram
@ -3725,7 +3725,7 @@ _0816ECA0:
_0816ECAC:
movs r1, 0x30
ldrsh r0, [r4, r1]
ldr r1, =gUnknown_08D85CD0
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xBA
movs r2, 0x1
@ -3757,7 +3757,7 @@ _0816ECDC:
strh r0, [r4, 0x32]
movs r1, 0x30
ldrsh r0, [r4, r1]
ldr r1, =gUnknown_08D85CD0
ldr r1, =gIntro3BgPal
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xBA
movs r2, 0x1
@ -4007,7 +4007,7 @@ _0816EEF4:
movs r2, 0x2
ldrsh r0, [r5, r2]
lsls r0, 1
ldr r1, =gUnknown_08D85E72
ldr r1, =gIntro3BgPal + 0x1A2
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xBC
movs r2, 0x1
@ -4043,7 +4043,7 @@ _0816EF34:
movs r1, 0x2
ldrsh r0, [r5, r1]
lsls r0, 1
ldr r1, =gUnknown_08D85E72
ldr r1, =gIntro3BgPal + 0x1A2
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xB0
movs r2, 0x1
@ -4080,7 +4080,7 @@ _0816EF80:
movs r1, 0x2
ldrsh r0, [r5, r1]
lsls r0, 1
ldr r1, =gUnknown_08D85E52
ldr r1, =gIntro3BgPal + 0x182
adds r0, r1
ldr r1, =gPlttBufferFaded + 0xB8
movs r2, 0x1
@ -4148,7 +4148,7 @@ _0816F00A:
movs r0, 0x50
movs r1, 0x10
bl BlendPalette
ldr r4, =gUnknown_08D85E7C
ldr r4, =gIntro3BgPal + 0x1AC
ldr r5, =gPlttBufferFaded + 0xBC
adds r0, r4, 0
adds r1, r5, 0
@ -5617,7 +5617,7 @@ _0816FBB4:
cmp r0, 0
beq _0816FC14
lsls r0, 1
ldr r4, =gUnknown_08D85C50
ldr r4, =gIntro1GameFreakTextFadePal
adds r0, r4
ldr r5, =gPlttBufferFaded + 0x23E
adds r1, r5, 0
@ -5651,7 +5651,7 @@ _0816FC14:
movs r1, 0x30
ldrsh r0, [r6, r1]
lsls r0, 1
ldr r4, =gUnknown_08D85C50
ldr r4, =gIntro1GameFreakTextFadePal
adds r0, r4
ldr r5, =gPlttBufferFaded + 0x23E
adds r1, r5, 0
@ -5696,7 +5696,7 @@ _0816FC6C:
cmp r0, 0x9
bgt _0816FCE6
lsls r0, 1
ldr r4, =gUnknown_08D85C50
ldr r4, =gIntro1GameFreakTextFadePal
adds r0, r4
ldr r5, =gPlttBufferFaded + 0x23E
adds r1, r5, 0

View File

@ -2924,25 +2924,17 @@ gUnknown_08D857A8:: @ 8D857A8
gUnknown_08D85A1C:: @ 8D85A1C
.incbin "graphics/battle_frontier/battle_tilemap2.bin.lz"
gUnknown_08D85C50:: @ 8D85C50
.incbin "baserom.gba", 0xd85c50, 0x60
.align 2
gIntro1GameFreakTextFadePal:: @ 8D85C50
.incbin "graphics/intro/intro1_text.gbapal" @ game freak text blue fade
.align 2
gIntro2BrendanNoTurnPal:: @ 8D85CB0
.incbin "graphics/intro/intro2_brendan_noturn.gbapal"
.align 2
gUnknown_08D85CD0:: @ 8D85CD0
.incbin "baserom.gba", 0xd85cd0, 0x182
gUnknown_08D85E52:: @ 8D85E52
.incbin "baserom.gba", 0xd85e52, 0x20
gUnknown_08D85E72:: @ 8D85E72
.incbin "baserom.gba", 0xd85e72, 0xa
gUnknown_08D85E7C:: @ 8D85E7C
.incbin "baserom.gba", 0xd85e7c, 0x54
gIntro3BgPal:: @ 8D85CD0
.incbin "graphics/intro/intro3.gbapal"
.align 2
gIntro2VolbeatPal:: @ 8D85ED0
@ -2985,38 +2977,48 @@ gIntro2MayNoTurnGfx:: @ 8D87CA4
.incbin "graphics/intro/intro2_may_noturn.4bpp.lz"
.align 2
gUnknown_08D88494:: @ 8D88494
.incbin "baserom.gba", 0xd88494, 0x8ac
gIntro3GroudonGfx:: @ 8D88494
.incbin "graphics/intro/intro3_groudon.8bpp.lz"
gUnknown_08D88D40:: @ 8D88D40
.incbin "baserom.gba", 0xd88d40, 0x4e4
.align 2
gIntro3GroudonTilemap:: @ 8D88D40
.incbin "graphics/intro/intro3_groudon.bin.lz"
gUnknown_08D89224:: @ 8D89224
.incbin "baserom.gba", 0xd89224, 0x898
.align 2
gIntro3KyogreGfx:: @ 8D89224
.incbin "graphics/intro/intro3_kyogre.8bpp.lz"
gUnknown_08D89ABC:: @ 8D89ABC
.incbin "baserom.gba", 0xd89abc, 0x4c0
.align 2
gIntro3KyogreTilemap:: @ 8D89ABC
.incbin "graphics/intro/intro3_kyogre.bin.lz"
gUnknown_08D89F7C:: @ 8D89F7C
.incbin "baserom.gba", 0xd89f7c, 0x89c
.align 2
gIntro3LegendBgGfx:: @ 8D89F7C
.incbin "graphics/intro/legend_bg.4bpp.lz" @ groudon/kyogre/bg
gUnknown_08D8A818:: @ 8D8A818
.incbin "baserom.gba", 0xd8a818, 0x11c
.align 2
gIntro3GroudonBgTilemap:: @ 8D8A818
.incbin "graphics/intro/legend_bg1.bin.lz"
gUnknown_08D8A934:: @ 8D8A934
.incbin "baserom.gba", 0xd8a934, 0x120
.align 2
gIntro3KyogreBgTilemap:: @ 8D8A934
.incbin "graphics/intro/legend_bg2.bin.lz"
gUnknown_08D8AA54:: @ 8D8AA54
.incbin "baserom.gba", 0xd8aa54, 0x72c
.align 2
gIntro3CloudsGfx:: @ 8D8AA54
.incbin "graphics/intro/intro3_clouds.4bpp.lz"
gUnknown_08D8B180:: @ 8D8B180
.incbin "baserom.gba", 0xd8b180, 0x2c0
.align 2
gIntro3Clouds1Tilemap:: @ 8D8B180
.incbin "graphics/intro/intro3_clouds1.bin.lz"
gUnknown_08D8B440:: @ 8D8B440
.incbin "baserom.gba", 0xd8b440, 0x2a8
.align 2
gIntro3Clouds2Tilemap:: @ 8D8B440
.incbin "graphics/intro/intro3_clouds2.bin.lz"
gUnknown_08D8B6E8:: @ 8D8B6E8
.incbin "baserom.gba", 0xd8b6e8, 0x124
.align 2
gIntro3Clouds3Tilemap:: @ 8D8B6E8
.incbin "graphics/intro/intro3_clouds3.bin.lz"
.align 2
gIntro3LightningGfx:: @ 8D8B80C
@ -3027,17 +3029,27 @@ gIntro3LightningPal:: @ 8D8BA54
.incbin "graphics/intro/intro3_lightning.gbapal"
.align 2
gUnknown_08D8BA74:: @ 8D8BA74
.incbin "baserom.gba", 0xd8ba74, 0x6f8
gIntro3RayquazaGfx:: @ 8D8BA74
.incbin "graphics/intro/intro3_rayquaza.4bpp.lz"
gUnknown_08D8C16C:: @ 8D8C16C
.incbin "baserom.gba", 0xd8c16c, 0x6cc
.align 2
gIntro3RayquazaTilemap:: @ 8D8C16C
.incbin "graphics/intro/intro3_rayquaza.bin.lz"
gUnknown_08D8C838:: @ 8D8C838
.incbin "baserom.gba", 0xd8c838, 0x490
@ seems to be 2 unused tilemaps
.align 2
.incbin "graphics/unknown/unknown_D8C374.bin.lz"
gUnknown_08D8CCC8:: @ 8D8CCC8
.incbin "baserom.gba", 0xd8ccc8, 0x27c
.align 2
.incbin "graphics/unknown/unknown_D8C5C4.bin.lz"
.align 2
gIntro3Clouds2Gfx:: @ 8D8C838
.incbin "graphics/intro/intro3_clouds2.4bpp.lz" @ clouds 2, during the rayquaza flash
.align 2
gIntro3Clouds4Tilemap:: @ 8D8CCC8
.incbin "graphics/intro/intro3_clouds4.bin.lz" @ this is the tilemap for clouds 2, but clouds
.align 2
gIntro2BubblesGfx:: @ 8D8CF44
@ -3056,31 +3068,156 @@ gIntro1SparkleGfx:: @ 8D8D208
.incbin "graphics/intro/intro1_sparkle.4bpp.lz"
.align 2
.incbin "baserom.gba", 0xd8d2a4, 0x16c
gBattleAnimSpriteSheet_261::
.incbin "graphics/battle_anims/sprites/261.4bpp.lz"
.align 2
gUnknown_08D8D410:: @ 8D8D410
.incbin "baserom.gba", 0xd8d410, 0x17c
.incbin "graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"
.align 2
gUnknown_08D8D58C:: @ 8D8D58C
.incbin "baserom.gba", 0xd8d58c, 0x52c
.incbin "graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"
gUnknown_08D8DAB8:: @ 8D8DAB8
.incbin "baserom.gba", 0xd8dab8, 0xefc
.align 2
gUnknown_08D8DAB8:: @ 8E68580
.incbin "graphics/battle_anims/sprites/261.gbapal.lz"
.align 2
gBattleAnimSpriteSheet_260:: @ 8E685A8
.incbin "graphics/battle_anims/sprites/260.4bpp.lz"
.align 2
gBattleAnimSpritePalette_260:: @ 8E68764
.incbin "graphics/battle_anims/sprites/260.gbapal.lz"
.align 2
gBattleAnimBackgroundImage_15:: @ 8E6877C
.incbin "graphics/battle_anims/backgrounds/15.4bpp.lz"
.align 2
gBattleAnimBackgroundPalette_15:: @ 8E690EC
.incbin "graphics/battle_anims/backgrounds/15.gbapal.lz"
.align 2
gBattleAnimBackgroundTilemap_15:: @ 8E69110
.incbin "graphics/battle_anims/backgrounds/15.bin.lz"
.align 2
gBattleAnimSpriteSheet_262:: @ 8E69308
.incbin "graphics/battle_anims/sprites/262.4bpp.lz"
.align 2
gBattleAnimSpritePalette_262:: @ 8E693DC
.incbin "graphics/battle_anims/sprites/262.gbapal.lz"
.align 2
gContestNextTurnGfx::
.incbin "graphics/contest/nextturn.4bpp.lz"
.align 2
gUnknown_08D8E9B4:: @ 8D8E9B4
.incbin "baserom.gba", 0xd8e9b4, 0x80
.incbin "graphics/contest/nextturn_numbers.4bpp"
.align 2
gUnknown_08D8EA34:: @ 8D8EA34
.incbin "baserom.gba", 0xd8ea34, 0x1f0
.incbin "graphics/contest/nextturn_random.4bpp"
gUnknown_08D8EC24:: @ 8D8EC24
.incbin "baserom.gba", 0xd8ec24, 0xf78
.align 2
gBattleAnimSpriteSheet_264:: @ 8E695B8
.incbin "graphics/battle_anims/sprites/264.4bpp.lz"
gUnknown_08D8FB9C:: @ 8D8FB9C
.incbin "baserom.gba", 0xd8fb9c, 0x24
.align 2
gBattleAnimSpritePalette_264:: @ 8E695D8
.incbin "graphics/battle_anims/sprites/264.gbapal.lz"
gUnknown_08D8FBC0:: @ 8D8FBC0
.incbin "baserom.gba", 0xd8fbc0, 0x30
.align 2
gBattleAnimSpritePalette_265:: @ 8E695F0
.incbin "graphics/battle_anims/sprites/265.gbapal.lz"
.align 2
gBattleAnimSpritePalette_067:: @ 8E69608
.incbin "graphics/battle_anims/sprites/067.gbapal.lz"
.align 2
gBattleAnimSpritePalette_068:: @ 8E69628
.incbin "graphics/battle_anims/sprites/068.gbapal.lz"
.align 2
gContestApplauseGfx:: @ 8D8EAE4
.incbin "graphics/contest/applause.4bpp.lz"
.align 2
gContestApplauseMeterGfx:: @ 8D8EC24
.incbin "graphics/contest/applause_meter.4bpp"
.align 2
gContestPal:: @ 8D8ECA4
.incbin "graphics/contest/nextturn.gbapal"
.align 2
gBattleAnimSpriteSheet_272:: @ 8E6982C
.incbin "graphics/battle_anims/sprites/272.4bpp.lz"
.align 2
gBattleAnimSpritePalette_272:: @ 8E69A48
.incbin "graphics/battle_anims/sprites/272.gbapal.lz"
.align 2
gBattleAnimSpriteSheet_273:: @ 8E69A6C
.incbin "graphics/battle_anims/sprites/273.4bpp.lz"
.align 2
gBattleAnimSpriteSheet_269:: @ 8E69A94
.incbin "graphics/battle_anims/sprites/269.4bpp.lz"
.align 2
gBattleAnimSpritePalette_269:: @ 8E69AE8
.incbin "graphics/battle_anims/sprites/269.gbapal.lz"
.align 2
gBattleAnimSpriteSheet_274:: @ 8E69B00
.incbin "graphics/battle_anims/sprites/274.4bpp.lz"
.align 2
gBattleAnimSpriteSheet_275:: @ 8E69C80
.incbin "graphics/battle_anims/sprites/275.4bpp.lz"
.align 2
gBattleAnimSpriteSheet_276:: @ 8E69DEC
.incbin "graphics/battle_anims/sprites/276.4bpp.lz"
.align 2
gBattleAnimSpritePalette_274:: @ 8E69F54
.incbin "graphics/battle_anims/sprites/274.gbapal.lz"
.align 2
gBattleAnimBackgroundImage_17:: @ 8E69F7C
.incbin "graphics/battle_anims/backgrounds/17.4bpp.lz"
.align 2
gBattleAnimBackgroundPalette_17:: @ 8E6A0D8
.incbin "graphics/battle_anims/backgrounds/17.gbapal.lz"
.align 2
gBattleAnimBackgroundTilemap_17:: @ 8E6A100
.incbin "graphics/battle_anims/backgrounds/17.bin.lz"
.align 2
gBattleAnimSpriteSheet_280:: @ 8E6A2E8
.incbin "graphics/battle_anims/sprites/280.4bpp.lz"
.align 2
gBattleAnimSpritePalette_280:: @ 8E6A6E4
.incbin "graphics/battle_anims/sprites/280.gbapal.lz"
.align 2
gBattleAnimBackgroundImageMuddyWater_Pal:: @ 8D8FB9C
.incbin "graphics/battle_anims/backgrounds/water_muddy.gbapal.lz"
.align 2
gEnemyMonShadow_Gfx:: @ 8D8FBC0
.incbin "graphics/battle_interface/enemy_mon_shadow.4bpp.lz"
.align 2
gBattleInterface_BallStatusBarGfx:: @ 8D8FBF0
@ -3090,34 +3227,168 @@ gBattleInterface_BallStatusBarGfx:: @ 8D8FBF0
gMonIcon_Egg:: @ 8D8FC74
.incbin "graphics/pokemon/icons/egg_icon.4bpp"
.incbin "baserom.gba", 0xd90074, 0x1524
.align 2
gBattleAnimBackgroundImage_02:: @ 8E6ABDC
.incbin "graphics/battle_anims/backgrounds/02.4bpp.lz"
.align 2
gBattleAnimBackgroundPalette_02:: @ 8E6B8A4
.incbin "graphics/battle_anims/backgrounds/02.gbapal.lz"
.align 2
gBattleAnimBackgroundTilemap_02:: @ 8E6B8C0
.incbin "graphics/battle_anims/backgrounds/02.bin.lz"
.align 2
gBattleAnimSpritePalette_287:: @ 8E6BBB4
.incbin "graphics/battle_anims/sprites/287.gbapal.lz"
.align 2
gBattleAnimBackgroundPalette_24:: @ 8E6BBDC
.incbin "graphics/battle_anims/backgrounds/24.gbapal.lz"
.align 2
.incbin "graphics/unknown/unknown_E6BC04.bin.lz" @ TODO: rename
.align 2
sBlenderCenterGfx:: @ 8D91598
.incbin "baserom.gba", 0xd91598, 0x820
.incbin "graphics/berry_blender/center.8bpp.lz"
.align 2
gUnknown_08D91DB8:: @ 8D91DB8
.incbin "baserom.gba", 0xd91db8, 0xa34
.incbin "graphics/berry_blender/outer.4bpp.lz"
.align 2
gUnknown_08D927EC:: @ 8D927EC
.incbin "baserom.gba", 0xd927ec, 0xaf4
.incbin "graphics/berry_blender/outer_map.bin.lz"
gUnknown_08D932E0:: @ 8D932E0
.incbin "baserom.gba", 0xd932e0, 0x2b8
.align 2
gBattleAnimBackgroundPalette_16:: @ 8E6D668
.incbin "graphics/battle_anims/backgrounds/16.gbapal.lz"
gUnknown_08D93598:: @ 8D93598
.incbin "baserom.gba", 0xd93598, 0x1e4
.align 2
gBattleAnimBackgroundImage_16:: @ 8E6D690
.incbin "graphics/battle_anims/backgrounds/16.4bpp.lz"
gUnknown_08D9377C:: @ 8D9377C
.incbin "baserom.gba", 0xd9377c, 0x1e4
.align 2
gBattleAnimBackgroundTilemap_16:: @ 8E6D8F0
.incbin "graphics/battle_anims/backgrounds/16.bin.lz"
gUnknown_08D93960:: @ 8D93960
.incbin "baserom.gba", 0xd93960, 0x1158
.align 2
gBattleAnimSpritePalette_277:: @ 8E6DA2C
.incbin "graphics/battle_anims/sprites/277.gbapal.lz"
gUnknown_08D94AB8:: @ 8D94AB8
.incbin "baserom.gba", 0xd94ab8, 0x1320
.align 2
gBattleAnimSpriteSheet_277:: @ 8E6DA54
.incbin "graphics/battle_anims/sprites/277.4bpp.lz"
gUnknown_08D95DD8:: @ 8D95DD8
.incbin "baserom.gba", 0xd95dd8, 0x28
.align 2
gBattleAnimFogTilemap:: @ 8E6DE48
.incbin "graphics/battle_anims/backgrounds/fog.bin.lz"
.align 2
gBattleAnimSpritePalette_283:: @ 8E6DFC0
.incbin "graphics/battle_anims/sprites/283.gbapal.lz"
.align 2
gBattleAnimSpriteSheet_283:: @ 8E6DFDC
.incbin "graphics/battle_anims/sprites/283.4bpp.lz"
.align 2
gBattleAnimBackgroundTilemap_ScaryFacePlayer:: @ 8D93598
.incbin "graphics/battle_anims/backgrounds/scary_face_player.bin.lz"
.align 2
gBattleAnimBackgroundTilemap_ScaryFaceOpponent:: @ 8D9377C
.incbin "graphics/battle_anims/backgrounds/scary_face_opponent.bin.lz"
.align 2
gBattleAnimBackgroundTilemap_ScaryFaceContest:: @ 8D93960
.incbin "graphics/battle_anims/backgrounds/scary_face_contest.bin.lz"
.align 2
gBattleAnimSpriteSheet_263:: @ 8E6E6AC
.incbin "graphics/battle_anims/sprites/263.4bpp.lz"
.align 2
gBattleAnimSpritePalette_263:: @ 8E6E6EC
.incbin "graphics/battle_anims/sprites/263.gbapal.lz"
.align 2
gBattleAnimSpriteSheet_266:: @ 8E6E704
.incbin "graphics/battle_anims/sprites/266.4bpp.lz"
.align 2
gBattleAnimSpritePalette_266:: @ 8E6E744
.incbin "graphics/battle_anims/sprites/266.gbapal.lz"
.align 2
gBattleAnimSpritePalette_267:: @ 8E6E75C
.incbin "graphics/battle_anims/sprites/267.gbapal.lz"
.align 2
gBattleAnimSpritePalette_268:: @ 8E6E774
.incbin "graphics/battle_anims/sprites/268.gbapal.lz"
.align 2
gBattleAnimSpriteSheet_278:: @ 8E6E78C
.incbin "graphics/battle_anims/sprites/278.4bpp.lz"
.align 2
gBattleAnimSpritePalette_278:: @ 8E6E998
.incbin "graphics/battle_anims/sprites/278.gbapal.lz"
.align 2
gBattleAnimSpriteSheet_279:: @ 8E6E9B4
.incbin "graphics/battle_anims/sprites/279.4bpp.lz"
.align 2
gBattleAnimSpritePalette_279:: @ 8E6EA00
.incbin "graphics/battle_anims/sprites/279.gbapal.lz"
.align 2
gBattleAnimSpriteSheet_281:: @ 8E6EA1C
.incbin "graphics/battle_anims/sprites/281.4bpp.lz"
.align 2
gBattleAnimSpritePalette_281:: @ 8E6EBA4
.incbin "graphics/battle_anims/sprites/281.gbapal.lz"
.align 2
gBattleAnimBackgroundImage_21:: @ 8E6EBC4
.incbin "graphics/battle_anims/backgrounds/21.4bpp.lz"
.align 2
gBattleAnimBackgroundPalette_21:: @ 8E6EEB8
.incbin "graphics/battle_anims/backgrounds/21.gbapal.lz"
.align 2
gBattleAnimBackgroundTilemap_21:: @ 8E6EED4
.incbin "graphics/battle_anims/backgrounds/21.bin.lz"
.align 2
gBattleAnimSpriteSheet_284:: @ 8E6F1C0
.incbin "graphics/battle_anims/sprites/284.4bpp.lz"
.align 2
gBattleAnimSpritePalette_284:: @ 8E6F53C
.incbin "graphics/battle_anims/sprites/284.gbapal.lz"
.align 2
gBattleAnimSpriteSheet_285:: @ 8E6F558
.incbin "graphics/battle_anims/sprites/285.4bpp.lz"
.align 2
gBattleAnimSpritePalette_285:: @ 8E6F5F8
.incbin "graphics/battle_anims/sprites/285.gbapal.lz"
.align 2
gBattleAnimBackgroundImage_Surf:: @ 8D94AB8
.incbin "graphics/battle_anims/backgrounds/water.4bpp.lz"
.align 2
gBattleAnimBackgroundPalette_Surf:: @ 8D95DD8
.incbin "graphics/battle_anims/backgrounds/water.gbapal.lz"
gUnknown_08D95E00:: @ 8D95E00
.incbin "baserom.gba", 0xd95e00, 0x2d0

View File

@ -53,7 +53,7 @@ gUnknown_0831C688:: @ 831C688
.align 2
gSpriteSheet_EnemyShadow:: @ 831C6A0
obj_tiles gUnknown_08D8FBC0, 0x0080, 0xd759
obj_tiles gEnemyMonShadow_Gfx, 0x0080, 0xd759
.align 2
gUnknown_0831C6A8:: @ 831C6A8

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graphics/contest/applause.png Executable file

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graphics/contest/nextturn.png Executable file

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graphics/intro/intro3.pal Executable file
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graphics/intro/intro3_clouds.png Executable file

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graphics/intro/intro3_clouds1.bin Executable file

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graphics/intro/intro3_clouds2.bin Executable file

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graphics/intro/intro3_clouds2.png Executable file

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graphics/intro/intro3_clouds3.bin Executable file

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graphics/intro/intro3_clouds4.bin Executable file

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graphics/intro/intro3_groudon.bin Executable file

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graphics/intro/intro3_groudon.png Executable file

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graphics/intro/intro3_kyogre.bin Executable file

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graphics/intro/intro3_kyogre.png Executable file

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graphics/intro/legend_bg.png Executable file

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graphics/intro/legend_bg1.bin Executable file

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graphics/intro/legend_bg2.bin Executable file
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@ -0,0 +1 @@
&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@$@%@&@'@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@4@5@6@7@@@@@

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