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fixed the back button, didnt work as intended
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@ -1490,7 +1490,7 @@ static void Handle_Input_Debug_Pokemon(u8 taskId)
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SetConstSpriteValues(data);
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PrintInstructionsOnWindow(data);
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}
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else if (JOY_HELD(B_BUTTON))
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else if (JOY_NEW(B_BUTTON))
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{
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].func = Exit_Debug_Pokemon;
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