mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Use gbafix to generate header and checksum
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parent
8e5c72766c
commit
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8
Makefile
8
Makefile
@ -2,6 +2,11 @@ include $(DEVKITARM)/base_tools
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export CPP := $(PREFIX)cpp
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export LD := $(PREFIX)ld
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TITLE := POKEMON EMER
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GAME_CODE := BPEE
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MAKER_CODE := 01
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REVISION := 0
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SHELL := /bin/bash -o pipefail
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ROM := pokeemerald.gba
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@ -165,5 +170,6 @@ $(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
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cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB)
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$(ROM): $(ELF)
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$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@
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$(OBJCOPY) -O binary $< $@
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gbafix $@ -p -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION)
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@ -1,38 +1,19 @@
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.global RomHeaderNintendoLogo
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RomHeaderNintendoLogo:
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.byte 0x24,0xff,0xae,0x51,0x69,0x9a,0xa2,0x21
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.byte 0x3d,0x84,0x82,0x0a,0x84,0xe4,0x09,0xad
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.byte 0x11,0x24,0x8b,0x98,0xc0,0x81,0x7f,0x21
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.byte 0xa3,0x52,0xbe,0x19,0x93,0x09,0xce,0x20
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.byte 0x10,0x46,0x4a,0x4a,0xf8,0x27,0x31,0xec
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.byte 0x58,0xc7,0xe8,0x33,0x82,0xe3,0xce,0xbf
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.byte 0x85,0xf4,0xdf,0x94,0xce,0x4b,0x09,0xc1
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.byte 0x94,0x56,0x8a,0xc0,0x13,0x72,0xa7,0xfc
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.byte 0x9f,0x84,0x4d,0x73,0xa3,0xca,0x9a,0x61
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.byte 0x58,0x97,0xa3,0x27,0xfc,0x03,0x98,0x76
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.byte 0x23,0x1d,0xc7,0x61,0x03,0x04,0xae,0x56
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.byte 0xbf,0x38,0x84,0x00,0x40,0xa7,0x0e,0xfd
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.byte 0xff,0x52,0xfe,0x03,0x6f,0x95,0x30,0xf1
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.byte 0x97,0xfb,0xc0,0x85,0x60,0xd6,0x80,0x25
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.byte 0xa9,0x63,0xbe,0x03,0x01,0x4e,0x38,0xe2
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.byte 0xf9,0xa2,0x34,0xff,0xbb,0x3e,0x03,0x44
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.byte 0x78,0x00,0x90,0xcb,0x88,0x11,0x3a,0x94
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.byte 0x65,0xc0,0x7c,0x63,0x87,0xf0,0x3c,0xaf
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.byte 0xd6,0x25,0xe4,0x8b,0x38,0x0a,0xac,0x72
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.byte 0x21,0xd4,0xf8,0x07
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.space 156
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RomHeaderGameTitle:
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.ascii "POKEMON EMER"
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.space 12
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.global RomHeaderGameCode
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RomHeaderGameCode:
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.ascii "BPEE"
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.space 4
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RomHeaderMakerCode:
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.ascii "01"
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.space 2
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RomHeaderMagic:
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.byte 0x96
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.byte 0
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RomHeaderMainUnitCode:
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.byte 0
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@ -41,18 +22,14 @@ RomHeaderDeviceType:
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.byte 0
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RomHeaderReserved1:
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.rept 7
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.byte 0
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.endr
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.space 7
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.global RomHeaderSoftwareVersion
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RomHeaderSoftwareVersion:
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.byte 0
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RomHeaderChecksum:
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.byte 0x72
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.byte 0
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RomHeaderReserved2:
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.rept 2
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.byte 0
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.endr
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.space 2
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