mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 19:24:16 +01:00
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230125
# Conflicts: # tools/mapjson/mapjson.cpp
This commit is contained in:
commit
7774c9727d
@ -258,7 +258,7 @@ gSpecials::
|
||||
def_special CallSlateportTentFunction
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def_special ChoosePartyForBattleFrontier
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def_special ValidateEReaderTrainer
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def_special GetBestBattleTowerStreak
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def_special GetBattleTowerSinglesStreak
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def_special ReducePlayerPartyToSelectedMons
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def_special BedroomPC
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def_special PlayerPC
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|
@ -1,60 +1,60 @@
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||||
#ifndef GUARD_CONSTANTS_GAME_STAT_H
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#define GUARD_CONSTANTS_GAME_STAT_H
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#define GAME_STAT_SAVED_GAME 0
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#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
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#define GAME_STAT_STARTED_TRENDS 2
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#define GAME_STAT_PLANTED_BERRIES 3
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#define GAME_STAT_TRADED_BIKES 4
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#define GAME_STAT_STEPS 5
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#define GAME_STAT_GOT_INTERVIEWED 6
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#define GAME_STAT_TOTAL_BATTLES 7
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#define GAME_STAT_WILD_BATTLES 8
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#define GAME_STAT_TRAINER_BATTLES 9
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#define GAME_STAT_ENTERED_HOF 10
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#define GAME_STAT_POKEMON_CAPTURES 11
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#define GAME_STAT_FISHING_CAPTURES 12
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#define GAME_STAT_HATCHED_EGGS 13
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#define GAME_STAT_EVOLVED_POKEMON 14
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#define GAME_STAT_USED_POKECENTER 15
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#define GAME_STAT_RESTED_AT_HOME 16
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#define GAME_STAT_ENTERED_SAFARI_ZONE 17
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#define GAME_STAT_USED_CUT 18
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#define GAME_STAT_USED_ROCK_SMASH 19
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#define GAME_STAT_MOVED_SECRET_BASE 20
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#define GAME_STAT_POKEMON_TRADES 21
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#define GAME_STAT_UNKNOWN_22 22
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#define GAME_STAT_LINK_BATTLE_WINS 23
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#define GAME_STAT_LINK_BATTLE_LOSSES 24
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#define GAME_STAT_LINK_BATTLE_DRAWS 25
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#define GAME_STAT_USED_SPLASH 26
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#define GAME_STAT_USED_STRUGGLE 27
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#define GAME_STAT_SLOT_JACKPOTS 28
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#define GAME_STAT_CONSECUTIVE_ROULETTE_WINS 29
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#define GAME_STAT_ENTERED_BATTLE_TOWER 30
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#define GAME_STAT_UNKNOWN_31 31
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#define GAME_STAT_BATTLE_TOWER_BEST_STREAK 32
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#define GAME_STAT_POKEBLOCKS 33
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#define GAME_STAT_POKEBLOCKS_WITH_FRIENDS 34
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#define GAME_STAT_WON_LINK_CONTEST 35
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#define GAME_STAT_ENTERED_CONTEST 36
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#define GAME_STAT_WON_CONTEST 37
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#define GAME_STAT_SHOPPED 38
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#define GAME_STAT_USED_ITEMFINDER 39
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#define GAME_STAT_GOT_RAINED_ON 40
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#define GAME_STAT_CHECKED_POKEDEX 41
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#define GAME_STAT_RECEIVED_RIBBONS 42
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#define GAME_STAT_JUMPED_DOWN_LEDGES 43
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#define GAME_STAT_WATCHED_TV 44
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#define GAME_STAT_CHECKED_CLOCK 45
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#define GAME_STAT_WON_POKEMON_LOTTERY 46
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#define GAME_STAT_USED_DAYCARE 47
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#define GAME_STAT_RODE_CABLE_CAR 48
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#define GAME_STAT_ENTERED_HOT_SPRINGS 49
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#define GAME_STAT_NUM_UNION_ROOM_BATTLES 50
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#define GAME_STAT_PLAYED_BERRY_CRUSH 51
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#define GAME_STAT_SAVED_GAME 0
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#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
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#define GAME_STAT_STARTED_TRENDS 2
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#define GAME_STAT_PLANTED_BERRIES 3
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#define GAME_STAT_TRADED_BIKES 4
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#define GAME_STAT_STEPS 5
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#define GAME_STAT_GOT_INTERVIEWED 6
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#define GAME_STAT_TOTAL_BATTLES 7
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#define GAME_STAT_WILD_BATTLES 8
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#define GAME_STAT_TRAINER_BATTLES 9
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#define GAME_STAT_ENTERED_HOF 10
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#define GAME_STAT_POKEMON_CAPTURES 11
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#define GAME_STAT_FISHING_CAPTURES 12
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#define GAME_STAT_HATCHED_EGGS 13
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#define GAME_STAT_EVOLVED_POKEMON 14
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#define GAME_STAT_USED_POKECENTER 15
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#define GAME_STAT_RESTED_AT_HOME 16
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#define GAME_STAT_ENTERED_SAFARI_ZONE 17
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#define GAME_STAT_USED_CUT 18
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#define GAME_STAT_USED_ROCK_SMASH 19
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#define GAME_STAT_MOVED_SECRET_BASE 20
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#define GAME_STAT_POKEMON_TRADES 21
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#define GAME_STAT_UNKNOWN_22 22
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#define GAME_STAT_LINK_BATTLE_WINS 23
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#define GAME_STAT_LINK_BATTLE_LOSSES 24
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#define GAME_STAT_LINK_BATTLE_DRAWS 25
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#define GAME_STAT_USED_SPLASH 26
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#define GAME_STAT_USED_STRUGGLE 27
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#define GAME_STAT_SLOT_JACKPOTS 28
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#define GAME_STAT_CONSECUTIVE_ROULETTE_WINS 29
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#define GAME_STAT_ENTERED_BATTLE_TOWER 30
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#define GAME_STAT_UNKNOWN_31 31
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#define GAME_STAT_BATTLE_TOWER_SINGLES_STREAK 32
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#define GAME_STAT_POKEBLOCKS 33
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#define GAME_STAT_POKEBLOCKS_WITH_FRIENDS 34
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#define GAME_STAT_WON_LINK_CONTEST 35
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#define GAME_STAT_ENTERED_CONTEST 36
|
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#define GAME_STAT_WON_CONTEST 37
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#define GAME_STAT_SHOPPED 38
|
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#define GAME_STAT_USED_ITEMFINDER 39
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#define GAME_STAT_GOT_RAINED_ON 40
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#define GAME_STAT_CHECKED_POKEDEX 41
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#define GAME_STAT_RECEIVED_RIBBONS 42
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#define GAME_STAT_JUMPED_DOWN_LEDGES 43
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#define GAME_STAT_WATCHED_TV 44
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#define GAME_STAT_CHECKED_CLOCK 45
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#define GAME_STAT_WON_POKEMON_LOTTERY 46
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#define GAME_STAT_USED_DAYCARE 47
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#define GAME_STAT_RODE_CABLE_CAR 48
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#define GAME_STAT_ENTERED_HOT_SPRINGS 49
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#define GAME_STAT_NUM_UNION_ROOM_BATTLES 50
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#define GAME_STAT_PLAYED_BERRY_CRUSH 51
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#define NUM_USED_GAME_STATS 52
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#define NUM_GAME_STATS 64
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#define NUM_USED_GAME_STATS 52
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#define NUM_GAME_STATS 64
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#endif // GUARD_CONSTANTS_GAME_STAT_H
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|
@ -4237,7 +4237,7 @@ static u8 Task_GetInfoCardInput(u8 taskId)
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#undef tUsingAlternateSlot
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||||
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||||
// allocatedArray below needs to be large enough to hold stat totals for each mon, or totals of each type of move points
|
||||
#define ALLOC_ARRAY_SIZE (NUM_STATS * FRONTIER_PARTY_SIZE >= NUM_MOVE_POINT_TYPES ? (NUM_STATS * FRONTIER_PARTY_SIZE) : NUM_MOVE_POINT_TYPES)
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#define ALLOC_ARRAY_SIZE max(NUM_STATS * FRONTIER_PARTY_SIZE, NUM_MOVE_POINT_TYPES)
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static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
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{
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|
@ -867,17 +867,17 @@ static const u8 *const sEasyChatKeyboardAlphabet[NUM_ALPHABET_ROWS] =
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||||
static const struct SpriteSheet sSpriteSheets[] = {
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{
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.data = sTriangleCursor_Gfx,
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.size = 0x20,
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.size = sizeof(sTriangleCursor_Gfx),
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.tag = GFXTAG_TRIANGLE_CURSOR
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},
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{
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.data = sScrollIndicator_Gfx,
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.size = 0x100,
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.size = sizeof(sScrollIndicator_Gfx),
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.tag = GFXTAG_SCROLL_INDICATOR
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},
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{
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.data = sStartSelectButtons_Gfx,
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.size = 0x100,
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.size = sizeof(sStartSelectButtons_Gfx),
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.tag = GFXTAG_START_SELECT_BUTTONS
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},
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{0}
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@ -145,14 +145,14 @@ static const union AnimCmd *const sSpriteAnimTable_Egg[] =
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static const struct SpriteSheet sEggHatch_Sheet =
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{
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.data = sEggHatchTiles,
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.size = 0x800,
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.size = sizeof(sEggHatchTiles),
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.tag = GFXTAG_EGG,
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};
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static const struct SpriteSheet sEggShards_Sheet =
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{
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.data = sEggShardTiles,
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.size = 0x80,
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.size = sizeof(sEggShardTiles),
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.tag = GFXTAG_EGG_SHARD,
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};
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@ -1240,9 +1240,9 @@ void GetSecretBaseNearbyMapName(void)
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GetMapName(gStringVar1, VarGet(VAR_SECRET_BASE_MAP), 0);
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}
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u16 GetBestBattleTowerStreak(void)
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u16 GetBattleTowerSinglesStreak(void)
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{
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return GetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK);
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return GetGameStat(GAME_STAT_BATTLE_TOWER_SINGLES_STREAK);
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}
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void BufferEReaderTrainerName(void)
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@ -2068,7 +2068,7 @@ static void IncrementWinStreak(void)
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gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]++;
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if (battleMode == FRONTIER_MODE_SINGLES)
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{
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SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]);
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SetGameStat(GAME_STAT_BATTLE_TOWER_SINGLES_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]);
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gSaveBlock2Ptr->frontier.towerSinglesStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
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}
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}
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|
@ -205,7 +205,7 @@ static const union AffineAnimCmd *const sRotatingBallAnimCmds_FullRotation[] =
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static const struct SpriteSheet sRotatingBallTable =
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{
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sRotatingBall_Gfx, 0x80, TAG_ROTATING_BALL_GFX
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sRotatingBall_Gfx, sizeof(sRotatingBall_Gfx), TAG_ROTATING_BALL_GFX
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};
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static const struct SpritePalette sRotatingBallPaletteTable =
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|
@ -96,7 +96,7 @@ static const s16 sCeilingCrumblePositions[][3] =
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static const struct SpriteSheet sCeilingCrumbleSpriteSheets[] =
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{
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{sMirageTowerCrumbles_Gfx, 0x80, TAG_CEILING_CRUMBLE},
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{sMirageTowerCrumbles_Gfx, sizeof(sMirageTowerCrumbles_Gfx), TAG_CEILING_CRUMBLE},
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{}
|
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};
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||||
|
||||
|
@ -145,12 +145,19 @@
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||||
|
||||
// The different versions of hearts are selected using animation
|
||||
// commands.
|
||||
#define APPEAL_HEART_EMPTY 0
|
||||
#define APPEAL_HEART_FULL 1
|
||||
#define JAM_HEART_EMPTY 2
|
||||
#define JAM_HEART_FULL 3
|
||||
enum {
|
||||
APPEAL_HEART_EMPTY,
|
||||
APPEAL_HEART_FULL,
|
||||
JAM_HEART_EMPTY,
|
||||
JAM_HEART_FULL,
|
||||
};
|
||||
|
||||
#define MAX_RELEARNER_MOVES (MAX_LEVEL_UP_MOVES > 25 ? MAX_LEVEL_UP_MOVES : 25)
|
||||
#define TAG_MODE_ARROWS 5325
|
||||
#define TAG_LIST_ARROWS 5425
|
||||
#define GFXTAG_UI 5525
|
||||
#define PALTAG_UI 5526
|
||||
|
||||
#define MAX_RELEARNER_MOVES max(MAX_LEVEL_UP_MOVES, 25)
|
||||
|
||||
static EWRAM_DATA struct
|
||||
{
|
||||
@ -174,11 +181,11 @@ static EWRAM_DATA struct {
|
||||
bool8 showContestInfo;
|
||||
} sMoveRelearnerMenuSate = {0};
|
||||
|
||||
static const u16 sMoveRelearnerPaletteData[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal");
|
||||
static const u16 sUI_Pal[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal");
|
||||
|
||||
// The arrow sprites in this spritesheet aren't used. The scroll-arrow system provides its own
|
||||
// arrow sprites.
|
||||
static const u8 sMoveRelearnerSpriteSheetData[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp");
|
||||
static const u8 sUI_Tiles[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp");
|
||||
|
||||
static const struct OamData sHeartSpriteOamData =
|
||||
{
|
||||
@ -233,15 +240,15 @@ static const struct OamData sUnusedOam2 =
|
||||
|
||||
static const struct SpriteSheet sMoveRelearnerSpriteSheet =
|
||||
{
|
||||
.data = sMoveRelearnerSpriteSheetData,
|
||||
.size = 0x180,
|
||||
.tag = 5525
|
||||
.data = sUI_Tiles,
|
||||
.size = sizeof(sUI_Tiles),
|
||||
.tag = GFXTAG_UI
|
||||
};
|
||||
|
||||
static const struct SpritePalette sMoveRelearnerPalette =
|
||||
{
|
||||
.data = sMoveRelearnerPaletteData,
|
||||
.tag = 5526
|
||||
.data = sUI_Pal,
|
||||
.tag = PALTAG_UI
|
||||
};
|
||||
|
||||
static const struct ScrollArrowsTemplate sDisplayModeArrowsTemplate =
|
||||
@ -254,8 +261,8 @@ static const struct ScrollArrowsTemplate sDisplayModeArrowsTemplate =
|
||||
.secondY = 16,
|
||||
.fullyUpThreshold = -1,
|
||||
.fullyDownThreshold = -1,
|
||||
.tileTag = 5325,
|
||||
.palTag = 5325,
|
||||
.tileTag = TAG_MODE_ARROWS,
|
||||
.palTag = TAG_MODE_ARROWS,
|
||||
.palNum = 0,
|
||||
};
|
||||
|
||||
@ -269,8 +276,8 @@ static const struct ScrollArrowsTemplate sMoveListScrollArrowsTemplate =
|
||||
.secondY = 104,
|
||||
.fullyUpThreshold = 0,
|
||||
.fullyDownThreshold = 0,
|
||||
.tileTag = 5425,
|
||||
.palTag = 5425,
|
||||
.tileTag = TAG_LIST_ARROWS,
|
||||
.palTag = TAG_LIST_ARROWS,
|
||||
.palNum = 0,
|
||||
};
|
||||
|
||||
@ -308,8 +315,8 @@ static const union AnimCmd *const sHeartSpriteAnimationCommands[] =
|
||||
|
||||
static const struct SpriteTemplate sConstestMoveHeartSprite =
|
||||
{
|
||||
.tileTag = 5525,
|
||||
.paletteTag = 5526,
|
||||
.tileTag = GFXTAG_UI,
|
||||
.paletteTag = PALTAG_UI,
|
||||
.oam = &sHeartSpriteOamData,
|
||||
.anims = sHeartSpriteAnimationCommands,
|
||||
.images = NULL,
|
||||
|
@ -27,6 +27,8 @@
|
||||
|
||||
#define WAVEFORM_WINDOW_HEIGHT 56
|
||||
|
||||
#define TAG_NEEDLE 0x2000
|
||||
|
||||
struct PokedexCryMeterNeedle {
|
||||
s8 rotation;
|
||||
s8 targetRotation;
|
||||
@ -202,8 +204,8 @@ static const struct OamData sOamData_CryMeterNeedle =
|
||||
|
||||
static const struct SpriteTemplate sCryMeterNeedleSpriteTemplate =
|
||||
{
|
||||
.tileTag = 0x2000,
|
||||
.paletteTag = 0x2000,
|
||||
.tileTag = TAG_NEEDLE,
|
||||
.paletteTag = TAG_NEEDLE,
|
||||
.oam = &sOamData_CryMeterNeedle,
|
||||
.anims = sSpriteAnimTable_CryMeterNeedle,
|
||||
.images = NULL,
|
||||
@ -213,13 +215,13 @@ static const struct SpriteTemplate sCryMeterNeedleSpriteTemplate =
|
||||
|
||||
static const struct SpriteSheet sCryMeterNeedleSpriteSheets[] =
|
||||
{
|
||||
{sCryMeterNeedle_Gfx, 0x800, 0x2000},
|
||||
{sCryMeterNeedle_Gfx, sizeof(sCryMeterNeedle_Gfx), TAG_NEEDLE},
|
||||
{}
|
||||
};
|
||||
|
||||
static const struct SpritePalette sCryMeterNeedleSpritePalettes[] =
|
||||
{
|
||||
{sCryMeterNeedle_Pal, 0x2000},
|
||||
{sCryMeterNeedle_Pal, TAG_NEEDLE},
|
||||
{}
|
||||
};
|
||||
|
||||
|
@ -257,7 +257,7 @@ enum {
|
||||
|
||||
// The maximum number of Pokémon icons that can appear on-screen.
|
||||
// By default the limit is 40 (though in practice only 37 can be).
|
||||
#define MAX_MON_ICONS (IN_BOX_COUNT + PARTY_SIZE + 1 >= 40 ? IN_BOX_COUNT + PARTY_SIZE + 1 : 40)
|
||||
#define MAX_MON_ICONS max(IN_BOX_COUNT + PARTY_SIZE + 1, 40)
|
||||
|
||||
// The maximum number of item icons that can appear on-screen while
|
||||
// moving held items. 1 in the cursor, and 2 more while switching
|
||||
@ -1245,7 +1245,7 @@ static const union AffineAnimCmd *const sAffineAnims_ReleaseMon[] =
|
||||
|
||||
static const u16 sUnusedColor = RGB(26, 29, 8);
|
||||
|
||||
static const struct SpriteSheet sSpriteSheet_Arrow = {sArrow_Gfx, 0x80, GFXTAG_ARROW};
|
||||
static const struct SpriteSheet sSpriteSheet_Arrow = {sArrow_Gfx, sizeof(sArrow_Gfx), GFXTAG_ARROW};
|
||||
|
||||
static const struct OamData sOamData_BoxTitle =
|
||||
{
|
||||
|
@ -264,14 +264,14 @@ static const struct OamData sOamData_RotatingGateRegular =
|
||||
|
||||
static const struct SpriteSheet sRotatingGatesGraphicsTable[] =
|
||||
{
|
||||
{sRotatingGateTiles_1, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1},
|
||||
{sRotatingGateTiles_2, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2},
|
||||
{sRotatingGateTiles_3, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3},
|
||||
{sRotatingGateTiles_4, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4},
|
||||
{sRotatingGateTiles_5, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1},
|
||||
{sRotatingGateTiles_6, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2},
|
||||
{sRotatingGateTiles_7, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3},
|
||||
{sRotatingGateTiles_8, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4},
|
||||
{sRotatingGateTiles_1, sizeof(sRotatingGateTiles_1), ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1},
|
||||
{sRotatingGateTiles_2, sizeof(sRotatingGateTiles_2), ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2},
|
||||
{sRotatingGateTiles_3, sizeof(sRotatingGateTiles_3), ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3},
|
||||
{sRotatingGateTiles_4, sizeof(sRotatingGateTiles_4), ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4},
|
||||
{sRotatingGateTiles_5, sizeof(sRotatingGateTiles_5), ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1},
|
||||
{sRotatingGateTiles_6, sizeof(sRotatingGateTiles_6), ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2},
|
||||
{sRotatingGateTiles_7, sizeof(sRotatingGateTiles_7), ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3},
|
||||
{sRotatingGateTiles_8, sizeof(sRotatingGateTiles_8), ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4},
|
||||
{NULL},
|
||||
};
|
||||
|
||||
|
@ -60,13 +60,41 @@ void write_text_file(string filepath, string text) {
|
||||
out_file.close();
|
||||
}
|
||||
|
||||
|
||||
string json_to_string(const Json &data, const string &field = "") {
|
||||
const Json value = !field.empty() ? data[field] : data;
|
||||
string output = "";
|
||||
switch (value.type()) {
|
||||
case Json::Type::STRING:
|
||||
output = value.string_value();
|
||||
break;
|
||||
case Json::Type::NUMBER:
|
||||
output = std::to_string(value.int_value());
|
||||
break;
|
||||
case Json::Type::BOOL:
|
||||
output = value.bool_value() ? "TRUE" : "FALSE";
|
||||
break;
|
||||
default:{
|
||||
string s = !field.empty() ? ("Value for '" + field + "'") : "JSON field";
|
||||
FATAL_ERROR("%s is unexpected type; expected string, number, or bool.\n", s.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
if (output.empty()){
|
||||
string s = !field.empty() ? ("Value for '" + field + "'") : "JSON field";
|
||||
FATAL_ERROR("%s cannot be empty.\n", s.c_str());
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
string generate_map_header_text(Json map_data, Json layouts_data, string version) {
|
||||
string map_layout_id = map_data["layout"].string_value();
|
||||
string map_layout_id = json_to_string(map_data, "layout");
|
||||
|
||||
vector<Json> matched;
|
||||
|
||||
for (auto &field : layouts_data["layouts"].array_items()) {
|
||||
if (map_layout_id == field["id"].string_value())
|
||||
if (map_layout_id == json_to_string(field, "id"))
|
||||
matched.push_back(field);
|
||||
}
|
||||
|
||||
@ -77,47 +105,47 @@ string generate_map_header_text(Json map_data, Json layouts_data, string version
|
||||
|
||||
ostringstream text;
|
||||
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/"
|
||||
<< map_data["name"].string_value()
|
||||
<< "/map.json\n@\n\n";
|
||||
string mapName = json_to_string(map_data, "name");
|
||||
|
||||
text << map_data["name"].string_value() << ":\n"
|
||||
<< "\t.4byte " << layout["name"].string_value() << "\n";
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/" << mapName << "/map.json\n@\n\n";
|
||||
|
||||
text << mapName << ":\n"
|
||||
<< "\t.4byte " << json_to_string(layout, "name") << "\n";
|
||||
|
||||
if (map_data.object_items().find("shared_events_map") != map_data.object_items().end())
|
||||
text << "\t.4byte " << map_data["shared_events_map"].string_value() << "_MapEvents\n";
|
||||
text << "\t.4byte " << json_to_string(map_data, "shared_events_map") << "_MapEvents\n";
|
||||
else
|
||||
text << "\t.4byte " << map_data["name"].string_value() << "_MapEvents\n";
|
||||
text << "\t.4byte " << mapName << "_MapEvents\n";
|
||||
|
||||
if (map_data.object_items().find("shared_scripts_map") != map_data.object_items().end())
|
||||
text << "\t.4byte " << map_data["shared_scripts_map"].string_value() << "_MapScripts\n";
|
||||
text << "\t.4byte " << json_to_string(map_data, "shared_scripts_map") << "_MapScripts\n";
|
||||
else
|
||||
text << "\t.4byte " << map_data["name"].string_value() << "_MapScripts\n";
|
||||
text << "\t.4byte " << mapName << "_MapScripts\n";
|
||||
|
||||
if (map_data.object_items().find("connections") != map_data.object_items().end()
|
||||
&& map_data["connections"].array_items().size() > 0)
|
||||
text << "\t.4byte " << map_data["name"].string_value() << "_MapConnections\n";
|
||||
text << "\t.4byte " << mapName << "_MapConnections\n";
|
||||
else
|
||||
text << "\t.4byte 0x0\n";
|
||||
|
||||
text << "\t.2byte " << map_data["music"].string_value() << "\n"
|
||||
<< "\t.2byte " << layout["id"].string_value() << "\n"
|
||||
<< "\t.byte " << map_data["region_map_section"].string_value() << "\n"
|
||||
<< "\t.byte " << map_data["requires_flash"].bool_value() << "\n"
|
||||
<< "\t.byte " << map_data["weather"].string_value() << "\n"
|
||||
<< "\t.byte " << map_data["map_type"].string_value() << "\n"
|
||||
text << "\t.2byte " << json_to_string(map_data, "music") << "\n"
|
||||
<< "\t.2byte " << json_to_string(layout, "id") << "\n"
|
||||
<< "\t.byte " << json_to_string(map_data, "region_map_section") << "\n"
|
||||
<< "\t.byte " << json_to_string(map_data, "requires_flash") << "\n"
|
||||
<< "\t.byte " << json_to_string(map_data, "weather") << "\n"
|
||||
<< "\t.byte " << json_to_string(map_data, "map_type") << "\n"
|
||||
<< "\t.2byte 0\n";
|
||||
|
||||
if (version == "ruby")
|
||||
text << "\t.byte " << map_data["show_map_name"].bool_value() << "\n";
|
||||
text << "\t.byte " << json_to_string(map_data, "show_map_name") << "\n";
|
||||
else if (version == "emerald")
|
||||
text << "\tmap_header_flags "
|
||||
<< "allow_cycling=" << map_data["allow_cycling"].bool_value() << ", "
|
||||
<< "allow_escaping=" << map_data["allow_escaping"].bool_value() << ", "
|
||||
<< "allow_running=" << map_data["allow_running"].bool_value() << ", "
|
||||
<< "show_map_name=" << map_data["show_map_name"].bool_value() << "\n";
|
||||
<< "allow_cycling=" << json_to_string(map_data, "allow_cycling") << ", "
|
||||
<< "allow_escaping=" << json_to_string(map_data, "allow_escaping") << ", "
|
||||
<< "allow_running=" << json_to_string(map_data, "allow_running") << ", "
|
||||
<< "show_map_name=" << json_to_string(map_data, "show_map_name") << "\n";
|
||||
|
||||
text << "\t.byte " << map_data["battle_scene"].string_value() << "\n\n";
|
||||
text << "\t.byte " << json_to_string(map_data, "battle_scene") << "\n\n";
|
||||
|
||||
return text.str();
|
||||
}
|
||||
@ -128,22 +156,22 @@ string generate_map_connections_text(Json map_data) {
|
||||
|
||||
ostringstream text;
|
||||
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/"
|
||||
<< map_data["name"].string_value()
|
||||
<< "/map.json\n@\n\n";
|
||||
string mapName = json_to_string(map_data, "name");
|
||||
|
||||
text << map_data["name"].string_value() << "_MapConnectionsList:\n";
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/" << mapName << "/map.json\n@\n\n";
|
||||
|
||||
text << mapName << "_MapConnectionsList:\n";
|
||||
|
||||
for (auto &connection : map_data["connections"].array_items()) {
|
||||
text << "\tconnection "
|
||||
<< connection["direction"].string_value() << ", "
|
||||
<< connection["offset"].int_value() << ", "
|
||||
<< connection["map"].string_value() << "\n";
|
||||
<< json_to_string(connection, "direction") << ", "
|
||||
<< json_to_string(connection, "offset") << ", "
|
||||
<< json_to_string(connection, "map") << "\n";
|
||||
}
|
||||
|
||||
text << "\n" << map_data["name"].string_value() << "_MapConnections:\n"
|
||||
text << "\n" << mapName << "_MapConnections:\n"
|
||||
<< "\t.4byte " << map_data["connections"].array_items().size() << "\n"
|
||||
<< "\t.4byte " << map_data["name"].string_value() << "_MapConnectionsList\n\n";
|
||||
<< "\t.4byte " << mapName << "_MapConnectionsList\n\n";
|
||||
|
||||
return text.str();
|
||||
}
|
||||
@ -154,29 +182,29 @@ string generate_map_events_text(Json map_data) {
|
||||
|
||||
ostringstream text;
|
||||
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/"
|
||||
<< map_data["name"].string_value()
|
||||
<< "/map.json\n@\n\n";
|
||||
string mapName = json_to_string(map_data, "name");
|
||||
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/" << mapName << "/map.json\n@\n\n";
|
||||
|
||||
string objects_label, warps_label, coords_label, bgs_label;
|
||||
|
||||
if (map_data["object_events"].array_items().size() > 0) {
|
||||
objects_label = map_data["name"].string_value() + "_ObjectEvents";
|
||||
objects_label = mapName + "_ObjectEvents";
|
||||
text << objects_label << ":\n";
|
||||
for (unsigned int i = 0; i < map_data["object_events"].array_items().size(); i++) {
|
||||
auto obj_event = map_data["object_events"].array_items()[i];
|
||||
text << "\tobject_event " << i + 1 << ", "
|
||||
<< obj_event["graphics_id"].string_value() << ", 0, "
|
||||
<< obj_event["x"].int_value() << ", "
|
||||
<< obj_event["y"].int_value() << ", "
|
||||
<< obj_event["elevation"].int_value() << ", "
|
||||
<< obj_event["movement_type"].string_value() << ", "
|
||||
<< obj_event["movement_range_x"].int_value() << ", "
|
||||
<< obj_event["movement_range_y"].int_value() << ", "
|
||||
<< obj_event["trainer_type"].string_value() << ", "
|
||||
<< obj_event["trainer_sight_or_berry_tree_id"].string_value() << ", "
|
||||
<< obj_event["script"].string_value() << ", "
|
||||
<< obj_event["flag"].string_value() << "\n";
|
||||
<< json_to_string(obj_event, "graphics_id") << ", 0, "
|
||||
<< json_to_string(obj_event, "x") << ", "
|
||||
<< json_to_string(obj_event, "y") << ", "
|
||||
<< json_to_string(obj_event, "elevation") << ", "
|
||||
<< json_to_string(obj_event, "movement_type") << ", "
|
||||
<< json_to_string(obj_event, "movement_range_x") << ", "
|
||||
<< json_to_string(obj_event, "movement_range_y") << ", "
|
||||
<< json_to_string(obj_event, "trainer_type") << ", "
|
||||
<< json_to_string(obj_event, "trainer_sight_or_berry_tree_id") << ", "
|
||||
<< json_to_string(obj_event, "script") << ", "
|
||||
<< json_to_string(obj_event, "flag") << "\n";
|
||||
}
|
||||
text << "\n";
|
||||
} else {
|
||||
@ -184,15 +212,15 @@ string generate_map_events_text(Json map_data) {
|
||||
}
|
||||
|
||||
if (map_data["warp_events"].array_items().size() > 0) {
|
||||
warps_label = map_data["name"].string_value() + "_MapWarps";
|
||||
warps_label = mapName + "_MapWarps";
|
||||
text << warps_label << ":\n";
|
||||
for (auto &warp_event : map_data["warp_events"].array_items()) {
|
||||
text << "\twarp_def "
|
||||
<< warp_event["x"].int_value() << ", "
|
||||
<< warp_event["y"].int_value() << ", "
|
||||
<< warp_event["elevation"].int_value() << ", "
|
||||
<< warp_event["dest_warp_id"].string_value() << ", "
|
||||
<< warp_event["dest_map"].string_value() << "\n";
|
||||
<< json_to_string(warp_event, "x") << ", "
|
||||
<< json_to_string(warp_event, "y") << ", "
|
||||
<< json_to_string(warp_event, "elevation") << ", "
|
||||
<< json_to_string(warp_event, "dest_warp_id") << ", "
|
||||
<< json_to_string(warp_event, "dest_map") << "\n";
|
||||
}
|
||||
text << "\n";
|
||||
} else {
|
||||
@ -200,24 +228,24 @@ string generate_map_events_text(Json map_data) {
|
||||
}
|
||||
|
||||
if (map_data["coord_events"].array_items().size() > 0) {
|
||||
coords_label = map_data["name"].string_value() + "_MapCoordEvents";
|
||||
coords_label = mapName + "_MapCoordEvents";
|
||||
text << coords_label << ":\n";
|
||||
for (auto &coord_event : map_data["coord_events"].array_items()) {
|
||||
if (coord_event["type"].string_value() == "trigger") {
|
||||
if (json_to_string(coord_event, "type") == "trigger") {
|
||||
text << "\tcoord_event "
|
||||
<< coord_event["x"].int_value() << ", "
|
||||
<< coord_event["y"].int_value() << ", "
|
||||
<< coord_event["elevation"].int_value() << ", "
|
||||
<< coord_event["var"].string_value() << ", "
|
||||
<< coord_event["var_value"].string_value() << ", "
|
||||
<< coord_event["script"].string_value() << "\n";
|
||||
<< json_to_string(coord_event, "x") << ", "
|
||||
<< json_to_string(coord_event, "y") << ", "
|
||||
<< json_to_string(coord_event, "elevation") << ", "
|
||||
<< json_to_string(coord_event, "var") << ", "
|
||||
<< json_to_string(coord_event, "var_value") << ", "
|
||||
<< json_to_string(coord_event, "script") << "\n";
|
||||
}
|
||||
else if (coord_event["type"] == "weather") {
|
||||
text << "\tcoord_weather_event "
|
||||
<< coord_event["x"].int_value() << ", "
|
||||
<< coord_event["y"].int_value() << ", "
|
||||
<< coord_event["elevation"].int_value() << ", "
|
||||
<< coord_event["weather"].string_value() << "\n";
|
||||
<< json_to_string(coord_event, "x") << ", "
|
||||
<< json_to_string(coord_event, "y") << ", "
|
||||
<< json_to_string(coord_event, "elevation") << ", "
|
||||
<< json_to_string(coord_event, "weather") << "\n";
|
||||
}
|
||||
}
|
||||
text << "\n";
|
||||
@ -226,31 +254,31 @@ string generate_map_events_text(Json map_data) {
|
||||
}
|
||||
|
||||
if (map_data["bg_events"].array_items().size() > 0) {
|
||||
bgs_label = map_data["name"].string_value() + "_MapBGEvents";
|
||||
bgs_label = mapName + "_MapBGEvents";
|
||||
text << bgs_label << ":\n";
|
||||
for (auto &bg_event : map_data["bg_events"].array_items()) {
|
||||
if (bg_event["type"] == "sign") {
|
||||
text << "\tbg_sign_event "
|
||||
<< bg_event["x"].int_value() << ", "
|
||||
<< bg_event["y"].int_value() << ", "
|
||||
<< bg_event["elevation"].int_value() << ", "
|
||||
<< bg_event["player_facing_dir"].string_value() << ", "
|
||||
<< bg_event["script"].string_value() << "\n";
|
||||
<< json_to_string(bg_event, "x") << ", "
|
||||
<< json_to_string(bg_event, "y") << ", "
|
||||
<< json_to_string(bg_event, "elevation") << ", "
|
||||
<< json_to_string(bg_event, "player_facing_dir") << ", "
|
||||
<< json_to_string(bg_event, "script") << "\n";
|
||||
}
|
||||
else if (bg_event["type"] == "hidden_item") {
|
||||
text << "\tbg_hidden_item_event "
|
||||
<< bg_event["x"].int_value() << ", "
|
||||
<< bg_event["y"].int_value() << ", "
|
||||
<< bg_event["elevation"].int_value() << ", "
|
||||
<< bg_event["item"].string_value() << ", "
|
||||
<< bg_event["flag"].string_value() << "\n";
|
||||
<< json_to_string(bg_event, "x") << ", "
|
||||
<< json_to_string(bg_event, "y") << ", "
|
||||
<< json_to_string(bg_event, "elevation") << ", "
|
||||
<< json_to_string(bg_event, "item") << ", "
|
||||
<< json_to_string(bg_event, "flag") << "\n";
|
||||
}
|
||||
else if (bg_event["type"] == "secret_base") {
|
||||
text << "\tbg_secret_base_event "
|
||||
<< bg_event["x"].int_value() << ", "
|
||||
<< bg_event["y"].int_value() << ", "
|
||||
<< bg_event["elevation"].int_value() << ", "
|
||||
<< bg_event["secret_base_id"].string_value() << "\n";
|
||||
<< json_to_string(bg_event, "x") << ", "
|
||||
<< json_to_string(bg_event, "y") << ", "
|
||||
<< json_to_string(bg_event, "elevation") << ", "
|
||||
<< json_to_string(bg_event, "secret_base_id") << "\n";
|
||||
}
|
||||
}
|
||||
text << "\n";
|
||||
@ -258,7 +286,7 @@ string generate_map_events_text(Json map_data) {
|
||||
bgs_label = "0x0";
|
||||
}
|
||||
|
||||
text << map_data["name"].string_value() << "_MapEvents::\n"
|
||||
text << mapName << "_MapEvents::\n"
|
||||
<< "\tmap_events " << objects_label << ", " << warps_label << ", "
|
||||
<< coords_label << ", " << bgs_label << "\n\n";
|
||||
|
||||
@ -301,17 +329,17 @@ string generate_groups_text(Json groups_data) {
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
||||
|
||||
for (auto &key : groups_data["group_order"].array_items()) {
|
||||
string group = key.string_value();
|
||||
string group = json_to_string(key);
|
||||
text << group << "::\n";
|
||||
auto maps = groups_data[group].array_items();
|
||||
for (Json &map_name : maps)
|
||||
text << "\t.4byte " << map_name.string_value() << "\n";
|
||||
text << "\t.4byte " << json_to_string(map_name) << "\n";
|
||||
text << "\n";
|
||||
}
|
||||
|
||||
text << "\t.align 2\n" << "gMapGroups::\n";
|
||||
for (auto &group : groups_data["group_order"].array_items())
|
||||
text << "\t.4byte " << group.string_value() << "\n";
|
||||
text << "\t.4byte " << json_to_string(group) << "\n";
|
||||
text << "\n";
|
||||
|
||||
return text.str();
|
||||
@ -321,7 +349,7 @@ string generate_connections_text(Json groups_data) {
|
||||
vector<Json> map_names;
|
||||
|
||||
for (auto &group : groups_data["group_order"].array_items())
|
||||
for (auto map_name : groups_data[group.string_value()].array_items())
|
||||
for (auto map_name : groups_data[json_to_string(group)].array_items())
|
||||
map_names.push_back(map_name);
|
||||
|
||||
vector<Json> connections_include_order = groups_data["connections_include_order"].array_items();
|
||||
@ -342,7 +370,7 @@ string generate_connections_text(Json groups_data) {
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
||||
|
||||
for (Json map_name : map_names)
|
||||
text << "\t.include \"data/maps/" << map_name.string_value() << "/connections.inc\"\n";
|
||||
text << "\t.include \"data/maps/" << json_to_string(map_name) << "/connections.inc\"\n";
|
||||
|
||||
return text.str();
|
||||
}
|
||||
@ -351,8 +379,8 @@ string generate_headers_text(Json groups_data) {
|
||||
vector<string> map_names;
|
||||
|
||||
for (auto &group : groups_data["group_order"].array_items())
|
||||
for (auto map_name : groups_data[group.string_value()].array_items())
|
||||
map_names.push_back(map_name.string_value());
|
||||
for (auto map_name : groups_data[json_to_string(group)].array_items())
|
||||
map_names.push_back(json_to_string(map_name));
|
||||
|
||||
ostringstream text;
|
||||
|
||||
@ -368,8 +396,8 @@ string generate_events_text(Json groups_data) {
|
||||
vector<string> map_names;
|
||||
|
||||
for (auto &group : groups_data["group_order"].array_items())
|
||||
for (auto map_name : groups_data[group.string_value()].array_items())
|
||||
map_names.push_back(map_name.string_value());
|
||||
for (auto map_name : groups_data[json_to_string(group)].array_items())
|
||||
map_names.push_back(json_to_string(map_name));
|
||||
|
||||
ostringstream text;
|
||||
|
||||
@ -397,25 +425,28 @@ string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
||||
vector<int> map_count_vec; //DEBUG
|
||||
|
||||
for (auto &group : groups_data["group_order"].array_items()) {
|
||||
text << "// " << group.string_value() << "\n";
|
||||
string groupName = json_to_string(group);
|
||||
text << "// " << groupName << "\n";
|
||||
vector<Json> map_ids;
|
||||
size_t max_length = 0;
|
||||
|
||||
int map_count = 0; //DEBUG
|
||||
|
||||
for (auto &map_name : groups_data[group.string_value()].array_items()) {
|
||||
string header_filepath = file_dir + map_name.string_value() + dir_separator + "map.json";
|
||||
for (auto &map_name : groups_data[groupName].array_items()) {
|
||||
string header_filepath = file_dir + json_to_string(map_name) + dir_separator + "map.json";
|
||||
string err_str;
|
||||
Json map_data = Json::parse(read_text_file(header_filepath), err_str);
|
||||
map_ids.push_back(map_data["id"]);
|
||||
if (map_data["id"].string_value().length() > max_length)
|
||||
max_length = map_data["id"].string_value().length();
|
||||
string id = json_to_string(map_data, "id");
|
||||
if (id.length() > max_length)
|
||||
max_length = id.length();
|
||||
map_count++; //DEBUG
|
||||
}
|
||||
|
||||
int map_id_num = 0;
|
||||
for (Json map_id : map_ids) {
|
||||
text << "#define " << map_id.string_value() << string((max_length - map_id.string_value().length() + 1), ' ')
|
||||
string id = json_to_string(map_id);
|
||||
text << "#define " << id << string((max_length - id.length() + 1), ' ')
|
||||
<< "(" << map_id_num++ << " | (" << group_num << " << 8))\n";
|
||||
}
|
||||
text << "\n";
|
||||
@ -467,20 +498,21 @@ string generate_layout_headers_text(Json layouts_data) {
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json\n@\n\n";
|
||||
|
||||
for (auto &layout : layouts_data["layouts"].array_items()) {
|
||||
string border_label = layout["name"].string_value() + "_Border";
|
||||
string blockdata_label = layout["name"].string_value() + "_Blockdata";
|
||||
string layoutName = json_to_string(layout, "name");
|
||||
string border_label = layoutName + "_Border";
|
||||
string blockdata_label = layoutName + "_Blockdata";
|
||||
text << border_label << "::\n"
|
||||
<< "\t.incbin \"" << layout["border_filepath"].string_value() << "\"\n\n"
|
||||
<< "\t.incbin \"" << json_to_string(layout, "border_filepath") << "\"\n\n"
|
||||
<< blockdata_label << "::\n"
|
||||
<< "\t.incbin \"" << layout["blockdata_filepath"].string_value() << "\"\n\n"
|
||||
<< "\t.incbin \"" << json_to_string(layout, "blockdata_filepath") << "\"\n\n"
|
||||
<< "\t.align 2\n"
|
||||
<< layout["name"].string_value() << "::\n"
|
||||
<< "\t.4byte " << layout["width"].int_value() << "\n"
|
||||
<< "\t.4byte " << layout["height"].int_value() << "\n"
|
||||
<< layoutName << "::\n"
|
||||
<< "\t.4byte " << json_to_string(layout, "width") << "\n"
|
||||
<< "\t.4byte " << json_to_string(layout, "height") << "\n"
|
||||
<< "\t.4byte " << border_label << "\n"
|
||||
<< "\t.4byte " << blockdata_label << "\n"
|
||||
<< "\t.4byte " << layout["primary_tileset"].string_value() << "\n"
|
||||
<< "\t.4byte " << layout["secondary_tileset"].string_value() << "\n\n";
|
||||
<< "\t.4byte " << json_to_string(layout, "primary_tileset") << "\n"
|
||||
<< "\t.4byte " << json_to_string(layout, "secondary_tileset") << "\n\n";
|
||||
}
|
||||
|
||||
return text.str();
|
||||
@ -492,10 +524,10 @@ string generate_layouts_table_text(Json layouts_data) {
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json\n@\n\n";
|
||||
|
||||
text << "\t.align 2\n"
|
||||
<< layouts_data["layouts_table_label"].string_value() << "::\n";
|
||||
<< json_to_string(layouts_data, "layouts_table_label") << "::\n";
|
||||
|
||||
for (auto &layout : layouts_data["layouts"].array_items())
|
||||
text << "\t.4byte " << layout["name"].string_value() << "\n";
|
||||
text << "\t.4byte " << json_to_string(layout, "name") << "\n";
|
||||
|
||||
return text.str();
|
||||
}
|
||||
@ -510,7 +542,7 @@ string generate_layouts_constants_text(Json layouts_data) {
|
||||
|
||||
int i = 0;
|
||||
for (auto &layout : layouts_data["layouts"].array_items())
|
||||
text << "#define " << layout["id"].string_value() << " " << ++i << "\n";
|
||||
text << "#define " << json_to_string(layout, "id") << " " << ++i << "\n";
|
||||
|
||||
text << "\n#endif // GUARD_CONSTANTS_LAYOUTS_H\n";
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user