add rgb constants

This commit is contained in:
DizzyEggg 2018-01-29 14:36:13 +01:00
parent ed546d680f
commit 78728ae454
6 changed files with 140 additions and 126 deletions

View File

@ -1,6 +1,7 @@
#include "constants/rgb.h"
#include "constants/songs.h"
.include "asm/macros/battle_anim_script.inc"
.include "include/constants/battle_anim.h"
.include "include/constants/songs.h"
.section script_data, "aw", %progbits
@ -684,7 +685,7 @@ Move_FLAME_WHEEL:
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6
delay 0x4
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1
createvisualtask sub_80A7B98, 0x3, 1, 31, 12, 1, 1
createvisualtask sub_80A7B98, 0x3, 1, RGB_RED, 12, 1, 1
playsewithpan SE_W172B, +63
call AnimScript_82D2D18
delay 0x7
@ -789,7 +790,7 @@ Move_DOUBLE_EDGE:
waitplaysewithpan SE_W207, -64, 0x8
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, RGB_WHITE
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
delay 0x3
waitforvisualfinish
@ -801,7 +802,7 @@ Move_DOUBLE_EDGE:
createvisualtask sub_80D6134, 0x2, 8, -256, 1, 0
createvisualtask sub_80D5484, 0x2, 0, 4, 0, 12, 1
createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_WHITE
waitforvisualfinish
createvisualtask sub_80D6134, 0x2, 8, -256, 0, 1
createvisualtask sub_80D6134, 0x2, 8, -256, 1, 1
@ -942,7 +943,7 @@ Move_MEGA_PUNCH:
loadspritegfx 0x279F
monbg ANIM_TARGET
delay 0x2
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
setalpha 0x80C
playsewithpan SE_W025, +63
createsprite gUnknown_08595F48, 0x3, 0, 0, 0, 50
@ -990,7 +991,7 @@ Move_MEGA_KICK:
loadspritegfx 0x279F
monbg ANIM_TARGET
delay 0x2
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
setalpha 0x80C
playsewithpan SE_W025, +63
createsprite gUnknown_08595F48, 0x3, 0, 0, 1, 50
@ -1232,7 +1233,7 @@ Move_HIDDEN_POWER:
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
waitforvisualfinish
delay 0x1E
createvisualtask sub_80A7B98, 0x5, 0, 20479, 12, 5, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 31, 19), 12, 5, 1
delay 0x4
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
playsewithpan SE_W179, -64
@ -1705,7 +1706,7 @@ Move_PROTECT:
Move_DETECT:
loadspritegfx 0x2757
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 9, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF
delay 0x12
@ -1713,7 +1714,7 @@ Move_DETECT:
createsprite gUnknown_0853EE84, 0xD, 20, -20
waitforvisualfinish
delay 0xA
createsprite gUnknown_08597274, 0x2, 1, 2, 9, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 9, 0, RGB_BLACK
createvisualtask sub_8116620, 0xA, 2, 2, 9, 0, 0x7FFF
waitforvisualfinish
end
@ -2118,12 +2119,12 @@ Move_MEAN_LOOK:
loadspritegfx 0x27CB
monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, -64
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
loopsewithpan SE_W109, +63, 0xF, 0x4
waitplaysewithpan SE_W043, +63, 0x55
createsprite gUnknown_085CE104, 0x2
delay 0x78
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
delay 0x1E
clearmonbg ANIM_DEF_PARTNER
waitforvisualfinish
@ -2792,7 +2793,7 @@ Move_RAGE:
loadspritegfx 0x2767
monbg ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80A7B98, 0x3, 0, 31, 10, 0, 2
createvisualtask sub_80A7B98, 0x3, 0, RGB_RED, 10, 0, 2
createsprite gUnknown_0859368C, 0x2, 0, -20, -28
playsewithpan SE_W207B, -64
delay 0x14
@ -3068,7 +3069,7 @@ Move_SUPER_FANG:
playsewithpan SE_W082, -64
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1
createvisualtask sub_80A7B98, 0x2, 0, 1247, 12, 4, 1
createvisualtask sub_80A7B98, 0x2, 0, RGB(31, 6, 1), 12, 4, 1
waitforvisualfinish
delay 0x14
createsprite gUnknown_0857FE28, 0x2, 4, 4
@ -3137,7 +3138,7 @@ Move_NIGHTMARE:
end
AnimScript_82CD4CF:
createvisualtask sub_80A7B98, 0x2, 0, 0x7FFF, 10, 2, 1
createvisualtask sub_80A7B98, 0x2, 0, RGB_WHITE, 10, 2, 1
createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1
playsewithpan SE_W171, +63
waitforvisualfinish
@ -3220,7 +3221,7 @@ Move_FORESIGHT:
delay 0x18
playsewithpan SE_W166, +63
delay 0xA
createvisualtask sub_80A7B98, 0x5, 1, 0x7FFF, 12, 2, 1
createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 2, 1
playsewithpan SE_W197, +63
waitforvisualfinish
blendoff
@ -3418,7 +3419,7 @@ Move_MOONLIGHT:
loadspritegfx 0x27D3
loadspritegfx 0x272F
setalpha 0x1000
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08592EBC, 0x2, 120, 56
createvisualtask sub_80A7A74, 0x3, 0, 16, 16, 0, 1
@ -3517,7 +3518,7 @@ Move_UPROAR:
Move_HEAT_WAVE:
loadspritegfx 0x2815
createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, 31
createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, RGB_RED
createvisualtask sub_8110BCC, 0x5, 1
createvisualtask sub_810A060, 0x6, 6, 31
panse_1B SE_W257, -64, +63, +2, 0x0
@ -3555,7 +3556,7 @@ Move_TORMENT:
loadspritegfx 0x27E1
createvisualtask sub_815AFF0, 0x2
waitforvisualfinish
createvisualtask sub_80A7B98, 0x2, 1, 31, 10, 1, 1
createvisualtask sub_80A7B98, 0x2, 1, RGB_RED, 10, 1, 1
createsprite gUnknown_0859368C, 0x82, 1, -20, -28
playsewithpan SE_W207B, +63
delay 0x14
@ -3625,7 +3626,7 @@ Move_CHARGE:
loadspritegfx 0x27E5
monbg ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12
playsewithpan SE_W268, -64
@ -3649,7 +3650,7 @@ Move_CHARGE:
createsprite gUnknown_0859598C, 0x2, 0, -16, -16
playsewithpan SE_W085B, -64
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
end
@ -3688,7 +3689,7 @@ Move_HELPING_HAND:
delay 0x14
playsewithpan SE_W227, 0
createvisualtask sub_80D52D0, 0x2, 2, 3, 0, 10, 1
createvisualtask sub_80A7B98, 0x2, 2, 1023, 12, 1, 1
createvisualtask sub_80A7B98, 0x2, 2, RGB_YELLOW, 12, 1, 1
end
Move_ASSIST:
@ -3750,7 +3751,7 @@ Move_RECYCLE:
createsprite gUnknown_085CE9B0, 0x2
loopsewithpan SE_W036, -64, 0x18, 0x3
waitforvisualfinish
createvisualtask sub_80A7B98, 0x5, 0, 0x7FFF, 12, 2, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 2, 1
playsewithpan SE_W036, -64
waitforvisualfinish
blendoff
@ -3780,13 +3781,13 @@ AnimScript_82CE0A7:
playsewithpan SE_W233, +63
delay 0x14
createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
delay 0x25
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
playsewithpan SE_W233B, +63
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
@ -3807,7 +3808,7 @@ AnimScript_82CE154:
playsewithpan SE_W233, +63
delay 0x14
createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
delay 0x25
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
@ -3819,7 +3820,7 @@ AnimScript_82CE154:
createsprite gUnknown_08595FA8, 0x2, 1, 3, 8, 12
playsewithpan SE_W280, +63
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
@ -3845,7 +3846,7 @@ Move_ENDEAVOR:
loadspritegfx 0x2797
createvisualtask sub_815DCA4, 0x2, 0, 2
loopsewithpan SE_W039, -64, 0x18, 0x2
createvisualtask sub_80A7B98, 0x5, 0, 703, 12, 1, 2
createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 21, 0), 12, 1, 2
delay 0x6
createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
createsprite gUnknown_08597358, 0x82, 12, -12, 1, 2
@ -3858,7 +3859,7 @@ Move_ENDEAVOR:
Move_ERUPTION:
loadspritegfx 0x27D9
createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, 31
createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, RGB_RED
waitforvisualfinish
createvisualtask sub_8109460, 0x2
waitplaysewithpan SE_W153, -64, 0x3C
@ -3878,18 +3879,18 @@ Move_ERUPTION:
createvisualtask sub_81152DC, 0x5, 4, 8, 60
loopsewithpan SE_W088, +63, 0x10, 0xC
delay 0x50
createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, 31
createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, RGB_RED
end
Move_SKILL_SWAP:
loadspritegfx 0x280B
call AnimScript_82D7CD1
createvisualtask sub_810FBF0, 0x3, 1
createvisualtask sub_80A7B98, 0x5, 1, 0x7FFF, 12, 3, 1
createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 3, 1
loopsewithpan SE_W179, -64, 0x18, 0x3
delay 0x10
createvisualtask sub_810FBF0, 0x3, 0
createvisualtask sub_80A7B98, 0x5, 0, 0x7FFF, 12, 3, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 3, 1
waitforvisualfinish
call AnimScript_82D7CDD
end
@ -3951,13 +3952,13 @@ Move_TAIL_GLOW:
loadspritegfx 0x27E4
monbg ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08596AC8, 0x42, 0
delay 0x12
loopsewithpan SE_W234, -64, 0x10, 0x6
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
delay 0x1
@ -4193,7 +4194,7 @@ Move_AROMATHERAPY:
loadspritegfx 0x27AF
loadspritegfx 0x27DB
loadspritegfx 0x2741
createsprite gUnknown_08597274, 0x0, 1, 0, 0, 7, 13293
createsprite gUnknown_08597274, 0x0, 1, 0, 0, 7, RGB(13, 31, 12)
delay 0x1
monbg ANIM_ATTACKER
delay 0x1
@ -4211,7 +4212,7 @@ Move_AROMATHERAPY:
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 0x1
createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, 13293
createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, RGB(13, 31, 12)
delay 0x1
playsewithpan SE_W287, -64
createvisualtask sub_815DFCC, 0x2, 1
@ -4222,7 +4223,7 @@ Move_AROMATHERAPY:
createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, 13293
createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, RGB(13, 31, 12)
createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
waitforvisualfinish
end
@ -4231,7 +4232,7 @@ Move_FAKE_TEARS:
loadspritegfx 0x27AB
loadspritegfx 0x27E1
loadspritegfx 0x2758
createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, 32108
createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, RGB(12, 11, 31)
waitforvisualfinish
createvisualtask sub_815C478, 0x5, 0, 2, 1
loopsewithpan SE_W039, -64, 0xC, 0x4
@ -4289,7 +4290,7 @@ Move_ODOR_SLEUTH:
Move_GRASS_WHISTLE:
loadspritegfx 0x2758
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, 13298
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB(18, 31, 12)
waitforvisualfinish
createvisualtask sub_8102BE8, 0x2
waitforvisualfinish
@ -4320,19 +4321,19 @@ Move_GRASS_WHISTLE:
delay 0x4
waitforvisualfinish
createvisualtask sub_8102CA0, 0x2
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, 13298
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB(18, 31, 12)
waitforvisualfinish
end
Move_TICKLE:
loadspritegfx 0x27EA
createsprite gUnknown_08597274, 0x2, 2, 0, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 2, 0, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08593A84, 0x0, -16, -8
createsprite gUnknown_08593A84, 0x0, 16, -8
playsewithpan SE_W197, -64
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, 0
createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, RGB_BLACK
waitforvisualfinish
delay 0x14
createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0
@ -4384,11 +4385,11 @@ Move_EXTRASENSORY:
call AnimScript_82D7CD1
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_80A7B98, 0x5, 0, 891, 12, 1, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 0x5, 0
playsewithpan SE_W020, +63
waitforvisualfinish
createvisualtask sub_80A7B98, 0x5, 0, 891, 12, 1, 1
createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 0x5, 1
playsewithpan SE_W020, +63
waitforvisualfinish
@ -4607,7 +4608,7 @@ Move_SHOCK_WAVE:
loadspritegfx 0x2735
monbg ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2
playsewithpan SE_W268, -64
@ -4725,7 +4726,7 @@ Move_ICE_PUNCH:
loadspritegfx 0x279D
loadspritegfx 0x2797
loadspritegfx 0x279F
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, 0
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588
delay 0x14
playsewithpan SE_W081, +63
@ -4750,7 +4751,7 @@ Move_ICE_PUNCH:
delay 0x5
createvisualtask sub_8116620, 0xA, 4, 2, 9, 0, 32588
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -4829,7 +4830,7 @@ Move_THUNDER:
waitbgfadeout
createvisualtask sub_8117660, 0x5, -256, 0, 1, -1
waitbgfadein
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
delay 0x10
createvisualtask sub_8115F10, 0x2, 257, 257, 257
playsewithpan SE_W086, +63
@ -4873,7 +4874,7 @@ Move_THUNDER:
delay 0x2
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
createsprite gUnknown_08597274, 0x82, 1, 2, 16, 0, 0
createsprite gUnknown_08597274, 0x82, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
restorebg
waitbgfadeout
@ -4887,7 +4888,7 @@ Move_THUNDER_PUNCH:
loadspritegfx 0x2735
monbg ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
waitforvisualfinish
playsewithpan SE_W004, +63
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
@ -4907,7 +4908,7 @@ Move_THUNDER_PUNCH:
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
delay 0x1
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
delay 0x14
waitforvisualfinish
clearmonbg ANIM_TARGET
@ -5413,7 +5414,7 @@ Move_ICE_BEAM:
monbgprio_28 ANIM_TARGET
setalpha 0x80C
loadspritegfx 0x279D
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, 0
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10
createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20
@ -5422,7 +5423,7 @@ Move_ICE_BEAM:
call AnimScript_82D07C1
call AnimScript_82D07C1
call AnimScript_82D07C1
createsprite gUnknown_08597274, 0x2, 4, -31, 0, 7, 32384
createsprite gUnknown_08597274, 0x2, 4, -31, 0, 7, RGB(0, 20, 31)
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 25, 1
call AnimScript_82D07C1
call AnimScript_82D07C1
@ -5438,9 +5439,9 @@ Move_ICE_BEAM:
waitforvisualfinish
delay 0x14
call AnimScript_82D7720
createsprite gUnknown_08597274, 0x2, 4, 5, 7, 0, 32384
createsprite gUnknown_08597274, 0x2, 4, 5, 7, 0, RGB(0, 20, 31)
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, 0
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@ -5648,7 +5649,7 @@ AnimScript_82D0CB2:
Move_POWDER_SNOW:
loadspritegfx 0x279D
monbg ANIM_DEF_PARTNER
createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, 0
createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
panse_1B SE_W016, -64, +63, +2, 0x0
call AnimScript_82D0D03
@ -5660,7 +5661,7 @@ Move_POWDER_SNOW:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 0x14
createsprite gUnknown_08597274, 0x2, 31, 1, 3, 0, 0
createsprite gUnknown_08597274, 0x2, 31, 1, 3, 0, RGB_BLACK
end
AnimScript_82D0D03:
@ -5778,7 +5779,7 @@ Move_ABSORB:
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
@ -5791,7 +5792,7 @@ Move_ABSORB:
delay 0xF
call AnimScript_82D79DF
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -5831,7 +5832,7 @@ Move_MEGA_DRAIN:
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
@ -5844,7 +5845,7 @@ Move_MEGA_DRAIN:
delay 0xF
call AnimScript_82D79DF
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 8, 0, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 8, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -5892,7 +5893,7 @@ Move_GIGA_DRAIN:
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
@ -5905,7 +5906,7 @@ Move_GIGA_DRAIN:
delay 0xF
call AnimScript_82D79DF
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 12, 0, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 12, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -6446,14 +6447,14 @@ Move_WHIRLPOOL:
monbgprio_28 ANIM_TARGET
setalpha 0x80C
delay 0x0
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, 23968
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
playsewithpan SE_W250, +63
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1
call AnimScript_82D1F5B
call AnimScript_82D1F5B
call AnimScript_82D1F5B
delay 0xC
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, 23968
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@ -7354,7 +7355,7 @@ Move_POISON_TAIL:
loadspritegfx 0x2797
loadspritegfx 0x27A6
loopsewithpan SE_W231, -64, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 1, 1, 23768
createvisualtask sub_81144F8, 0x5, 1, 1, RGB(24, 6, 23)
waitforvisualfinish
monbg ANIM_TARGET
setalpha 0x80C
@ -7783,7 +7784,7 @@ Move_SOFT_BOILED:
delay 0x78
delay 0x7
playsewithpan SE_W030, -64
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, 31500
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
delay 0x8
createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
@ -7855,7 +7856,7 @@ Move_FAKE_OUT:
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
createvisualtask sub_8106020, 0x3
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
end
Move_SCARY_FACE:
@ -8270,7 +8271,7 @@ Move_STOCKPILE:
call AnimScript_82D4972
call AnimScript_82D4972
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 2, 0, 12, 0, 0x7FFF
createsprite gUnknown_08597274, 0x2, 2, 0, 12, 0, RGB_WHITE
end
AnimScript_82D4972:
@ -8585,7 +8586,7 @@ Move_REFRESH:
call AnimScript_82D79B4
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, 31500
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
end
@ -8622,7 +8623,7 @@ Move_HYPER_VOICE:
end
AnimScript_82D50FA:
createsprite gUnknown_08597274, 0x2, 31, 3, 8, 0, 1023
createsprite gUnknown_08597274, 0x2, 31, 3, 8, 0, RGB_YELLOW
createvisualtask sub_80D6064, 0x5, -5, -5, 5, 0, 0
createsprite gUnknown_08593880, 0x0, 45, 0, 0, 0, 0, 0, 1
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
@ -8633,14 +8634,14 @@ AnimScript_82D50FA:
Move_SAND_TOMB:
loadspritegfx 0x275A
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, 563
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1
playsewithpan SE_W328, +63
call AnimScript_82D51B7
call AnimScript_82D51B7
call AnimScript_82D51B7
delay 0x16
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, 563
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
end
@ -9422,7 +9423,7 @@ Move_OVERHEAT:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x120C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 5, 28
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 5, RGB(28, 0, 0)
waitforvisualfinish
createvisualtask sub_8117C44, 0x5
waitforvisualfinish
@ -9433,7 +9434,7 @@ Move_OVERHEAT:
playsewithpan SE_W082, -64
createvisualtask sub_8117CA0, 0x5, 1, 0
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, 28
createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, RGB(28, 0, 0)
createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
waitforvisualfinish
playsewithpan SE_W172B, -64
@ -9479,12 +9480,12 @@ Move_OVERHEAT:
playsewithpan SE_W007, +63
createvisualtask sub_8117DD8, 0x5, 1
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, 19026
createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, RGB(18, 18, 18)
createvisualtask sub_80D51AC, 0x5, 0, 3, 0, 15, 1
waitforvisualfinish
createvisualtask sub_8117D3C, 0x5, 0, 1
delay 0x1
createsprite gUnknown_08597274, 0x2, 1, 1, 5, 0, 28
createsprite gUnknown_08597274, 0x2, 1, 1, 5, 0, RGB(28, 0, 0)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@ -9492,7 +9493,7 @@ Move_OVERHEAT:
delay 0xF
createvisualtask sub_8117D3C, 0x5, 1, 0
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, 0, 13, 0, 19026
createsprite gUnknown_08597274, 0x2, 2, 0, 13, 0, RGB(18, 18, 18)
waitforvisualfinish
createvisualtask sub_8117C70, 0x5
waitforvisualfinish
@ -9643,7 +9644,7 @@ Move_WATER_PULSE:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
playsewithpan SE_W145C, -64
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, 29472
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, RGB(0, 25, 28)
delay 0xA
createsprite gUnknown_085952F8, 0x42, 100, 100, 8, 1, 20, 40, 0
createsprite gUnknown_085952F8, 0x42, 20, 100, 16, 2, 10, 35, 1
@ -9663,7 +9664,7 @@ Move_WATER_PULSE:
delay 0xD
createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, 29472
createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, RGB(0, 25, 28)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@ -10560,13 +10561,13 @@ AnimScript_82D800E:
monbgprio_28 ANIM_TARGET
setalpha 0x80C
delay 0x0
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, 23968
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
playsewithpan SE_W250, +63
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
call AnimScript_82D1F5B
call AnimScript_82D1F5B
delay 0xC
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, 23968
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
stopsound
clearmonbg ANIM_DEF_PARTNER
@ -10591,13 +10592,13 @@ AnimScript_82D8062:
AnimScript_82D80BF:
loadspritegfx 0x275A
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, 563
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
playsewithpan SE_W328, +63
call AnimScript_82D51B7
call AnimScript_82D51B7
delay 0x16
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, 563
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
stopsound
end
@ -10619,7 +10620,7 @@ Anim_ItemEffect:
call AnimScript_82D79B4
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, 26609
createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, RGB(17, 31, 25)
createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
waitforvisualfinish
end
@ -10663,11 +10664,11 @@ Anim_SmokeBallEscape:
end
Anim_HangedOn:
createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, 31
createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, RGB_RED
playsewithpan SE_W082, -64
createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, 31
createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, RGB_RED
waitforvisualfinish
delay 0x6
createsprite gUnknown_0857FE58, 0x0, 0, 0, 15
@ -10769,7 +10770,7 @@ Anim_FutureSightHit:
Anim_DoomDesireHit:
createvisualtask sub_8117F10, 0x2
loadspritegfx 0x27D6
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
delay 0xA
createvisualtask sub_815C0A4, 0x5
@ -10796,7 +10797,7 @@ Anim_DoomDesireHit:
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
waitforvisualfinish
end
@ -10818,7 +10819,7 @@ Status_Ingrain:
loadspritegfx 0x272F
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
delay 0x3
call AnimScript_82D1009
@ -10826,7 +10827,7 @@ Status_Ingrain:
delay 0xF
call AnimScript_82D79DF
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, 13293
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff

15
include/constants/rgb.h Normal file
View File

@ -0,0 +1,15 @@
#ifndef GUARD_RGB_H
#define GUARD_RGB_H
#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
#define RGB_BLACK RGB(0, 0, 0)
#define RGB_WHITE RGB(31, 31, 31)
#define RGB_RED RGB(31, 0, 0)
#define RGB_GREEN RGB(0, 31, 0)
#define RGB_BLUE RGB(0, 0, 31)
#define RGB_YELLOW RGB(31, 31, 0)
#define RGB_MAGENTA RGB(31, 0, 31)
#define RGB_CYAN RGB(0, 31, 31)
#endif // GUARD_RGB_H

View File

@ -60,11 +60,6 @@
#define TOTAL_OBJ_TILE_COUNT 1024
#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
#define RGB_BLACK RGB(0, 0, 0)
#define RGB_WHITE RGB(31, 31, 31)
#define WIN_RANGE(a, b) (((a) << 8) | (b))
#endif // GUARD_GBA_DEFINES

View File

@ -20,6 +20,7 @@
#include "international_string_util.h"
#include "safari_zone.h"
#include "battle_anim.h"
#include "constants/rgb.h"
struct TestingBar
{
@ -555,13 +556,13 @@ enum
PAL_STATUS_BRN
};
static const u16 sStatusIconPalettes[] =
static const u16 sStatusIconColors[] =
{
0x6198, // PAL_STATUS_PSN
0xEF7, // PAL_STATUS_PAR
0x4694, // PAL_STATUS_SLP
0x72D1, // PAL_STATUS_FRZ
0x29DC // PAL_STATUS_BRN
RGB(24, 12, 24), // PAL_STATUS_PSN
RGB(23, 23, 3), // PAL_STATUS_PAR
RGB(20, 20, 17), // PAL_STATUS_SLP
RGB(17, 22, 28), // PAL_STATUS_FRZ
RGB(28, 14, 10) // PAL_STATUS_BRN
};
static const struct WindowTemplate sHealthboxWindowTemplate = {0, 0, 0, 8, 2, 0, 0}; // width = 8, height = 2
@ -2071,7 +2072,7 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
pltAdder = gSprites[healthboxSpriteId].oam.paletteNum * 16;
pltAdder += bank + 12;
FillPalette(sStatusIconPalettes[statusPalId], pltAdder + 0x100, 2);
FillPalette(sStatusIconColors[statusPalId], pltAdder + 0x100, 2);
CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2);
CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * 32), 96);
if (IsDoubleBattle() == TRUE || GetBankSide(bank) == SIDE_OPPONENT)

View File

@ -4,6 +4,7 @@
#include "decompress.h"
#include "gpu_regs.h"
#include "task.h"
#include "constants/rgb.h"
enum
{

View File

@ -5,6 +5,7 @@
#include "trig.h"
#include "task.h"
#include "blend_palette.h"
#include "constants/rgb.h"
struct UnkAnimStruct
{
@ -903,7 +904,7 @@ static void Task_HandleMonAnimation(u8 taskId)
sprite->data[1] = 1;
sprite->data[0] = 0;
for (i = 2; i < 8; i++)
for (i = 2; i < ARRAY_COUNT(sprite->data); i++)
sprite->data[i] = 0;
sprite->callback = sMonAnimFunctions[gTasks[taskId].tAnimId];
@ -1588,13 +1589,13 @@ static void pokemonanimfunc_15(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0);
BlendPalette(sprite->data[7], 0x10, 0, RGB_BLACK);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 16);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLACK);
}
sprite->data[2]++;
@ -2050,13 +2051,13 @@ static void pokemonanimfunc_20(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x2DF);
BlendPalette(sprite->data[7], 0x10, 0, RGB(31, 22, 0));
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x2DF);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(31, 22, 0));
}
sprite->data[2] += 2;
@ -2069,13 +2070,13 @@ static void pokemonanimfunc_21(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x1F);
BlendPalette(sprite->data[7], 0x10, 0, RGB_RED);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x1F);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_RED);
}
sprite->data[2] += 2;
@ -2088,13 +2089,13 @@ static void pokemonanimfunc_22(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x7C00);
BlendPalette(sprite->data[7], 0x10, 0, RGB_BLUE);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x7C00);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLUE);
}
sprite->data[2] += 2;
@ -2107,13 +2108,13 @@ static void pokemonanimfunc_23(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x3FF);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_YELLOW);
}
sprite->data[2] += 2;
@ -2126,13 +2127,13 @@ static void pokemonanimfunc_24(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x6018);
BlendPalette(sprite->data[7], 0x10, 0, RGB(24, 0, 24));
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x6018);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(24, 0, 24));
}
sprite->data[2] += 2;
@ -2602,9 +2603,9 @@ static void pokemonanimfunc_2C(struct Sprite *sprite)
if (sprite->data[4] == 1)
{
if (sUnknown_0860AA64[sprite->data[6]][0] != 0)
BlendPalette(sprite->data[7], 0x10, 0x10, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW);
else
BlendPalette(sprite->data[7], 0x10, 0, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
sprite->data[4] = 0;
}
@ -5357,9 +5358,9 @@ static void BackAnimBlendYellow(struct Sprite *sprite)
if (sprite->data[4] == 1)
{
if (array[sprite->data[6]].field_0 != 0)
BlendPalette(sprite->data[7], 0x10, 0x10, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW);
else
BlendPalette(sprite->data[7], 0x10, 0, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
sprite->data[4] = 0;
}
@ -5419,22 +5420,22 @@ static void pokemonanimfunc_8D(struct Sprite *sprite)
BackAnimBlendYellow(sprite);
}
static const u16 sUnknown_0860AE88[] =
{
0x1F, 0x3E0, 0x7C00, 0x0
};
static void BackAnimBlend(struct Sprite *sprite)
{
static const u16 sColors[] =
{
RGB_RED, RGB_GREEN, RGB_BLUE, RGB_BLACK
};
if (sprite->data[2] > 127)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x1F);
BlendPalette(sprite->data[7], 0x10, 0, RGB_RED);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], sUnknown_0860AE88[sprite->data[1]]);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], sColors[sprite->data[1]]);
}
}