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Finish documenting trainer hill
Trainer hill isn't anywhere close to done, but I figured out enough to name the VAR. That's all this PR should do.
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@ -17,6 +17,7 @@
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#include "constants/vars.h"
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#include "constants/weather.h"
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#include "constants/trainer_hill.h"
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#include "constants/battle.h"
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.include "asm/macros.inc"
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.include "asm/macros/event.inc"
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.include "constants/constants.inc"
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@ -6926,16 +6927,16 @@ TrainerHill_3F_MapScript1_2C8336: @ 82C8336
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TrainerHill_4F_MapScript1_2C8336: @ 82C8336
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TrainerHill_Roof_MapScript1_2C8336: @ 82C8336
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setvar VAR_TEMP_2, 0
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setvar VAR_0x8004, TRAINER_HILL_FUNC_4
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setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
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special CallTrainerHillFunction
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 5
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special CallFrontierUtilFunc
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compare VAR_RESULT, 2
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compare VAR_RESULT, B_OUTCOME_LOST
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goto_if_eq TrainerHill_1F_EventScript_2C83C9
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compare VAR_RESULT, 3
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compare VAR_RESULT, B_OUTCOME_DREW
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goto_if_eq TrainerHill_1F_EventScript_2C83C9
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compare VAR_RESULT, 9
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compare VAR_RESULT, B_OUTCOME_FORFEITED
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goto_if_eq TrainerHill_1F_EventScript_2C83C9
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end
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@ -6981,7 +6982,7 @@ TrainerHill_1F_EventScript_2C83BF:: @ 82C83BF
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TrainerHill_1F_EventScript_2C83C9:: @ 82C83C9
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setvar VAR_0x8004, TRAINER_HILL_FUNC_12
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special CallTrainerHillFunction
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setvar VAR_0x8004, TRAINER_HILL_FUNC_5
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_LOST
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special CallTrainerHillFunction
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setvar VAR_TEMP_1, 1
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end
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@ -38,7 +38,7 @@ Route111_EventScript_1F0CE4:: @ 81F0CE4
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return
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Route111_MapScript1_1F0D87: @ 81F0D87
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setvar VAR_0x40D6, 0
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setvar VAR_TRAINER_HILL_IS_ACTIVE, 0
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special SetMirageTowerVisibility
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call_if_unset FLAG_MIRAGE_TOWER_VISIBLE, Route111_EventScript_1F0E3C
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compare VAR_ROUTE_111_STATE, 1
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@ -109,7 +109,7 @@
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"x": 9,
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"y": 6,
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"elevation": 3,
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"var": "VAR_0x40D6",
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"var": "VAR_TRAINER_HILL_IS_ACTIVE",
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"var_value": "0",
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"script": "TrainerHill_Entrance_EventScript_268229"
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}
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@ -15,7 +15,7 @@ TrainerHill_Entrance_MapScript1_2680CF: @ 82680CF
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end
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TrainerHill_Entrance_MapScript1_2680D0: @ 82680D0
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setvar VAR_0x8004, TRAINER_HILL_FUNC_4
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setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
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special CallTrainerHillFunction
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setvar VAR_TEMP_0, 0
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setvar VAR_0x8004, TRAINER_HILL_FUNC_9
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@ -74,12 +74,12 @@ TrainerHill_Entrance_EventScript_268160:: @ 8268160
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TrainerHill_Entrance_EventScript_268182:: @ 8268182
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setvar VAR_TEMP_0, 1
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setvar VAR_0x8004, TRAINER_HILL_FUNC_6
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS
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special CallTrainerHillFunction
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switch VAR_RESULT
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case 0, TrainerHill_Entrance_EventScript_2681B5
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case 1, TrainerHill_Entrance_EventScript_2681CA
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case 2, TrainerHill_Entrance_EventScript_2681EE
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case TRAINER_HILL_PLAYER_STATUS_LOST, TrainerHill_Entrance_EventScript_2681B5
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case TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED, TrainerHill_Entrance_EventScript_2681CA
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case TRAINER_HILL_PLAYER_STATUS_NORMAL, TrainerHill_Entrance_EventScript_2681EE
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TrainerHill_Entrance_EventScript_2681B5:: @ 82681B5
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lockall
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@ -96,7 +96,7 @@ TrainerHill_Entrance_EventScript_2681DA:: @ 82681DA
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closemessage
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applymovement EVENT_OBJ_ID_PLAYER, TrainerHill_Entrance_Movement_268381
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waitmovement 0
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setvar VAR_0x40D6, 0
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setvar VAR_TRAINER_HILL_IS_ACTIVE, 0
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special HealPlayerParty
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releaseall
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@ -168,14 +168,14 @@ TrainerHill_Entrance_EventScript_2682C8:: @ 82682C8
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switch VAR_RESULT
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case 4, TrainerHill_Entrance_EventScript_268314
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case 127, TrainerHill_Entrance_EventScript_268314
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setvar VAR_0x8004, TRAINER_HILL_FUNC_17
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_TAG
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copyvar VAR_0x8005, VAR_RESULT
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special CallTrainerHillFunction
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setvar VAR_0x40D6, 1
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setvar VAR_TRAINER_HILL_IS_ACTIVE, 1
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setvar VAR_TEMP_5, 0
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special HealPlayerParty
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msgbox TrainerHill_Entrance_Text_26862A, MSGBOX_DEFAULT
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setvar VAR_0x8004, TRAINER_HILL_FUNC_0
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setvar VAR_0x8004, TRAINER_HILL_FUNC_START
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special CallTrainerHillFunction
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releaseall
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end
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@ -1,13 +1,13 @@
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#ifndef GUARD_CONSTANTS_TRAINER_HILL_H
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#define GUARD_CONSTANTS_TRAINER_HILL_H
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#define TRAINER_HILL_FUNC_0 0
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#define TRAINER_HILL_FUNC_START 0
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#define TRAINER_HILL_FUNC_1 1
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#define TRAINER_HILL_FUNC_2 2
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#define TRAINER_HILL_FUNC_3 3
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#define TRAINER_HILL_FUNC_4 4
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#define TRAINER_HILL_FUNC_5 5
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#define TRAINER_HILL_FUNC_6 6
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#define TRAINER_HILL_FUNC_RESUME_TIMER 4
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#define TRAINER_HILL_FUNC_SET_LOST 5
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#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
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#define TRAINER_HILL_FUNC_7 7
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#define TRAINER_HILL_FUNC_8 8
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#define TRAINER_HILL_FUNC_9 9
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@ -18,6 +18,12 @@
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#define TRAINER_HILL_FUNC_14 14
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#define TRAINER_HILL_FUNC_15 15
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#define TRAINER_HILL_FUNC_16 16
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#define TRAINER_HILL_FUNC_17 17
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#define TRAINER_HILL_FUNC_SET_TAG 17
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// Values returned by the TrainerHillGetChallengeStatus
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// function.
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#define TRAINER_HILL_PLAYER_STATUS_LOST 0
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#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
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#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
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#endif
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@ -230,7 +230,7 @@
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#define VAR_0x40D3 0x40D3
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#define VAR_SS_TIDAL_SCOTT_STATE 0x40D4 // Always equal to FLAG_MET_SCOTT_ON_SS_TIDAL
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#define VAR_ROAMER_POKEMON 0x40D5 // 0 = Latias, 1 = Latios
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#define VAR_0x40D6 0x40D6
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#define VAR_TRAINER_HILL_IS_ACTIVE 0x40D6
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#define VAR_0x40D7 0x40D7
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#define VAR_0x40D8 0x40D8
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#define VAR_0x40D9 0x40D9
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@ -796,14 +796,14 @@ struct TrainerNameRecord
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struct SaveTrainerHill
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{
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/*0x3D64*/ u32 timer;
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/*0x3D68*/ u32 field_3D68;
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/*0x3D68*/ u32 bestTime;
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/*0x3D6C*/ u8 field_3D6C;
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/*0x3D6D*/ u8 unused;
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/*0x3D6E*/ u16 field_3D6E_0a:1; // 1
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/*0x3D6E*/ u16 field_3D6E_0b:1; // 2
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/*0x3D6E*/ u16 field_3D6E_0c:1; // 4
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/*0x3D6E*/ u16 hasLost:1; // 8
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/*0x3D6E*/ u16 field_3D6E_0e:1; // x10
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/*0x3D6E*/ u16 maybeECardScanDuringChallenge:1; // x10
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/*0x3D6E*/ u16 field_3D6E_0f:1; // x20
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/*0x3D6E*/ u16 tag:2; // x40, x80 = xC0
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};
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@ -30,6 +30,7 @@
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#include "constants/species.h"
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#include "constants/trainers.h"
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#include "constants/easy_chat.h"
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#include "constants/trainer_hill.h"
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extern bool32 sub_81D3B34(void);
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@ -101,7 +102,7 @@ static void sub_81D5924(void);
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static void sub_81D59D0(void);
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static void TrainerHillResumeTimer(void);
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static void TrainerHillSetPlayerLost(void);
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static void sub_81D5AD0(void);
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static void TrainerHillGetChallengeStatus(void);
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static void sub_81D5B2C(void);
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static void sub_81D5BBC(void);
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static void sub_81D5C00(void);
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@ -112,7 +113,7 @@ static void sub_81D64DC(void);
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static void sub_81D64FC(void);
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static void sub_81D6518(void);
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static void sub_81D6568(void);
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static void sub_81D65A0(void);
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static void TrainerHillSetTag(void);
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static void SetUpDataStruct(void);
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static void FreeDataStruct(void);
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static void nullsub_2(void);
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@ -269,7 +270,7 @@ static void (* const sHillFunctions[])(void) =
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sub_81D59D0,
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TrainerHillResumeTimer,
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TrainerHillSetPlayerLost,
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sub_81D5AD0,
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TrainerHillGetChallengeStatus,
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sub_81D5B2C,
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sub_81D5BBC,
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sub_81D5C00,
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@ -280,7 +281,7 @@ static void (* const sHillFunctions[])(void) =
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sub_81D64FC,
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sub_81D6518,
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sub_81D6568,
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sub_81D65A0,
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TrainerHillSetTag,
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};
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static const u8 *const sTagMatchStrings[] =
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@ -318,7 +319,7 @@ void ResetTrainerHillResults(void)
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gSaveBlock2Ptr->frontier.field_EF9_1 = 0;
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gSaveBlock2Ptr->frontier.field_EF9_0 = 0;
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gSaveBlock1Ptr->trainerHill.field_3D68 = 0;
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gSaveBlock1Ptr->trainerHill.bestTime = 0;
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for (i = 0; i < 4; i++)
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SetTimerValue(&gSaveBlock1Ptr->trainerHillTimes[i], HILL_MAX_TIME);
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}
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@ -438,7 +439,7 @@ static void TrainerHillStartChallenge(void)
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gSaveBlock1Ptr->trainerHill.timer = 0;
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gSaveBlock1Ptr->trainerHill.field_3D6E_0c = 0;
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gSaveBlock1Ptr->trainerHill.field_3D6E_0b = 0;
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gSaveBlock1Ptr->trainerHill.field_3D6E_0e = 0;
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gSaveBlock1Ptr->trainerHill.maybeECardScanDuringChallenge = 0;
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gSaveBlock2Ptr->frontier.field_EE0 = 0;
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gBattleOutcome = 0;
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gSaveBlock1Ptr->trainerHill.field_3D6E_0a = 0;
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@ -483,10 +484,10 @@ static void sub_81D59D0(void)
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{
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gSpecialVar_Result = 2;
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}
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else if (GetTimerValue(&gSaveBlock1Ptr->trainerHill.field_3D68) > gSaveBlock1Ptr->trainerHill.timer)
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else if (GetTimerValue(&gSaveBlock1Ptr->trainerHill.bestTime) > gSaveBlock1Ptr->trainerHill.timer)
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{
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SetTimerValue(&gSaveBlock1Ptr->trainerHill.field_3D68, gSaveBlock1Ptr->trainerHill.timer);
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gSaveBlock1Ptr->trainerHillTimes[gSaveBlock1Ptr->trainerHill.tag] = gSaveBlock1Ptr->trainerHill.field_3D68;
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SetTimerValue(&gSaveBlock1Ptr->trainerHill.bestTime, gSaveBlock1Ptr->trainerHill.timer);
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gSaveBlock1Ptr->trainerHillTimes[gSaveBlock1Ptr->trainerHill.tag] = gSaveBlock1Ptr->trainerHill.bestTime;
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gSpecialVar_Result = 0;
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}
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else
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@ -513,21 +514,24 @@ static void TrainerHillSetPlayerLost(void)
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gSaveBlock1Ptr->trainerHill.hasLost = 1;
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}
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static void sub_81D5AD0(void)
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static void TrainerHillGetChallengeStatus(void)
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{
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if (gSaveBlock1Ptr->trainerHill.hasLost)
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{
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// The player lost their last match.
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gSaveBlock1Ptr->trainerHill.hasLost = 0;
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gSpecialVar_Result = 0;
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gSpecialVar_Result = TRAINER_HILL_PLAYER_STATUS_LOST;
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}
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else if (gSaveBlock1Ptr->trainerHill.field_3D6E_0e)
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else if (gSaveBlock1Ptr->trainerHill.maybeECardScanDuringChallenge)
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{
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gSaveBlock1Ptr->trainerHill.field_3D6E_0e = 0;
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gSpecialVar_Result = 1;
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// Unreachable code. Something relating to eCards?
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gSaveBlock1Ptr->trainerHill.maybeECardScanDuringChallenge = 0;
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gSpecialVar_Result = TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED;
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}
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else
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{
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gSpecialVar_Result = 2;
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// Continue playing.
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gSpecialVar_Result = TRAINER_HILL_PLAYER_STATUS_NORMAL;
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}
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}
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@ -575,7 +579,7 @@ static void sub_81D5C00(void)
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bool8 sub_81D5C18(void)
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{
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if (VarGet(VAR_0x40D6) == 0)
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if (VarGet(VAR_TRAINER_HILL_IS_ACTIVE) == 0)
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return FALSE;
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else if (gSaveBlock1Ptr->trainerHill.field_3D6E_0c)
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return FALSE;
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@ -1054,10 +1058,10 @@ static void sub_81D6568(void)
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gSpecialVar_Result = 1;
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}
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static void sub_81D65A0(void)
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static void TrainerHillSetTag(void)
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{
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gSaveBlock1Ptr->trainerHill.tag = gSpecialVar_0x8005;
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gSaveBlock1Ptr->trainerHill.field_3D68 = gSaveBlock1Ptr->trainerHillTimes[gSpecialVar_0x8005];
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gSaveBlock1Ptr->trainerHill.bestTime = gSaveBlock1Ptr->trainerHillTimes[gSpecialVar_0x8005];
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}
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static u8 sub_81D65E8(u8 arg0)
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