Improve and refactor some form change code. Separated out ability checks into their own methods. Change FORM_ITEM_USE_TIME to specify time of day instead of hardcoding.

This commit is contained in:
ultima-soul 2021-10-02 11:55:21 -07:00
parent d220d25aab
commit 78d2215196
6 changed files with 253 additions and 126 deletions

View File

@ -348,20 +348,21 @@
#define EVOS_PER_MON 10
// Form change types
#define FORM_CHANGE_END 0
#define FORM_ITEM_HOLD 1
#define FORM_ITEM_USE 2
#define FORM_MOVE 3
#define FORM_WITHDRAW 4
#define FORM_ITEM_USE_DAY 5
// Evolution 'modes,' for GetEvolutionTargetSpecies
#define EVO_MODE_NORMAL 0
#define EVO_MODE_TRADE 1
#define EVO_MODE_ITEM_USE 2
#define EVO_MODE_ITEM_CHECK 3 // If an Everstone is being held, still want to show that the stone *could* be used on that Pokémon to evolve
// Form change types
#define FORM_CHANGE_END 0
#define FORM_ITEM_HOLD 1
#define FORM_ITEM_USE 2
#define FORM_MOVE 3
#define FORM_WITHDRAW 4
#define FORM_ITEM_HOLD_ABILITY 5
#define FORM_ITEM_USE_TIME 6
#define NUM_MALE_LINK_FACILITY_CLASSES 8
#define NUM_FEMALE_LINK_FACILITY_CLASSES 8

View File

@ -477,6 +477,7 @@ extern const u8 gText_PkmnBurnHealed[];
extern const u8 gText_PkmnThawedOut[];
extern const u8 gText_PkmnCuredOfParalysis[];
extern const u8 gText_PkmnGotOverInfatuation[];
extern const u8 gText_PkmnTransformed[];
extern const u8 gText_PkmnBecameHealthy[];
extern const u8 gText_HP3[];
extern const u8 gText_SpAtk3[];

View File

@ -1,30 +1,43 @@
/*
FORM_ITEM_USE:
Changes any pokemon with a matching base species (even if
it is a form) to the target species.
param1 = item to use
param1 = ability to check for (none means any)
FORM_ITEM_HOLD:
Form change activates when the item is given to or taken from the selected Pokémon.
param1 = item to hold
param2 = ability to check for (none means any)
FORM_ITEM_USE:
Form change activates when the item is used on the selected Pokémon.
param1 = item to use
FORM_MOVE:
Form change activates when the Pokémon learns or forgets the move.
param1 = move to check for
param2 = true if form change activates when move is forgotten,
false if form change activates when move is learned
param2 = WHEN_LEARNED if form change activates when move is forgotten
WHEN_FORGOTTEN if form change activates when move is learned
FORM_WITHDRAW:
Form change activates when the Pokemon is withdrawn from the PC or Daycare.
Form change activates when the Pokémon is withdrawn from the PC or Daycare.
no parameters
FORM_ITEM_USE_DAY:
Same as FORM_ITEM_USE, but only works during day time.
Used by Shaymin's Gracidea-based form change.
FORM_ITEM_HOLD_ABILITY:
Form change activates when the item is used on the selected Pokémon that has
a particular ability.
param1 = item to use
param2 = ability to check for
FORM_ITEM_USE_TIME:
Form change activates when the item is used on the selected Pokémon at the
appropriate time of day.
param1 = item to use
param2 = DAY if form change activates in the daytime
NIGHT if form change activates at nighttime
*/
#define WHEN_LEARNED FALSE
#define WHEN_FORGOTTEN TRUE
// FORM_MOVE param2 Arguments
#define WHEN_LEARNED 0
#define WHEN_FORGOTTEN 1
// FORM_ITEM_USE_TIME param2 Arguments
#define DAY 0
#define NIGHT 1
static const struct FormChange sGiratinaFormChangeTable[] = {
{FORM_ITEM_HOLD, SPECIES_GIRATINA_ORIGIN, ITEM_GRISEOUS_ORB},
@ -32,7 +45,7 @@ static const struct FormChange sGiratinaFormChangeTable[] = {
};
static const struct FormChange sShayminFormChangeTable[] = {
{FORM_ITEM_USE_DAY, SPECIES_SHAYMIN_SKY, ITEM_GRACIDEA},
{FORM_ITEM_USE_TIME, SPECIES_SHAYMIN_SKY, ITEM_GRACIDEA, DAY},
{FORM_CHANGE_END},
};
@ -42,41 +55,41 @@ static const struct FormChange sShayminSkyFormChangeTable[] = {
};
static const struct FormChange sArceusFormChangeTable[] = {
{FORM_ITEM_HOLD, SPECIES_ARCEUS, ITEM_NONE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FIGHTING, ITEM_FIST_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FIGHTING, ITEM_FIGHTINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FLYING, ITEM_SKY_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FLYING, ITEM_FLYINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_POISON, ITEM_TOXIC_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_POISON, ITEM_POISONIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ROCK, ITEM_STONE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ROCK, ITEM_ROCKIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GROUND, ITEM_EARTH_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GROUND, ITEM_GROUNDIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_BUG, ITEM_INSECT_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_BUG, ITEM_BUGINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GHOST, ITEM_SPOOKY_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GHOST, ITEM_GHOSTIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_STEEL, ITEM_IRON_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_STEEL, ITEM_STEELIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FIRE, ITEM_FLAME_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FIRE, ITEM_FIRIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_WATER, ITEM_SPLASH_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_WATER, ITEM_WATERIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GRASS, ITEM_MEADOW_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GRASS, ITEM_GRASSIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ELECTRIC, ITEM_ZAP_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ELECTRIC, ITEM_ELECTRIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_PSYCHIC, ITEM_MIND_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_PSYCHIC, ITEM_PSYCHIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ICE, ITEM_ICICLE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ICE, ITEM_ICIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_DRAGON, ITEM_DRACO_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_DRAGON, ITEM_DRAGONIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_DARK, ITEM_DREAD_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_DARK, ITEM_DARKINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FAIRY, ITEM_PIXIE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FAIRY, ITEM_FAIRIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS, ITEM_NONE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIGHTING, ITEM_FIST_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIGHTING, ITEM_FIGHTINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FLYING, ITEM_SKY_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FLYING, ITEM_FLYINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_POISON, ITEM_TOXIC_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_POISON, ITEM_POISONIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ROCK, ITEM_STONE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ROCK, ITEM_ROCKIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GROUND, ITEM_EARTH_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GROUND, ITEM_GROUNDIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_BUG, ITEM_INSECT_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_BUG, ITEM_BUGINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GHOST, ITEM_SPOOKY_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GHOST, ITEM_GHOSTIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_STEEL, ITEM_IRON_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_STEEL, ITEM_STEELIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIRE, ITEM_FLAME_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIRE, ITEM_FIRIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_WATER, ITEM_SPLASH_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_WATER, ITEM_WATERIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GRASS, ITEM_MEADOW_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GRASS, ITEM_GRASSIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ELECTRIC, ITEM_ZAP_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ELECTRIC, ITEM_ELECTRIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_PSYCHIC, ITEM_MIND_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_PSYCHIC, ITEM_PSYCHIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ICE, ITEM_ICICLE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ICE, ITEM_ICIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DRAGON, ITEM_DRACO_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DRAGON, ITEM_DRAGONIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DARK, ITEM_DREAD_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DARK, ITEM_DARKINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FAIRY, ITEM_PIXIE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FAIRY, ITEM_FAIRIUM_Z, ABILITY_MULTITYPE},
{FORM_CHANGE_END},
};
@ -148,24 +161,24 @@ static const struct FormChange sOricorioFormChangeTable[] = {
};
static const struct FormChange sSilvallyFormChangeTable[] = {
{FORM_ITEM_HOLD, SPECIES_SILVALLY, ITEM_NONE, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_BUG, ITEM_BUG_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_DARK, ITEM_DARK_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_DRAGON, ITEM_DRAGON_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_ELECTRIC, ITEM_ELECTRIC_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_FAIRY, ITEM_FAIRY_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_FIGHTING, ITEM_FIGHTING_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_FIRE, ITEM_FIRE_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_FLYING, ITEM_FLYING_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_GHOST, ITEM_GHOST_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_GRASS, ITEM_GRASS_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_GROUND, ITEM_GROUND_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_ICE, ITEM_ICE_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_POISON, ITEM_POISON_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_PSYCHIC, ITEM_PSYCHIC_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_ROCK, ITEM_ROCK_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_STEEL, ITEM_STEEL_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_WATER, ITEM_WATER_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY, ITEM_NONE, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FIGHTING, ITEM_FIGHTING_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FLYING, ITEM_FLYING_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_POISON, ITEM_POISON_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_GROUND, ITEM_GROUND_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_ROCK, ITEM_ROCK_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_BUG, ITEM_BUG_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_GHOST, ITEM_GHOST_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_STEEL, ITEM_STEEL_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FIRE, ITEM_FIRE_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_WATER, ITEM_WATER_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_GRASS, ITEM_GRASS_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_ELECTRIC, ITEM_ELECTRIC_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_PSYCHIC, ITEM_PSYCHIC_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_ICE, ITEM_ICE_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_DRAGON, ITEM_DRAGON_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_DARK, ITEM_DARK_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FAIRY, ITEM_FAIRY_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_CHANGE_END},
};

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@ -409,8 +409,6 @@ static bool8 SetUpFieldMove_Dive(void);
#include "data/pokemon/tutor_learnsets.h"
#include "data/party_menu.h"
static const u8 ChangedForm[] = _("{STR_VAR_1} changed Forme!{PAUSE_UNTIL_PRESS}");
// code
static void InitPartyMenu(u8 menuType, u8 layout, u8 partyAction, bool8 keepCursorPos, u8 messageId, TaskFunc task, MainCallback callback)
{
@ -5167,27 +5165,119 @@ void ItemUseCB_EvolutionStone(u8 taskId, TaskFunc task)
}
}
#define tState data[0]
#define tSpecies data[1]
#define tTargetSpecies data[2]
#define tAnimWait data[3]
#define tNextFunc 4
static void SpriteCB_FormChangeIconMosaic(struct Sprite *sprite)
{
u8 taskId = sprite->data[2];
sprite->data[0] -= sprite->data[1];
if (sprite->data[0] <= 0)
{
if (gTasks[taskId].tAnimWait == 60)
sprite->data[0] = 0;
else
sprite->data[0] = 10;
}
SetGpuReg(REG_OFFSET_MOSAIC, (sprite->data[0] << 12) | (sprite->data[1] << 8));
if (sprite->data[0] == 0)
{
sprite->oam.mosaic = FALSE;
sprite->callback = SpriteCallbackDummy;
}
}
static void Task_TryItemUseFormChange(u8 taskId)
{
struct Pokemon *mon = &gPlayerParty[gPartyMenu.slotId];
u16 species;
u16 targetSpecies;
struct Sprite *icon = &gSprites[sPartyMenuBoxes[gPartyMenu.slotId].monSpriteId];
switch (gTasks[taskId].tState)
{
case 0:
species = gTasks[taskId].tSpecies;
targetSpecies = gTasks[taskId].tTargetSpecies;
SetMonData(mon, MON_DATA_SPECIES, &targetSpecies);
CalculateMonStats(mon);
gTasks[taskId].tState++;
break;
case 1:
gTasks[taskId].tState++;
break;
case 2:
PlaySE(SE_M_TELEPORT);
gTasks[taskId].tState++;
break;
case 3:
targetSpecies = gTasks[taskId].tTargetSpecies;
if (gTasks[taskId].tAnimWait == 0)
{
FreeAndDestroyMonIconSprite(icon);
CreatePartyMonIconSpriteParameterized(targetSpecies, GetMonData(mon, MON_DATA_PERSONALITY, NULL), &sPartyMenuBoxes[gPartyMenu.slotId], 1);
icon->oam.mosaic = TRUE;
icon->data[0] = 10;
icon->data[1] = 1;
icon->data[2] = taskId;
icon->callback = SpriteCB_FormChangeIconMosaic;
SetGpuReg(REG_OFFSET_MOSAIC, (icon->data[0] << 12) | (icon->data[1] << 8));
}
if (++gTasks[taskId].tAnimWait == 60)
gTasks[taskId].tState++;
break;
case 4:
targetSpecies = gTasks[taskId].tTargetSpecies;
PlayCry1(targetSpecies, 0);
gTasks[taskId].tState++;
break;
case 5:
if (IsCryFinished())
{
GetMonNickname(mon, gStringVar1);
StringExpandPlaceholders(gStringVar4, gText_PkmnTransformed);
DisplayPartyMenuMessage(gStringVar4, FALSE);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].tState++;
}
break;
case 6:
if (!IsPartyMenuTextPrinterActive())
gTasks[taskId].tState++;
break;
case 7:
gTasks[taskId].func = (void *)GetWordTaskArg(taskId, tNextFunc);
break;
}
}
bool32 TryItemUseFormChange(u8 taskId, TaskFunc task)
{
struct Pokemon *mon = &gPlayerParty[gPartyMenu.slotId];
u16 species = GetMonData(mon, MON_DATA_SPECIES);
u16 targetSpecies = GetFormChangeTargetSpecies(mon, FORM_ITEM_USE_DAY, gSpecialVar_ItemId);
if (targetSpecies == SPECIES_NONE)
targetSpecies = GetFormChangeTargetSpecies(mon, FORM_ITEM_USE, gSpecialVar_ItemId);
u16 targetSpecies = GetFormChangeTargetSpecies(mon, ItemId_GetSecondaryId(gSpecialVar_ItemId), gSpecialVar_ItemId);
if (targetSpecies != SPECIES_NONE)
{
gPartyMenuUseExitCallback = TRUE;
PlaySE(SE_USE_ITEM);
PlayCry2(targetSpecies, 0, 0x7D, 0xA);
SetMonData(mon, MON_DATA_SPECIES, &targetSpecies);
FreeAndDestroyMonIconSprite(&gSprites[sPartyMenuBoxes[gPartyMenu.slotId].monSpriteId]);
CreatePartyMonIconSpriteParameterized(targetSpecies, GetMonData(mon, MON_DATA_PERSONALITY, NULL), &sPartyMenuBoxes[gPartyMenu.slotId], 1);
CalculateMonStats(mon);
GetMonNickname(mon, gStringVar1);
StringExpandPlaceholders(gStringVar4, ChangedForm);
DisplayPartyMenuMessage(gStringVar4, FALSE);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = task;
SetWordTaskArg(taskId, tNextFunc, (u32)task);
gTasks[taskId].func = Task_TryItemUseFormChange;
gTasks[taskId].tState = 0;
gTasks[taskId].tSpecies = species;
gTasks[taskId].tTargetSpecies = targetSpecies;
gTasks[taskId].tAnimWait = 0;
return TRUE;
}
else
@ -5209,11 +5299,15 @@ void ItemUseCB_FormChange(u8 taskId, TaskFunc task)
void ItemUseCB_FormChange_ConsumedOnUse(u8 taskId, TaskFunc task)
{
if (TryItemUseFormChange(taskId, task))
{
RemoveBagItem(gSpecialVar_ItemId, 1);
}
}
#undef tState
#undef tSpecies
#undef tTargetSpecies
#undef tAnimWait
#undef tNextFunc
u8 GetItemEffectType(u16 item)
{
const u8 *itemEffect;

View File

@ -8054,42 +8054,59 @@ u16 GetFormChangeTargetSpecies(struct Pokemon *mon, u16 method, u32 arg)
{
u32 i;
u16 targetSpecies = SPECIES_NONE;
u16 originalSpecies = GetMonData(mon, MON_DATA_SPECIES, NULL);
const struct FormChange *formChanges = gFormChangeTablePointers[originalSpecies];
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
const struct FormChange *formChanges = gFormChangeTablePointers[species];
u16 heldItem;
u32 ability;
if (formChanges == NULL)
return SPECIES_NONE;
for (i = 0; formChanges[i].method != FORM_CHANGE_END; i++)
if (formChanges != NULL)
{
if (method == formChanges[i].method)
heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, NULL);
ability = GetAbilityBySpecies(species, GetMonData(mon, MON_DATA_ABILITY_NUM, NULL));
for (i = 0; formChanges[i].method != FORM_CHANGE_END; i++)
{
u32 ability = GetAbilityBySpecies(originalSpecies, GetMonData(mon, MON_DATA_ABILITY_NUM, NULL));
switch (method)
if (method == formChanges[i].method)
{
case FORM_ITEM_HOLD:
if (GetMonData(mon, MON_DATA_HELD_ITEM, NULL) == formChanges[i].param1 && (ability == formChanges[i].param2 || formChanges[i].param2 == ABILITY_NONE))
targetSpecies = formChanges[i].targetSpecies;
break;
case FORM_ITEM_USE:
if (arg == formChanges[i].param1 && (ability == formChanges[i].param2 || formChanges[i].param2 == ABILITY_NONE))
targetSpecies = formChanges[i].targetSpecies;
break;
case FORM_MOVE:
if (MonKnowsMove(mon, formChanges[i].param1) != formChanges[i].param2)
targetSpecies = formChanges[i].targetSpecies;
break;
case FORM_ITEM_USE_DAY:
RtcCalcLocalTime();
if (arg == formChanges[i].param1 && (ability == formChanges[i].param2 || formChanges[i].param2 == ABILITY_NONE)
&& (gLocalTime.hours >= 12 && gLocalTime.hours < 24))
targetSpecies = formChanges[i].targetSpecies;
break;
default:
targetSpecies = formChanges[i].targetSpecies;
break;
switch (method)
{
case FORM_ITEM_HOLD:
if (heldItem == formChanges[i].param1)
targetSpecies = formChanges[i].targetSpecies;
break;
case FORM_ITEM_USE:
if (arg == formChanges[i].param1)
targetSpecies = formChanges[i].targetSpecies;
break;
case FORM_MOVE:
if (MonKnowsMove(mon, formChanges[i].param1) != formChanges[i].param2)
targetSpecies = formChanges[i].targetSpecies;
break;
case FORM_ITEM_HOLD_ABILITY:
if (heldItem == formChanges[i].param1 && ability == formChanges[i].param2)
targetSpecies = formChanges[i].targetSpecies;
break;
case FORM_ITEM_USE_TIME:
RtcCalcLocalTime();
if (arg == formChanges[i].param1)
{
switch (formChanges[i].param2)
{
case DAY:
if (gLocalTime.hours >= 12 && gLocalTime.hours < 24)
targetSpecies = formChanges[i].targetSpecies;
break;
case NIGHT:
if (gLocalTime.hours >= 0 && gLocalTime.hours < 12)
targetSpecies = formChanges[i].targetSpecies;
break;
}
}
break;
}
}
}
}
return originalSpecies != targetSpecies ? targetSpecies : SPECIES_NONE;
return species != targetSpecies ? targetSpecies : SPECIES_NONE;
}

View File

@ -423,6 +423,7 @@ const u8 gText_PkmnAdoresBaseVar2Fell[] = _("{STR_VAR_1} adores you!\nThe base {
const u8 gText_PkmnFriendlyBaseVar2CantFall[] = _("{STR_VAR_1} turned friendly.\nThe base {STR_VAR_2} can't fall!{PAUSE_UNTIL_PRESS}");
const u8 gText_PkmnSnappedOutOfConfusion[] = _("{STR_VAR_1} snapped out of its\nconfusion.{PAUSE_UNTIL_PRESS}");
const u8 gText_PkmnGotOverInfatuation[] = _("{STR_VAR_1} got over its\ninfatuation.{PAUSE_UNTIL_PRESS}");
const u8 gText_PkmnTransformed[] = _("{STR_VAR_1} transformed!{PAUSE_UNTIL_PRESS}");
const u8 gText_ThrowAwayItem[] = _("Throw away this\n{STR_VAR_1}?");
const u8 gText_ItemThrownAway[] = _("The {STR_VAR_1}\nwas thrown away.{PAUSE_UNTIL_PRESS}");
const u8 gText_TeachWhichPokemon2[] = _("Teach which POKéMON?"); // Unused